NO MORE PREQUELS in the future please
#126
Posté 19 juin 2012 - 03:31
I would be okay with games set before/during the events of ME, infact it might be preferable to post-game ones (which would have to acknowledge the ending of ME3 and that would be a struggle to overcome as things stand at the moment). As long as they have compelling characters with their own story it could work, we may know how the Krogan Rebellions and First Contact War worked out but there are still stories of groups and individuals within those. There could also be plenty of other events around the galaxy that aren't as big as the events of ME and so weren't encountered during the ME games, not every game has to be about saving the galaxy.
It's just a shame that Human history before ME is slightly limited (for example, we know there aren't any other Human Spectres), not that Humans are necessary for a new ME game but I think it'd be desireable to have them as an option at least (plus they were handy in ME for being the "new kids" that had an excuse for not knowing about the galaxy).
#127
Posté 19 juin 2012 - 03:37
ramnozack wrote...
NO. No more damn MMO's. I am sick and tired of every company jumping on the MMO bandwagon and ruining whatever good IP they made the crappy MMO with. Besides MMO's are a dying business now. Seriously bioware dont ruin this IP with a MMO. It will never have the same Mass Effect feel to it. Never.
this guy said it all
#128
Posté 19 juin 2012 - 04:29
#129
Posté 19 juin 2012 - 04:33
FlyingSquirrel wrote...
Am I the only one who thinks a Samara-centered game - provided they found a way to give you meaningful choices within the confines of her code - might be really interesting?
I really doubt we'll see any *specific* character in a hypothetical new Mass Effect game. I think one of the biggest selling points and reason for succes, is that the main character is so fluid. It can be man or a woman, with any skin color and face. Maybe we'd see future DLC with playable, specific characters (I could really dig a mission with Samara as a playable character), but I really, really doubt Bioware would mess with the basic formula.
#130
Posté 19 juin 2012 - 04:42
A new generation of consoles are coming out so it's time for a new generation of IPs. Let Bioware's failures fade away with the current generation of consoles.
I don't want to pick up a nice shiny 720 or PS4 and see more Disappointment Age or Mass Reject games on the shelves.
They're over. They're done.
This is probably kind of irrelevant though since I don't expect Bioware to be around much longer anyway. At least not in the big AAA releases kind of way. I can see EA turning them into a strictly Facebook and mobile developer to minimize their ongoing failures.
#131
Posté 19 juin 2012 - 04:57
Now, I'd actually take a prequel that plays through the events leading up to beginning of the cycles, as some have suggested.
This could be made to work very well, I believe, if done right and the matter of a given outcome could actually be a powerful tool in the hands of the writers, if they could construct a clever twist around our expectations.
I love the idea that there'd be no humans whatsoever and how the team could go wild with the many possibilities this would offer, but have to admit it would probably be commercial suicide.
#132
Posté 19 juin 2012 - 05:10
jojon2se wrote...
I can only assume that the original poster either phrased the title carelessly, or is lashing out against media in general...
Now, I'd actually take a prequel that plays through the events leading up to beginning of the cycles, as some have suggested.
This could be made to work very well, I believe, if done right and the matter of a given outcome could actually be a powerful tool in the hands of the writers, if they could construct a clever twist around our expectations.
I love the idea that there'd be no humans whatsoever and how the team could go wild with the many possibilities this would offer, but have to admit it would probably be commercial suicide.
No my intent was simply just to vocalize my disdain for prequels in cinema, games, and books.. I simply just do not like them. People do, people don't.. I'm actually surprised and satisfied as to what this thread turned into. I didn't realize people were so split on the matter (altho it seems more favor sequels).
Either way, people have really strong feelings regarding the future of the mass effect series, whether that future is the present, past, OR future, OR just simply stops.
All i really wanted to do was say that, for the same reason i post on CNN and MSNBC's websites when i hear something i feel strongly about. I have strong feelings about the mass effect franchise, as it is the only game that has ever made me CRY as a 26 year old man (that being said i hated the ending -.-, but the 95% before that was written amazing). I just want to see it move forward on the mass effect timeline, as i feel that prequels are cheesy poor-man's reboots.
=P tl;dr - i don't like prequels and it would have bothered me if i didn't at least say it, whether or not it would have affected any sort of outcome. It was kind of an impulsive post before i left my house b/c i was thinking about it (was playing MP before i left).
#133
Posté 19 juin 2012 - 05:42
shadowkinz wrote...
No my intent was simply just to vocalize my disdain for prequels in cinema, games, and books..jojon2se wrote...
I can only assume that the original poster either phrased the title carelessly, or is lashing out against media in general...
That's what I meant by the "or" to the "either", so all is well, then.
