Aller au contenu

Photo

What is your most effective class / weapon strategy?


493 réponses à ce sujet

#176
Dynamik78

Dynamik78
  • Members
  • 923 messages

BobWalt wrote...

One Character I find useful and fun is my Kroguard Soldier. I have left out Biotic Charge and maxed everything else specializing in weapon damage. I equip him with a Krysae X (damage and ammo) and a Reeger X (damage and ammo). It's a great way to play the Krogan Vanguard and not have to worry about the glitch that is not fixed.


No sorry man you are doing it wrong

#177
Jernau11

Jernau11
  • Members
  • 208 messages
I like playing my Salarian Engineer with a tempest and disputer ammo against Geth on gold missions. The tech bursts are insane. I also love my Geth Infiltrator with a Paladin. Took a few days to learn how to aim but I've gotten the art of the headshot down after repeated attempts. Also really helped teach me the importance of using cover. I really felt a sense of accomplishment after I got good.

I've been searching for a good class/power/weapon/mission/gold (its important to look at the total picture not just builds) synergy for Sentinels, and Soldiers for a while but I just haven't figured out one. I think the most fun thing is figuring out those synergies. If your building new classes, and powers I would pay attention tot his primarily. Uncovering a new one is a real joy.

Modifié par Jernau11, 18 juin 2012 - 06:12 .


#178
P51Mus7ang

P51Mus7ang
  • Members
  • 4 745 messages
Serious game or if someone newer wants to try a higher level, I have my serious build, MQE, 0/6/6/6/6 max shields and grenade damage, put a shield amp on, Krysae X, maybe a wespon consumable, as for gear it depends on my mood, if I want to blow everything up or I think I will get stuck with ground control, Grenades +4, if I want to stay back and shoot, Sniper 5. This is subject to change, I discovered yesterday after building the Quarian Engineer it is very effective with the Turret, haven't played it enough but it looks like my new go to.

For fun, I play in a group quite often with an older generation:) Vorcha with a melee build, Krysae X, consumables and gear to shields, or the Krogan with a focus on melee, weapon Claymore, sometimes the Garaal.

For fireworks we go with the Asari's, loaded for tech damage and explosions, one player will run a Drell, for a weapon I love the Carnifex X although I am trying to get used to the Paliden.

If we have had a rough day and need to vent, you will see us all running Vanguards with the charge, great way to relieve stress:)

#179
RedSteel23

RedSteel23
  • Members
  • 50 messages
The class that has quickly become my new favorite on Gold is the Male Quarian Infiltrator. Honestly, I have gotten bored with Infiltrators. Though to be fair I have never used a Human other than one match so I plan on trying him out as a new sniper class. Anyway though. How I spec this class is simple:

Weapon: Claymore
Tactical Cloak: Damage/Recharge Speed
Tactical Scan: Weapon Damage/Movement Speed/Area Scan
Arc Grenade: Damage/Bleed/Armor Piercing
Defender: Weapon Damage/Headshots/Weapon Damage
Fitness: Durability

With this build, I am durable, I am powerful, and I have constant survialance of my surroundings. It is a high risk class though. I am still using a heavy weapon, tactical cloak is rarely used for getting out of sticky situations since I play a slayer class, and I use a Claymore which in the right hands is absolutely deadly, but miss a shot in cloak and you could find yourself needing a revive real fast.

For another class I have been using though and have yet to try it on Gold is the new Vanguard. I love Smash. I love how you can just demolish spawns with a good team. Plus it primes enemies that don't die from it and with that, I swoop in with a charge. This class is my ultimate high risk, high reward class. One wrong move and you drop insanely fast. I spec the general way most people do, ignoring Lash entirely. I also use a Claymore on this class as well. It's my favorite gun after all.

#180
WARMACHINE9

WARMACHINE9
  • Members
  • 1 025 messages
Love my Geth Engineer speced for damage on turret, AOE for overload(gotta spec to stun organics for it to work) and the geth rifle and smg. Love this class and usually do really well with it. I can usually hold a whole side on bronze and silver with it. I also love playing my phonenix adept I just suck at it.

#181
BobWalt

BobWalt
  • Members
  • 769 messages

Dynamik78 wrote...

BobWalt wrote...

One Character I find useful and fun is my Kroguard Soldier. I have left out Biotic Charge and maxed everything else specializing in weapon damage. I equip him with a Krysae X (damage and ammo) and a Reeger X (damage and ammo). It's a great way to play the Krogan Vanguard and not have to worry about the glitch that is not fixed.


