Aller au contenu

Photo

Replaying the game - no way


  • Veuillez vous connecter pour répondre
89 réponses à ce sujet

#51
Null

Null
  • Members
  • 250 messages
Really. I'm on my third playthrough and I don't find it boring at all. If I'm not sighing at the same cutscene or rolling my eyes then I'm good to go.

I've played the first playthrough as a male warrior from the human noble origin, and then a human female mage. I'm replaying my male warrior again so I can capture cool screenies and video captures for YouTube (I *really* want to capture video of Leliana's song and the final assault on Denerim, as well as the Ultimate Sacrifice so I can watch it over and over.). Since I enjoy the game so much I'm re-reading all the codex entries and not skipping through the dialogue or cutscenes.

Modifié par Mueller86, 13 décembre 2009 - 07:49 .


#52
biomag

biomag
  • Members
  • 603 messages

Axterix wrote...

biomag wrote...

Still Mass Effects has a by far higher motivation to be replayed by me than DA:O. Main reason being it is shorter and your choices seem to have a higher impact than at DA (though, we will see how much impact they will have once ME2 comes out, I am afraid there are going to be some big disappointments).


Found it to be the reverse for me.  ME's choices have very little impact, about the only choice that makes a difference is what you do with the council at the end.  Conversations with party members also mean squat.

More impact of choices, better interactions with the party, and a distinct lack of mountainous planets are the 3 biggest changes I'm hoping for from ME2 ;)


I think ME is going to show (or not) if decisions matter when ME 2 gets out. Either it is going to be a total failure or a great new way for RPGs.
With Dragon Age your choices are pretty limited. ME excelled when it came to how you could act. The character could be cold as ice on missions and the best buddy to the crew or help every old lady to cross the street. He could also be played as a sick madman. You could be nice/a**hole/professional, pro-aliens/xenophobe. Dragon Age has either the good guy (extreme goody-good or a little more sarcastic) or maniac options. There been too few hard choices where both decisions could be argued as the right one. Most of the times you could do the right thing without have to make any sacrifies (Save the dalish AND the werewolves? no problem. Save Connor, mother, father, maid, duck and mickey mouse? Yeah, you just have to make a trip to the tower and back, why not? I even killed every undead at the second floor talked to Connor and went back to the tower getting all possibile exp-points... save the mages? Why not? There won't be any danger, the quest is finished and there is no occasion for a bad ending... if there wasn't an achivement for killing the dalish and mages, why should someone make the decisions that lead to the murder of the dales and destruction of the circle?).

Don't get me wrong, I still think DA:O is better than other games, I just liked the decisions better at ME. On the other hand I hated how little dialog was written for the party at ME. After 3-4 missions the Normandy became quite. Just husks without any new line to say. Horrible. DA:O has a great influence system and dialogs for the party.



@ME origins: They were never promoted the same way as with Dragon Age: ORIGINS ;)
They were not ment to be an important part of the gameplay experience, more like a background to explain why your character has been chosen for becoming a Spectre. I don't think this can be compared.

#53
althor123

althor123
  • Members
  • 13 messages

biomag wrote...




Sure the fighting is a little too long in most parts of the game, but the devs achieved what they wanted, as they said they wanted the players to give their best, use their most deadly abilities to overcome their foe and after a hard fight and a satisfying killing-animation, you take a breath, rise your head and see hundred more enemies charging at you. This was their goal and they achieved it. I was tried of fighting so oft I can barley count, especially in the deep roads, but in the end I really enjoyed to get through all those heavy fights, being outnumbered beyond any hope and still survive it. I also love the fact that you can loose a fight without taking down a single hurlock and then reload, get yourself a new tactic, using the same party, just playing smarter and the enemies get crushed without you being forced to use any heal-option available.

.


 This is the exact scenario I missed out on. I was anticipating looking up and taking a deep breath feeling satisfied. I didnt get that. I tossed a fireball and a blizzard and one hit them as they walked out. Very redundant killing the same 1000 hurlocks over and over. Brood Mother was a good fight one of the better bosses. The dragons were just way too easy. Put your tank up there and pick them to death with ranged.  Many more bosses with unique skills is what this game sorely lacked.

