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What is your most effective class / weapon strategy?


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#201
The fool you should have eaten

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Gockey wrote...

The fool you should have eaten wrote...


Also one might note that dead team mates and soloing waves makes you go through that game really fast, where as the crowd-control tactic of keeping those hunters/pyro/etc at bay and keeping your squadies from being supprised induces slow rounds with minimal casualties.  Or not.  Or I am making you infiltrator people more useful by allowing you to shoot down your narrow fields of view without ever having to consider the possiblity of your flank caving in without you getting a chance to pull out.  At which point you would have been surrounded by... let's say pyros and killed, or stunlocked by a hunter... and killed.  Try and consider things outside of the box and consider the paragraph that I wrote regarding the multiple meanings of effectiveness.


How is something that is sub-par effective?  I am trying ti understand your "outside the box" reasoning but I simply cannot think of any scenario where a subpar teammate guarding my flank and CC'ing enemies is as effective as having an Infiltrator out there killing them.

A dead enemy needs no CC.  And having 4 infiltrators is more effective than anything else.


Since my origional post was evidently not clear I will try to make this a bit simpler.  I can slow down and control a huge mob of enemies with my QFE more effectively than an infiltrator could.  It is her job.  It is what she does well.  Not every piece is going to fit into a square mold.  The infiltrator kills well, but the sniper varient tends to get glued to one spot and the others tend to run off so as to be more effective.  Neither of these things is bad.  The infiltrators here are doing what they are supposed to do, and are doing it well.  However, (since I already talked about snipers getting flanked, let's use shotgun infiltrators) these playstyles are augmented by support.  It is very easy to bite off more than you can chew, and the cc classes help with dealing with that.  Those enemies that weren't hit with your initial shotgun blast? Not shooting at you.  Why? they are sitting at your feet waiting to thaw out, which will never happen because you, the infiltrator, just killed them.

Perhaps you are the apex of video game playing and need no help ever.  At all.  But I play with randoms and they need a team mate who will watch their back as they rake in the kills.  They need a player who can stop them from getting stomped out and nuetralize all of the enemies around them for long enough to revive them.

This game has various niches for various classes.  Try out this new thing called tolerance, I hear it's great.

#202
Dartbeast54q

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Most effective class I been using lately was Turian Soldier with Crusader and Eagle with a Targeting VI gear thing. I know people will go omgwtf eagle but just aim for the head and things still die in no time at all. Turian was never my favorite class to play with but if I'm killing things then I dont mind what I'm using.

#203
Freskione2

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Most effective is my Salarian Infiltrator but I have the most fun with either my engineer or adept (like the tech bursts and bio explosions).

Started using different weapons with them (Disciple/Indra and Saber) and I'm having a blast. Others might not like it so much but I still get the job done.

#204
Mulehorn117

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don't laugh, but one of my best is human adept.

#205
Blind2Society

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The fool you should have eaten wrote...

Blind2Society wrote...

Another is my Turian Soldier 6/0/6/6/6 with a TalonV. I really need to switch him to 0/6/6/6/6 because I never use marksman, just proxy + shoot, repeat. This class needs some srious help (refer to signature). Oh and proxy mine proximity needs to be increased (not explosion radius)


Image IPB I must suggest that you give marksman a try.  It makes many guns a lot of fun to use.  I do not have the talon so I do not know how well they mesh, but give it a go on another gun 'tis great fun.  I like the scorpion on my Turian Soldier, though revenant is more of a traditional choice.  As I said give some different guns a go, I think that you will be pleasantly suprised.


Oh don't get me wrong, marksman is a great power and I have used it and it does work well with the talon. It's just the fact that I can't use proxy. Proxy being the most important in my eyes for the damage increase and stagger.

If marksman was a power I could turn on/off at will and even use one power while using it, I would probably use it. But as it stands, whith my talon proxy setup, it's just not worth it most of the time.

Modifié par Blind2Society, 18 juin 2012 - 06:40 .


#206
Malditor

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Gockey wrote...

ArmeniusLOD wrote...
I just started playing a Human Soldier with a Claymore and I think I'm starting to like it more than the GI as far as pure damage dealing potential is concerned.  I still like Hunter Mode and and Tac Cloak for tracking enemies and survivability, but being able to shoot twice in a row with the Claymore along with the damage bonus from Adrenaline Rush is freaking sweet.  Atlases go down like nothing.  This is my Claymore Human Soldier build.


Still sub-par to a reload-cancelling, prox mine popping, tac cloaking, AoE HMeeleing GI.

 

WARMACHINE9 wrote...

Right until those swarmers or husks come up and eat your face because no one can deal with the little annoyance guys and everyones scoped out. seen it happen.

