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The more I play with Infiltrators, the more I hate Tactical Cloak.


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#101
DayusMakhina

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nicethugbert wrote...

gaminazn wrote...

All I read was "Me and my team were too cheap to use a rocket and I hate how TC dumps aggro".

Except
TC doesn't dump all aggro, it only dumps aggro not already on the
Infiltrator. If you shot something, it will still come after you, but if
you're ducking behind some cover and they're approaching, then you use
TC, they'll go after someone else. The invisibility is also a roll of
the dice. It doesn't work all the time.

Plus, I like how you lose the first game with no Infiltrator, then win the second match, and still hate infiltrators.


I must posses leet skilz then because when I play infiltrator, I shoot stuff then dump aggro.

P.S. Who said we won the second match?  I didn't say we won any of those matches.

Oh. So you didn't win playing Easy Mode? Might wanna get back to bronze then, maybe you need easy mode twice.

Maybe playing bronze where absolutely nothing can possibly go wrong (well unless you're THAT bad) you'll be successful enough not to need to throw your toys out the pram on the forums.

Modifié par DayusMakhina, 17 juin 2012 - 02:24 .


#102
kevchy

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Admit it, OP. You rely on Infiltrators for your own success, because I'm sure everyone here don't.

#103
Kel Riever

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I'm not reading this whole thread and simply going to say (as probably already mentioned), stop playing infiltrators then and play private games with people who play like you. Because really, it is a personal problem at this point and not a community

#104
capn233

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nicethugbert wrote...

If I'm so crappy at this game that I can't finish a match unless I or somebody else plays Infiltrator then that shows that Infiltrators are Easy Mode.  Why you leet players gotta play Easy Mode?  You should be ashamed of yourself!

While this is amusing to no end, perhaps you do make a good point here.  Unfortunately what you are really proving is that infiltrator is a better class when the rest of the team dies.  I agree with this much more limited statement: infiltrator is easier to solo a round with.  It isn't really as "easy mode" as many are fond of proclaiming in recycled threads.  Many of whom are likely not particularly adept at playing infiltrator (ironic).

Kronner wrote...

The more I read your posts the more I think you are a broken record that keeps on going about the same old ****.

We all know you are just an infiltrator cheerleader, Kronner!

Modifié par capn233, 17 juin 2012 - 02:29 .


#105
Domnuxx

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I wasn't aware Ikilledkillab had two accounts.

#106
nicethugbert

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Kronner wrote...

The more I read your posts the more I think you are a broken record that keeps on going about the same old ****.


Go ahead, surprise me.

#107
Adhok42

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nicethugbert wrote...

Adhok42 wrote...
Capping
an objective out in the open against Cerberus with three turrets all
staring at it and your teammates are already dead from shenanigins so
you're being hunted mercelessly by the remaining troops.

Oh and you realize you still have 2 more objectives to go.

And there are still Engineers dropping turrets.

Think you can clutch the wave then?

I did.


You did it thanks to easy mode.  Now try it without easy mode.


Your argument suggests that I had teammates to dump agro on.

All my teammates were dead because they panicked while I was trying to deal with the objective(like a good little infiltrator is supposed to do according to BSN while my teammates kept the enemy at bay). I kept getting interrupted to deal with some trooper who had manuvered into a position where they could get at me. They knew where I was. I was last the one left so the AI didn't have much a choice. Careful positioning was key to prevent taking any fire from AI determined to exterminate you. Bullets were constantly buzzing past me despite being "invisble". This "easy mode" you call it forced me into a cat and mouse situation only giving me a slight advantage being the Rebel Allaince to the Cerberus Empire.

So which one am I supposed to do? Cap the objectives like BSN says Infiltrators are required to do and let the rest of the team handle the enemies or say "screw it" and go on a killing spree like you're suggesting without taking agro because I'm "dumping" it on some poor Sentinal trying to do "my job"?

Clearly your the expert on what Infiltrators are supposed to do so what should have I done in that situation? Been difficult to track and clear the objectives or been an SOB to the person clearing the objectives?

I could really use the advise because you're advertising conflicting roles here.

#108
kevchy

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I've solo'd objective waves as a Turian Sentinel several times.

I solo'd an area hacking/uploading objective as an Asari Justicar.

I do not understand why you need to call infiltrators "easy mode". By your theory, these two classes I just mentioned must be "easy mode" as well.

Pfft.

#109
nicethugbert

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Adhok42 wrote...

nicethugbert wrote...

Adhok42 wrote...
Capping
an objective out in the open against Cerberus with three turrets all
staring at it and your teammates are already dead from shenanigins so
you're being hunted mercelessly by the remaining troops.

Oh and you realize you still have 2 more objectives to go.

