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Infinite rockets


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#26
R Rarzy

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Thomas Abram wrote...

This is an exploit and is considered a tier two offense under the policies and procedures posted at the top of this forum.

This is a reportable offense and if you wish to report someone you can do so by e-mailing me3mpcheaters@bioware.com.


I have a quick question regarding this issue.  If I happen to be in a game where other players are pulling this stunt, will I get in any trouble to continuing to play with them and finishing the match?  I've read other threads and most seem to quit the match when they see someone else doing it.  My concern is that I just want to play and earn credits, not continuously leave games and losing time just having fun playing.

#27
SomeKindaEnigma

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I saw this the other day too. I thought the person was being stupid in firing off so many rockets, until I realized they were infinite and he was firing them off at a ridiculously fast rate

#28
Jay_Hoxtatron

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sp33dd34m0n wrote...

Thomas Abram wrote...

This is an exploit and is considered a tier two offense under the policies and procedures posted at the top of this forum.

This is a reportable offense and if you wish to report someone you can do so by e-mailing me3mpcheaters@bioware.com.


Sounds like a real bad joke to me. Your going to ban ppl for a mechanic this game offers? Okay, you call it exploiting. Isnt reload-cancel and Decloak after a shot a sort of exploit too? Where is the margin between a "dangerous-exploit" and a legit one? Is it my fault that it works or developers fault? So instead of fixing it you just ban ppl?

I understand that ppl got banned for doing the money glitch but for this one...? Seriously?


Imagine: Team is at wave 10 gold - reapers -hack Circle... team is about to die. BUT you could save it with a the rocket glitch. Kinda hard to NOT do it. And then getting banned just because the devs cant fix their own game? Just wow guys... just wow, seriously.



No. **** no. If my 'no' was a pokemon, it'd be a legendary, made entirely out of hyper beams and hate, annihilating entire regions at a time, leaving only blaster craters in its wake, all shaped like the word NO. N-O.

If it's unintended, ok sure banning is too much. But if the guy does this on purpose...

#29
Homey C-Dawg

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sp33dd34m0n wrote...

Homey C-Dawg wrote...

"It can be done therefore it should be done" is not and has never been a valid argument for cheating in games.

Games have rules, breaking them is cheating. We were all taught this growing up, I don't see why people argue otherwise.



You call pressing two buttons at the same time cheating? Something what could happen to anyone just by accident?
You cant be serious about this.

Again: Reload Cancel and Decloak are exploits too. No1 cares. But this one, which is even easyer to do than the reload-cancel is something what leads to a ban? Im not asking for making it legit, im asking for fixing instead of banning.



There is a difference between accidently doing something vs. exploiting it. People should just report it as a bug and don't exploit it. They will get banned. It's just like calling people names on the forum; regardless of whether it's possible (or even warrented) doesn't change that it's against the rules.

Reload cancelling is not a glitch. Bioware said years ago that they impliment it on pupose (during ME2). I don't even know where people came up with that one. Whether you or I agree (or believe) them is a moot point.

#30
fallingseraph

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Homey C-Dawg wrote...

"It can be done therefore it should be done" is not and has never been a valid argument for cheating in games.

Games have rules, breaking them is cheating. We were all taught this growing up, I don't see why people argue otherwise.


Since both the individual and the company have subjective understandings of what cheating is, the point is null as the company sets the standard.


I say, the community wants a glitch fixed, they should boycott reporting it, watch those events to kill 2,000,000 primes report 33,000,000 killed in 3 days and figure it out themselves. :wizard:



Edit: Also, what about those that have grandfathered in 9-11 rockets? Will people be reporting them too and giving everyone involved a headache?:whistle:

Modifié par fallingseraph, 20 juin 2012 - 09:04 .


#31
Vloorshad

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Edalborez wrote...

Vloorshad wrote...
 It's made worse because the only thing BioWare/EA seems to move quickly on is banning people rather than fixing things that are broken.

Ban department and patch department are 2 separate entities.


Ask me how much I care about that distinction.

While I understand that the two move at different paces due to the amount of work it takes to perform the respective actions, my points still stand. Cheaters aren't detracting from my ability to have fun. Broken/unbalanced game mechanics are.

