bEVEsthda wrote...
[/i]I don't play RPGs to discover about Hawke, as Psychoblonde clearly does ("I quite like being surprised"). I wouldn't choose to play either DA2 or TW2, or any RPG like that. That I did, was the outcome of a chain of events. I have no interest in playing Hawke or Geralt. I'd rather play Max Payne. I'd rather do something else.
Some people like to characterize the difference in playing styles as "first person" or "third person". I don't like those labels, even if those people mean the same thing. It's too prone to misunderstandings, since those terms are already used for something else. The temptation to assume analogies, for those who don't understand, is too great.
I also don't like it, because first or third person have absolutely nothing to do with the heart of the matter. I would like to regard most of my protagonists as being "third person", but they absolutely aren't, by the above characterization.
Whether you play that way or not that is what happens. Because that is how the story is written.
Paraphrasing completely removes the imagine yourself as the character method(first person). Unless you don't know what you are going to say before you say it. Older games simply gave more spaces, it was not intentional in most cases , which is why as technology has improved the spaces have been filled with voice acting and more defined characters.
Anything pre-generated is like an acting/directing role(third person). Where as in DA:O I saw the written dialogue more of a guideline rather than the actual words my character would say,voice acting will give you a canon version whether you like it or not.
Trying to play a game with paraphrasing in first person and having expectations of
your character is only going to lead to disapointment unless
your character and the designers are somewhat in sync anyway. I found this with ME/2 but ME3 competely destroyed it with the autodialogue. In DA2 however my idea of Hawke and Biowares were almost always at odds.
Modifié par BobSmith101, 23 juin 2012 - 11:49 .