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NO MORE PREQUELS in the future please


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#101
Benny8484

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Chris Priestly wrote...

Mmm... "no more" prequels certainly implies that there have been prequels in the past, which would be why you would not want more in the future. We have not made a prequel to a game (I will admit you can argue that KotOR was a prequel to the MMO, but that was not the intention at the time of making it) for any of our games. Are there prequl games in particular that you dislike that, maybe, you are confusing with our games?

Fans in the past have said they would actually WANT a game that takes place prior to the story of Mass Effect , possibly  centered around teh First Contact War between humand and turians. Would that NOT be something you would want? Or do you mean, you do not want a prequel game if it featured Commander Shepard specifically (like the recent film reboot of Star Trek for example).

Details?

Oh, and we have not confirmed ANY post Mass Effect 3 games, whether they are prequels or not. This is all just speculation at this point.



:devil:


Considering the current ending.  Why would I want to purchase anything that happens before it, especially a prequel when we have space magic going on in the future.  Until spacebrat is removed & ending resolved, nothing that comes before it matters.

#102
drinkurmilk

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I think the Mass Effect is too deep rooted a series -- and one generally high in respectablity in terms of its 'lore' -- that releasing a prequel is inadvisable. Bioware run the risk of contradiction, while at the same time undermining the Shepard arc which this entire series has been built around.

If we're dealing with specifics: it has already been mentioned that since Shepard has gone down as the most (in)famous human in history, any predecessor that isn't called Jon Grissom would be an entirely fresh introduction and would leave questions around he/shes exclusion from the Mass Effect universe til that point. Obviously a pre-defined character in an RPG is uncharted territory, so Grissom himself is beyond consideration. Any human pre-Shepard is going to leave the general experience feeling cheapened.

The only exception is a war-time story, which is why the First Contact has been mentioned as much as it has. Maybe Bioware could adopt an approach common in some popular FPS campaigns (forgive me for the poor analogy) where at different times you take control of interspersed characters. You could have several playable characters, which leaves little uncovered in terms of the wartime landscape, yet doesn't overestimate the influence of the individual over the collective.

I trust Bioware and my love for the series would leave me open to a prequel, but rarely are they executed well. Although the universe is going to look different by the time a sequel comes out, it's preferable to a prequel.

Just my two cents.

#103
GreenFlag

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No prequels pls

There are a lot of ME books about it.
I prefer to go to future with ME universe with new stories, protagonist... just I want something uknown

Modifié par GreenFlag, 19 juin 2012 - 08:27 .


#104
JamesT91

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Dragoonlordz wrote...

JamesT91 wrote...

agreed, we already know everything important that happened since humans first made contact with aliens, so a prequel would just be replaying a story we already know which would be really dull


Everyone who keeps saying this nonsense (imho), does realise most games do this? We know the outcome of WW2 doesnt mean WW2 FPS and Strategy games are not popular as one example... Knowing about it is not the point, being there and taking part is.


that argument doest make sense, we are talking about completely different genres of games, that appeal to vastly different people

Mass effect-role playing, sci fi game in an obviously made up place and time and is played by people for the story
Shooter games- most rely on history and to me are all the same the likes of COD and battlefield havent changed at all, just redressed the same game. plus story isnt exactly the main selling point of shooters

what works for COD and battlefield fans wont work for proper RPG fans

Modifié par JamesT91, 19 juin 2012 - 08:31 .


#105
Captain_Obvious_au

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Icemix wrote...

Chris Priestly wrote...

Mmm... "no more" prequels certainly implies that there have been prequels in the past, which would be why you would not want more in the future. We have not made a prequel to a game (I will admit you can argue that KotOR was a prequel to the MMO, but that was not the intention at the time of making it) for any of our games. Are there prequl games in particular that you dislike that, maybe, you are confusing with our games?

Fans in the past have said they would actually WANT a game that takes place prior to the story of Mass Effect , possibly  centered around teh First Contact War between humand and turians. Would that NOT be something you would want? Or do you mean, you do not want a prequel game if it featured Commander Shepard specifically (like the recent film reboot of Star Trek for example).

Details?

Oh, and we have not confirmed ANY post Mass Effect 3 games, whether they are prequels or not. This is all just speculation at this point.



:devil:

Why would we want to be told a story of which we already know the ending to...
If you do anything other than progressing the story further, I am almost 100% certain its going to be a massive failure.

I suppose that explains how the Star Wars prequels were such a box-office disaster, I mean, not a single person wanted to or did see them! *rolls eyes*

#106
Hvlukas

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Redbelle wrote...