Modifié par jojon2se, 19 juin 2012 - 05:43 .
#134
Posté 19 juin 2012 - 06:29
Chris Priestly wrote...
Mmm... "no more" prequels certainly implies that there have been prequels in the past, which would be why you would not want more in the future. We have not made a prequel to a game (I will admit you can argue that KotOR was a prequel to the MMO, but that was not the intention at the time of making it) for any of our games. Are there prequl games in particular that you dislike that, maybe, you are confusing with our games?
Fans in the past have said they would actually WANT a game that takes place prior to the story of Mass Effect , possibly centered around teh First Contact War between humand and turians. Would that NOT be something you would want?
i would love the first contact war...with anderson protagonist but not in one single game...it need to be big..
2 games or a trilogy
But the truth is i want the next ME to continue years AFTER ME3
#135
Posté 19 juin 2012 - 06:30
#136
Posté 19 juin 2012 - 06:41
Dragoonlordz wrote...
Icemix wrote...
Complete and utter bull****. Are you actually comparing ME with trash FPS games?Dragoonlordz wrote...
JamesT91 wrote...
agreed, we already know everything important that happened since humans first made contact with aliens, so a prequel would just be replaying a story we already know which would be really dull
Everyone who keeps saying this nonsense (imho), does realise most games do this? We know the outcome of WW2 doesnt mean WW2 FPS and Strategy games are not popular as one example... Knowing about it is not the point, being there and taking part is.
You think so? Good for you. A vast amount of games rely on history for their story of which WW2 is one example that I picked, it's playing a part in it and to say thats bull***t just shows how very limited the amount of games you have played is across all genres. I will compare ME with any game I wish depending on what comparison I am making between them whether you like it or not. In this case the comparison is whether prequels vs sequels work and people buy them on all genres of which they very much do on masse.
Still doesnt change the fact that fps are 2h of trash gameplay and totally ruined gaming this gen
#137
Posté 19 juin 2012 - 06:51
Hvlukas wrote...
FlyingSquirrel wrote...
Am I the only one who thinks a Samara-centered game - provided they found a way to give you meaningful choices within the confines of her code - might be really interesting?
I really doubt we'll see any *specific* character in a hypothetical new Mass Effect game. I think one of the biggest selling points and reason for succes, is that the main character is so fluid. It can be man or a woman, with any skin color and face. Maybe we'd see future DLC with playable, specific characters (I could really dig a mission with Samara as a playable character), but I really, really doubt Bioware would mess with the basic formula.
My understanding from some dev posts is that they don't think NPC-focused stuff is very popular -- Leliana's Song was an experiment, and IIRC it underperformed.
#138
Posté 19 juin 2012 - 06:52
Lili_oups wrote...
Still doesnt change the fact that fps are 2h of trash gameplay and totally ruined gaming this gen
I'm pretty sure the Half-Life games take me more than 2 hours each.
#139
Guest_SkyeHawk89_*
Posté 19 juin 2012 - 06:56
Guest_SkyeHawk89_*
#140
Guest_Cthulhu42_*
Posté 19 juin 2012 - 06:59
Guest_Cthulhu42_*
Why look, it's my old friend generalization.Lili_oups wrote...
Still doesnt change the fact that fps are 2h of trash gameplay
Modifié par Cthulhu42, 19 juin 2012 - 07:00 .
#141
Posté 19 juin 2012 - 07:05
Chris Priestly wrote...
Mmm... "no more" prequels certainly implies that there have been prequels in the past, which would be why you would not want more in the future. We have not made a prequel to a game (I will admit you can argue that KotOR was a prequel to the MMO, but that was not the intention at the time of making it) for any of our games. Are there prequl games in particular that you dislike that, maybe, you are confusing with our games?
Fans in the past have said they would actually WANT a game that takes place prior to the story of Mass Effect , possibly centered around teh First Contact War between humand and turians. Would that NOT be something you would want? Or do you mean, you do not want a prequel game if it featured Commander Shepard specifically (like the recent film reboot of Star Trek for example).
Details?
Oh, and we have not confirmed ANY post Mass Effect 3 games, whether they are prequels or not. This is all just speculation at this point.
I'd rather not play a game I already know the outcome of. While little decisions may matter in the end nothing big will change because the event is already recorded in history. For example I can't not hand over Shanxi to the Turians as it has already been stated that Williams does in fact surrender.
I'd rather play something "new."
Modifié par Asch Lavigne, 19 juin 2012 - 07:06 .
#142
Posté 19 juin 2012 - 07:13
Asch Lavigne wrote...
Chris Priestly wrote...
