Aller au contenu

Archery "Problem"


  • Veuillez vous connecter pour répondre
17 réponses à ce sujet

#1
Guest_Nizaris1_*

Guest_Nizaris1_*
  • Guests
I have a playthrough as an Archer Hawke, but i find out...

1. Mage AoE spell animation blind me, since archery do not auto attack enemies like warrior, it is hard for me to manually target single enemy due to AoE effect animation from mages (from both enemy mage and ally mage)

2. Party set up, Two Handed Weapon warrior can do so much AoE attack combos as well mages, so what is the point to have an Archer? My party members having fun killing enemies in one, two or three moves, and i just shot few enemies

3. I don't see a differnt between Speed and Accuracy

Archery DA2 is better in mechanic than DA:O in my opinion, but i have these problem instead, too many AoE spam from party members making Archery is no use and also AoE spell from both party member and enemy mages blinding me from my target(s)

Modifié par Nizaris1, 19 juin 2012 - 06:46 .


#2
Ndutz

Ndutz
  • Members
  • 136 messages
What difficulty are you playing? I only ask because if you play on nightmare those two handed warriors skills and mages spell could be dangerous to use without proper tactic or gear setup.

if you play without friendly fire on then yes you could just have mages spam firestorm on top of your party and have warriors spam their abilities without regard whether they'll kill your parties in one shot. Those would be your main source of AOE damage.

Keeping in mind that AOE damage is not really the strong point of Rouge in the first place. DAII combat system involve killing those elites as quickly as possible (especially assasins) before focusing on the rest of the mob.

Haste plus shadow specialisation boost the effect of your auto attack and keep those attacks on the enemies you would like to kill first. You can also exploit Brittle CCC with Archer's Lance and Assasinate for a huge single burst damage. Again use it againts enemeis you would like to kill first.

Rain of Arrow slows down enemies when upgraded you could use that in conjunction with other Rain of Arrow or firestorm.
Disorienting shot is a reliable source of Disorient status. But not necessary since you get plenty of disorients from Shadow specialisation. Its is still handy to keep assasins from disapering back into tealth or chugging potions when htey have 20% health left.
Bursting Arrow can be a source of obscure which provide huge benefit for a rouge speced in Shadow.

#3
ripstrawberry

ripstrawberry
  • Members
  • 226 messages
"1. Mage AoE spell animation blind me, since archery do not auto attack enemies like warrior, it is hard for me to manually target single enemy due to AoE effect animation from mages (from both enemy mage and ally mage)"

When that happens pause the game via the menu wheel and target manually.

"2. Party set up, Two Handed Weapon warrior can do so much AoE attack combos as well mages, so what is the point to have an Archer? My party members having fun killing enemies in one, two or three moves, and i just shot few enemies"

Archers are meant to take out high priority targets from afar like mages, elites and bosses.

"3. I don't see a differnt between Speed and Accuracy"

Speed increases attack speed by a little and reduces talent cooldowns. Precision increases attack and crit%.

#4
Guest_Nizaris1_*

Guest_Nizaris1_*
  • Guests
I always playing Normal difficulty in any game, meaning i am half casual gamer

Now i am replaying Archer Hawke, i have found the way, that is set up my mages using only sustain and buff spells, that should not blind me from my targets.

Yes, i found out Archer in DA2 is somewhat like boss-killer, i am going into that role now

Thanks for replies :-)

#5
cJohnOne

cJohnOne
  • Members
  • 2 393 messages
I'm doing an Archer now. I don't use speed or accuracy, which is wrong I guess from an optimum point of view. I use hail of arrows then busting arrow then pinning shot. I'm putting most of my points in Dexterity with 20 cunning for locks and traps.

#6
Guest_Nizaris1_*

Guest_Nizaris1_*
  • Guests
Archery is insane in DA2

Just imagine, Dexterity give damage score, attack score and chance to score critical, and Cunning give critical damage percentage and defense...plus stealth...that is insane for archer

Archer in DA2 can get 100% critical, 100% attack, 100% defense and 100% critical damage in every attacks every time just by investing in Dexterity and Cunning...unlike warrior who must spread attributes if want critical score, attack, defense and critical damage

This is madness...

Madness? This is DA2 archery! :lol:

Modifié par Nizaris1, 25 juin 2012 - 12:51 .


#7
ripstrawberry

ripstrawberry
  • Members
  • 226 messages
"I'm doing an Archer now. I don't use speed or accuracy, which is wrong I guess from an optimum point of view. I use hail of arrows then busting arrow then pinning shot. I'm putting most of my points in Dexterity with 20 cunning for locks and traps."

Hail of arrows is crap dmg wise as it's not modified by some dmg modifiers like +crit dmg%. It also directs alot of threat towards the rogue. Moreover the slow effect can be duplicated by fatiguing fog and other spells. You should get upgraded speed + harmony. Helps increase your dmg and rogue archers don't have any other sustains anyways. 20 cunning won't be enough for locks and traps. You'll want more cun thandex anyways later on when you reach 100% crit because it adds more to dmg then once you get the passive bonus from assassin. So get enough dex to reach 100% crit (with gear, buffs and sustains) and 100% attack vs. grunts (with gear, buffs and sustains) then everything else into cun. If you're running an elemental build, you'll be putting some points into mag.

"Just imagine, Dexterity give damage score, attack score and chance to score critical, and Cunning give critical damage percentage and defense...plus stealth...that is insane for archer"

Cunning doesn't affect stealth. It does affect your chance to evade/disarm traps and pick locks.

