See the rest of my comment (edit 1 second after posting). I have no desire to use this cheat. I want to understand how broken it is. The question still hasnt been answered. If all 20 missiles are used it seems much less useful. The cheaters will run out of missiles very fast....D.Shepard wrote...
Let me understand. You plan to use to use an "exploitation glitch" that gives us a uber-godly-weapon and you want even to save your missiles?!!!!ka243 wrote...
ka243 wrote...
Wouldnt this just make you run out of misiles in your manifest really fast?
Can someone answer this? Say you have 50 missiles when the game starts in your inventory. What happens if you use the glitch 20 times? Will you have 30 after the game or still 50?
There is no need to add further comment.
INFINITE MISSILE LAUNCHER GLITCH
#226
Posté 17 juin 2012 - 05:45
#227
Posté 17 juin 2012 - 05:46
#228
Posté 17 juin 2012 - 05:48
You want to kick everyone who uses Strikers, Falcons and Krysae's as well?DrAbysmal wrote...
Solution: every player who is armed with a Scorpion should be automatically kicked in the lobby because it's obvious they're going to be exploiting this glitch.
#229
Posté 17 juin 2012 - 05:49
strict answer: I don't know and simply I don't care since I have no intention to use the glitch. Anyway cheaters will buy Jumbo equipement packs. The "missiles (un)availability" will not not stop them.ka243 wrote...
See the rest of my comment (edit 1 second after posting). I have no desire to use this cheat. I want to understand how broken it is. The question still hasnt been answered. If all 20 missiles are used it seems much less useful. The cheaters will run out of missiles very fast....D.Shepard wrote...
Let me understand. You plan to use to use an "exploitation glitch" that gives us a uber-godly-weapon and you want even to save your missiles?!!!!ka243 wrote...
ka243 wrote...
Wouldnt this just make you run out of misiles in your manifest really fast?
Can someone answer this? Say you have 50 missiles when the game starts in your inventory. What happens if you use the glitch 20 times? Will you have 30 after the game or still 50?
There is no need to add further comment.
I suppose BW will do something. I don't know when but they will do( banning the cheaters, for example)
#230
Guest_XxTaLoNxX_*
Posté 17 juin 2012 - 05:53
Guest_XxTaLoNxX_*
78stonewobble wrote...
I still think it's funny that reload glitch is dandy and this is abhorrent. Both are exploiting bugs it's just a matter of how much an advantage is gained thats the problem.
In any case it's probably one out of a 100 annoying things people do to eachother online and the easiest thing to do is to count your losses and leave.
OMG! We have told you 15 TIMES.... 15 TIMES, that reload canceling IS NOT A GOD DAMNED EXPLOIT. It's a freaking FEATURE.
Seriously, how thick is your skull if you can't get that through it? It must be made of the same material as the counters at the bottom of Firebase White...
#231
Posté 17 juin 2012 - 05:56
Banning is a quick-fix band-aid that does not fix the problem, only threatens us as the the consumer.
Pushing the issue will result in this being fixed sooner. While they HAVE to release a patch to fix this, they might as well include fixes for the the other problems we are facing.
I'm going out a limb for this. I'm willing to take the heat for the greater good of all.
Whatever it takes.
#232
Posté 17 juin 2012 - 05:56
a ViciousFerret wrote...
You want to kick everyone who uses Strikers, Falcons and Krysae's as well?DrAbysmal wrote...
Solution: every player who is armed with a Scorpion should be automatically kicked in the lobby because it's obvious they're going to be exploiting this glitch.
(It was a joke about the kick happy player base)
#233
Posté 17 juin 2012 - 05:57
XxTaLoNxX wrote...
78stonewobble wrote...
I still think it's funny that reload glitch is dandy and this is abhorrent. Both are exploiting bugs it's just a matter of how much an advantage is gained thats the problem.
In any case it's probably one out of a 100 annoying things people do to eachother online and the easiest thing to do is to count your losses and leave.
