I loaded Matix X and PhaestonX/GethAssaultX with explosive incendiary. The high rate of fire with that ammo mod melts through enemy's health. Also used energy drain as extra power. Wiped most shields out or close to and it stuns the target.
Question for a Weapon-Based Soldier on Insanity
Débuté par
schulz100
, juin 18 2012 03:06
#26
Posté 07 août 2012 - 03:30
#27
Posté 07 août 2012 - 03:55
I carried only the Particle Rifle with extended barrel and extended mag with explosive incendiary ammo. Energy Drain as my bonus power. He got me my Insanity and Unwavering achievements.
#28
Posté 07 août 2012 - 04:34
GPR w. Explosive Ammo ftfw. Stopped using anything else. Too brainlessly good.
Will probably try Harrier when that becomes available later today.
Will probably try Harrier when that becomes available later today.
Modifié par Locutus_of_BORG, 07 août 2012 - 04:41 .
#29
Posté 07 août 2012 - 05:34
Hmm tried the ADAS rifle, extremely good with explosive ammo.
#30
Posté 07 août 2012 - 05:46
Joe1962 wrote...
I carried only the Particle Rifle with extended barrel and extended mag with explosive incendiary ammo. Energy Drain as my bonus power. He got me my Insanity and Unwavering achievements.
Same here, except I used AP mod instead of extended clip. Made cheese of Guardians.
#31
Posté 07 août 2012 - 06:30
Well on testing for explosive ammo particle rifle is better, Sure ADAS is good against shield but its rate of fire is 300 or so while particle rifle has a rate of fire of 650 and more base dmg when its in hyper beam mode.
#32
Posté 07 août 2012 - 06:34
zeypher wrote...
Well on testing for explosive ammo particle rifle is better, Sure ADAS is good against shield but its rate of fire is 300 or so while particle rifle has a rate of fire of 650 and more base dmg when its in hyper beam mode.
Yeah, I tried out the particle rifle. Just wasn't to my taste. Actually, I liked the Phaeston the best for sound and feel, etc, but Geth was much more stable. After switching from Phaeston to Geth, I had problems for awhile hitting my target because I was so used to adjusting for Phaeston's jump.





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