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NO MORE PREQUELS in the future please


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#176
shadowkinz

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AlanC9 wrote...

It's unlikely anyway.An ME MMO would just cannibalize TORs audience.


Well it'd be the same company making the $ at least!

Man which other game did something like this and i was like, wait... it's gonna split their own community up.  I think it was aion with blade and soul.. aion is still really popular in korea (pretty sure), altho in US it is pretty blah now

#177
shadowkinz

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Dusen wrote...

IMO, considering Bioware's more recent MMO outings . . . cough "SWTOR" cough. . . I would think they should stay clear of that genre of gaming.

As far as prequels go I'm not opposed to the idea. I really believe that it should perhaps focus on non-human storylines, maybe from the perspective of Garrus early on in his career or something along those lines.

EDIT: Everything about fighting as Protheans from the post above mine would be a pretty great idea too!



I dunno man.. i really liked swtor.  I think people just give it flak b/c it's cool to give new MMOs flak.. it really was a great game, prequel or not.  Now.. speaking of prequels xD, i really wish it wasn't.  I couldn't stand everything being flat out archaic and stuff.

I like canon sequels to things =)

#178
KaeserZen

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I would rather like much more a paraquel, set with an action-survival horror-RPG tone, where you play as a crew (co-op or solo) of Alliance Soldiers stuck on Earth defending it against the Reapers, trying to both survive (first part), engage in hit and run guerrilla tactics and special ops (second part), then act in full out war during Priority Earth (third part).

What would be even more awesome, is that based on your choices, you could actually alter the events of the ME3 ending, by sacrificing and saving Shepard at the last time, unlocking a proper, completely new ending.

You would take control of Shepard for the very last bit of the game, carrying in your imported ME3 save.

Because the actions of this team were capital to this new ending, they would provide Shepard with new data regarding Reapers and Mass Effect frequencies, allowing him to exploit these to send an overwrite protcol giving direct Control of the Reapers to whoever uses the Citadel, or to send a jamming signal, that will permanently down their shields, allowing them to be Destroyed by conventional warfare.

All of this would happen in the Citadel at the Crucible, after Shepard, who has avoided the lazor of death thanks to the sacrifice of the team, allowing him to fight Harbinger in an Epic boss battle on the Citadel, and from within Harbinger, the computer of the latter he can now use to broadcast this signal through the Citadel and the Crucible to all Reapers.

/purewin

#179
ShinsFortress

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I have pretty much always disliked prequels (I can count on my thumbs the number I have liked).

I view the current Star Wars MMO as a prequel. 1,000s of years in the past is still in the past. Episodes 1-6 cannot be changed (unless tweaked by George Lucas....), so I have little interest in investing leisure time in events previous.

Bioware's track record or lack thereof on prequels is irrelevent. I don't like them conceptually so I almost never buy (literally) into them.

Modifié par ShinsFortress, 21 juin 2012 - 10:57 .


#180
umadcommander

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no prequels or MMO's, mass effect as a series is already on life support no need to unplug it just yet

#181
rapscallioness

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Chris Priestly wrote...

Mmm... "no more" prequels certainly implies that there have been prequels in the past, which would be why you would not want more in the future. We have not made a prequel to a game (I will admit you can argue that KotOR was a prequel to the MMO, but that was not the intention at the time of making it) for any of our games. Are there prequl games in particular that you dislike that, maybe, you are confusing with our games?

Fans in the past have said they would actually WANT a game that takes place prior to the story of Mass Effect , possibly  centered around teh First Contact War between humand and turians. Would that NOT be something you would want? Or do you mean, you do not want a prequel game if it featured Commander Shepard specifically (like the recent film reboot of Star Trek for example).

Details?

Oh, and we have not confirmed ANY post Mass Effect 3 games, whether they are prequels or not. This is all just speculation at this point.



:devil:


Fair enough, let's speculate.

Speaking for myself, honestly, I have absolutely No desire to play any prequels. That world is over as far as I'm concerned.

What I would love to see, if there is any future Mass Effect, is a post-apocalyptic ME world(s)/galaxy...eh, universe? You know what I mean.

I wanna go forward. I wanna to leave what's dead, dead.

Post apocalyptic hoojamaboobery, please. Completely new main character and squad/companions. Perhaps even a main character that isn't quite so straight laced...marine and all that.

A past with a bit more skulduggery in it. Although, what the character makes of that skulduggery past would be up to the player.

