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Anyone else think Skyrim is overrated?


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#51
Gibb_Shepard

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Yes. The characters, plot, dialogue and combat are some of the most bland and boring in recent RPGs. Terrible in fact.

But then again, no other games out there are like it. The exploration and character customization are unparalleled.

#52
Jozape

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What mods make Skyrim good? I remember there being some nice convenience and customization mods, but they didn't make the game good for me.

#53
Addai

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SOLID_EVEREST wrote...
Yeah, it is called the consequence of trying to become a jack of all trades. RPGs aren't supposed to hold your hand; RPGs are supposed to be challenging on several different levels, not just gameplay. If you came into any of the great RPGs like: Dark Souls, Fallout: 1/2, or Planescape and tried to level everything evenly, you will be destroyed in seconds. Skyrim and Fallout: 3 really have no mechanic that kept you from becoming every class in one package.

Ha ha, I don't think you've really played Skyrim if you think you can't gimp your character.  Try putting the difficulty up or playing a mage.

To the OP, nope.  Elder Scrolls makes me happy.

#54
slimgrin

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I predict peace and harmony in this thread's future.

#55
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Quite a bit, yes. Though I don't see how you can begin comparing it with TW2.

#56
Jozape

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Addai67 wrote...

SOLID_EVEREST wrote...
Yeah, it is called the consequence of trying to become a jack of all trades. RPGs aren't supposed to hold your hand; RPGs are supposed to be challenging on several different levels, not just gameplay. If you came into any of the great RPGs like: Dark Souls, Fallout: 1/2, or Planescape and tried to level everything evenly, you will be destroyed in seconds. Skyrim and Fallout: 3 really have no mechanic that kept you from becoming every class in one package.

Ha ha, I don't think you've really played Skyrim if you think you can't gimp your character.  Try putting the difficulty up or playing a mage.


I can envision the level scaling being a pain for anyone who just wants to play a character who does not pursue the 'optimal build'.

As Tornis gets better at turning socks into gold, suspiciously the world around him becomes deadlier...

#57
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@Jozape: that pretty much depends on what you sunderstand with an 'optimal build', though. I don't think my mage character is all that optimal either. She might be good at magic and swinging dual weapons, yet she still sucks at, for example, archery. I think it just depends on how you decide to spend your own perks on the different skills available.

#58
Aeowyn

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TW2 and Skyrim can't really be compared at all. I did not expect to like Skyrim but I spent several hundreds of hours playing it and really enjoyed the freedom. Sure the story was a bit bland, but the open world and ability to explore everything made up for it imo. If it's not your cup of tea, I don't really see how it's considered overrated.
TW2 however is famous for the excellent story writing which I loved for that reason alone. So yeah, why compare a sandbox open world RPG to a RPG that is heavily story driven and has a defined protagonist?

Edit: Typos.

Modifié par Aeowyn, 18 juin 2012 - 10:04 .


#59
Guest_Ivandra Ceruden_*

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I agree with Aeowyn. It's difficult to compare both games as one has a PC you can fully create yourself, while in the other case you have a predetermined protagonist. :o

#60
Elhanan

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Well, let me see....

* While some of the writing could see improvement (eg; Marriages and romance), most is quite good (eg; Civil War, DB quests, written lore, etc).

* After 800+ hrs, still able to play new content; dungeons, terrain, encounters, etc.

* Toolkit, mods, frequent patching, workshop, and easy console commands available for personal taste. And Free.

* E3 2011 was generally the selling factor for me; demos confirmed desired features.

Nope; not overhyped at all. First sandbox game is going to be a high standard for others to match.

#61
Blacklash93

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I like it, but it is pretty overrated. It's too shallow in too many places to be considered a marvel of videogame design like some make it out to be. The quests in particular are a huge step down from Oblivion for the most part.

Modifié par Blacklash93, 18 juin 2012 - 10:29 .


#62
ejoslin

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It's not overrated -- I'm not really even sure what that means. It's a good game; apparently, it's many people's favorite game. I know I was blown away by the beauty of the world. Any game that gives me hundreds of hours of enjoyment makes me happy.

Now, it is the kind of game that does rely on the player filling in a lot of the blanks. The story and many of the side quests are very good, but of course it's nothing like a game like, say, Dragon Age, where the character interaction defines much of the story. If you like to actually roleplay in this kind of game, Skyrim gives you the freedom to do so.

Of course, not everyone is going to love, or even like, this kind of game. And that's fine. And for those people, I suppose the game would be overrated. But most people who don't like the game can see Skyrim's merits, which seems to show it's a very good game even if not what you'd prefer.

#63
Kaiser Arian XVII

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Blacklash93 wrote...

I like it, but it is pretty overrated. It's too shallow in too many places to be considered a marvel of videogame design like some make it out to be. The quests in particular are a huge step down from Oblivion for the most part.


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#64
HoonDing

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Games I dislike but are otherwise succesful are all overrated.

#65
Costin_Razvan

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Skyrim is overrated since it is called the best game of 2011. Now don't get me wrong it's a good game but the melee combat is badly designed and the game balance is just crap. There were a good number of hours I enjoyed playing the game and I was playing on master, but I got into the situation where I was just getting slaughtered.

