[quote]Spicen wrote...
We know DA 2 has been a disappointment. But DA 3 can be successful if they can implement a few things:
1. Combat style has to be like that of either Fable or Kingdom of amalur. DA 2 combat was nice but way too unrealistic.[/quote]
Combat style should be like Dragon Age, because this is Dragon Age. Origins was a little rough around the edges, but I still quite like it.
[quote]2. There has to be a special ability like in Kingdom of amalur there is Reckoning modem in Skyrim there is Shout ability.DA 3 has to have a special unique ability for the protagonist.[/quote]
That ability already exists, it's called "go back to Skyrim."
[quote]3.Romance has to be a wee bit more passive.[/quote]
Romance needs to be something that comes up based on how well your personality complements the person you seek to romance, followed by a little subtle hinting... as opposed to DA2's "I've been a complete ****bag to you, but if I pick the FLIRT option when it comes up you'll shag me!"
Hell, let's go ahead and add to that - ROMANCE DOES NOT EQUAL SEX!
[quote]4. Along with the main plot there has to be a darker (maybe discovering a bad secret about lyrium or The Black City/ Darkspawn) sub plot. Like in kingdom of amalur- the main plot relates to defeating Tuatha, while the darker sub plot is about defeating Tirnoch and the protagonist's truth about his fateless life.[/quote]
No. There should be a main plot which is about Darkspawn, and THAT is the "dark plot". The sideplots are the ones that deal with the rest of the world.
[quote]5. More exploration regarding Andraste and Chantry religion.[/quote]
It's Christianity. What more do you need to know?
[quote]6. More exploration of the deep roads( maybe also about raw lyrium).[/quote]
Only sensible suggestion you've made so far...
[quote]7. An option for protagonist to be evil.[/quote]
No. Morally ambiguous is fine, as is someone who lives outside the law... but Evil is for Darkspawn and Abominations, not protagonists. You're here to save the world, remember?
[quote]8. More info about the truth of Flemeth.[/quote]
Flemith would likely say something like "the truth is what you want it to be." I think it should stay that way.
[quote]9. More story relating Morrigan and the Warden's child.[/quote]
Considering my Warden went through the Eluvien with her... very much yes!
[quote]10. A larger map with atleast 3 main cities and 5 other main locations( maybe including Battlefield, Warden Headquarters, The FAde and maybe a forest and a Qunari Headqurter or something like that).[/quote]
Wow... you've pretty much just gone and said "copy the map from Origins".

[quote]11. NO OPEN WORLD MAP.[/quote]
Open World Maps work if done right. I don't think they're required, but certainly a sense of scale would be welcome.
[quote]12. FActions (maybe Antivan Crows(asassins guild), Coterie(Thieves Guild), Circle of Magi(Mage guild).[/quote]
If you are suggesting we should waste twenty hours of each playthrough doing fetch quests for these people so they'll put us on their Feastday Card list... no. We do not need another Dragon Age 2 - a game of pointless side-questing that never drives the plot forward.