I mean, I would think one would need more than a bit of a skulduggery streak in order to even survive in such a post apocalyptic setting.

I just want to go forward.  If you guys make nay more, that's what I'd personally like to see. So, no--no prequels for me.

#182
Peranor

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Naughty Bear wrote...

Why a prequel? Any prequel would have to be the first contact war as that is the only known event in current galactic history that Humanity has taken part in.

Anything else can not have Humans involved. Bioware did not allow the timeline to extended further for Mass Effect.

Think of Star Wars. With so much events such as wars, battles and timelines, you could create any plot and fit it into the timeline but Mass Effect has a very limited timeline.



This. Mass Effect without humans is a big big no-no for me. And while I find The First Contact War interesting it's far to small of a conflict to build a interesting game upon.

And as for "midquel" and prequel, I just don't feel there are that many gaps in the story to justify them, and in the long term we already know how the main story begins and ends. What with Mass Effect being so based on choice as a central mechanic any prequel or midqual would have to be either free of choice, or the choices would have to be so inconsequential that they might as well not exist.
Prequels and mid-saga games aren't going to have much interest because, well, they're basically additional connecting flights to the same location. A location where everyone has already been. The ending of ME3.

And also as a general rule prequels seldom turns out very good Image IPB


No, the only way to go is forward. It has to be set after ME3 to be appealing to me.

#183
Dandermifflin

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Hope there will never be ME MMO

#184
Rajalia

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I am curious about the Contact Wars between the Humans and Turians. It'd be intriguing to get to play out the events if it could have a depth and story similar to how the universe has been built with Shepard's story. Obviously it wouldn't be Shepard, but it doesn't mean another character couldn't have the same depth and love in his/her part of history.

Though that being said... there is a singular curse of any kind of prequel... unless it is considered a total reboot of a franchise. The curse is that you already know where events will lead. Just for examples.... Halo Reach you have to realize that you must die in the story since Master Chief is the only remaining Spartan. In Star Wars, EP 1-3 you have to realize that Anakin has to become Darth Vader, so you aren't likely to connect as well with these characters since you already know the historical outcome in general. So while the path to getting there may be interesting, ultimately it can be limited in scope.

Personally... I would rather see additional ME games spin off on future generations. There could be plenty of room for conflicts during a rebuilding period, or go even further out. While somehow continuing a Shepard story would be interesting, it could lend itself to a totally different hero quite successfully.

At least one concept that could be an easy basis starts with 2 options. Did Shepard have any romantic link with someone in the final game? If yes... it could be possible to continue A Shepard story of a different kind. Through the eyes of his own blood line. And if Shepard didn't romance anyone... well then it could be a standalone character entirely. The idea itself is kind of half inspired from the Dragon Lance series. One series follows set characters, the next series follows the children of those characters. It made for an interesting read.

#185
Rajalia

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And PLEASE, PLEASE PLEASE.... stay away from MMO.
Most companies are starting to see the pay per month subscription thing no longer pays off anyway and are going Free 2 Play, but MMO really kills things. I've not really seen any decent MMO's where their plots suck you in and give you that personal focus. MMO's seem to generalize too much and their communities are often times more irritating than not.

Include an MP style of play similar to ME3, or go all Halo like and make for an SP mode that includes a CO-op ability if you must.... be STAY AWAY from MMO's.

One thing is for sure.... the SP game can live as long as the players that are interested in it. MMO's only last as long as the profits are worth keeping the hosting servers running.

#186
GDragonFly7

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Personaly, I really don't like prequels. I already know what happens during and at the end of the events of the game or movie, most of the tension and unknown is gone. Unless it is a prequel that happens like 1500-2000 years before ME, there is no point. I want to know what happens AFTER the events of ME trilogy, how the war with the reapers shaped the galaxy. I don't want to see the story of (insert random dude here) that performs (insert random heroic act here) that happens before ME, because I kind of already know how it ends in general. Please BioWare, I love your games, so please - no prequels...

Modifié par GDragonFly7, 27 juin 2012 - 07:27 .


#187
LolaLei

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AlanC9 wrote...

A First Contact War prequel sounds utterly boring and pointless to me.


Agreed. Same as if DA3 is about a war between Orlais and Ferelden, it would just seem really dull in comparison to it's predecessors.