#32
david_demos484

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Vloorshad wrote...

landylan wrote...

sp33dd34m0n wrote...

Thomas Abram wrote...

This is an exploit and is considered a tier two offense under the policies and procedures posted at the top of this forum.

This is a reportable offense and if you wish to report someone you can do so by e-mailing me3mpcheaters@bioware.com.


Sounds like a real bad joke to me. Your going to ban ppl for a mechanic this game offers? Okay, you call it exploiting. Isnt reload-cancel and Decloak after a shot a sort of exploit too? Where is the margin between a "dangerous-exploit" and a legit one? Is it my fault that it works or developers fault? So instead of fixing it you just ban ppl?

I understand that ppl got banned for doing the money glitch but for this one...? Seriously?


Imagine: Team is at wave 10 gold - reapers -hack Circle... team is about to die. BUT you could save it with a the rocket glitch. Kinda hard to NOT do it. And then getting banned just because the devs cant fix their own game? Just wow guys... just wow, seriously.


you cant compare infinite rockets to reload cancelling. we're talking about infinite rockets...you dont even have to aim them. these glitches are unforeseeable. it's not biowares fault that people find them. i'm pretty sure they weren't aware of these glitches when the game come out. the devs can fix their own game. they cant fix it overnight


While I don't support cheating, I find it harder and harder to come down against them when parts of the game are broken. My personal favorite was spending a whole Silver match shooting blanks 2/3 the time. And the resulting excessive deaths of myself and squadmates due to this. Then there's the 6 phantoms spawning at once that take no damage from the squad. And the 3 that survive ground zero of a missle. And the missiles that magically go through atlases. And invincible, stun locking geth hunters.

Need I go on?

Perhaps if the game didn't cheat me so often I'd be more inclined to support bans for people abusing exploits. As it stands right now, they aren't hurting me or my ability to enjoy the game in the least. Problems with the game itself are causing me that problem. It's made worse because the only thing BioWare/EA seems to move quickly on is banning people rather than fixing things that are broken.


What you proposed is the old, "well he did it so I did it.." Then your dad would say, "well boy, if he jumped off a cliff would you do it?" The correct answer is NO. Just because the game has glitches that affect you in a negative way does not mean you in turn should use a glitch to break the game. One of these is a random event and the other is premeditated and executed by you the user in order to gain an unfair advantage. That is cheating and will get you banned. Rationalize it all you want, but in the end you know what is right and wrong. It will be up to you to chose what you want to do. I on the other hand will go find a new lobby if I see you using the rocket glitch.

#33
Homey C-Dawg

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fallingseraph wrote...

Since both the individual and the company have subjective understandings of what cheating is, the point is null as the company sets the standard.


Agreed. Bioware's version of cheating is the one that will be adhered to since it's their game.

I say, the community wants a glitch fixed, they should boycott reporting it, watch those events to kill 2,000,000 primes report 33,000,000 killed in 3 days and figure it out themselves. :wizard:


Disagree. Keeping quite about it and exploiting it until it's a huge problem is an awful way to get a glitch fixed. (I'll admit it's funny in concept though).

#34
Adhok42

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Vloorshad wrote...


Ask me how much I care about that distinction.


Here's why you should care.

If they were one and the same then nether would get done.

#35
VII Revenant

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Reading some of the responses contained within this thread, I begin to wonder what the point of full reloading animations serve, if not to provide an added, albeit incredibly tiny, layer of challenge to the overall game. If it's okay to skip the animations, why are they there to begin with? If it's okay to speed up the reloading process, why not include an active reload system similar to Gears of War? If this was an intentional feature of reloading mechanics, why was it executed so ambiguously and poorly as to cause consternation among the community as to its true nature in the game? A visual reload system (again, like GoW's Active Reload) would allow players to speed up reloading without wasting developer resources designing the animations and confusing non-forumgoers as to the legitimacy of the "glitch"/glitch.

To the average player, there may not seem to be any fundamental difference between utilizing the rocket glitch, animation canceling, or any other sort of glitch; glitch exploitation is almost universally used to improve a player's survivability or chances of winning. Using a thousand rockets a match or canceling a thousand reloads doesn't seem all that different when you look at in simple terms.