#54
T-Kay

T-Kay
  • Members
  • 269 messages
Played the game with about 4 different characters, only completed the one time. There's just too much linearity and nothing new to find. Sure some quests can be done differently and there's a couple of different characters to bring, but ultimately the entire game is composed of:

Go to location X solve problem Y, beat boss A and rally group B. Rinse and repeat a couple times and then beat the boss you knew you were going to fight one hour into the game. There's hardly any new stuff to find, no groups to join that alter gameplay or give you quests you would otherwise miss out on. The game is set-up in such a way that one playthrough can give you over 95% of the game has to offer.

#55
Nick the Weregoat

Nick the Weregoat
  • Members
  • 48 messages

capmanx wrote...

This is a game for tacticians.


I love the combat.

The great story and funny dialog are a plus, but I like cranking up the difficulty to nightmare and trying to find a tactical way to take down sick ambushes with a mismatched group of characters.

#56
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages

Well OK, except for romancing Alistair. I just can't seem to NOT to. He's too adorable.


You just like corrupting youth.

#57
Skellimancer

Skellimancer
  • Members
  • 2 207 messages

This is a game for tacticians.





Check my signature :)

#58
Titius.Vibius

Titius.Vibius
  • Members
  • 1 053 messages
I thought it was already boring but now its getting interesting again. I'm on my third playthrough with my noble dwarf and man the challenges are so different and the consequences I'm taking are all negative now and its way better. I wanted to see the other side of the consequences and I have to say its pretty good!!!

#59
T-Kay

T-Kay
  • Members
  • 269 messages
What consequences?

#60
Sir Ulrich Von Lichenstien

Sir Ulrich Von Lichenstien
  • Members
  • 5 177 messages

Skellimancer wrote...

This is a game for tacticians.





Check my signature :)


"Healing would be helpful now!"
:lol:

On-Topic - Regarding the OP comments, I am part way through my 4th and 5th character playthroughs, with a whole bunch of others parked up having just arrived at Ostagar after completing their various origins.

Accounting for the 4 main characters that are affected in the epilogue, not counting Morrigan, but PC, Alastair, Loghain and Anora, there is 32 variations for what becomes of them. That isn't taking into account the various factions you side with or the party members you have/boot/kill and the various NPCs you can save/spare/kill

Sure, it isn't everyones cup of tea to do so but to state there is no replay reasons clearly shows you haven't thought it through. Dragon Age in my opinion isn't like watching a movie, more as being a character in one AND directing/writing it.

With the toolset available to us and all the very creative modders that are out there, there is LOTS of replay value for this game. Also to state the graphics are WoW like really is bad, thankfully we don't have the 'toon' characters that game has. DAO Humans/Dwarves/Elves > WoW Humans/Dwarves/Elves

#61
Thor Rand Al

Thor Rand Al
  • Members
  • 2 459 messages

Thomas9321 wrote...
Most people here are atleast on their third playthrough by now I would imagine. How does Oblivion have replay value? It has none as there is no need to start a second playthrough because everything can be accomplished on one playthrough.




I'm on my 4th time here lol
Reason so many keep replaying Oblivion is because with Oblivion people can make their own mods n add them to the game... Tes Nexus is an excellent site for added mods that people have made n put on the site for others to play and enjoy... That is the reason why a lot of people like to replay Oblivion, not for the game itself but for the added mods that others make...
It looks like bioware here is trying to keep the same thing going with DAO by adding their own DLC's which I love the idea... How do you keep a person interested n into the game? Keep adding more mods n in order to complete the new mods you have to start from the beginning, (for example, Return to Ostagar)... Thing is though is to have them spaced not to far apart where a person gets bored from having to wait so long for a new DLC

#62
Skellimancer

Skellimancer
  • Members
  • 2 207 messages

Sir Ulrich Von Lichenstien wrote...



"Healing would be helpful now!"
:lol:


Made me laugh too :)

#63
T-Kay

T-Kay
  • Members
  • 269 messages

Sir Ulrich Von Lichenstien wrote...