#188
Rajalia

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True sequels should really expand upon what was set before it and be vast step above its predacessor. Otherwise it's more of a wasted effort and wasted talent.

Like i said before... while I am curious about something on the Contact War... I already know that Turians and humans make peace... so there's no wonder or surprise to what will happen in the future.

Definitely stay away from prequels.

#189
AlienSpaceBats

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An RPG that took place about the same time as Revelation would be cool, if it took off on a tangent separate to the main 'Reaper' story allowed players to play as alien races, maybe (Asari/Turian/Salarian) Spectres?

#190
Peranor

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LolaLei wrote...

AlanC9 wrote...

A First Contact War prequel sounds utterly boring and pointless to me.


Agreed. Same as if DA3 is about a war between Orlais and Ferelden, it would just seem really dull in comparison to it's predecessors.



Yeah. As I said. I find the First Contact War interesting to read about lorewise and such. But basing a game on it?

We know how the war ends. And any game based upon would have to end the same way or it would just be stupid. So there can't be any big choices, and the game can only end one way really.

Same as with all prequels or "midiquels". The choices you make througout the game would have to be so inconsequential that they might as well not exist, since they all eventually have to lead up to and align with the events of the original three Mass Effect games.

#191
hawkmoondirge

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I'm of the opinion a "war based" Me game would always be inferior to the trilogy. However, most can agree the immersion of Me 1 and 2 is what made those games great. To me, the greatest parts of mass Effect where always Chora's den, the intrigue in Illium or the gang war in Omega. So, I say why not do a SIDE game. A prequel before the elements of the first game, that takes place on a few planets (Illium, Omega etc) and centers around not a soldier but a mercenary or operative of a government. Less heavy guns armor, more story based and immersion. Take us away from the giant space opera and tell a more personal story.

#192
A-L-O-S

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I agree with op i really don't hope they make a prequel, it find that it really hurts the story when you know how it will end. I wouldn't mind a sequel, but a prequel would be worse than getting nothing.
I'm really hoping to see some dlc content taking place after the ending though. :)

#193
Peranor

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hawkmoondirge wrote...

I'm of the opinion a "war based" Me game would always be inferior to the trilogy. However, most can agree the immersion of Me 1 and 2 is what made those games great. To me, the greatest parts of mass Effect where always Chora's den, the intrigue in Illium or the gang war in Omega. So, I say why not do a SIDE game. A prequel before the elements of the first game, that takes place on a few planets (Illium, Omega etc) and centers around not a soldier but a mercenary or operative of a government. Less heavy guns armor, more story based and immersion. Take us away from the giant space opera and tell a more personal story.



I agree on that last part. Take us away from the giant space opera and tell a more personal story.

#194
Rajalia

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Sadly, just like those who want to see things events as IT, Bioware said there was no chance of that. Just like they stated that all DLC is essentially to expland upon the events during rather than anything after.

It'd be nice to see, but unless they change their stance, it's not going to happen.

#195
Arriths

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I would much rather a game going forward then a prequel, yeah there are some decent stories but most prequels have sucked and I think a lot of us want to move forwards not backwards. There are already building blocks for the mass effect series for future games.

The Yahg could still be a very considerable threat if uplifted, ancient races from other galaxys, new races throughout the galaxy, Salarian civil war, there are so many possibilities in such an interesting universe moving forward.

#196
Natureguy85

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What about "Leliana's song" style side stories like the Shepard origins (Skyllian blitz, torfan), Tali finding the recording about Saren, or Garrus as Archangel, for examples? Would any of those potentially be interesting?

Modifié par Natureguy85, 27 juin 2012 - 10:03 .


#197
The Harmonizer

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A more personal story in the wake of the ME3 ragnarok. Anything besides a boring prequel or a stupid MMO.

#198
Soultaker08

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sign @ thread, please no prequels better chose any ending canon

#199
Guest_SkyeHawk89_*

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I HATE MMO's SCREW STUPID MMO'S!!!!!!!!!!!!!!!!!! IF MASS EFFECT GO MMO I WIL NOT BUY. MASS EFFETR SHOULD BE THE WAY IT IS, ALSO IT WOULDN'T BE YOUR STORY IF IT WERE A MMO.

Modifié par SkyeHawk89, 27 juin 2012 - 09:25 .


#200
Exozze

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I think we need a sequel to clear things out. After that, a prequel could be interesting. I would much rather have a sequel tough.