#36
Slojack

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The operative word in the banning statement-REPORTABLE. If four people want to go private and rocket glitch the whole game, whos going to report them?

#37
Edalborez

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Slojack wrote...

The operative word in the banning statement-REPORTABLE. If four people want to go private and rocket glitch the whole game, whos going to report them?

You're on their servers bucko. They can still see you. "Teehee it's private" doesn't work.

#38
fallingseraph

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Edalborez wrote...

Slojack wrote...

The operative word in the banning statement-REPORTABLE. If four people want to go private and rocket glitch the whole game, whos going to report them?

You're on their servers bucko. They can still see you. "Teehee it's private" doesn't work.


doubt their servers allocate any recordable data from the match, just the amount of profit and exp. You get 1,000,000 in half and hour you're probably easy pickin's

People really should cheat in moderation if they're cheating at all. :innocent:

#39
Vloorshad

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david_demos484 wrote...

What you proposed is the old, "well he did it so I did it.." Then your dad would say, "well boy, if he jumped off a cliff would you do it?" The correct answer is NO. Just because the game has glitches that affect you in a negative way does not mean you in turn should use a glitch to break the game. One of these is a random event and the other is premeditated and executed by you the user in order to gain an unfair advantage. That is cheating and will get you banned. Rationalize it all you want, but in the end you know what is right and wrong. It will be up to you to chose what you want to do. I on the other hand will go find a new lobby if I see you using the rocket glitch.


Apples and oranges. This is more akin to a sports game against a dirty team and crooked refs. You'll have to be twice as good to beat them, and you aren't likely to feel bad if your own guys get a little dirty. Though you are likely to blow a fuse if the refs penalize you for doing what the other team's been getting away with all game.

In regards to my play, BioWare can investigate me all they want. I'm not getting banned. Because I don't use these exploits. I'm just saying that until they fix what they broke, I have a hard time caring about a group that doesn't negatively impact me.

#40
Slojack

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Edalborez wrote...

Slojack wrote...

The operative word in the banning statement-REPORTABLE. If four people want to go private and rocket glitch the whole game, whos going to report them?

You're on their servers bucko. They can still see you. "Teehee it's private" doesn't work.


Im thinking that BW only checks out reported abuse, and only then when their email box overflows. 

#41
arrveetee

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Repeat-offenders deserve a ban. Perhaps not the poor sod who messed up one time near the end of a match and wants to finish, though.

#42
LoboFH

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sp33dd34m0n wrote...

You call pressing two buttons at the same time cheating? Something what could happen to anyone just by accident?
You cant be serious about this.

Again: Reload Cancel and Decloak are exploits too. No1 cares. But this one, which is even easyer to do than the reload-cancel is something what leads to a ban? Im not asking for making it legit, im asking for fixing instead of banning.

This is very easy to grasp even for natural born whiners. It's a exploitable bug and it's in the to-fix list.

In the meantime use it on purpose and you will be banned, you were even warned by BioWare employers in this thread, so don't tell: "I didn't know". Nobody will ban you because you fired seven missiles on a match unintentionally, if this is what bothers you.

PD: and yes, I also believe Reload Cancel is an exploit and they simply don't want or don't know how to fix it, but in the end they called it legal so it's a totally different matter.

Modifié par LoboFH, 20 juin 2012 - 09:26 .


#43
Homey C-Dawg

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fallingseraph wrote...

Edalborez wrote...

Slojack wrote...

The operative word in the banning statement-REPORTABLE. If four people want to go private and rocket glitch the whole game, whos going to report them?

You're on their servers bucko. They can still see you. "Teehee it's private" doesn't work.


doubt their servers allocate any recordable data from the match, just the amount of profit and exp. You get 1,000,000 in half and hour you're probably easy pickin's

People really should cheat in moderation if they're cheating at all. :innocent:


They can see a lot more than that. Hence why they know who did what on weekend events. It's more a matter of whether that specific account out of millions is brought to their attention.

#44
El3ment239

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sp33dd34m0n wrote..
Sounds like a real bad joke to me. Your going to ban ppl for a mechanic this game offers? Okay, you call it exploiting. Isnt reload-cancel and Decloak after a shot a sort of exploit too? Where is the margin between a "dangerous-exploit" and a legit one? Is it my fault that it works or developers fault? So instead of fixing it you just ban ppl?