[..] The MP aspect of ME3 is fine but ME is, without a doubt, one of the best story driven RPG's out there. BW's continued refining of story based gameplay has led to other RPG's aping it's innovations, (FFXIII-2 I'm looking at you). The fact other games are taking BW's idea's indicates that their development of story driving gameplay idea's are at the forefront of RPG design and it would be a shame for BW to give that up for cash cow MMO play designed around microtransactions.
.


I wanted to add to this thread, but what I wanted to say was already said in this quote.

I don't really care where the story goes. I don't mind being surprised. If the story revolves around some yet unheard of Kranoli war or the Debuise Crisis or what have you doesn't matter to me.

The gameplay and genre of a possible future Mass Effect game is far more important to me. My wish list would be something like this:

1. Keep giving the protagonist a voice. I really like Shepard speaking, while I often feel alianted by text on screen (and I actually think that for a non-English speaker such as myself, it's easier to feel emerged in the story, when the story isn't shifting between vocal, text and images at random).

2. I quite like the balance between roleplay and shooter. I wouldn't be interested in more shooter, but I like how I move the character about in the levels, as if it was a shooter. ME3, I thought, blended the cutscenes and conversations very, very well with the playable parts, so it many times seemed seamless when you walked into a cutscene. That I would wish to be kept in a future game, maybe improved upon further.


3. I'm not at all keen on MMO's. And no, it's actually not because I don't like the internet and have an overt fondness of physical media (which I do, I really do, I AM a kid of the 80s after all), but the most heavy reason for my dislike of MMO and Multiplayer is: Other people suck! Jean-Paul Sartre wasn't wrong when he said "Hell is other people". I do not want to play among trolls, homophobes, sexists, racist and sabateur idiots. And I'm sure, that I myself is exactly the kind of guy other people would like to avoid as well. I play games to get away from those types of issues, and won't feel any need to seek it out in my games.

So in short: No amount of gameplay, story, graphics or cool innovative ideas in the MMO game will convince me to join. It's not the game I dislike. It's the players I want to avoid. 

4. I'd wish that a single player part of a game would be 100 percent selfcontained. No multiplayer to increase the chances of winning. I'm fine with adding multiplayer options to the game, but childishly grumpy about its affect on my prefered game: single player.

(5. This is non-essential, but I'd like to see: Build in a feedback system in the game, please. Or a questionaire or something that is available after you've finished the game. I had the distinct urge to give feedback after finishing Mass Effect 1-3, but felt that any feedback given in these forums kinda drowns in the sheer mass of conversations.)

Modifié par Hvlukas, 19 juin 2012 - 09:04 .


#107
Tyrannosaurus Rex

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Chris Priestly wrote...

Mmm... "no more" prequels certainly implies that there have been prequels in the past, which would be why you would not want more in the future. We have not made a prequel to a game (I will admit you can argue that KotOR was a prequel to the MMO, but that was not the intention at the time of making it) for any of our games. Are there prequl games in particular that you dislike that, maybe, you are confusing with our games?

Fans in the past have said they would actually WANT a game that takes place prior to the story of Mass Effect , possibly  centered around teh First Contact War between humand and turians. Would that NOT be something you would want? Or do you mean, you do not want a prequel game if it featured Commander Shepard specifically (like the recent film reboot of Star Trek for example).

Details?

Oh, and we have not confirmed ANY post Mass Effect 3 games, whether they are prequels or not. This is all just speculation at this point.



:devil:


I cannot speak for anyone else but I do not want a prequel in the sense that I do not wish to play a game that ties into the Reaper plotline and is set before ME1.

What I do however want is a spygame ala Alpha protocol that takes place perhaps a decade before ME1 with its own unique story (which as mentioned should have nothing to do with the Reapers or Shepard), have its very own new protagonist.

#108
christrek1982

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Where Else are we going to go after the way ME3 ended? now EC may make this better but I cant see anything that isn't ether 1000 years into the future or at least a few hundred years in the past.

#109
NOSAR

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Naughty Bear wrote...

Why a prequel? Any prequel would have to be the first contact war as that is the only known event in current galactic history that Humanity has taken part in.

Anything else can not have Humans involved. Bioware did not allow the timeline to extended further for Mass Effect.

Think of Star Wars. With so much events such as wars, battles and timelines, you could create any plot and fit it into the timeline but Mass Effect has a very limited timeline.