Sure, it isn't everyones cup of tea to do so but to state there is no replay reasons clearly shows you haven't thought it through. Dragon Age in my opinion isn't like watching a movie, more as being a character in one AND directing/writing it.

I disagree. You can hardly change anything and the games pretty much the same no matter how you play it. You visit all the mandatory places, make minor plot choices and enjoy the same end result each and every time.

#64
Kalfear

Kalfear
  • Members
  • 1 475 messages
Totally disagree with OP!



1) To compare this to Fall Out or Oblivion is insulting. Dragon age is the best Fantasy RPG ever made (not best RPG, best Fantasy RPG). Oblivion/Fall Out doesnt even appear in my top 10. Probably not even top 15 list.



2) I dislike replaying many games but Mass Effect and Dragon Age are the exceptions to that rule as the story changes enough to keep it interesting and fresh.



3) Im so burned out on fantasy I wasnt even going to buy Dragon Age originally cause I just so freaking bored of fantasy in general. So taking that into account its amazing I like this game as much as I do!



4) This game not perfect but im sorry, the OP didnt have one legit comment or issue with the game! Not one.

#65
T-Kay

T-Kay
  • Members
  • 269 messages

Kalfear wrote...

Totally disagree with OP!

1) To compare this to Fall Out or Oblivion is insulting. Dragon age is the best Fantasy RPG ever made (not best RPG, best Fantasy RPG). Oblivion/Fall Out doesnt even appear in my top 10. Probably not even top 15 list.

2) I dislike replaying many games but Mass Effect and Dragon Age are the exceptions to that rule as the story changes enough to keep it interesting and fresh.

3) Im so burned out on fantasy I wasnt even going to buy Dragon Age originally cause I just so freaking bored of fantasy in general. So taking that into account its amazing I like this game as much as I do!

4) This game not perfect but im sorry, the OP didnt have one legit comment or issue with the game! Not one.

You forgot to use the "persuasion" option.

#66
Realmzmaster

Realmzmaster
  • Members
  • 5 510 messages
Dragon Age has replay value in spades. I played human noble warrior with my first playthrough. On my second playthrough I am playing Human noble rogue. Just the difference in how I have to approach combat is worth the replay. Also I am making different decisions because I am a rogue. The first time through I did not kill Flemeth and did the dark ritual. This time through I killed Flemeth (fun battle!). I can also do the second story work If I want to getting the information from Slim. I get to pick the Ranger specialization. (last time it was Templar and Champion). I have different parties contructed. I have an all Melee party and an all Archer party. I have a mixed party. I killed Flemeth with 3 archers and having Shale tank. I I can see DA staying on my hard drive for some time to come.

#67
Axterix

Axterix
  • Members
  • 342 messages

biomag wrote...
I think ME is going to show (or not) if decisions matter when ME 2 gets out. Either it is going to be a total failure or a great new way for RPGs.


Don't expect they will much.  Will be some changes, how humans and the council rate, possibly whether Ashley or the boitic guy is dead, but that's about it.  If you compare that to how the endings in DE can change, based on who you make the dwarven king, the anvil, if you give Morrigan a god baby, and who winds up on the Ferelden throne, well, that's enough change there, serious change, that DA2 most likely will have a set backstory, because basing it on how a character ended DA would make too much of a difference, especially if said DA character is dead ;)

With Dragon Age your choices are pretty limited. ME excelled when it came to how you could act. The character could be cold as ice on missions and the best buddy to the crew or help every old lady to cross the street. He could also be played as a sick madman. You could be nice/a**hole/professional, pro-aliens/xenophobe.


And yet, after that, nothing is different.  I can play paragon or renegade or sort of neither, but it doesn't really change anything major.  Maybe I get a bit more money.  That's about it.  I'm channeled.  Forced down the path.  The whole renegade/paragon thing, well, often when you had the choice, the end result was the same.  Ooh, I'm a renegade because I told you to suck it up instead of I'm a paragon because I told you to be all you can be.  And sometimes, you had a non-paragon/renegade option that let you kill someone.