I understand that ppl got banned for doing the money glitch but for this one...? Seriously?


Imagine: Team is at wave 10 gold - reapers -hack Circle... team is about to die. BUT you could save it with a the rocket glitch. Kinda hard to NOT do it. And then getting banned just because the devs cant fix their own game? Just wow guys... just wow, seriously.


Comparing the rocket glitch to something as small as a reload cancel is just completely pointless and stupid. Rocket glitch means doing gold runs at an insane speed. Reload cancel means what? Shaving maybe 0.3-0.8 seconds off a claymore or widow sniper or any other weapon? Come on now thats like comparing the common cold to cancer...

Modifié par El3ment239, 20 juin 2012 - 09:32 .


#45
UKillMeLongTime

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So super fast games and 75k means faster getting weapons or N7 rank. Rank is not much to brag on but getting credits 2 or 3 times the normal is BS

If they log half what i think they do they could look at times and rocket kills by users and store to a file to be looked into. If it's just if they are reported those in private will get away with it and anyone doing it public is stupid.

#46
Jay Leon Hart

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sp33dd34m0n wrote...
Sounds like a real bad joke to me. Your going to ban ppl for a mechanic this game offers? Okay, you call it exploiting. Isnt reload-cancel and Decloak after a shot a sort of exploit too? Where is the margin between a "dangerous-exploit" and a legit one? Is it my fault that it works or developers fault? So instead of fixing it you just ban ppl?

I understand that ppl got banned for doing the money glitch but for this one...? Seriously?


Imagine: Team is at wave 10 gold - reapers -hack Circle... team is about to die. BUT you could save it with a the rocket glitch. Kinda hard to NOT do it. And then getting banned just because the devs cant fix their own game? Just wow guys... just wow, seriously.


It is cheating - they have told you this - deal with it and get on with your life.

Modifié par Jay Leon Hart, 20 juin 2012 - 10:40 .


#47
Jay Leon Hart

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Edalborez wrote...

Vloorshad wrote...
 It's made worse because the only thing BioWare/EA seems to move quickly on is banning people rather than fixing things that are broken.

Ban department and patch department are 2 separate entities.


Exactly - banning people for cheating and fixes bugs are not mutually exclusive.

#48
comrade8472

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so who got banned in cereberous for exploiting that invisible turret hack? whoever fixed it thanks.

and while we are here is the flying vanguard a bannable offence.

#49
FoxyJohnson

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Adhok42 wrote...

Vloorshad wrote...


Ask me how much I care about that distinction.


Here's why you should care.

If they were one and the same then nether would get done.


Jay Leon Hart wrote...

Edalborez wrote...

Vloorshad wrote...
 It's
made worse because the only thing BioWare/EA seems to move quickly on
is banning people rather than fixing things that are broken.

Ban department and patch department are 2 separate entities.


Exactly - banning people for cheating and fixes bugs are not mutually exclusive.


You all are missing Vloorshad's point. This forum is about the Infinite Rocket Glitch and people's opinion on how EA/Bioware is handling the situation and why they feel that way. Not about the distinction of the two departments. 

#50
FistOfSyn

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sp33dd34m0n wrote...

Thomas Abram wrote...

This is an exploit and is considered a tier two offense under the policies and procedures posted at the top of this forum.

This is a reportable offense and if you wish to report someone you can do so by e-mailing me3mpcheaters@bioware.com.


Sounds like a real bad joke to me. Your going to ban ppl for a mechanic this game offers? Okay, you call it exploiting. Isnt reload-cancel and Decloak after a shot a sort of exploit too? Where is the margin between a "dangerous-exploit" and a legit one? Is it my fault that it works or developers fault? So instead of fixing it you just ban ppl?

I understand that ppl got banned for doing the money glitch but for this one...? Seriously?


Imagine: Team is at wave 10 gold - reapers -hack Circle... team is about to die. BUT you could save it with a the rocket glitch. Kinda hard to NOT do it. And then getting banned just because the devs cant fix their own game? Just wow guys... just wow, seriously.



Not sure if serious