SirGladiator wrote...
I think sometimes things get a bit deceptive, as if its truly 'voice or no voice' which was never the case. In DAO your main character had a voice, said plenty throughout the game, and you even got to pick what kind of voice you wanted. They simply didnt say the actual lines during the cutscenes. That tradeoff enabled you to say exacty what you wanted to say, and have it sound exactly the way you wanted it to sound, in your mind. It was a pretty good deal, DA2 certainly wasn't an improvement over that. If you could pick exactly what you wanted to say, that at least would be an improvement, but the whole 'dialogue wheel' 3 options, good bad or sarcastic, is simply a downgrade over the original, this isnt Mass Effect where something like that can work. You need more than those few options in the DA universe for it to live up to its full potential, and as DA is obviously much more of an RPG, you really do need to know exactly what you're saying before you say it, voiced or otherwise.
As Ive stated before, the best thing they could do, if they're intent on using VO, is to start the game with the character silent, then at the end of the beginning portion of the game, based on the choices you've made up to that point, that determines which of the two or three possible voices your character has. We all know that different VAs do 'good' better, 'bad' better, and 'sarcastic' better, so give us two or three different VAs, so that we arent stuck with a VA that is really good at being bad, but sucks at being good, or vice-versa (I dont know if they want to keep 'sarcastic' as an option, it seems like one could be good or bad and still be sarcastic, I dont think it necessarily needs its own separate option/VA). Having multiple VAs would not only make the voicework superior because it would be playing to each VA's strengths and avoiding his/her weakenesses, but it would also give the players more of a feeling of control, that they are indeed dictating what and how things are being said. Obviously it would take a bit more of an effort to have 4 VAs instead of 2, but I'm pretty certain it could be done without too awful much difficulty.
What you are suggesting is cost prohibitive. All four VAs would have to record all the lines for one gender. It would then take another 4 VAs for the other gender not even taking into consideration different races. Even using unknown voice actors the cost would be substantial. Also what one person considers a excellent voice actor for the good lines may suck to some else.
The problem is that whether you like a voice actor or not is very subjective. Starting with a silent protagonist and going to voice is simply immersion breaking. The complaint is that voice acting already chews up enough of the budget. What you are suggesting would consume even more.





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