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What is your most effective class / weapon strategy?


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#226
Immortal Strife

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Gockey wrote...

Malditor wrote...


It depends on the person, the question is "what is your", so some people may be better with a biotic or soldier. Now if you wanted a straight by the numbers answer for most effecient at killing enemies it would be infiltrator and soldier as they are the highest damage outputs in the game. They are very close overall.



The qualifier your has nothing to do with it.  The only part of the question that matters are the words 'most effective.'

I already replied to this earlier with BoomDynamite.  Biotics get dodged all the time unless your using Reave for the instant hitscan.  In which case the only class we can really argue that might hold a candle is the DA.  Whose potential superior effectiveness is contingent on gear and replenishing grenades.  While I agree the DA is fantastic for its mobility and DR during action frames, it doesn't compare to an Infiltrator for damage output (see QMI with a Krysae and Arc grenades).  

The bottom line is, assuming ceteris paribus, the infiltrator is the answer every time. 


You clearly have an agenda.  

Op's question is subjective based on the wording, specifically "Your". You really should stop trashing posters opinions on their most effective builds. 

Modifié par Immortal Strife, 18 juin 2012 - 07:07 .


#227
A Wild Snorlax

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Most effective: Geth infiltrator with krysae, claymore or geth plasma shotgun, quarian male is a close second.

It's not the one I use the most or have the most fun with though, That would be the drell adept with a falcon or talon, followed by the asari vanguard with either a paladin or a reegar. Both with extra grenade capacity of course, I have a lot of fun grenade spamming.

#228
LordSerion

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- Asari Adept, with Stasis bubble and Carnifex.
- Turian Soldier using Marksman with Revenant.
- Male QE with Hurricane.
- Battlemaster with Claymore or Wraith.
- Salarian Infiltrator with Widow.

And don't you dare nerf them!

#229
MrDaniels1985

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Well Derek, it was a good attempt at a quality thread, but alas it has turned into a flame war like most of the threads on this board. Oh well, s**t happens.

#230
RurouniSaiya-jin

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For me, Most Effective and Most Entertaining = Turian Soldier w/ N7 Hurricane and Revenant.

My Human Engineer w/ the Predator and Human Soldier w/ the N7 Crusader and Mattock are a close second though.

#231
The fool you should have eaten

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Blind2Society wrote...

The fool you should have eaten wrote...

Ah yes.  Wouldn't it be great if there was an evolution like in AR that let you use a power along with marksman?  The Turian would be the undeniable king of the Soldier class.


I added a bit to my post. ; )

I think being able to turn it on/off at will would be an even more welcome change to marksman. Though, one power use while using it would be great as well.


Kind of like flamer, yes?  With varying lengths of cooldown?  While I agree that this would be great, I find it unlikely that is will be implemented, making the power a burden to the proxy mine lovers out there instead of a help.  Oh well.

#232
Chaoswind

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Derek Hollan wrote...

Hey Folks,

This is a fairly common question being asked on the forums, but I would like to add to it.

Although you consider it your most effective build / weapon combination, is it also the one you are most entertained with?

I know, for myself, I have builds and combos that are effective for my style of play but, when I am trying to play for fun, I will often have other builds and combinations that I enjoy more for pure entertainment value (you know, teh lolz, as it were).  After all who doesn't enjoy tossing enemies around with the Krogan heavy melee once in a while, or yelling "Yoink!" every time you use lash on a Cerberus trooper (OK, maybe that last one is just me)?

Cheers!

Image IPB


Most effective?

Shotgun Infiltrator with GPS (claymore if HOST fails lag test)

I love playing all classes, BUT the sentinel, and classes with no dodge.

#233
The fool you should have eaten

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MrDaniels1985 wrote...

Well Derek, it was a good attempt at a quality thread, but alas it has turned into a flame war like most of the threads on this board. Oh well, s**t happens.


And it only takes one person too.  Image IPB  It's a shame that those like myself who cannot resist a good debate have not learned better.  We always jump on and fight for our idea, only to come to the realization that nothing we say will matter.  It happens too often.

#234
Chamroeun

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I kinda don't want to tell you for fear that you'll nerf the crap out of it...

So let's just say nova guard+carni

#235
DarthSliver

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I find the Asari Adept with Stasis to maxed Bubbles upgrade and Warp and Throw with a Phalanx to be pretty effective class.

But i have several classes i think are totally fun to play with. Recently Geth Infiltrator with Hunter mode increased damaged and using cloak and hurricane to be quite fun even on Gold. Than there is the ExCerberus people with Lash and Smash quite fun to play with. Also the Vorcha Bloodlust, Flamer and Carbine Reegar, doesnt matter if the Vorcha is Solider or Sentinal from what i can tell.

