Anyone else think Skyrim is overrated?
#126
Posté 19 juin 2012 - 12:17
#127
Posté 19 juin 2012 - 01:26
Skelter192 wrote...
Daggerfall or bust.
Female bust or poker bust? It will sway my decision.
#128
Posté 19 juin 2012 - 01:44
Modifié par slimgrin, 19 juin 2012 - 01:44 .
#129
Posté 19 juin 2012 - 01:49
That's really, really not true. The thing about TES is that the lore is bigger than the world- even as big as their worlds are- and the lore IS the story. People who natter about the main quest are missing the forest for the trees. So I agree with the original sentiment. If you aren't reading the books and paying attention to the larger story, you're just playing it like an MMO grinder. It works as a grinder, but then when those people say that that's all it is, or that TES doesn't have good writing, it really boils my mead.Han Shot First wrote...
happy_daiz wrote...
^ I think your sentiments are echoed by many, at least from what I see in the Skyrim thread.
I've heard that some think that the only things in Skyrim to do are marked on a map. So not the case. If you don't read the books, or explore, you miss out on a whole lot of story. There are so many things you can find out in the wild that will never be marked on a map, or part of a quest, that enrich the experience.
Reading the books in game is bit like reading codex entries in Mass Effect. It fills you in on the lore or the history of the universe, but it doesn't take the place of meaningful character interaction or dialogue. Unlike Mass Effect Skyrim lacks for both meaningful character interaction and good dialogue, as do most Bethesda games. In Bethesda's defense however, I don't think they set out with any intention to create really interesting characters. The selling point for the games is always the game world rather than the characters that populate it.
Modifié par Addai67, 19 juin 2012 - 01:51 .
#130
Posté 19 juin 2012 - 01:56
Modifié par Dragoonlordz, 19 juin 2012 - 01:58 .
#131
Guest_greengoron89_*
Posté 19 juin 2012 - 01:58
Guest_greengoron89_*
No, not really.
#132
Posté 19 juin 2012 - 02:28
Bad King wrote...
Han Shot First wrote...
happy_daiz wrote...
^ I think your sentiments are echoed by many, at least from what I see in the Skyrim thread.
I've heard that some think that the only things in Skyrim to do are marked on a map. So not the case. If you don't read the books, or explore, you miss out on a whole lot of story. There are so many things you can find out in the wild that will never be marked on a map, or part of a quest, that enrich the experience.
Reading the books in game is bit like reading codex entries in Mass Effect. It fills you in on the lore or the history of the universe, but it doesn't take the place of meaningful character interaction or dialogue. Unlike Mass Effect Skyrim lacks for both meaningful character interaction and good dialogue, as do most Bethesda games. In Bethesda's defense however, I don't think they set out with any intention to create really interesting characters. The selling point for the games is always the game world rather than the characters that populate it.
The codex in Mass Effect provides only simplified, almost universally unbiased, factual information. The books in the elder scrolls series however consist of histories of varying perspectives each with their own biases, there are novellas, poetry books, religious texts, training manuals, research documents, riddle books, written eyewitness accounts and more. It's a lot richer than anything we see in Mass Effect or Dragon Age and not only gives us info on the world's lore and history but also really immerses the player in the game world- its character, its mythology, its personality and it ends up making the world more real (at least it does in my opinion!).
This is something that I hope BioWare does more. They did it to some degree in DA:O/DA2, but I'd like to see it fully replace the in-game codex for developing the lore.
#133
Posté 19 juin 2012 - 02:55
That said, it's still quite a gem among **** in the modern day linear-fest CODs and BF.
#134
Posté 19 juin 2012 - 04:15
Skelter192 wrote...
Daggerfall or bust.
Daggerfall. 95% of the players are currently over the age of 65. wat
In all seriousness Daggerfall is crap compared to Oblivion and Skyrim.
Modifié par Demyx_IX, 19 juin 2012 - 04:16 .
#135
Posté 19 juin 2012 - 08:51
Skelter192 wrote...
Fallout 3 or bust.
Thats odd Skelter coming from you.
#136
Posté 19 juin 2012 - 08:56
#137
Posté 19 juin 2012 - 10:16
Maybe I just don't like the hype. In that case, I am going to go buy some thick-rimmed glasses and a fedora.
#138
Posté 19 juin 2012 - 10:27
Demyx_IX wrote...
Skelter192 wrote...
Daggerfall or bust.
Daggerfall. 95% of the players are currently over the age of 65. wat
In all seriousness Daggerfall is crap compared to Oblivion and Skyrim.
I find Oblivion to be worse in the franchise. I've only played Daggerfall for a couple of months so I don't know too much but it definitely held my interest a lot longer than Oblivion.
#139
Posté 19 juin 2012 - 10:28
#140
Posté 19 juin 2012 - 11:02
#141
Posté 19 juin 2012 - 04:01
Morrowind: 9/10
Skyrim: 8.5/10
Oblivion: 5/10 (The gameplay and graphics engine were so atrocious that I didn't bother finishing it. Main quest was pretty poorly written as well.)
Never played Daggerfall.
Modifié par DarkDragon777, 19 juin 2012 - 04:02 .
#142
Posté 19 juin 2012 - 05:53
#143
Posté 19 juin 2012 - 06:32
End of line.




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