No sorry man you are doing it wrong

Why? He deals a lot of damage, doesn't die frequently and doesn't glitch.  Plus it is fun to blow things up.

#182
Blind2Society

Blind2Society
  • Members
  • 7 576 messages
My most effective classes (gold) are my QMI with BW/Valiant/Krysae (Krysae obviously being the most effective). I have him at 6/6/0/6/6. The other being my Krogan Sentinel (6/0/6/6/6) full melee. I have him strapped with a GPSX and CarniX.

Though they are certainly not as effective and could use some help, I do use a few other classes on gold.

One being my AA 6/6/6/4/4 with a discipleX who definitely needs some help (refer to The Lonely Asari thead).

Another is my Turian Soldier 6/0/6/6/6 with a TalonV. I really need to switch him to 0/6/6/6/6 because I never use marksman, just proxy + shoot, repeat. This class needs some srious help (refer to signature). Oh and proxy mine proximity needs to be increased (not explosion radius)

Lastly (for gold) is my Geth engineer. His power setup is a bit awkward for me as I like having the turret for decoy and shield repair purpose but I tend to forget about it. I have him set up 3/6/6/5/6 but I'm wondering if I'm better off just going 0/6/6/6/6 as my main damage output is OL + weapon. Weapon being either a mattockX or phalanxX.

That said, I use my QMI and AA the most. I find my AA and TS and KS to be the most fun.

.

#183
jcamdenlane

jcamdenlane
  • Members
  • 599 messages
Go-to, swiss army knife character: AJA with Carni (I know, it's passe. . . I'm such a Reave fan that the thought of incurring milliseconds of extra cooldown just feels like sacrilege). I find that the AJA fits in well in just about any random team vs. any faction (Geth's the worst, yeah, but Geth is worst for me, always). She's tanky enough to hold up in run-and-gun oriented teams, shines in biotic explosion teams, and can hold her own or support in campy/snipey teams with reave and bubble placement. I find this character to be a great generalist.

Pure Fun: Drellguard with a shotgun, usually eviscerator. The agility and movement speed combined with biotic charge is addictive. The character just moves so well. So well that I end up taking more than a few dirt naps. It's a sportscar compared to the others.

#184
Gockey

Gockey
  • Members
  • 639 messages

The fool you should have eaten wrote...


Also one might note that dead team mates and soloing waves makes you go through that game really fast, where as the crowd-control tactic of keeping those hunters/pyro/etc at bay and keeping your squadies from being supprised induces slow rounds with minimal casualties.  Or not.  Or I am making you infiltrator people more useful by allowing you to shoot down your narrow fields of view without ever having to consider the possiblity of your flank caving in without you getting a chance to pull out.  At which point you would have been surrounded by... let's say pyros and killed, or stunlocked by a hunter... and killed.  Try and consider things outside of the box and consider the paragraph that I wrote regarding the multiple meanings of effectiveness.


How is something that is sub-par effective?  I am trying ti understand your "outside the box" reasoning but I simply cannot think of any scenario where a subpar teammate guarding my flank and CC'ing enemies is as effective as having an Infiltrator out there killing them.

A dead enemy needs no CC.  And having 4 infiltrators is more effective than anything else.

#185
rcolol

rcolol
  • Members
  • 830 messages
Favorite - Asari Adept w/ Paladin
Effective - Geth Infiltrator w/ Krysae or Claymore

#186
Malditor

Malditor
  • Members
  • 557 messages

Gockey wrote...

Derek Hollan wrote...

Although you consider it your most effective build / weapon combination, is it also the one you are most entertained with?


Of course not.  You keep nerfing the fun classes and leave the best class untouched.  Nothing tops an infiltrator. Best DPS and objective capper in the game.  Infiltrator has become amazingly boring.  Sure I love playing as a MQI, but it would be nice to be able to wreck face with a Soldier in the same way.  Or an Engineer.  

Nerf tac cloak and buff the other classes.


A lot of people would say that it is just as easy to do well with a soldier, or even easier depending on the map. AR is a beast... You don't even have to be good :-)

#187
lazuli

lazuli
  • Members
  • 3 995 messages
My most effective and enjoyable character is the Asari Justicar Adept paired with the Carnifex or Phalanx. I enjoy the cheesiness of AoE Reave spam because I'm a terrible, terrible person.

My only problem with the AJ is that sometimes the Biotic Sphere refuses to activate. This often happens when I'm trying to drop it on an Atlas or something. Imagine my surprise when the biotic detonation I'm expecting fails to occur, leaving the Atlas unstaggered and advancing.