Nice

#110
FoggyFishburne

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Yeah going prequel is just lazy. Lazy writing and a lazy direction. I ****ing hate prequels, it's a sure easy way to spot incompetent writers. And ffs STOP WITH THE MMOS! Enough! The market is over saturated as it is, we don't need to add more ****ing **** to it. ****ing idiots, don't you understand what the strength of BioWare is? Well let me give you a hint: IT'S NOT ITEM FARMING!

Damn, there's some real retards in this community...

#111
Zanallen

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A loose prequel could work. As long as it doesn't overuse cameos, doesn't deal with Shepard and has nothing to do with the reapers.

#112
Gibb_Shepard

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How else could they possibly continue ME? The galaxy went all BSG. There cannot be any sequels without calling it Dragon Age.

#113
Abraham_uk

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The problem with Star Wars prequels had nothing to do with the fact they were set before the original trilogy.


The prequels were plagued with plot holes, forced moments, bad acting and poor dialogue.
All three films had some great moments. Sure the action was also fantastic.
But they didn't do the Star Wars franchise any justice.

Being a prequel doesn't make something rubbish. It is the story, characters, script and setting that do this.

#114
Random Geth

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Chris Priestly wrote...

Mmm... "no more" prequels certainly implies that there have been prequels in the past, which would be why you would not want more in the future. We have not made a prequel to a game (I will admit you can argue that KotOR was a prequel to the MMO, but that was not the intention at the time of making it) for any of our games. Are there prequl games in particular that you dislike that, maybe, you are confusing with our games?

Fans in the past have said they would actually WANT a game that takes place prior to the story of Mass Effect , possibly  centered around teh First Contact War between humand and turians. Would that NOT be something you would want? Or do you mean, you do not want a prequel game if it featured Commander Shepard specifically (like the recent film reboot of Star Trek for example).

Details?

Oh, and we have not confirmed ANY post Mass Effect 3 games, whether they are prequels or not. This is all just speculation at this point.



:devil:


I think people wanted a First Contact War game before anything and everything in ME's history became invalidated by the gross stupidity that is ME3's ending.

#115
Neptin

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I'm not opposed to a prequel.

#116
Nightsong

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As long as it's an RPG. I would def love to choose a race ( asari FTW!) ;D

#117
Hvlukas

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Abraham_uk wrote...
[..]

Being a prequel doesn't make something rubbish. It is the story, characters, script and setting that do this.


Still, there are inherited issues with a prequel, regardless of in which media, in that it requires very, very disciplined writers to make it work. The core issue with any prequel is that you already know as an audience, player, reader (and whatever) how the story is going to end up. In a Mass Effect universe, you already know the ending of the entire universe, and as such, any battle set in the past will seem less important than whatever the grand, grand spoiler-ending has shown us.So, a prequel is already riddled with issues and problems before the story even begins.

Of course,  the Star Wars prequels were bad. And that was because of George Lucas, but the prequels would probably have been bad none the less, because they were prequels. Seeing how Darth Vader was created and the rise of the empire seem pointless, when you already know they’re going to lose to the rebellions. Prequels are essentially the same as treading water, as long as they try to tie in with the already known story.

The only way I can see a prequel work, is to let a prequel deal with unknown things. Not the Rachni war and not the First Contact war, but some obscure something with unknown characters, which in the end proves to enlighten and cast the original story in a whole new light, so we feel we have to go back and play those again to see the new perspective and how it interferes with the story. For instance, a company of heroes only dealing with the Racni queen and her offspring could be woven into the known story, explain certain loopholes, so we get the idea that Shepard might have had help, unknown to him or us, working for his cause in the shadows. Maybe we even see the original ending from a new angle? A prequel should, if it wants to work, provide something entirely new, so not to waste everybody’s time by merely “showing” us the first step on the ladder, when we already know where the ladder will lead us. It should provide us with a new entry point to the same destination, and preferably, make us question the original outcome. But all of that is kinda counter-productive, when you think about why people make prequels. They make them because of character and universe-recognition, which makes it easier to sell, but in order for it to be successful, it has to have new, alien elements, maybe even new themes and tones.

If I had to choose a prequel theme, since we’re all going to have to live with the three foot tall *spoiler* at the *spoiler*, then I’d wish for a prequel to take up those specific themes, as to cast light over the subject and the antagonist, so the original ending is no longer abrupt, but in the bigger scheme of things a part of a larger whole werein it makes sense.