OMG! We have told you 15 TIMES.... 15 TIMES, that reload canceling IS NOT A GOD DAMNED EXPLOIT. It's a freaking FEATURE.
Seriously, how thick is your skull if you can't get that through it? It must be made of the same material as the counters at the bottom of Firebase White...
Agreed, reload- canceling is perfectly fine. This on the other hand is completely unacceptable.
#234
Posté 17 juin 2012 - 05:58
#235
Posté 17 juin 2012 - 06:02
XxTaLoNxX wrote...
78stonewobble wrote...
I still think it's funny that reload glitch is dandy and this is abhorrent. Both are exploiting bugs it's just a matter of how much an advantage is gained thats the problem.
In any case it's probably one out of a 100 annoying things people do to eachother online and the easiest thing to do is to count your losses and leave.
OMG! We have told you 15 TIMES.... 15 TIMES, that reload canceling IS NOT A GOD DAMNED EXPLOIT. It's a freaking FEATURE.
Seriously, how thick is your skull if you can't get that through it? It must be made of the same material as the counters at the bottom of Firebase White...
In Your Humble Oppinon
#236
Posté 17 juin 2012 - 06:06
We must all speak out agianst this glitch, I encourge as many of you that possibly can to start messaging Bioware about this glitch.
Let's make our voices heard and save this game.
#237
Posté 17 juin 2012 - 06:07
The only thing you will produce with this topic is either over a week of missile-spam games, or shutting down the servers while they fix this. Don't think you're a winner because you let the convicts out of jail after telling the police their security is lax.
Modifié par Edalborez, 17 juin 2012 - 06:09 .
#238
Posté 17 juin 2012 - 06:09
#239
Posté 17 juin 2012 - 06:11
Private games are not untrackable. Otherwise you wouldn't even need to be connected to EA servers.Trakarg wrote...
Also, I imagine most of the people abusing this will be doing it in private games where they won't get reported. Likely with gameplay feedback turned off as well. Can Bioware even track something like this if users aren't uploading gameplay data?
#240
Guest_XxTaLoNxX_*
Posté 17 juin 2012 - 06:13
Guest_XxTaLoNxX_*
78stonewobble wrote...
XxTaLoNxX wrote...
78stonewobble wrote...
I still think it's funny that reload glitch is dandy and this is abhorrent. Both are exploiting bugs it's just a matter of how much an advantage is gained thats the problem.
In any case it's probably one out of a 100 annoying things people do to eachother online and the easiest thing to do is to count your losses and leave.
OMG! We have told you 15 TIMES.... 15 TIMES, that reload canceling IS NOT A GOD DAMNED EXPLOIT. It's a freaking FEATURE.
Seriously, how thick is your skull if you can't get that through it? It must be made of the same material as the counters at the bottom of Firebase White...
In Your Humble Oppinon
NO! In BioWare's humble opinion. Jessica spoke on reload canceling. She said it was a feature.
Stop being an idiot. It's not healthy.
#241
Posté 17 juin 2012 - 06:16
Edalborez wrote...
Private games are not untrackable. Otherwise you wouldn't even need to be connected to EA servers.Trakarg wrote...
Also, I imagine most of the people abusing this will be doing it in private games where they won't get reported. Likely with gameplay feedback turned off as well. Can Bioware even track something like this if users aren't uploading gameplay data?
True, but how can they tell you're slaughting things with missiles if you aren't uploading gameplay data?
They can't even track what you kill or what you promote for the events if you aren't uploading data. How are they going to tell how you're killing something?
#242
Posté 17 juin 2012 - 06:16
78stonewobble wrote...
XxTaLoNxX wrote...
78stonewobble wrote...
I still think it's funny that reload glitch is dandy and this is abhorrent. Both are exploiting bugs it's just a matter of how much an advantage is gained thats the problem.
In any case it's probably one out of a 100 annoying things people do to eachother online and the easiest thing to do is to count your losses and leave.
OMG! We have told you 15 TIMES.... 15 TIMES, that reload canceling IS NOT A GOD DAMNED EXPLOIT. It's a freaking FEATURE.