#188
StrawHatMoose

StrawHatMoose
  • Members
  • 3 125 messages
Salarian infiltrator with a geth plasma shotgun
5/6/6/5/4
-Tac Cloak specced for damage, don't need the last upgrade
-Proxy mine for radius/increased damage from all sources/damage
-Energy drain for damage reduction/full shields restored
-class passive for weapon damage (or weight reduction and power damage)/power damage
-Fitness for health
You are a bit on the squishy side kind of, but using energy drain will fix that problem. On unshielded enemies it also shocks them like overload so you can get easier shots (great for nemesis and marauders). Proxy mine should be used while cloaked so when you use it the recharge time is for cloak and not proxy mine so the recharge time is a lot quicker.

#189
WARMACHINE9

WARMACHINE9
  • Members
  • 1 025 messages

Gockey wrote...

The fool you should have eaten wrote...


Also one might note that dead team mates and soloing waves makes you go through that game really fast, where as the crowd-control tactic of keeping those hunters/pyro/etc at bay and keeping your squadies from being supprised induces slow rounds with minimal casualties.  Or not.  Or I am making you infiltrator people more useful by allowing you to shoot down your narrow fields of view without ever having to consider the possiblity of your flank caving in without you getting a chance to pull out.  At which point you would have been surrounded by... let's say pyros and killed, or stunlocked by a hunter... and killed.  Try and consider things outside of the box and consider the paragraph that I wrote regarding the multiple meanings of effectiveness.


How is something that is sub-par effective?  I am trying ti understand your "outside the box" reasoning but I simply cannot think of any scenario where a subpar teammate guarding my flank and CC'ing enemies is as effective as having an Infiltrator out there killing them.

A dead enemy needs no CC.  And having 4 infiltrators is more effective than anything else.

Right until those swarmers or husks come up and eat your face because no one can deal with the little annoyance guys and everyones scoped out. seen it happen.

#190
neteng101

neteng101
  • Members
  • 1 451 messages

lazuli wrote...

My only problem with the AJ is that sometimes the Biotic Sphere refuses to activate.


Aim at the floor/ground...  it won't activate if you have a target locked on.

#191
The fool you should have eaten

The fool you should have eaten
  • Members
  • 817 messages

Blind2Society wrote...

Another is my Turian Soldier 6/0/6/6/6 with a TalonV. I really need to switch him to 0/6/6/6/6 because I never use marksman, just proxy + shoot, repeat. This class needs some srious help (refer to signature). Oh and proxy mine proximity needs to be increased (not explosion radius)


Image IPB I must suggest that you give marksman a try.  It makes many guns a lot of fun to use.  I do not have the talon so I do not know how well they mesh, but give it a go on another gun 'tis great fun.  I like the scorpion on my Turian Soldier, though revenant is more of a traditional choice.  As I said give some different guns a go, I think that you will be pleasantly suprised.

#192
lazuli

lazuli
  • Members
  • 3 995 messages

neteng101 wrote...

lazuli wrote...

My only problem with the AJ is that sometimes the Biotic Sphere refuses to activate.


Aim at the floor/ground...  it won't activate if you have a target locked on.


I'm going to give this a try.  Thanks.

#193
megabeast37215

megabeast37215
  • Members
  • 13 626 messages
If I'm going to "try hard" and kill everything as fast as possible... Geth Infiltrator with Claymore = the most OP class in the game, except maybe GI with stupid Krysae...

If I am trying to have fun, Krogans, FQE, Vorcha, Soldiers, Kroguard.

Sadly... the GI with Claymore or Krysae is the benchmark by which all classes are judged now, and I kinda hate that.

#194
ArmeniusLOD

ArmeniusLOD
  • Members
  • 529 messages

Malditor wrote...

Gockey wrote...

Derek Hollan wrote...

Although you consider it your most effective build / weapon combination, is it also the one you are most entertained with?


Of course not.  You keep nerfing the fun classes and leave the best class untouched.  Nothing tops an infiltrator. Best DPS and objective capper in the game.  Infiltrator has become amazingly boring.  Sure I love playing as a MQI, but it would be nice to be able to wreck face with a Soldier in the same way.  Or an Engineer.  

Nerf tac cloak and buff the other classes.