Essentially, I think prequels are lazy and have more financial value than artistic reasons. If the original first story didn’t need an origin story of how everything came to be, it was probably because it wasn’t necessary. We don’t need to know where the Reapers came from, because they are more threatening to us, when they are incomprehensible and unforeseeable. Just like “the force” became less enchanting, once we were explained it was just science and medichlorians. Darth Vader is less of a villain, when we’ve seen what a brat he was and kinda deserves his faith. Ect. Ect.

Anyway. I'm not insanely opiniated on the subject. I'll take whatever media-based, non-multiplayer game they choose to create a possible Mass Effect story with. The hypothetical story to a speculated future Mass Effect isn't all that important to me and it will certainly not affect whether or not I'll buy it, but genre, gameplay and options are that important.

Modifié par Hvlukas, 19 juin 2012 - 12:01 .


#118
Generalputra

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I would like the 1st contact war to be in the movie.. That would be nice..
But not as game

#119
MattFini

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Chris Priestly wrote...

Mmm... "no more" prequels certainly implies that there have been prequels in the past, which would be why you would not want more in the future. We have not made a prequel to a game (I will admit you can argue that KotOR was a prequel to the MMO, but that was not the intention at the time of making it) for any of our games. Are there prequl games in particular that you dislike that, maybe, you are confusing with our games?

Fans in the past have said they would actually WANT a game that takes place prior to the story of Mass Effect , possibly  centered around teh First Contact War between humand and turians. Would that NOT be something you would want? Or do you mean, you do not want a prequel game if it featured Commander Shepard specifically (like the recent film reboot of Star Trek for example).

Details?

Oh, and we have not confirmed ANY post Mass Effect 3 games, whether they are prequels or not. This is all just speculation at this point.



:devil:


I just don't feel like a prequel to Mass Effect would be all that interesting.  

Whatever the story, it would either A) pale in comparison to the Reapers or B) create an inconsistency as to why we never heard of this character/event throughout the original Mass Effect trilogy (providing the threat/antagonist is a great one).

Even though I did not like the ending you guys went with for ME3, I would be much more interested to pick up the story at some point in the universe's future.  We know the outcome of the First Contact War already -- I'm not denying that you couldn't do something cool with that, only that it'd be much more interesting to go further into uncharted territory with the next Mass Effect. 

#120
-Skorpious-

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Chris Priestly wrote...

Mmm... "no more" prequels certainly implies that there have been prequels in the past, which would be why you would not want more in the future. We have not made a prequel to a game (I will admit you can argue that KotOR was a prequel to the MMO, but that was not the intention at the time of making it) for any of our games. Are there prequl games in particular that you dislike that, maybe, you are confusing with our games?

Fans in the past have said they would actually WANT a game that takes place prior to the story of Mass Effect , possibly  centered around teh First Contact War between humand and turians. Would that NOT be something you would want? Or do you mean, you do not want a prequel game if it featured Commander Shepard specifically (like the recent film reboot of Star Trek for example).

Details?


The FCW would be a horrible setting in my opinion. There was like, what, three skirmishes in the whole war? IIRC, one of them was simply the Turians bombing the hell out of the Alliance with little resistance.

Chris Priestly wrote...
 

Oh, and we have not confirmed ANY post Mass Effect 3 games, whether they are prequels or not. This is all just speculation at this point.



:devil:


Please stop using that word. Please. 

#121
saber00005

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Benny8484 wrote...

Chris Priestly wrote...

Mmm... "no more" prequels certainly implies that there have been prequels in the past, which would be why you would not want more in the future. We have not made a prequel to a game (I will admit you can argue that KotOR was a prequel to the MMO, but that was not the intention at the time of making it) for any of our games. Are there prequl games in particular that you dislike that, maybe, you are confusing with our games?

Fans in the past have said they would actually WANT a game that takes place prior to the story of Mass Effect , possibly  centered around teh First Contact War between humand and turians. Would that NOT be something you would want? Or do you mean, you do not want a prequel game if it featured Commander Shepard specifically (like the recent film reboot of Star Trek for example).

Details?

Oh, and we have not confirmed ANY post Mass Effect 3 games, whether they are prequels or not. This is all just speculation at this point.



:devil:


Considering the current ending.  Why would I want to purchase anything that happens before it, especially a prequel when we have space magic going on in the future.  Until spacebrat is removed & ending resolved, nothing that comes before it matters.