I wanna play with the Drell but he just dies so fast I cant have fun with his ninja like skills lol

#236
DSxCallOfBooty-

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I tend to do best with my Salarian Infiltrator, especially against Geth. As far as which class I enjoy the most, probably going to have to go with the Batarian Soldier, because Ballistic Blades are a tremendous amount of fun. Drell Vanguard is a ton of fun too, especially when going for BEs through a 6/6/6/0/6 or 6/3/6/5/6 build.

#237
Drakenel342

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My two go-to's are:

Krogan Sentinel Crux
6/6/0/6/6
Graal Spike thrower and Widow
Specced for Weapn Damage and Health/Shields
Gear bonus: Shotgun rail amp

I tried this guy out for the first time on gold the other day and way honestly shocked at how well he held up. Massive health/shield help him soak up damage while his weapons make him deal tins of damage, Widow can even one shot guardian on gold, no headshot required. Only problem with him is his incinerate takes a long time to recharge but it seemed the better option next to lift 'nades,

Human Male Engineer Waters
6/6/6/0/6
Paladin
Drone health and rockets, Incinerate for Damage, Overload shield damage
Gear Bonus: Commando pack for bonus pistol damage

No Training on this guy, the just Paladin build keeps his recharge fairly high. Combat Drone is surprisingly effective at taking on enemies, and with Incinerate and Overload maxed out with fast recharges, Waters is pretty good at taking most anything down. The Paladin also packs a really good punch, even if it is short on ammo.

#238
mandalorian sun

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Everybody knows about infiltrators, so i'm skipping that most effective part. My favorites are the power classes, something about creating a tech or biotic combo is quite satisfying. However, i don't like that now, if the final move of the combo kills the enemy, a combo will not be created. It has hampered the adept and engineer's crowd control potential and gets you killed sometimes when you thought you had it under control

#239
zerozen00

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Believe it or not, I am equally effective with all the classes except the Vanguard. I just suck at Vanguard. That's it. For the same reason I enjoy them all but the Vanguard.
If I had to pick just one, I'd say Human Infiltrator with Black Widow I, just out of all the time spent playing it (unlocked the BlacK Widow I on march 10th, the second day of playing ME3, my only ultra-rare until a week ago). These days I play just for fun, since I made friends, so I can enjoy characters and builds I would normally avoid. And I'll definitely start using weapons like the Eagle II or the Arc Pistol for teh lulz.

/zen

#240
DSxCallOfBooty-

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Drakenel342 wrote...

Krogan Sentinel Crux
6/6/0/6/6
Graal Spike thrower and Widow
Specced for Weapn Damage and Health/Shields
Gear bonus: Shotgun rail amp

I tried this guy out for the first time on gold the other day and way honestly shocked at how well he held up. Massive health/shield help him soak up damage while his weapons make him deal tins of damage, Widow can even one shot guardian on gold, no headshot required. Only problem with him is his incinerate takes a long time to recharge but it seemed the better option next to lift 'nades,


If you're going to have Incinerate as a power, I'd only carry one weapon, or at least a light secondary.  Consider the GPS, you get similar damage output to the Graal while maintaining the long-range effectiveness of the Widow (maybe not quite as effective, but still good).  Graal is acceptable at range, although the travel-time of the spikes is a major liability.  If you still want to use the Graal or Widow, consider the Phalanx or ULM GPSMG as a secondary, both weapons are effective at either close- or long-range and compensate well for the weaknesses of both the Graal and Widow.

#241
AxeloftheKey

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Favorites:

Geth Engineer/GPR - SO EXCELLENT
MQE/Arc Pistol - Works very well
Turian Sentinel/Mattock - Surprisingly fun
Kroguard/Eviscerator - Charge, shoot

#242
BobWalt

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Gockey wrote...

Malditor wrote...


It depends on the person, the question is "what is your", so some people may be better with a biotic or soldier. Now if you wanted a straight by the numbers answer for most effecient at killing enemies it would be infiltrator and soldier as they are the highest damage outputs in the game. They are very close overall.



The qualifier your has nothing to do with it.  The only part of the question that matters are the words 'most effective.'

I already replied to this earlier with BoomDynamite.  Biotics get dodged all the time unless your using Reave for the instant hitscan.  In which case the only class we can really argue that might hold a candle is the DA.  Whose potential superior effectiveness is contingent on gear and replenishing grenades.  While I agree the DA is fantastic for its mobility and DR during action frames, it doesn't compare to an Infiltrator for damage output (see QMI with a Krysae and Arc grenades).  