Hanging up on the Council just doesn't seem to compare to slaughtering all the mages.

DA just seems to have a lot more choices where things work out in a variety of ways.  And because it doesn't tie your hands with paragon or renegade, you've got more freedom to find group in between.

Anyway, guess we are on opposite sides, hehe.

Modifié par Axterix, 14 décembre 2009 - 12:36 .


#68
Realmzmaster

Realmzmaster
  • Members
  • 5 510 messages
The composition of your forces at the end of the game depend on the decisions you make in the game. If you side with the werewolves they join your army, otherwise dalish archers. If you side with Banka, you get golems, otherwise dwarfs. If you save the circle you get mages otherwise templars.
 
Yes the MQ is linear, but this is a story driven RPG. The story ends when you kill the Archdemon. Even in Morrowind or Oblivion after you finish the MQ, you may have a few quests left that are not connected to the MQ, but what is the point?
Maybe an option to fast travel or not fast travel could be provided. Let's face it I got tired of traveling over the same landscape in Oblivion. Yes there were lots of caves to find , but after a while if they were not essential to the MQ I did not care.

Modifié par Realmzmaster, 14 décembre 2009 - 12:51 .


#69
Sir Ulrich Von Lichenstien

Sir Ulrich Von Lichenstien
  • Members
  • 5 177 messages

T-Kay wrote...

Sir Ulrich Von Lichenstien wrote...

Sure,
it isn't everyones cup of tea to do so but to state there is no replay
reasons clearly shows you haven't thought it through. Dragon Age in my
opinion isn't like watching a movie, more as being a character in one
AND directing/writing it.

I disagree. You can hardly change
anything and the games pretty much the same no matter how you play it.
You visit all the mandatory places, make minor plot choices and enjoy
the same end result each and every time.


Can hardly change anything?

How many times have you played it?

*Refers
back to his previous post* 32 variations and that is just for tieing
player character, Anora, Alastair and Loghain into a mix. Not
accounting for what origin you picked (well apart from some of them due
to obvious reasons). Then you've got the whole whether you sided with
the Templars (far as I am aware 2 variants for the ending with them) or
Mages, werewolves or elves, harrowmont or behlen, the whole anvil
situation, the sacred ashes situation, the redcliffe situation, a few
of the party members.

If you select different choices for all of those on each playthrough you will get different results.

You
can't possibly say that Mass Effect has more different endings as it
sure as hell doesn't, don't get me wrong I loved the game and really
looking forward to the sequel, I've had both a Paragon and a Renegade
with both being broad ranges of the spectrum one doing a particular
action one not doing that particular action. I've seen videos for the 4
alleged endings and apart from possible change of scene or a few extra
individuals involved (if did the action) there isn't any real
difference at all in what is said.

As others have said, sure you can be all different kind of characters in ME, you could actually in DA too, but DA does have more different endings.

Put it this way, if they did a sequel to DA that allowed players to continue with their character, or just make a new character but keep all the events that occurred during a certain 'playthrough', it would be a far more complex sequel than ME2 is going to be IMHO.

Ain't stopping me getting ME2 though, just stating that to compare the endings in DA to ME and claim the latter had more choices is laughable. :)

#70
ginzaen

ginzaen
  • Members
  • 122 messages

Thomas9321 wrote...

I disagree entirely. Most people here are atleast on their third playthrough by now I would imagine. How does Oblivion have replay value? It has none as there is no need to start a second playthrough because everything can be accomplished on one playthrough.

How are the graphics bad? I have the Xbox version, which has lower quality textures, and I sure as hell would rather stare at Dragon Age for hours than Gears of War and its palette of brown.

Your point about party members and races are just wrong. All the part members are wildly different and it is worth playing multiple times just to spend more time with the characters. Also, you're PC being a mage is wildly different than just controlling Morrigan. No distinction between races? Do you know ANYTHING about the setting? Anything at all? The Dragon Age races aren't about stupid stat differences like Oblivion, they're about history and culture. The perspective you get playing as a dwarf is totally different to playing as a human.