Mmm... "no more" prequels certainly implies that there have been prequels in the past, which would be why you would not want more in the future. We have not made a prequel to a game (I will admit you can argue that KotOR was a prequel to the MMO, but that was not the intention at the time of making it) for any of our games. Are there prequl games in particular that you dislike that, maybe, you are confusing with our games?
Fans in the past have said they would actually WANT a game that takes place prior to the story of Mass Effect , possibly centered around teh First Contact War between humand and turians. Would that NOT be something you would want? Or do you mean, you do not want a prequel game if it featured Commander Shepard specifically (like the recent film reboot of Star Trek for example).
Details?
Oh, and we have not confirmed ANY post Mass Effect 3 games, whether they are prequels or not. This is all just speculation at this point.
I'd rather not play a game I already know the outcome of. While little decisions may matter in the end nothing big will change because the event is already recorded in history. For example I can't not hand over Shanxi to the Turians as it has already been stated that Williams does in fact surrender.
I'd rather play something "new."
Here's an idea: the games deal with 'what if' situations as well. So you could play it 'canonically' so that Williams surrenders and all that, OR you can persuade him to keep fighting, and it branches off into a whole different thing which could end in any way.
This can also be applied to the Krogan Rebellions, Geth Uprising, etc.
#143
Posté 19 juin 2012 - 08:22
It's entirely plausible that Commander Shepard could wake up in a hospital after having been in a coma for an extended amount of time due to the events on Eden Prime with the Prothean Beacon.
"Eden Prime. This is where it all began." So true Liara... so true.
Modifié par ShadowWolf_Kell, 19 juin 2012 - 08:22 .
#144
Posté 19 juin 2012 - 08:49
Chris Priestly wrote...
Mmm... "no more" prequels certainly implies that there have been prequels in the past, which would be why you would not want more in the future. We have not made a prequel to a game (I will admit you can argue that KotOR was a prequel to the MMO, but that was not the intention at the time of making it) for any of our games. Are there prequl games in particular that you dislike that, maybe, you are confusing with our games?
Fans in the past have said they would actually WANT a game that takes place prior to the story of Mass Effect , possibly centered around teh First Contact War between humand and turians. Would that NOT be something you would want? Or do you mean, you do not want a prequel game if it featured Commander Shepard specifically (like the recent film reboot of Star Trek for example).
Details?
Oh, and we have not confirmed ANY post Mass Effect 3 games, whether they are prequels or not. This is all just speculation at this point.
The problem with prequels in general is we know how it's going to end because of what is stated in the previous games, and as well as in comics and novels. So in a series where the idea that our choices mattered (and I'm not trying to start trouble) was one of attractions to the games a prequeal reguardless if it's about The Prothean/Reaper War, the Rachni War, the Krogan Rebellions, The Morning War, or the First Contact War we know how each conflict ends and if I know how the story ends I find it kind of pointless. Sure you can add specifics and details that we don't know about, but again we all know how it ends.
So what is the point of a prequel?
I pretty much knew how Star Wars Episode III: The Revenge of the Sith ends before I ever saw it: Anakin Skywalker becomes Darth Vader. That is the trouble with prequels the fans already know how the story ends and are usally let down by the results.
Modifié par Cyberstrike nTo, 19 juin 2012 - 08:55 .
#145
Posté 19 juin 2012 - 08:58
Hvlukas wrote...
FlyingSquirrel wrote...
Am I the only one who thinks a Samara-centered game - provided they found a way to give you meaningful choices within the confines of her code - might be really interesting?
I really doubt we'll see any *specific* character in a hypothetical new Mass Effect game. I think one of the biggest selling points and reason for succes, is that the main character is so fluid. It can be man or a woman, with any skin color and face. Maybe we'd see future DLC with playable, specific characters (I could really dig a mission with Samara as a playable character), but I really, really doubt Bioware would mess with the basic formula.
The createable player is a cornerstone of BW games, but its hard not to notice how many HUGE games feature a set protagonist (Assassin Creed's, Batman AA/AC, RDR, Halo, etc). We've kinda seen the direction BW is going, so I wouldn't be shocked if they pull an existing character to feature (I think Miranda would be best unique story).
#146
Posté 19 juin 2012 - 11:15
#147
Posté 20 juin 2012 - 02:35
AlanC9 wrote...
Lili_oups wrote...
Still doesnt change the fact that fps are 2h of trash gameplay and totally ruined gaming this gen
I'm pretty sure the Half-Life games take me more than 2 hours each.
And it's pretty far from the trash bin.
#148
Posté 20 juin 2012 - 02:44
#149
Posté 20 juin 2012 - 05:28
#150
Posté 20 juin 2012 - 05:36





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