Good suggestion.GodlessPaladin wrote...
My suggestion for the Arc Pistol:
Instead of a straight damage increase for the arc pistol, I'd like to see the ROF somewhat decreased and the damage raised to compensate, essentially giving it a longer effective firing time, more per-clip DPS, and removing the carpal tunnel syndrome. I do not want to be expected to click the trigger as fast as the Locust sprays bullets.
Multiplayer Balance Changes Delayed
#76
Posté 19 juin 2012 - 09:58
#77
Posté 19 juin 2012 - 10:02
Poison_Berrie wrote...
Combat Drone, yes.Eric Fagnan wrote...
As a preview of the changes, we are making balance changes (buffs only) to Sentry Turret, Combat Drone, and some weapons including the Arc Pistol.
Also Sentry Turret is good, but I do hope there's a bit of a basic buff for Cryoblast.
I personally feel a quick and simple buff for Cryo Blast that would make it awesome is to allow it to cryo explode everytime another eligible power hits it. Right now it requires death of the target to burst, where if it was like tech burst or biotic explosion it would be just right.
The only people that have cryo blast are the quarian engineer and human infiltrator so I don't feel that one change would be too overpowered.
They can leave fire explosion as is, since it is mucho damage. All cryo explode does is debuff a few more enemies.
#78
Posté 19 juin 2012 - 10:07
Eric Fagnan wrote...
This week's balance changes will be delayed so they won't be posted today. We're working on getting them out as quickly as possible. Thanks for your patience!
As a preview of the changes, we are making balance changes (buffs only) to Sentry Turret, Combat Drone, and some weapons including the Arc Pistol.
Thank goodness
#79
Posté 19 juin 2012 - 11:38
Astartes Marine wrote...
Sweet, Combat Drone and Arc Pistol buffs? AWESOME.
I'm hoping for some general Assault Rifle fixes too.Why is it that people think you need a MOD for a turbo function on Xbox? There is an OFFICIALLY LICENSED controller out there with turbo, let me introduce you to HORI's EX2 Turbo Pad.1337haxwtg wrote...
Xbox player without a rapid fire mod says hello.molecularman wrote...
Autohotkey says hello1337haxwtg wrote...
The arc pistol is far from decent, don't let the dps fool you. Carpal tunnel for full dps? No thanks.
Oh, and on topic, NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! :'(
Why does it matter if it is a mod or a third-party controller? I shouldn't need ANY technological crutch in order to use a weapon to its fullest.
No weapon should have a semi-auto rate of fire high enough to cause serious nerve damage in a short period of use, let alone be unable to achieve its full DPS potential if not used that way.
#80
Posté 19 juin 2012 - 11:43
#81
Posté 19 juin 2012 - 11:43
#82
Posté 19 juin 2012 - 11:45
Bet next week everything buffed this week will get nerfed.Kyerea wrote...
The Fagnan buffeth!
#83
Posté 19 juin 2012 - 11:45
#84
Posté 19 juin 2012 - 11:46
Are Cryo Blast and Incinerate on the list, too?
*wriggles fingers in anticipation*
Modifié par Najarati, 19 juin 2012 - 11:47 .
#85
Posté 19 juin 2012 - 11:55
#86
Posté 19 juin 2012 - 11:55
Or maybe there's a sneak buff to the elementalists... I want my flames of fury to cross the 1k benchmark of destruction!
Modifié par Ziegrif, 19 juin 2012 - 11:57 .
#87
Posté 19 juin 2012 - 11:58
Eric Fagnan wrote...
This week's balance changes will be delayed so they won't be posted today. We're working on getting them out as quickly as possible. Thanks for your patience!
As a preview of the changes, we are making balance changes (buffs only) to Sentry Turret, Combat Drone, and some weapons including the Arc Pistol.
Buffs "only" O_O
Nice.
#88
Posté 20 juin 2012 - 12:49
#89
Posté 20 juin 2012 - 12:55
Eric Fagnan wrote...
we are making balance changes (buffs only) to some weapons including the Arc Pistol.
Could it...could it be...a Locust buff?
#90
Posté 20 juin 2012 - 12:57
#91
Posté 20 juin 2012 - 01:00
Eric Fagnan wrote...
This week's balance changes will be delayed so they won't be posted today. We're working on getting them out as quickly as possible. Thanks for your patience!
As a preview of the changes, we are making balance changes (buffs only) to Sentry Turret, Combat Drone, and some weapons including the Arc Pistol.
Take your time would rather have it done right. then now.
#92
Posté 20 juin 2012 - 01:03
#93
Posté 20 juin 2012 - 01:14
Peace ouuut!! </Smokey>
#94
Posté 20 juin 2012 - 01:17
When people use the "mod" reference people immediately think dirty rotten cheaters. Point was that there is a perfectly legit and licensed way to have a rapid firing semi-auto...or for people like me who want to control a high rate of fire weapon better without the finger cramps (like firing the Halo CE Assault Rifle in bursts, 60 round magazine after all).1337haxwtg wrote...
Why does it matter if it is a mod or a third-party controller? I shouldn't need ANY technological crutch in order to use a weapon to its fullest.
No weapon should have a semi-auto rate of fire high enough to cause serious nerve damage in a short period of use, let alone be unable to achieve its full DPS potential if not used that way.
That's why I use one, allows for better control of automatics and rapid fire weapons without the eventual finger pain. The prevention of the finger and hand pains is one of the main reasons for using turbo anyways.
And no you don't need a technological "crutch", if your hands are fast enough and you don't care about developing finger problems then by all means go for it. I'm just going to let the controller do the rapid trigger pulls for that though the charged shot is better anyways
#95
Posté 20 juin 2012 - 01:18
donnyrides wrote...
while we're begging, PLEASE fix ultra-light materials. I really want to use it on my recently acquired Hurricane.
Peace ouuut!! </Smokey>
That'll require a patch.
Personally, I'd like them to replace ULM with a piercing mod.
#96
Posté 20 juin 2012 - 01:25
And then they'd have to tweak Assault Rifles because SMGs with AP would make quite a few ARs either redundant or flat out obsolete.vonSlash wrote...
Personally, I'd like them to replace ULM with a piercing mod.
Kinda funny as ARs nead some tweaks already, SMGs with AP would make it even worse.
Modifié par Astartes Marine, 20 juin 2012 - 01:26 .
#97
Posté 20 juin 2012 - 01:33
#98
Posté 20 juin 2012 - 01:35
stysiaq wrote...
So... using a respec card on Human Engie will no longer be a no-brainer?
It was never a no-brainer. Combat drone was already good, not for damage but for distraction and CC. Now it will just be better.
I'm excited for this! Sir Frederick and Lady Gaga (my human engineers) will be very thankful.
#99
Posté 20 juin 2012 - 01:35
The light of the Fagnan doth shine down upon us.Kyerea wrote...
The Fagnan buffeth!
#100
Posté 20 juin 2012 - 01:39





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