The bottom line is, assuming ceteris paribus, the infiltrator is the answer every time. 


It would seem to me that infiltrators by themselves are a bit squishy.  If you have four infiltrators in a team and that team has one of the single hack objectives it would be somewhat easy for them to all be killed if the objecitve is somewhat lacking in cover.

#243
P51Mus7ang

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Was thinking and I understand you did not ask however it seems from my experience there are character and weapon mix's that make a run go very smooth, in our group I like the MQE for damage control, one Vorcha or Phoenix to assist the team with the boss, if gold we take an Infiltrator in the event we receive objectives requiring cloak, the fourth is the players choice.

For fun I completely forgot the Phoenix class, good lord do a round with four of them, the enemy has no idea what to do and it feels great to have ultimate power over those friggin phantom's:)

#244
Felonious_Monk

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Salarian Infiltrator with a Valiant. Tactical Cloak to move about unhindered and massively boost damage, and Energy Drain to lock enemies in place for an easier shot. Plus ED strips their shields and gives them to me. I can also spec ED to give me a damage absorption bonus. The ability is a Swiss Army knife with all its tools being used at once.

But I have the most fun with the Geth Engineer and his plasma shotgun. Running around zapping everything with chain Overload and pounding it with shot pellets doesn't get old. Turret is a great support tool. The GPS is even a surprisingly good sniper rifle, as long as the target is close enough to get bracketed.

I would have the most fun with the Krogan Vanguard, but his lack of evasive moves strongly impacts his viability versus Cerberus and the Reapers. There are too many enemy types that can OHK me, plus the ravager goo frequently kills me before I can get away. And Cerberus turrets are surprisingly sturdy.

Edit: While we're on the subject, the Phoenix character's Smash attack has way too long of an animation for him to be viable beyond silver difficulty, and Lash animation extends according to the distance of the target.

Modifié par Felonious_Monk, 18 juin 2012 - 07:38 .


#245
Derek Hollan

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MrDaniels1985 wrote...

Well Derek, it was a good attempt at a quality thread, but alas it has turned into a flame war like most of the threads on this board. Oh well, s**t happens.


Thanks Image IPB

True, I did deliberately put in the word "your" in order to keep it purely subjective.  I think we are all well aware it is very difficult to keep things 100% objective.  We all come at a subject with particular biases and they are difficult to put aside.

If you feel, for example, you are most effective when you are killing enemies, then you will inject the bias of damage output being key which dominates score moreso than objectives.  On the other hand, if you are the one debuffing the enemies for your buddies and you feel more effective that way, then you won't get as many kills but your team still benefits tremendously.

Perception is half the issue, especially when you are not given all the details regarding the internal workings of a particular product.

Cheers!

Image IPB

#246
oXTheReverendXo

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I'm most effective with my Salarians, both the Infiltrator and Engineer. They're also my favorite classes/races and were the races I was most excited to unlock even before I knew how effective they are.

After Salarians, really any Engineer is the most fun for me. I can score about equally as high with all of them (except maybe the FQE) and I love tech powers. I also love my Infy's, but that's because I like to pop heads all day, not because they're OP. I honestly do almost as well score-wise (dunno if that means anything) with my Engineers. In fact, I consistently outscore most random Infiltrators when I play Engineer.

That said, I play all of the classes and have found builds I can be effective with on Gold for each class. If I want to play a race/class that I suck on Gold with, I'll either go with a good team and get some practice with it, or just take it down to Silver.

#247
codename2o2

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Incomming.

Most effective class when I'm serious:
-Quarian Female Infiltrator
6/5/3/6/6
-Valiant II - Extended barrel V, ArPen V
-Phalanx X - Extended barrel V, ArPen V

I can effectively control the field with the valiant since it's so fast and powerful with full sniper damage TC+mods. Since sabotage immediately stops anything other than bosses in their tracks for about half a second, it makes for a good stun into an easy take down to stop mobs long before they become a threat to the team. Save grenades for close range/bosses and phalanx as a backup for when I run out of ammo for the valiant.

When I'm not serious:
-Asari Vanguard
6/0/6/6/6
-M22 Eviscerator X- Shredder V, Extended barrel V
-M6 Carnifex X- ArPen V, Thermal clip expansion V

The reason for the evicerator is mainly out of distaste for the wraith. Alot of people seem to think it's next to useless but with the weapon damage boost from Biotic charge+mods+class passives, it can level anything in it's way with relative ease, though it takes more a steady hand to aim than with other shotguns and many find its ROF akward and takes some getting used to. Carnifex for obvious reasons, powerful, reliable at any range, etc etc. Grenades for large groups/bosses. No stasis mainly for the fact that it's only really effective on lower class mods and phantoms, both of which can be taken down easily with the stun from biocharge.

