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$60USD games no longer worth it


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#26
Brockololly

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If you're gaming on PC, between Steam and various other digital download services, there is no reason you need to buy any game for full price unless you want it the day it comes out.

For myself, with Steam sales and my backlog of games from those sales, I haven't bought any game yet this year. I'll probably get a couple during the Steam summer sale and then maybe Dishonored, XCOM and Amnesia: A Machine for Pigs in the fall. Buying about 2-3 games full price per year is about all I'll bother with.

#27
Savber100

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Brockololly wrote...

If you're gaming on PC, between Steam and various other digital download services, there is no reason you need to buy any game for full price unless you want it the day it comes out.

For myself, with Steam sales and my backlog of games from those sales, I haven't bought any game yet this year. I'll probably get a couple during the Steam summer sale and then maybe Dishonored, XCOM and Amnesia: A Machine for Pigs in the fall. Buying about 2-3 games full price per year is about all I'll bother with.


But.. but... EA said that Steam sales cheapen the intellectual property! :crying:

#28
TheBlackBaron

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Filament wrote...

Soverain wrote...

Whats are your views people?

Some are worth it. The ones that aren't, I wait or don't buy. Pretty simple.


Eeyup.

#29
Nerdage

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Savber100 wrote...

Brockololly wrote...

If you're gaming on PC, between Steam and various other digital download services, there is no reason you need to buy any game for full price unless you want it the day it comes out.

For myself, with Steam sales and my backlog of games from those sales, I haven't bought any game yet this year. I'll probably get a couple during the Steam summer sale and then maybe Dishonored, XCOM and Amnesia: A Machine for Pigs in the fall. Buying about 2-3 games full price per year is about all I'll bother with.


But.. but... EA said that Steam sales cheapen the intellectual property! :crying:

That Brockololly has a backlog of cheap games not being played is kind of proof of that..

Anyway, it's pretty easy to tell how much you'll enjoy a game by the promo before you get anywhere near reviews, at least for me, and if a game looks like I'll enjoy it I'd prefer to buy it new because I think the devs deserve to profit. Given that pretty much all the games I buy these days are release date purchases (few and far between, but when there's finally a game I want on the horizon I'd rather not wait for price drops) it's RRP for me, and to echo other people who've posted: some are worth in and some aren't.

#30
VanguardOfDestruction

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I haven't pay $60 for a game for almost a year now.. part of the the reason I dont have Mass Effect 3 yet. I'm just waiting for it to come down to the $20-$30 range that ME1 and ME2 are at now... Partly beause i heard tons of negative this about it (the ending, blah blah blah, etc...) aaaaaand i'm a poor college student :P but it all contributes to my decision to wait to buy games.

#31
Melra

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If you don't frakking laik a game then don't buy it, if you don't think the game is worth the price, then don't buy it. No reason to try and affect other people's way of thinking, it's their damn money and it's up to them to decide how they spend it.

Geeeeeee! I don't buy my games too often anymore. I buy few and good. The mediocre ones I either get from some Steam sale or not at all.

#32
Guest_Soverain_*

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To those who think I am trying to change your thinking,I AM NOT, I just expressed my opinion and advice and I have that right.

I am pleased that ME3 has dropped to $40 on amazon and even lower by other sellers, I look forward to the dlc for the game and even then I may not buy it.

#33
Guest_Soverain_*

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I look forward to Dead Space 3 and I will buy it as long as the story and game play are as good or even better than the first 2 games.

For most games even the great ones I will wait for the price to drop before I buy.

Grand Theft Auto 5 is anather great game I look forward to buying!

#34
BatmanPWNS

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Most games I buy for full price are always worth it................ except ME3.

#35
TheClonesLegacy

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I agree,
Kinda

Modifié par TheClonesLegacy, 20 juin 2012 - 02:35 .


#36
Dominus

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Whats are your views people?

My view is that if you feel it's worth the price of admission, you should go on the ride. If you don't, you put your money elsewhere.

I'm somewhat in the same boat, sticking mostly to GoG and the occasional AAA game.

#37
happy_daiz

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If I want it, I buy it. If I don't want it, I don't. Problem solved.

I don't think $60 is unreasonable, though. If you compare it to just about any other form of entertainment, you're getting WAY more hours of enjoyment. Dinner and a movie? Pffth, that's just a couple of hours, for the same price.