"Archer in DA2 can get 100% critical, 100% attack, 100% defense and 100% critical damage in every attacks every time just by investing in Dexterity and Cunning...unlike warrior who must spread attributes if want critical score, attack, defense and critical damage."

The max you can achieve for def is 80% vs. all targets. You can reach high amounts of crit dmg%. I have over +400% crit dmg. Attribute distribution is indeed easier for rogues compared to the other classes. Berserker warriors would also want to think of will while blood mages will consider con too.

#8
Guest_Nizaris1_*

Guest_Nizaris1_*
  • Guests
Thanks for the info, i assume will get 100% defense, is it capped to 80%?

Yeah you are right, hail of arrows draw threat, only good vs stationary Stone Wraith (while it can't move after somewhat explode), even so the damage is not great.

One question...do Assasin and Duelist effect archery? i don't try both yet...

#9
ripstrawberry

ripstrawberry
  • Members
  • 226 messages
"Thanks for the info, i assume will get 100% defense, is it capped to 80%?"

No you will never get 100% def because def is capped at 80% vs. all targets. That means you will still get hit 1/5 times at the very least. The best way to increase your chances of not getting hit after reaching 80% def is getting the obscure effect (via rogue skills like shadow veil, fatiguing fog and/or chameleon's breath) and acquiring a dodge % (very rare. If I remember correctly Varric gets this as a friendship bonus.)

"Yeah you are right, hail of arrows draw threat, only good vs stationary Stone Wraith (while it can't move after somewhat explode), even so the damage is not great."

Yes the dmg is crap and it's a waste of points. You're better off actually spending your points in non-archery skill trees if you're an archer as ironic as that sounds. The only worthwhile skill there might be pinning shot and even then there are better things to get as an archer. An archer is best served as an auto-attacker with a few spiked dmg skills.

"One question...do Assasin and Duelist effect archery? i don't try both yet..."

The best specialization combo for a rogue is shadow and assassin. Assassin and duelist (to a lesser extent) skills work well with archery though assassinate/vendetta works better with dual wielding due to the dmg cap when attacking elites/bosses. Mark of death, spec bonus and the passives are great for archers. The duelist skills/spec bonus don't really add much to an archer and vendetta is really only useful for dual wielders (helps them close the distance).

#10
Guest_Nizaris1_*

Guest_Nizaris1_*
  • Guests
Thank you so much

Yes, archery in any games are good as auto-attacker, saves only few special attacks, but no need much actually. Only that in DA2, there is so much supporting skills that make it fun

What i like is no other games give melee fighting for archer when in melee range.That lead to another question, when in melee (that is using a dagger and kicking), how the damage count? The same like using bow or different calculation?

#11
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 112 messages
The archer's melee attacks have exactly the same DPS as their ranged attacks do, but they attack more often (for less damage with each attack).

#12
cJohnOne

cJohnOne
  • Members
  • 2 393 messages

Sylvius the Mad wrote...

The archer's melee attacks have exactly the same DPS as their ranged attacks do, but they attack more often (for less damage with each attack).


I didn't know that.  I was getting out to bow range since the melee dps seemed lower. 

#13
Arthur Cousland

Arthur Cousland
  • Members
  • 3 239 messages
I like bursting shot for the aoe, and archer's lance against brittle targets. Hail of arrows is indeed lacking for damage, though it's a decent way to expose enemies using stealth.

I love my archer Hawke. With Hood's Message to the King, a primeval lyrium rune, and 100% critical chance, he is pretty much a killing machine.

Aside from the damage, I like playing as an archer because they can detect traps/pick locks and attack from range, which helps avoid getting unwanted attention from enemy archers and mages when fighting beside the tank. I just throw Aveline at the enemy crowd and shoot from the shadows.

#14
ripstrawberry

ripstrawberry
  • Members
  • 226 messages
"I didn't know that. I was getting out to bow range since the melee dps seemed lower."

You can also note that it'll retain your bow's element like if you're using hood's it'll be a fire dagger.

"I like bursting shot for the aoe, and archer's lance against brittle targets. Hail of arrows is indeed lacking for damage, though it's a decent way to expose enemies using stealth."

Agreed. That's the only redeeming quality for hail of arrows I think. The wide aoe usually exposes assassins. I like archer's lance as a way to easily kill lined up grunts. Bursting shot is a nice source of obscure. Deal dmg/kill off stuff->run in to re-obscure yourself for more defense/crit% dmg.

#15
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 112 messages

cJohnOne wrote...

Sylvius the Mad wrote...

The archer's melee attacks have exactly the same DPS as their ranged attacks do, but they attack more often (for less damage with each attack).

I didn't know that.

Because BioWare didn't bother documenting the game's mechanics.

#16
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages

Sylvius the Mad wrote...

cJohnOne wrote...

Sylvius the Mad wrote...

The archer's melee attacks have exactly the same DPS as their ranged attacks do, but they attack more often (for less damage with each attack).

I didn't know that.

Because BioWare didn't bother documenting the game's mechanics.

But it was so much fun figuring out how the game worked.  I swear, I only had 3 conniption fits and just 1 aneurism getting Anders to follow the tactics I gave him.

Modifié par SuicidialBaby, 26 juin 2012 - 05:26 .


#17
Fallstar

Fallstar
  • Members
  • 1 519 messages
Anders has a hidden 'tactic 0' that activates when you have Varric in the party.

Enemy:Brittle:Stand in front of it.

True Story.

#18
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages
lol.

pretty sure I have a patch of hair still missing because my first play-throughs used the Ranged behavior with him. Man, I want to assault the guy that wrote that script.