And there are still Engineers dropping turrets.

Think you can clutch the wave then?

I did.


You did it thanks to easy mode.  Now try it without easy mode.


Your argument suggests that I had teammates to dump agro on.

All my teammates were dead because they panicked while I was trying to deal with the objective(like a good little infiltrator is supposed to do according to BSN while my teammates kept the enemy at bay). I kept getting interrupted to deal with some trooper who had manuvered into a position where they could get at me. They knew where I was. I was last the one left so the AI didn't have much a choice. Careful positioning was key to prevent taking any fire from AI determined to exterminate you. Bullets were constantly buzzing past me despite being "invisble". This "easy mode" you call it forced me into a cat and mouse situation only giving me a slight advantage being the Rebel Allaince to the Cerberus Empire.

So which one am I supposed to do? Cap the objectives like BSN says Infiltrators are required to do and let the rest of the team handle the enemies or say "screw it" and go on a killing spree like you're suggesting without taking agro because I'm "dumping" it on some poor Sentinal trying to do "my job"?

Clearly your the expert on what Infiltrators are supposed to do so what should have I done in that situation? Been difficult to track and clear the objectives or been an SOB to the person clearing the objectives?

I could really use the advise because you're advertising conflicting roles here.


I've been in the same situation playing Infiltrators and Non-Infiltrators and I find the infiltrator easier, more better able to sneak up on enemies and manage their attention.

If BW scrapped Tac Cloak, I would not miss it.

#110
nicethugbert

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kevchy wrote...

I've solo'd objective waves as a Turian Sentinel several times.

I solo'd an area hacking/uploading objective as an Asari Justicar.

I do not understand why you need to call infiltrators "easy mode". By your theory, these two classes I just mentioned must be "easy mode" as well.

Pfft.


I've used all the classes and had an easier time playing Infiltrator.  Hence, it's easy mode.

#111
Kaizer88

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TC turns other players into decoys.

#112
nicethugbert

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Kaizer88 wrote...

TC turns other players into decoys.


THIS!

#113
VVereVVulf

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It's funny that you blame TC because most shots I fire are uncloaked.

Maybe the infiltrators were just better players.

#114
DayusMakhina

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To actually be serious for once... how does the use of Tactical Cloak dump aggro?

The only time people stay cloaked for a prolonged period is when attempting to do objectives, at which point yes it is dumping aggro... for the benefit of the team.

Other than that an Inf will cloak and shoot within a second or two at most, which doesn't exactly dump aggro on teammates at all considering the cycle goes like this:

Enemies look at Infiltrator, Infiltrator cloaks, Enemies look away, Infiltrator fires, Enemies look at Infiltrator again and repeat.

An Infiltrator is ignored for about 1 or 2 seconds at most at a time, in that period of time no teammate is going to get a lot more aggro especially if the enemies have to turn around (which we'll say is the case as OP seems to like mentioning Inf shooting in the back).

The aggro argument is just weak.

PS: This is coming from a player who spends his time split between playing Adept, Engineers and Infiltrators.

Modifié par DayusMakhina, 17 juin 2012 - 03:28 .


#115
Liefglinde

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Quite frankly, if I'm cloaked for more than 1 second, it's because I'm capping objectives or reviving Rambo. I cloak and fire almost simultaneously, solely for the damage boost. Many Infiltrators I've seen do this as well. It seems more like it's you being Rambo that's getting you killed, not "Infiltrators dumping aggro."

Keep mashing A/X/Spacebar, I'm almost there ;)

#116
Adhok42

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DayusMakhina wrote...

To actually be serious for once... how does the use of Tactical Cloak dump aggro?

The only time people stay cloaked for a prolonged period is when attempting to do objectives, at which point yes it is dumping aggro... for the benefit of the team.

Other than that an Inf will cloak and shoot within a second or two at most, which doesn't exactly dump aggro on teammates at all considering the cycle goes like this:

Enemies look at Infiltrator, Infiltrator cloaks, Enemies look away, Infiltrator fires, Enemies look at Infiltrator again and repeat.

An Infiltrator is ignored for about 1 or 2 seconds at most at a time, in that period of time no teammate is going to get a lot more aggro especially if the enemies have to turn around (which we'll say is the case as OP seems to like mentioning Inf shooting in the back).

The aggro argument is just weak.

PS: This is coming from a player who spends his time split between playing Adept, Engineers and Infiltrators.


Not to mention unless that enemy is an elite or a boss they tend to die the second their attention is focused elsewhere. This makes agro a moot point since the enemy is dead and shouldn't be firing at all because it's dead.

Like the humans after the robotic uprising of the late 90's.

"FINALLY! ROBOTIC BEINGS RULE THE WORLD!"