#38
Ilkec

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you should do what i do:

if you like it pay full price to support developers and if you hate it you didnt waste any money

:ph34r:[rules violation removed, user banned]:ph34r:

Modifié par Ninja Stan, 22 juin 2012 - 09:50 .


#39
eroeru

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:ph34r:[post removed. User banned]:ph34r:

Modifié par Ninja Stan, 22 juin 2012 - 09:52 .


#40
Das Tentakel

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Price levels of videogames and their history are a funny thing. I was there, when the strength of American videogame consoles failed and the market crashed. Well, at least in the States. By then European kids (at least in the UK, the Netherlands and Germany) were moving en masse over to home computers like the ZX Spectrum and the Commodore 64, and after that the Atari ST and Commodore Amiga.

Anyway, those early console videogames were staggeringly expensive by anyone's standards. Around 100 guilders or more, say 50-60 dollars. Basically as much as now in absolute terms, but corrected for inflation far more expensive. Kids like me could afford only a few games a year (1 as a birthday present, 1 for Christmas, a couple with money earned delivering newspapers). And often those games were disappointing. Renting cartridges was popular, and a relatively cheap way to evaluate whether a game was worth buying.

It didn't last. If the videogame crash in the USA had not happened, the home computer 'revolution' probably would have swept them away anyhow, at least in Europe. Games for the Commodore 64 and the ZX Spectrum (and relative latecomers like the MSX computers) were between 5 and 10 pounds, 15 max, between 15 and 30 guilders (6-14 dollars or so).
And there was massive illegal copying as well. A typical gamer would get a fair number of legal games and masses of copied ones.

Consoles were overwhelmingly confined to kids, and console game collections seem to have been fairly small compared to the (legal and illegal) large game collections of their older brothers' home computers. Not surprising, since console games maintained a similar price level as that of the earlier American-dominated period.

There was a massive, even staggering, price hike with the arrival of the Atari ST and Commodore Amiga. Games were on disk, rather than tape, and boxes, manuals etc. became fancier. Games were made by proper teams now, and costs had increased. But my personal impression is that the generational shift was also used to bring home computer game prices in line with those of console games. The natural counter reaction, of course, was massive piracy. Home computer gamers may have bought fewer legal games, but the total user base was probably still increasing so overall sales were profitable enough, I suppose. This situation carried over to the PC, the natural heir and successor of the home computers. Once consoles shifted to CD's en then DVD's with the Playstation I and II and the Dreamcast and Xbox, piracy became rampant in the console market as well. It's still a serious problem, it seems, with the Nintendo consoles and the 360. I am not sure about the PS3.

Point is, with the exception of the 8-bit home computer era in western Europe, games have ALWAYS been too expensive and considered as such. Console kids never could afford too many games, and neither could home computer  / PC owners. Purchases were confined to impulse buys (often on the basis of a famous IP or very effective PR, and often regretted) or very careful and deliberate choice. Piracy was to a large degree the solution to the problem of wanting to try out or play more videogames than one could actually afford.

These days, we live in an era where there are many legal alternatives to piracy. Mobile games, Steam sales, second-hand games. Among all the legal videogaming options, the 60 dollar videogame, while relatively cheaper than its Atari 2600 or NES era ancestor, offers the poorest price/performance ratio of them all.
The only exceptions - and these vary depending on the individual gamer's personal preferences - are the really outstanding games. If you're an RPG player, a DA:O or Skyrim or Witcher II is worth 60 dollars. Heck, probably even a bit more. Same with fps fans and Call of Duty, Halo, Battlefield and Crysis. But the also-rans? The DA2's, the Two Worlds I's, the Dragon's Dogma's? Barely if you're an absolute RPG junkie. If you have broader tastes and don't have a sea of time, probably only when it's on sale.
And even then, one is probably better off with a well-made game designed for the 10-20 dollar pricepoint, like Bastion, Torchlight or Legend of Grimrock.

Long story cut short: A premium priced, 60 dollar game is only worth it when it's top quality AND the kind of game you personally really like. As it always was, really.
But this time around, at least, there are plenty of legal ways of getting games you'd like to play or try out, but you don' t consider worth buying at a premium price. Even better: there are now more and more excellent games designed for a lower price point, shorter perhaps than the so-so premium-priced titles, but far more satisfying to play.

Modifié par Das Tentakel, 20 juin 2012 - 06:55 .