The Bioware Mass effect series are like the newely Advanced Geth. Before, their mind roots were thin and weak, but grew to be something so much more than this. It would be such a waste. Though I'm deeply kinda upset about the ending, I don't think I would mind seeing things from the contact war. That would be pretty cool. Only thing though, Shepard wouldn't be a big shot hero like he was in the series. He, at the time, would be an "average Joe." Only problem though, is once you beat a game like that, how will his character be imported into ME1? Coming from a High awesome game, to a game made awhile back with tons of glitches. Ya know? Image IPB I wouldn't mind learning more about the Protheans,  Asari, or even the Quarians. Maybe a game takes place in that era? There is so much that bioware could do with this. I would play that game. Just as long as it has a cool/clear ending.

SaBeR

Modifié par saber00005, 19 juin 2012 - 02:01 .


#122
stonbw1

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In a weird way, I can see a spinoff right after the events of ME3 with Miranda. She has the abilities/powers to make a compelling lead character, she was somewhat estranged from the events of ME3, and it would be fairly unique to have a female protagonist. You could essentially start a new story arc for her set in the aftermath of ME3. I don't even recall if Miranda could die during the ME2 suicide mission, but I doubt that would be much of an obstacle considering past 're-writes'.

#123
PluralAces

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Its bad enough that I probably wont buy any future Bioware games, I will definitely not buy an ME prequel, especially when any choices that I make are irrelevant when viewed in relation to the ending of the trilogy being the way it is.

#124
cindercatz

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No prequels, please. :-/ And no MMO. :-(

Specifically, I do not want anything about the First Contact War, or any Reaper War side story. Over and done. Unless you rethink the entirety of the ending concerning the Reapers, they're not even interesting anymore. The galaxy itself and the interplay between the species and individual characters is what's really compelling.

I want to play the next step in the ME universe (and discount the end choice for the most part.. unless it's IT, then it makes sense, otherwise forget it). Like I've said in a few other threads, I want to play a new character with a few potential returning guest appearances. I want Liara in the next game, and the ability to play her daughter. If the game is set 35 years after ME3 or so, I'd like to be able to play any possible second generation ME character, because I like the idea of the different relationships that can carry from the first trilogy (especially the idea of the possible Liara/daughter relationship given full treatment). I want the next game not to be about saving the entire galaxy again (just did that), not to be about any space military (just did that), and to be heavily story based, with more story in the story/action ratio. It would be cool to see the galaxy as it is basically just getting back on its feet again (assuming we have the relays back, which I hope we do), not in the immediate aftermath of the Reaper War, as that's too dreary and broken. I want to be able to play multiple species with differring default ages and backgrounds, so that your character has a number of different ways they can look at the world and be seen by the world.

Specifics:
The option to play a ME generation 2 character would be cool.
The timeframe should have the galaxy in sort of a power vacuum scenario, but not treated like the war set everybody back a few millenia.
More urban, more personal, more story momentum and not military.
New character with species and family selection, each with unique opening story and background.
New antagonists that are more about taking advantage of the oppurtunities available in the less stable, less predictable, rebuilding galaxy.

Dragoonlordz wrote...

 Or ditch ME franchise put it on a shelf for now and make a seedy dark Victorian detective RPG. :D


That would also be cool... but I still want a ME4 and so on as well.

#125
Walsh1980

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If I could agree more than 100% I would. The ending sucks, but to me the main thing that worries me is that it looks like they intend this to be the end. I'm so sick of prequels, I want stories to go forward, not back.  When the OP said "no more prequels" I think he meant that we're subjected to that from every other developer and we hope that Bioware is better than that... right?

From what we know of the First Contact War, it'd end up being Call of Duty:vs. Turians. It lasted 3 months and was pretty uneventful, not exactly great fodder for a whole story unless you do the dreaded RETCON. And when you keep retconing things it leads to the even more dreaded REBOOT. Kind of a step back from a galaxy wide threat and the mysteries of the universe. What comes after Mass Effect 3, how the galaxy rebuilds, relationships, maybe another hidden threat even if it's not as big as the Reapers... that's interesting.  For as well made as the Star Trek movie was, It negated everything and now they will just reuse what worked best over the 40 years rather than come up with something original.  

I would rather Mass Effect just flat out end than it turning into a war game in the future or a *shudder* MMO.  They take too much of your life, and you can never play them all, people will never leave the game they've picked and most people have picked World of Warcraft.  I spent 10 years on Final Fantasy XI, if I ever decided to play a MMO again, I would just reactivate Final Fantasy XI.  I love Elder Scrolls, but I will never play the MMO and I love Bioware games even more, KOTOR's one of my favorite games ever and definitely the best licensed game, but I will never play any MMO they make.  How many monthly fees am I expected to pay?

Yeah, no prequels please.

Modifié par Walsh1980, 19 juin 2012 - 03:26 .