 

That would be a mea culpa moment.  If the first thing out of your mouth (after the expletive you shout) isn't, "My bad" then your a baddie.  I've been snagged by a husk that I didn't see before too =)

It happens to any class (except maybe Kroguards) and that's what medi-gel is for =).  Not to mention with the broken tac cloak mechanic for weight, you can pop a shotgun and a sniper if you really want to (though then you get subpar dps from lack of secondary power rotations)
 

Malditor wrote...

A lot of people would say that it is just as easy to do well with a soldier, or even easier depending on the map. AR is a beast... You don't even have to be good :-)


I completely agree that as a Soldier with the Harrier and spam popping AR makes my DPS huge.  But not a huge as an Infiltrators.  Additionally I'm always visible, decreasing my ability to objective cap, revive, etc.  

I'm really not arguing that Infiltrator is what everyone should play.  Lord knows I'm sick of playing as a GI.  And while MQI is nice (arc grenade spam ftw) it's just ridiculously OP.  I'll find some friends and play as all biotics or have everyone plays as geth engis or somethign stupid for the fun factor.  

But at the end of the day nothing tops the effectiveness of an Infiltrator.


It depends on the person, the question is "what is your", so some people may be better with a biotic or soldier. Now if you wanted a straight by the numbers answer for most effecient at killing enemies it would be infiltrator and soldier as they are the highest damage outputs in the game. They are very close overall.

#207
The fool you should have eaten

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Blind2Society wrote...

The fool you should have eaten wrote...

Blind2Society wrote...

Another is my Turian Soldier 6/0/6/6/6 with a TalonV. I really need to switch him to 0/6/6/6/6 because I never use marksman, just proxy + shoot, repeat. This class needs some srious help (refer to signature). Oh and proxy mine proximity needs to be increased (not explosion radius)


Image IPB I must suggest that you give marksman a try.  It makes many guns a lot of fun to use.  I do not have the talon so I do not know how well they mesh, but give it a go on another gun 'tis great fun.  I like the scorpion on my Turian Soldier, though revenant is more of a traditional choice.  As I said give some different guns a go, I think that you will be pleasantly suprised.


Oh don't get me wrong, marksman is a great power and I have used it and it does work well with the talon. It's just the fact that I can't use proxy. Proxy being the most important in my eyes for the damage increase and stagger.


Ah yes.  Wouldn't it be great if there was an evolution like in AR that let you use a power along with marksman?  The Turian would be the undeniable king of the Soldier class.

#208
COLZ7R

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Mqi is my new most effective using my valiant, if its pure laughs i am goin for its krogan/claymore and inerno nades, love the bannzi charges after the nade throw!

#209
lazuli

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The human engineer doesn't get enough love. If the Drone were tweaked to be a bit more responsive I wouldn't have any complaints.

#210
The fool you should have eaten

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Mulehorn117 wrote...

don't laugh, but one of my best is human adept.


Laugh?  My hat is off to you sir.  That is quite impressive.  I hve messed around with the HA but I found him difficult to use and returned to the land of engineers.  I must ask, What do you think of the new Shockwave buff?

#211
Blind2Society

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The fool you should have eaten wrote...

Ah yes.  Wouldn't it be great if there was an evolution like in AR that let you use a power along with marksman?  The Turian would be the undeniable king of the Soldier class.


I added a bit to my post. ; )

I think being able to turn it on/off at will would be an even more welcome change to marksman. Though, one power use while using it would be great as well.

#212
Permafrost27

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 Asari Vanguard
4 / 6 / 6 / 4 / 6

Tend to use Grenade Capacity or Warfighter package exclusively, and then a variety of weapons depending on my mood and whatever rail amps I have lying around, but my favorites are Saber, Talon, or Wraith if it's a small map.

Brutally effective char vs Cerberus, good vs Reapers, kinda squishy vs Geth.

#213
Gockey

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The fool you should have eaten wrote...
Since my origional post was evidently not clear I will try to make this a bit simpler.  I can slow down and control a huge mob of enemies with my QFE more effectively than an infiltrator could.  It is her job.  It is what she does well.  Not every piece is going to fit into a square mold.  The infiltrator kills well, but the sniper varient tends to get glued to one spot and the others tend to run off so as to be more effective.  Neither of these things is bad.  The infiltrators here are doing what they are supposed to do, and are doing it well.  However, (since I already talked about snipers getting flanked, let's use shotgun infiltrators) these playstyles are augmented by support.  It is very easy to bite off more than you can chew, and the cc classes help with dealing with that.  Those enemies that weren't hit with your initial shotgun blast? Not shooting at you.  Why? they are sitting at your feet waiting to thaw out, which will never happen because you, the infiltrator, just killed them.

Perhaps you are the apex of video game playing and need no help ever.  At all.  But I play with randoms and they need a team mate who will watch their back as they rake in the kills.  They need a player who can stop them from getting stomped out and nuetralize all of the enemies around them for long enough to revive them.