So I leveled up alchemy, enchanting and blacksmithing and made some very awesome weapons and armor for myself. It was good grinding those things and a great feeling to finally craft those items after hours spent getting to that point but once I started using them....well the game lost any sense of challenge to me. I literally dragged myself through my last hours of playing it.

#66
Bad King

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No, it's a very good game (a lot better than Oblivion in most aspects) and since the early reviews, Bethesda have added lots of fixes and free content (ranged kill cams, mounted combat, improved textures).

#67
Dragoonlordz

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Jozape wrote...

What mods make Skyrim good? I remember there being some nice convenience and customization mods, but they didn't make the game good for me.


Sounds of Skyrim mods are good both Dungeons and Wilds ones or Civilisation. You got many various enviroment and character plus item texture and such mods that add to the quality ofcourse. You got tiny small pony's instead of horses mods or ones where mounts are bears or tigers etc, should check out the Asteria player house which is flying ship home thats done amazingly or can use build your own home mod for something different . You should watch Gamespots top five skyrim mods of the week, run every week showing what they think is best new mods. There is some epic ones on it and it's done in video format and on youtube so they show you what they are in game.

Modifié par Dragoonlordz, 18 juin 2012 - 12:40 .


#68
Shadow of Light Dragon

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I don't think it's the best game ever, but in several ways I believe it was a breath of fresh air for the genre.

#69
Guest_Official DJ Harbinger_*

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I wouldn't say it's overrated, in fact, it's really awesome.

It's a dramatic overhual from Oblivion and Morrowind, TES IV & TES III are both really, really great games, and Skyrim adds to them, it sucks it was unfinished though and they're having to still add stuff now in patches and DLC.

Skyrim's land eminates a dark, and gritty theme unlike Oblivion where it's all shiny and colourful, graphics are great, combat, voice acting etc. all these things are much, much better.

Yet for some reason I prefer Oblivion, maybe nostalgia, but Skyrim felt a little too dark and gritty in some places, the main story get better as it went along, but at first it felt a bit linear and dull. The ending felt quite anticlimatic though.

It's the exploration, the scenery, and the music that stands out to me, they're Skyrim's best qualities.

Oh and let's not forget FUS RO DAH! :lol:

#70
Aeowyn

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Official DJ Harbinger wrote...


It's the exploration, the scenery, and the music that stands out to me, they're Skyrim's best qualities.


Yeah the music definitely. Yesterday one of the songs popped into my head and I'm seriously considering starting a new game because of that. Also, Blackreach. That was one amazing experience.

#71
happy_daiz

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I played one playthrough of The Witcher 2, and I'm on my 13th of Skyrim. That should tell you where I stand on this topic. Posted Image

#72
Elvis_Mazur

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In a way for me it was; the dialogues are horrible. There are few moments when a dialogue helps you define your character.

IMO, Skyrim seems to be more about how many things you can do instead of actual role playing. Don't get me wrong, I like the game, but the dialogues really hurt my experience with it.

#73
termokanden

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SOLID_EVEREST wrote...

Either way, Oblivion hardly had anything to gimp your character since you could just select your main attributes as secondary skills or just use weak secondary attacks over and over to get +5 every level-up; it was just nice that you could end up being outclassed if you came into the game not knowing anything.


That should never happen because of a crappy, unintuitive leveling system and the fact that the most boring old enemies in the game suddenly get insane gear as you level up.

As you have noted, you become stronger by NOT picking your favorite skills for your build. Because if you didn, you'd level up too quickly and get a low multiplier. It doesn't make any sense.

It was really the same in Morrowind, except the enemies in Morrowind had a much different levelscaling system that both meant that you didn't gimp yourself by spending a few hours in town pickpocketing, and that you couldn't just waltz into a demon's lair at level 1 and win easily because the demon was level scaled.

I agree that RPGs should let you choose so you can't always have everything. But Oblivion actually tricked the player into making those choices unknowingly.

Modifié par termokanden, 18 juin 2012 - 04:09 .


#74
Bad King

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PetrySilva wrote...

In a way for me it was; the dialogues are horrible. There are few moments when a dialogue helps you define your character.

IMO, Skyrim seems to be more about how many things you can do instead of actual role playing. Don't get me wrong, I like the game, but the dialogues really hurt my experience with it.


Really? I felt there were lots of roleplaying opportunities in the game- side with the Empire or Stormcloaks, side with the Greybeards or Blades (regarding Paarthurnax), and several of the daedric quests gave you the opportunity to pick a side (usually involving the option to serve or rebel against the daedra prince). I seem to recall several of the miscellaneous quests having roleplaying options too.

Now these opportunities for roleplaying might not be on par with Morrowind (where you could for example choose one of three great houses to serve) but they are a big leap forward from Oblivion where there were a lot less roleplaying options.

#75
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It's an okay game. Without mods it gets rather boring after a while. The problem with the elder scrolls series is that each game is too similar. Way to similar. There's always a main quest, guilds, etc. The first elder scroll game you play will always be the best for you. People who played Morrowind say that Skyrim doesn't live up to it and those who only played Skyrim say that it's the best of the series. Personally, I like this game, even though I prefer science fiction over fantasy.

Modifié par Para-Medic, 18 juin 2012 - 04:39 .