If somebody is seriously "dumping agro" on you without dealing with it then they're just a crappy player to begin with letting a half dead enemy wander around the battlefield.

Have I made it clear yet how much I can't STAND when people do that? Letting a half dead enemy wander around? It just as bad as killing a Ravanger and not being considerate enough to deal with the mess of Swarmers I now got to clean up so they don't overwhelm my shields and kill me.

Modifié par Adhok42, 17 juin 2012 - 03:37 .


#117
Sailears

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TC shifts aggro, sure, but any good infiltrator will more than compensate for that through dealing damage, debuffing, crowd controlling, or whatever.

#118
Arppis

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Next thing I know people are whining about Vanguards, haha!

Kids these days.

#119
Revanchist01

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Here is a simple solution: Stop playing as an infiltrator, that should fix your predicament. Look, the game is suppose to be fun, and currently the trend of 'buffing' all the enemy factions is getting out of control. Add to that the lame RNG system and we a very un-fun game. I don't know about you but I gladly take any advantage I can get to acquire credits. You see I am one of those poor bastards that can't afford to buy packs with real money...

#120
tyrvas

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Liefglinde wrote...

Quite frankly, if I'm cloaked for more than 1 second, it's because I'm capping objectives or reviving Rambo. I cloak and fire almost simultaneously, solely for the damage boost. Many Infiltrators I've seen do this as well. It seems more like it's you being Rambo that's getting you killed, not "Infiltrators dumping aggro."

Keep mashing A/X/Spacebar, I'm almost there ;)


I do the same if playing as inflitrator, also love to cloak and shoot sniper.
Sometimes I go in TC to downed Rambo, dance about and let him be. :D

#121
Jebel Krong

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nicethugbert wrote...

My first match of the day, I start a Fire Base Giant, Cerberus, Gold match with randoms, we get a team without any infiltrators.  I consider this a good thing.  Two other guys had mics and they sound like good guys.  We wipe on wave 8 or so.  No big deal.  We can just learn our lesson and start another match.  One guy leaves and gets replaced by an infiltrator, without a mic.  Start next match, same map and all, it already feels different, easier in some way.  Like I can just camp out and let someone else do all the work.

Later on was playing firebase Goddess, Gold, with two infiltrators and another non-infiltrator.  I bleed out.  The rest of the team is in The Room.  An Atlas coming through one entrance, two phantoms coming in through the other.  the non-infiltrator is in a perpetual state of stun lock, death, and revive.  The two infiltrators are waltzing in between the enemies and team, cloaking in plain sight, dumping aggro on this poor guy who can't do anything but get killed.

Later on, another match on Goddess, Gold, Cerberus, this time only one infiltrator.  I bleed out again.  The rest of the team is in The Room.  Again, Atlas coming through one entrance, two phantoms in the other entrance.  The two non-infiltrators are being rockets and stabbed to death non-stop.  The infiltrator, again, waltzing in between enemies and team, cloaking in plain sight, dumping aggro.

Later on, I play an infiltrator.  My infiltrators are level 19 all from character card spam.  I need 2 or 3 matches to get them to 20.  I run around the edges of the map, cloaked, putting my Reeger X right up in critter's cranium and melting them in a split second without getting shot.  I could have done just as well with a claymore, or a tooth pick.

Go ahead, tell me how much skill there is in using tactical cloak.  Tell me how much skill there is in using your team as a bullet sponge.  Tell me how much skill there is in shooting unaware targets in the back. 

Tactical Cloak = Easy Mode + Unfair to Non--Infiltrators.


So... You're crap and die a lot and blame better players for getting you through waves? Plus there's concepts like cover and relocating to another spot often you might want to check out. But of course it's infiltrators and tactical cloak that is the problem... Right.

Modifié par Jebel Krong, 17 juin 2012 - 03:50 .


#122
IAMREALITY

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 What utter nonsense.  Much like your anecdotes.

Infiltrators, and tactical cloak, are anything but easy mode.   There is just as much skill needed if not even moreso in order to play them right, with more pressure put on them than anyone else.

You don't like it don't play it.  We all have our characters we don't like.  We just don't all go around making threads crying about it.

#123
UserUnknown85

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nicethugbert wrote...

My first match of the day, I start a Fire Base Giant, Cerberus, Gold match with randoms, we get a team without any infiltrators.  I consider this a good thing.  Two other guys had mics and they sound like good guys.  We wipe on wave 8 or so.  No big deal.  We can just learn our lesson and start another match.  One guy leaves and gets replaced by an infiltrator, without a mic.  Start next match, same map and all, it already feels different, easier in some way.  Like I can just camp out and let someone else do all the work.