This game has various niches for various classes.  Try out this new thing called tolerance, I hear it's great.


Lol the dripping condescension in your voice is amusing.  Nothing you keep wasting your time typing negates a word of what I have said.  

Faster kills=faster matches=faster exp and credits.  And nothing is faster for that purpose than infiltrators.  How is it you fail to understand?  

Judging by the accusations your tossing otu and the thinly veiled sarcasm,I'll probably quit replying to you now, because your only looking to flame someone and act like just another keyboard warrior.  

#214
Gockey

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Malditor wrote...


It depends on the person, the question is "what is your", so some people may be better with a biotic or soldier. Now if you wanted a straight by the numbers answer for most effecient at killing enemies it would be infiltrator and soldier as they are the highest damage outputs in the game. They are very close overall.



The qualifier your has nothing to do with it.  The only part of the question that matters are the words 'most effective.'

I already replied to this earlier with BoomDynamite.  Biotics get dodged all the time unless your using Reave for the instant hitscan.  In which case the only class we can really argue that might hold a candle is the DA.  Whose potential superior effectiveness is contingent on gear and replenishing grenades.  While I agree the DA is fantastic for its mobility and DR during action frames, it doesn't compare to an Infiltrator for damage output (see QMI with a Krysae and Arc grenades).  

The bottom line is, assuming ceteris paribus, the infiltrator is the answer every time. 

#215
Mulehorn117

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The fool you should have eaten wrote...

Mulehorn117 wrote...

don't laugh, but one of my best is human adept.


Laugh?  My hat is off to you sir.  That is quite impressive.  I hve messed around with the HA but I found him difficult to use and returned to the land of engineers.  I must ask, What do you think of the new Shockwave buff?


love it. It is very useful. Warp-shockwave- BOOM! ha ha ha! I use shockwave through walls a lot too.

#216
TookYoCookies

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Human Infiltrator, sniper rifle, shoot bad guys in the face, win.

P.S. Viper Needs a bigger clip!!!

#217
SoulRebel_1979

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Drell Adept.

6/3/6/5/6

My favorite class to play and the class I'm most effective with. Used with the Carnifex for the most part, but used the Phalanx for a long time before I got the Carnifex to X. Love the speed of the class and reave + grenades is really fun to use.

#218
Malditor

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Gockey wrote...

Malditor wrote...


It depends on the person, the question is "what is your", so some people may be better with a biotic or soldier. Now if you wanted a straight by the numbers answer for most effecient at killing enemies it would be infiltrator and soldier as they are the highest damage outputs in the game. They are very close overall.



The qualifier your has nothing to do with it.  The only part of the question that matters are the words 'most effective.'

I already replied to this earlier with BoomDynamite.  Biotics get dodged all the time unless your using Reave for the instant hitscan.  In which case the only class we can really argue that might hold a candle is the DA.  Whose potential superior effectiveness is contingent on gear and replenishing grenades.  While I agree the DA is fantastic for its mobility and DR during action frames, it doesn't compare to an Infiltrator for damage output (see QMI with a Krysae and Arc grenades).  

The bottom line is, assuming ceteris paribus, the infiltrator is the answer every time. 

The qualifier "your" means everything in this discussion. Not everyone is going to be their most effective with the same set up, it really doesn't matter what prejudice you have on the matter. You could say, and I think you have, if they don't do their best with that set up they are doing it wrong, but that is exactly the point. Maybe they can't "do it right" so they do better with another set up. That makes it the most effective set up for them. Stop trying to impose your view on other people.

#219
The fool you should have eaten

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Gockey wrote...

The fool you should have eaten wrote...
Since my origional post was evidently not clear I will try to make this a bit simpler.  I can slow down and control a huge mob of enemies with my QFE more effectively than an infiltrator could.  It is her job.  It is what she does well.  Not every piece is going to fit into a square mold.  The infiltrator kills well, but the sniper varient tends to get glued to one spot and the others tend to run off so as to be more effective.  Neither of these things is bad.  The infiltrators here are doing what they are supposed to do, and are doing it well.  However, (since I already talked about snipers getting flanked, let's use shotgun infiltrators) these playstyles are augmented by support.  It is very easy to bite off more than you can chew, and the cc classes help with dealing with that.  Those enemies that weren't hit with your initial shotgun blast? Not shooting at you.  Why? they are sitting at your feet waiting to thaw out, which will never happen because you, the infiltrator, just killed them.

Perhaps you are the apex of video game playing and need no help ever.  At all.  But I play with randoms and they need a team mate who will watch their back as they rake in the kills.  They need a player who can stop them from getting stomped out and nuetralize all of the enemies around them for long enough to revive them.

This game has various niches for various classes.  Try out this new thing called tolerance, I hear it's great.


