FoxyJohnson wrote...
Adhok42 wrote...
Vloorshad wrote...
Ask me how much I care about that distinction.
Here's why you should care.
If they were one and the same then nether would get done.Jay Leon Hart wrote...
Edalborez wrote...
Ban department and patch department are 2 separate entities.Vloorshad wrote...
It's
made worse because the only thing BioWare/EA seems to move quickly on
is banning people rather than fixing things that are broken.
Exactly - banning people for cheating and fixes bugs are not mutually exclusive.
You all are missing Vloorshad's point. This forum is about the Infinite Rocket Glitch and people's opinion on how EA/Bioware is handling the situation and why they feel that way. Not about the distinction of the two departments.
Except the argument is missing the important time difference between being able to ban someone and being able to patch something.
Banning someone? Near enough instant.
Patching? Even if they could fix it straight away, there's still a 2 week wait for Microsoft and Sony to approve the patch before it can go live.
So of course people will get banned before the problem is fixed - assuming they can even fix it without breaking the way you swap weapons/reload/use consumables.





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