Due to stat restrictions, you can't even use the DLC stuff at the start of the game. If you want an RPG to be like a FPS go play a FPS. Simple as that.


I'm on my about half way through my third play through now  first 2 as human warrior-mageand  now elf-dalish rogue/ranger and enjoying it so far i know to the most it is the same, but  how you interact with characters and do certain things in the storyline can make it feel quite a bit different. Anyhow i'm still enjoying it:p. Can't wait for more dlc content hope they do a continuation of the story also and don't go back to like the first blight then forward starwars style.. anyway have fun.

#71
Orlomm

Orlomm
  • Members
  • 94 messages

Thor Rand Al wrote...



I'm on my 4th time here lol
Reason so many keep replaying Oblivion is because with Oblivion people can make their own mods n add them to the game... Tes Nexus is an excellent site for added mods that people have made n put on the site for others to play and enjoy... That is the reason why a lot of people like to replay Oblivion, not for the game itself but for the added mods that others make...
It looks like bioware here is trying to keep the same thing going with DAO by adding their own DLC's which I love the idea... How do you keep a person interested n into the game? Keep adding more mods n in order to complete the new mods you have to start from the beginning, (for example, Return to Ostagar)... Thing is though is to have them spaced not to far apart where a person gets bored from having to wait so long for a new DLC


I'm not sure if you're aware of it but they've launched a DA:O Nexus. Has a fair amount of mods already with more being added every day.

#72
Kalfear

Kalfear
  • Members
  • 1 475 messages

Orlomm wrote...

Thor Rand Al wrote...



I'm on my 4th time here lol
Reason so many keep replaying Oblivion is because with Oblivion people can make their own mods n add them to the game... Tes Nexus is an excellent site for added mods that people have made n put on the site for others to play and enjoy... That is the reason why a lot of people like to replay Oblivion, not for the game itself but for the added mods that others make...
It looks like bioware here is trying to keep the same thing going with DAO by adding their own DLC's which I love the idea... How do you keep a person interested n into the game? Keep adding more mods n in order to complete the new mods you have to start from the beginning, (for example, Return to Ostagar)... Thing is though is to have them spaced not to far apart where a person gets bored from having to wait so long for a new DLC


I'm not sure if you're aware of it but they've launched a DA:O Nexus. Has a fair amount of mods already with more being added every day.


How does that explain the 360 and PS3 players that reply DA:O

I have the 360 version of Fall Out 3 and got so freaking bored with its lack of story and mindless shooter mechanics I didnt even finish 1 play through, much less multiple play throughs.
In fact, I dont think ive met a console player that replayed FO3 even once? Not once!

Im on my 3rd play through of DA:O and lost count how many times I replayed Mass Effect

#73
sagefic

sagefic
  • Members
  • 4 771 messages
it's weird. NWN2 was totally not as good a game as this, but I felt compelled to play it though about 5 times. this game...not really.

#74
Sidney

Sidney
  • Members
  • 5 032 messages

Kalfear wrote...

How does that explain the 360 and PS3 players that reply DA:O

I have the 360 version of Fall Out 3 and got so freaking bored with its lack of story and mindless shooter mechanics I didnt even finish 1 play through, much less multiple play throughs.
In fact, I dont think ive met a console player that replayed FO3 even once? Not once!

Im on my 3rd play through of DA:O and lost count how many times I replayed Mass Effect


On my 2nd replay - the wife takes some of my DOA time for herself - and plan to take a 3rd run. Feels fresh with a lot of different choices - yes I'm in the same place trying to get the same allies but different teams and different options in each works for me.

FO3 I tried to play again and just bogged down in the whole "browness" of the thing and the fact that while i could go anywhere I just didn't care if I did other than to check a place off a map.

#75
MonkeyLungs

MonkeyLungs
  • Members
  • 1 912 messages
I am on my 6th playthrough. 2 dagger rogues, 1 DW warrior, 2 mages, and now an archer rogue. 2 female characters, human noble female dual wielder, and my dalish archer rogue. I usually don't even play female characters in games ... I really don't usually replay games this many times either. I find it highly replayable.