Lol the dripping condescension in your voice is amusing.  Nothing you keep wasting your time typing negates a word of what I have said.  

Faster kills=faster matches=faster exp and credits.  And nothing is faster for that purpose than infiltrators.  How is it you fail to understand?  

Judging by the accusations your tossing otu and the thinly veiled sarcasm,I'll probably quit replying to you now, because your only looking to flame someone and act like just another keyboard warrior.  




I, in fact, find it amusing how you can simply deny all of the examples that I have provided, and claim to be having a "debate" with some one looking to flame you.  You are repeating the same point over and over.  Is this not intended to be infuriating?  I would like some proof that what I am saying is invalid.  Yes, I resent your arrogance, but I have had actual debates with arrogant people and points go back and forth as they should.  Are you above the standards of argument?  That you do not need to provide anything more than claims for you points to be true.  I have done my best with you, yet some people refuse to see anything other than what they have already accepted as true.  These discussions no longer have any relevance to the thread at hand and should, as you have stated though for different reasons, be cut off. 

#220
nhcre8tv1

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My most useful is Drell Adept
Reave 6 Radius/Forgot/Effectiveness
Pull 6 AreaForgot/Forgot
Cluster 6 Radius/Capacity/Damage
Training 5 Power Damage
Fitness 3 Because I'm a boss

Modifié par nhcre8tv1, 18 juin 2012 - 07:16 .


#221
Lexa_D

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Most efficient - GI or QMI with Reegar/Krysae. Broken both weapons and classes.

Most entertaining -  Batarian Soldier with Graal, Human Adept with Wraith, Cerberus Vanguard with Talon/Hurricane.

Least entertaining - Batarian Sentinel.

#222
Mgamerz

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Geth infiltrator with Kishock. I don't have good gear so I don't know what good gear would be, perhaps the sniper amp (if that exists). Lots of people don't know how to use the Kishock so most people say it sucks. You always need to host to use that gun (or have low lag) cause of hte delay. But it's damage and reload time is unparallelled.
It sucks how they nerfed it for headshots (damn ravagers). But it still destroys all but the top level guys (and brutes), and I have a geth plasma smg that seems to do great against armor.

Modifié par Mgamerz, 18 juin 2012 - 07:06 .


#223
Ryuji2

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For me it's probably:

drell vanguard (GPS or Claymore)
turian sentinel (Hurricane)
ex-Cerberus vanguard (GPS)
krogan vanguard (200% weapon)
drell adept (Hurricane or Carnifex)
human soldier (Hurricane/Talon)
turian soldier (Hurricane)
male quarian engineer (Krysae or Falcon with disruptor ammo)
geth infiltrator (GPS)

If I had to pick one out of all of 'em? Then it'd be drellguard.

Modifié par Ryuji2, 18 juin 2012 - 07:15 .


#224
Kaelthyn117

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my most effective ones are the following ones:

1) Asari Adept with Carnifex/M-77 Paladin prioritizing Stasis Bubble for weapon damage.
I take Warp for biotic combo damage incrase and throw max out for biotic damage to deal nice damage to boss mobs like Banshees or Atlases. I use Commando Gear equipment and other 3 equipments end up as random at the given moment. I have 120% skill recharge bonus with Paladin I and 160% with Carnifex VI.

2) Drell Adept i prioritize on Reave and Cluster grenades, it is great class on small maps like Glacier or Firebase White. I skill Cluster Grenades for increased cluster amount and grenade capacity, i take Grenade capacity Equipment pack and other 3 equipments are up to you. I suggest using Falcon X with Drell Adept but if you dont have that Mattock works aswell, you need 140% recharge rate for Reave Spam.
I dont use Pull because on gold its useless so you can max out fitness and the other Passive aswell.

3)Krogan Soldier is my melee brute class. I skill everything for melee damage and i use Claymore XII or XIII with Melee attachment and Penetration Attachment to kill guardians with no problems. I skill Carnage to 6 and skill in 1 slot to 5. I skill Fire grenades to 3 and both passives to 6 both for melee damage increase. Good way to play is find a spawn on small spaced map like Glacier and throw both of the fire grenades in to the enemies and blast them with carnage on top of it, dot damage bursn through enemies to killing them or nearly killing them, after 2 or 3 seconds you can just melee everything with headbutt and be a wrecking ball basically.

4)Geth Infiltrator i play with cloak skilled for weapon damage increase and Proximity Mines to increase all incoming damage and i play with Geth Plasma Shotgun (Host is vital for this weapon). You dont need heavy fitness for geth, but you do need the main skills set to max 6. Passives are 5 and 3 with Fitness Being 3 points.

5) Any Female Quarian - why? Because those Hips man!

#225
Kaelthyn117

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Sorry for double post :(

Modifié par Kaelthyn117, 18 juin 2012 - 07:07 .