-Geth Engineer
6/6/6/4/4
-Geth pulse rifle X - Thermal clip expansion V, ArPen V
-Geth Plasma shotgun X- Extended barrel V, Smart Choke V

My "role play" character. Mainly use it as support, all shield restore options for the turret along with extended range for hunter vision so I can see where the enemy is grouped up in relation to where team mates are so I can simply fire the turret in whatever teammates' direction who is getting the most punishment from the enemy. the HM "nerf" has not effected my playstyle at all since the GPS is the GPS and I use the GPR with various ammo equipment depending on the party to set up whatever bursts I want. Also with a +71% recharge bonus, it's very much possible to spam overload.

-Batarian and Krogan sentinles
6/0/6/6/6 for both

Krogan
-m99 Saber I-extended barrel V, ArPen V
-M300 Claymore X- Smartchoke V, Melee Bayonett V

No cooldowns, no problem. The saber has had a long needed buff and now it's very effective at putting down anything it's pointed at, along with amored enemies thanks to ArPen. For everything up close, melee+claymore to oblivion. Grenades for groups/bosses as usual. Tech armor for extra protection and 1st evo for rage as durability makes me as close to a tank as possible(at least for anything other than gold. but even then I can take more than enough punishment to get to cover)

Batarian
-Graal Spike thrower X- Smart choke V, Shredder V
-M6 Carnifex X- ArPen V, Thermal clip expansion V

With maximum durability for blade armor and the last evo in fitness for fitness expert, The batarian can be just as tank-like as the krogan with slightly better mobility. With smart choke on the graal, it's possible to snipe across the map with it with good enough aim. Submission net can compliment the graal very much when it hits, providing an easy target. Also with the electric field evo, anything unshielded within 6 meters of the net target is going to be stunned for a time, more targets for the graal to eat up.

I use the other classes as well but definitely not as potent to me as these setups.

#248
Adhok42

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Gockey wrote...

Of course not.  You keep nerfing the fun classes and leave the best class untouched.  Nothing tops an infiltrator. Best DPS and objective capper in the game.  Infiltrator has become amazingly boring.  Sure I love playing as a MQI, but it would be nice to be able to wreck face with a Soldier in the same way.  Or an Engineer.  

Nerf tac cloak and buff the other classes.


Oh so I'm not allowed to have fun because you aren't? That's news to me.

Clearly all you care about is being the best. That's your defintion of fun.

Here's my defintion of fun: highspeed, high stakes, fast paced gameplay punctuated with explostions and fire. Lots of fire everywhere, setting enemies on fire and laughing manically as they burn to cinders....

My infiltrator may not be the glitziest lulziest agent but there's something inherently satsifying about popping heads open or making shots I could have sworn I missed. Mexican standoffs with Hunters have always been a favorite pasttime of mine. Who shoots first betraying their positon to clearly mark where they are?

As for the others? Well Derek you can no longer say you're alone when you yell "YOINK!" before flinging a helpless Assault Trooper around with lash. I can't help myself. Kudos to the genius who thought that up.

Soldier can be a very rewarding experiance expecially when you get GRENADES! Flinging frags around is mindnumblingly fun. It's like playing pool trying to arc and bounce your grenade to just the right spot. Nailing those hail mary tosses leads to many lulz and I still crack up every time I manage to nail someone in the face with a Frag. They flinch at first like they got hit with a CS and then everybody in the vicinity just stands there staring at it going "....OOOOOOOHHHHH SHI-!" +1 Killstreak.

My engineers can be very sadicstic. Both are pyromaniacs. Flinging out a Turret to save my bacon and light several enemies on fire at once as a Geth or burn through bigger baddies has me cackling while I break out the marshmellows. Don't get me started on my Human Engineer. She's the last thing you want to see barreling down on you with the speed of a Krogan. Hell I've gotten so good with her in CQB I wouldn't be surprised if she was mistaken for one! The second she's got you in range cue Swingfly's "Something's got me started." Not just a facewrecker, a faceMELTER.

#249
Conduit0

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My most effective class is the Asari Justicar.
Bubble specced for pure offense.
Reave specced for aoe, dr, and damage/duration.
no pull.
Maxed Justicar and Fitness.

Stack CD reduction gear, spam reave, and watch enemy health melt away.


My most fun class? The Phoenix Adept. Lash + Scorpion Pistol = pure hilarity

#250
Jebel Krong

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Sniper infiltrator: boom headshots! The most fun and effective play around for me. The best mp fun I've had in a long time.