Later on was playing firebase Goddess, Gold, with two infiltrators and another non-infiltrator.  I bleed out.  The rest of the team is in The Room.  An Atlas coming through one entrance, two phantoms coming in through the other.  the non-infiltrator is in a perpetual state of stun lock, death, and revive.  The two infiltrators are waltzing in between the enemies and team, cloaking in plain sight, dumping aggro on this poor guy who can't do anything but get killed.

Later on, another match on Goddess, Gold, Cerberus, this time only one infiltrator.  I bleed out again.  The rest of the team is in The Room.  Again, Atlas coming through one entrance, two phantoms in the other entrance.  The two non-infiltrators are being rockets and stabbed to death non-stop.  The infiltrator, again, waltzing in between enemies and team, cloaking in plain sight, dumping aggro.

Later on, I play an infiltrator.  My infiltrators are level 19 all from character card spam.  I need 2 or 3 matches to get them to 20.  I run around the edges of the map, cloaked, putting my Reeger X right up in critter's cranium and melting them in a split second without getting shot.  I could have done just as well with a claymore, or a tooth pick.

Go ahead, tell me how much skill there is in using tactical cloak.  Tell me how much skill there is in using your team as a bullet sponge.  Tell me how much skill there is in shooting unaware targets in the back. 

Tactical Cloak = Easy Mode + Unfair to Non--Infiltrators.


Get some damn medi-gel!!!!!!!!!!!

#124
humes spork

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Infiltrators aren't "easy mode" (well, without a krysae anyhow), but on the other hand they're a high-risk, high-reward class. It just happens to be the case that the associated risk is born by the team itself opposed to the individual, as it is with other high-risk, high-reward setups.

Some classes are better-equipped to deal with socialization of risk than others, that's a part of the game. Case in point, if I'm playing SE I could not care less if I have an infiltrator next to me dumping aggro; drawing and soaking fire is what I set my SE up to do. If I'm playing asari adept, damn straight I care if I have an infiltrator next to me dumping aggro (and probably sniping primed targets, but I digress).

The problem is whether the infiltrator player is aware of this conundrum and plays with the proper awareness and respect for his/her teammates. This, after all, is a team game. A great deal of infiltrator players, good or bad, are completely unaware of this conundrum entirely much less exercise discretion in how and when they cloak.

#125
hanoobken

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Jebel Krong wrote...

nicethugbert wrote...

My first match of the day, I start a Fire Base Giant, Cerberus, Gold match with randoms, we get a team without any infiltrators.  I consider this a good thing.  Two other guys had mics and they sound like good guys.  We wipe on wave 8 or so.  No big deal.  We can just learn our lesson and start another match.  One guy leaves and gets replaced by an infiltrator, without a mic.  Start next match, same map and all, it already feels different, easier in some way.  Like I can just camp out and let someone else do all the work.

Later on was playing firebase Goddess, Gold, with two infiltrators and another non-infiltrator.  I bleed out.  The rest of the team is in The Room.  An Atlas coming through one entrance, two phantoms coming in through the other.  the non-infiltrator is in a perpetual state of stun lock, death, and revive.  The two infiltrators are waltzing in between the enemies and team, cloaking in plain sight, dumping aggro on this poor guy who can't do anything but get killed.

Later on, another match on Goddess, Gold, Cerberus, this time only one infiltrator.  I bleed out again.  The rest of the team is in The Room.  Again, Atlas coming through one entrance, two phantoms in the other entrance.  The two non-infiltrators are being rockets and stabbed to death non-stop.  The infiltrator, again, waltzing in between enemies and team, cloaking in plain sight, dumping aggro.

Later on, I play an infiltrator.  My infiltrators are level 19 all from character card spam.  I need 2 or 3 matches to get them to 20.  I run around the edges of the map, cloaked, putting my Reeger X right up in critter's cranium and melting them in a split second without getting shot.  I could have done just as well with a claymore, or a tooth pick.

Go ahead, tell me how much skill there is in using tactical cloak.  Tell me how much skill there is in using your team as a bullet sponge.  Tell me how much skill there is in shooting unaware targets in the back. 

Tactical Cloak = Easy Mode + Unfair to Non--Infiltrators.


So... You're crap and die a lot and blame better players for getting you through waves? Plus there's concepts like cover and relocating to another spot often you might want to check out. But of course it's infiltrators and tactical cloak that is the problem... Right.


This!  You are supposed to relocate when your position is getting overrun.  A lot of players don't get that part of the challenge of the game is being able to judge early on when you're ****ed and need to get out.  You're not supposed to camp.  If you're smart you can move around the map without having to deal with the bulk of enemy forces even WITHOUT TC.

Modifié par hanoobken, 17 juin 2012 - 04:25 .