A lot of people would say that it is just as easy to do well with a soldier, or even easier depending on the map. AR is a beast... You don't even have to be good :-)

I just started playing a Human Soldier with a Claymore and I think I'm starting to like it more than the GI as far as pure damage dealing potential is concerned.  I still like Hunter Mode and and Tac Cloak for tracking enemies and survivability, but being able to shoot twice in a row with the Claymore along with the damage bonus from Adrenaline Rush is freaking sweet.  Atlases go down like nothing.  This is my Claymore Human Soldier build.

#195
Gockey

Gockey
  • Members
  • 639 messages

ArmeniusLOD wrote...
I just started playing a Human Soldier with a Claymore and I think I'm starting to like it more than the GI as far as pure damage dealing potential is concerned.  I still like Hunter Mode and and Tac Cloak for tracking enemies and survivability, but being able to shoot twice in a row with the Claymore along with the damage bonus from Adrenaline Rush is freaking sweet.  Atlases go down like nothing.  This is my Claymore Human Soldier build.


Still sub-par to a reload-cancelling, prox mine popping, tac cloaking, AoE HMeeleing GI.

 

WARMACHINE9 wrote...

Right until those swarmers or husks come up and eat your face because no one can deal with the little annoyance guys and everyones scoped out. seen it happen.

 

That would be a mea culpa moment.  If the first thing out of your mouth (after the expletive you shout) isn't, "My bad" then your a baddie.  I've been snagged by a husk that I didn't see before too =)

It happens to any class (except maybe Kroguards) and that's what medi-gel is for =).  Not to mention with the broken tac cloak mechanic for weight, you can pop a shotgun and a sniper if you really want to (though then you get subpar dps from lack of secondary power rotations)
 

Malditor wrote...

A lot of people would say that it is just as easy to do well with a soldier, or even easier depending on the map. AR is a beast... You don't even have to be good :-)


I completely agree that as a Soldier with the Harrier and spam popping AR makes my DPS huge.  But not a huge as an Infiltrators.  Additionally I'm always visible, decreasing my ability to objective cap, revive, etc.  

I'm really not arguing that Infiltrator is what everyone should play.  Lord knows I'm sick of playing as a GI.  And while MQI is nice (arc grenade spam ftw) it's just ridiculously OP.  I'll find some friends and play as all biotics or have everyone plays as geth engis or somethign stupid for the fun factor.  

But at the end of the day nothing tops the effectiveness of an Infiltrator.

Modifié par Gockey, 18 juin 2012 - 06:35 .


#196
Ravenguild

Ravenguild
  • Members
  • 193 messages
Most effective quarian infiltrator Spec sabotage for hack and widow or tank spec krogan battlemaster (my first char to solo gold). However my most used is ballistic blade Mele batarian nothing more fun than Mele and blades against a banshee on gold.

#197
Necrotron

Necrotron
  • Members
  • 2 315 messages
Personally, my best/favorite gold class at the moment is a Geth Engineer at 3/6/6/6/5 with a Geth Plasma Shotgun and now with the increased vision range spec'd hunter mode and shield recharge from fitness.

Fully charge shotgun, watch enemies through the wall turn a corner and *bam* unleash a full blast.


Also, my Human Adept who spams Warp + Shockwave combos is quite effective with the Shockwave range increase. Carnifax hand cannon, 200% cooldown bonus and another 7.5% cooldown bonus from gear. Usually bring him out whenever a gold team has another biotic.

Anything with a Krysae or Reager is highly effective on gold too, however, I usually try and roll with 'something different', just because I can.

Modifié par Bathaius, 18 juin 2012 - 06:31 .


#198
billy the squid

billy the squid
  • Members
  • 4 669 messages
So long as you promise not to nerf it.

Geth infiltrator with a Javelin, Geth Pulse rifle and specialised for Sniper damage and Hunter mode with stability and damage.

But I've been using a Human soldier and a Turian Soldier with a Cerberus Harrier and a Carnifex as a sidearm. It's very effective.

#199
JRCHOharry

JRCHOharry
  • Members
  • 7 782 messages
My most enjoyable class/weapon combo by far is the Batarian Sentinel and Claymore. Nothing is more satisfying than trapping a goddamn geth Hunter in a net and popping his head off at close range.
So thank you for giving me that opportunity. Whoever came up with the Submission Net power deserves a pat on the back and I'll also buy him or her a pint.

Modifié par JRCHOharry, 18 juin 2012 - 06:33 .


#200
Freskione2

Freskione2
  • Members
  • 867 messages
Most effective is my Salarian Infiltrator but I have the most fun with either my engineer or adept (like the tech bursts and bio explosions).

Started using different weapons with them (Disciple/Indra and Saber) and I'm having a blast. Others might not like it so much but I still get the job done.