Seriously, how thick is your skull if you can't get that through it? It must be made of the same material as the counters at the bottom of Firebase White...
In Your Humble Oppinon
In Developers Opinion. If you don't agree with devs who made this game that's your problem though.
#243
Posté 17 juin 2012 - 06:17
Edalborez wrote...
So much illogical thinking in this topic.
The only thing you will produce with this topic is either over a week of missile-spam games, or shutting down the servers while they fix this. Don't think you're a winner because you let the convicts out of jail after telling the police their security is lax.
Let your anger go. If the servers need shut down for awhile,( your words and your words only) so be it. They take that time to fix EVERYTHING then.
We must stand together. No more fighting amoungst ourselves until this is corrected.
#244
Posté 17 juin 2012 - 06:24
Not angry, buddy. If you kept the zealot savior tone out of your announcement, I wouldn't honestly care about it. But that's what you really seem to be selling, and I think that's utter nonsense.DNC Protoman wrote...
Let your anger go. If the servers need shut down for awhile,( your words and your words only) so be it. They take that time to fix EVERYTHING then.
We must stand together. No more fighting amoungst ourselves until this is corrected.
#245
Posté 17 juin 2012 - 06:25
Like falling through maps, this was built into the game (unintentionally), and no outside manipulation is needed. All it takes is three button presses and a high enough latency to pull off. It's random.
There is no hacking. There is no cheating. Cheating is gaining an unfair advantage over someone else. Anyone can do this. It's so simple you could do it by accident. Exploits are not cheating. Superbouncing in Halo 2 is an exploit. Wavedashing in Smash Bros is an exploit. Reload animation canceling is an exploit.
I agree that Bioware should be aware of the problem, and something of this magnitude should be fixed. But if they ban a single player over something that they allowed them to do, then that is just wrong.
#246
Posté 17 juin 2012 - 06:25
Edalborez wrote...
Not angry, buddy. If you kept the zealot savior tone out of your announcement, I wouldn't honestly care about it. But that's what you really seem to be selling, and I think that's utter nonsense.DNC Protoman wrote...
Let your anger go. If the servers need shut down for awhile,( your words and your words only) so be it. They take that time to fix EVERYTHING then.
We must stand together. No more fighting amoungst ourselves until this is corrected.
Let it go.
We must stand together.
#247
Posté 17 juin 2012 - 06:27
SymbolicGamer wrote...
It would be entirely unethical for Bioware to ban players for abusing this exploit.
Like falling through maps, this was built into the game (unintentionally), and no outside manipulation is needed. All it takes is three button presses and a high enough latency to pull off. It's random.
There is no hacking. There is no cheating. Cheating is gaining an unfair advantage over someone else. Anyone can do this. It's so simple you could do it by accident. Exploits are not cheating. Superbouncing in Halo 2 is an exploit. Wavedashing in Smash Bros is an exploit. Reload animation canceling is an exploit.
I agree that Bioware should be aware of the problem, and something of this magnitude should be fixed. But if they ban a single player over something that they allowed them to do, then that is just wrong.
You are a wise man. This is the message I am trying to get across.
We must stand together agianst this.
#248
Posté 17 juin 2012 - 06:31
DNC Protoman wrote...
Hypertion wrote...
as well as blinking infiltrators and flying Vanguards...
oh and the magic Biotic Explosion that didnt.
This is the biggest problem by far. Those other things suck, yes very true. But this Missile thing will kill the game.
I love this game, but maybe it's time to let it die.
We need some sort of message to Bioware.
#249
Posté 17 juin 2012 - 06:32
Fisterbear wrote...
DNC Protoman wrote...
Hypertion wrote...
as well as blinking infiltrators and flying Vanguards...
oh and the magic Biotic Explosion that didnt.
This is the biggest problem by far. Those other things suck, yes very true. But this Missile thing will kill the game.
I love this game, but maybe it's time to let it die.
We need some sort of message to Bioware.
We stand agianst this- all together.
#250
Posté 17 juin 2012 - 06:33




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