#41
Il Divo

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Soverain wrote...

I will never buy a game for $60USD or the full price in my country which includes shipping ever again,

I have bought a few games and have discovered they are not worth the price, the free copies I get are not worth the full price,
only a few games on the market such as Max Payne 3 are worth the $60US, however I will never buy a game for that price no matter how good the game is.

Game companies who answer to big publishers are not making games of the great quality I expect, quality in graphics, controls and most important story telling, most only have average and cliche quality and are no longer worth $60
I will buy a game for no more than $40

Whats are your views people?


So I'm confused. Your complaint is that recently game companies are making games of lesser quality, but that even if a game of superior quality came out, thereby increasing your net gain, you would refuse to purchase it at $60?

#42
Das Tentakel

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For the enlightenment of all:

An older article related to this topic on the 'Crispy Gamer' site: 'The 60 buck dilemma'.
events.crispygamer.com/features/2009-09-23/the-60-buck-dilemma.aspx

Seems the old gamer consensus ('60 dollars is okay'), still more or less in place in 2009, is really crumbling by now, otherwise we wouldn't be having discussions like this one. And I think that's a good thing ;).

#43
Elhanan

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Depemds on the game. I have only paid full price a few times, and while I dislike thie higher price tag, can only recall having been disappointed a couple of times; once being less than this price.

#44
Ninja Stan

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Hey folks, please remember that the discussion, advocacy, support, admission, or suggestion of software piracy is not permitted in the forums.

#45
Rockworm503

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Its the hype... Weather a game is worth it or not isn't the issue. They want you to think its worth it before the game even comes out. So they'll put out big CGI trailers that have nothing to do with the game itself and get you all hyped up for it.
I don't buy into it anymore. If their footage isn't actual gameplay footage than ok cool nice trailer why not make a movie out of it?
As far as pre-ordering goes i'm done. I might pre-order cheap indi games like Retro City Rampage (OMG he says he's done with it why am I not playing yet?) or Torchlight 2 but I will never throw 60 dollars into anything unless a few weeks have passed and I know from word of mouth its worth it.
Look at Dragon's Dogma. I was on the verge of pre-ordering it I was so psyched for that game. Then all this DLC nonsense with Capcom and all I can think is they'll be lucky if I don't buy it used.

#46
Ninja Stan

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I've preordered games before, but found that I generally don't use any of the preorder bonuses. I generally don't buy games on release day either, since I know the game will still be there in a few weeks and I already have a boatload of games to get through.

#47
termokanden

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What worries me is that the future has more "fun" minigames for 99 cents that last about as long as the taste in the average bubble gum and fewer meaty games. Honestly this new trend of handheld everything is really getting on my nerves. I'd rather pay full price for a good old fashioned computer game that I can play on my computer at home than some watered down phone app that couldn't hold your attention if you weren't bored out of your mind on a train or something.

Free games are of course an alternative. But as much as I love free software, open source and all that jazz (hey, I distributed a few things under the GPL!), all my favorite games did not follow such a model. My favorite free game happens to be OpenTTD, and that is just an open version of Transport Tycoon.

I recognize that the most fun I have had gaming has come from the seemingly hated $60 games (or whatever they have cost over the years). I will continue to support good efforts and hope that it will be a long time before this type of game dies out and gets replaced with some terrible advertisement based BS that I'm sure the future holds.

Prerorders? Yeah most are a ripoff. I check the actual bonuses. I tend to get the ones that include ingame boosts, and I only preorder if there is an extremely high probability that I will like the game.

Modifié par termokanden, 22 juin 2012 - 10:12 .


#48
Kaiser Arian XVII

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In after "games are cheap right now and 100$ is the reasonable price" ... pfft

#49
Lord Phoebus

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With sales on digital distribution, I haven't paid more than 30 dollars for a game in about 3 years, and most of the games I play I bought on the big Steam and Direct2Drive sales for 5-10. It's not like I miss anything waiting 2-6 six months for the games I'm interested in. Most of the time by the time I get around to playing a game a patch or two has been released, which makes the game more stable, and I get to read the player reviews so I can skip the real lemons.

#50
SOLID_EVEREST

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Unless they are a sure-bet greatest game I've ever played:

Dark Souls
MGS: 4
Fallout: New Vegas
Wasteland: 2

I don't spend $60 buying them; well, except for GTA: IV, which turned out to be my worst game.