FASTEST Gold run EVER 9:56 **Update: Vid now up
#201
Posté 20 juin 2012 - 09:19
When youre as good at the game as these guys you can win with anything. I bet they could do an all lvl 1 speedrun.
#202
Posté 20 juin 2012 - 09:24
I'd say PCmight even be easier due to mouse and keyboard and no horrid auto aim that actually makes people stick to the wrong target at times...KoJotP wrote...
Space heater=lower difficulty=no comparison with pc runs;
try taunting fellow space heater users
Especially with Krysae where you don't even have to hit to inflict tons of damage (aim-help certainly makes things much easier)
I'd imagine we get better frame rates on PC, too, higher resolutions maybe? (consoles 720?).
Anyway, I hope this doesn't get all platform focused...
Good job on the speed run!
#203
Posté 20 juin 2012 - 09:52
#204
Posté 20 juin 2012 - 09:55
Of course they aren't over powered. Why else do the get fovortisim treatment?XxTaLoNxX wrote...
4 Infiltrators. No surprise.
Anyone still willing to say that Infiltrators aren't OP?
Anyone?
#205
Posté 20 juin 2012 - 10:35
But now the PC master race must answer with a faster run!
I have faith in you! ZHHK! Mandalore! Diablerist! Grimy! and that other guy who I can't remember!
I sure as hell can't do it...
#206
Posté 20 juin 2012 - 10:41
Ziegrif wrote... and that other guy who I can't remember!
Kronner?
Modifié par GodlessPaladin, 20 juin 2012 - 10:44 .
#207
Posté 20 juin 2012 - 10:59
Impressive time though.
#208
Posté 20 juin 2012 - 11:03
quite the contrary - due to superiority of PC controls, mobs on PC have more hp and damage. And since they were aoeing everything with Krysae/grenades, autoaim was surely helpful instead of hindranceastheoceansblue wrote...
I'd say PCmight even be easier due to mouse and keyboard and no horrid auto aim that actually makes people stick to the wrong target at times...KoJotP wrote...
Space heater=lower difficulty=no comparison with pc runs;
try taunting fellow space heater users
Especially with Krysae where you don't even have to hit to inflict tons of damage (aim-help certainly makes things much easier)
I'd imagine we get better frame rates on PC, too, higher resolutions maybe? (consoles 720?).
Anyway, I hope this doesn't get all platform focused...
Good job on the speed run!
#209
Posté 20 juin 2012 - 11:33
GodlessPaladin wrote...
Great job guys! Wish I coulda been there. Sorry I've been hard to get ahold of lately.Ziegrif wrote... and that other guy who I can't remember!
Kronner?
What's a Kronner?
#210
Posté 20 juin 2012 - 12:00
SeaJayX wrote...
chipsandwich wrote...
I've seen RELIX28 play in a PUG before, definitely legit.
Just back out if you see him playing a drell though.
He's a damn grenade theif.
Steal ALL the nades! <-- That should be the motto for every Drell player. Imo, if you're not stealing nades as a Drell, you're doing it wrong.
Speaking of nades, here's my QMI grenade spammer build that was used for this speedrun, if anyone is interested.
Tactical Cloak - Damage, Recharge Speed, Sniper Damage
Tactical Scan - Weapon Damage, Movement Speed, Damage
Arc Grenade - Damage, Bleed Damage, Shield Overload
Quarian Defender - Damage & Capacity, Power Damage, Weapon Damage
Fitness - Fitness is for little girls, so I leave it blank. <-- That was a joke. But seriously, you don't really need fitness as an Infiltrator.
#211
Posté 20 juin 2012 - 12:13
Ziegrif wrote...
What's a Kronner?
It's a Claymore wielding kill machine.
Modifié par vironblood, 20 juin 2012 - 12:14 .
#212
Posté 20 juin 2012 - 12:29
KoJotP wrote...
quite the contrary - due to superiority of PC controls, mobs on PC have more hp and damage. And since they were aoeing everything with Krysae/grenades, autoaim was surely helpful instead of hindrance
Do console mobs really have less HP and damage? I thought they just had worse AI. If it's just AI, it shouldn't really matter, since everything was melting instantly right as they spawned.
Modifié par RinShepard, 20 juin 2012 - 12:32 .
#213
Posté 20 juin 2012 - 12:38
#214
Posté 20 juin 2012 - 12:42
vironblood wrote...
Congrats on the run. Impressive time.Ziegrif wrote...
What's a Kronner?
It's a Claymore wielding kill machine.
Yeah, check out his youtube channel - all me gameplay videos
#215
Posté 20 juin 2012 - 12:53
ryoldschool wrote...
vironblood wrote...
Congrats on the run. Impressive time.Ziegrif wrote...
What's a Kronner?
It's a Claymore wielding kill machine.
Yeah, check out his youtube channel - all me gameplay videos
Pretty awesome o.o;
Liked his Mass effect 2 vids.
#216
Posté 20 juin 2012 - 01:05
#217
Posté 20 juin 2012 - 01:07
PDHoops wrote...
Is there any reason all these superfast runs are always on PC? Ive played gold with some damn good teams on PS3 and not got remotely near these times.
Just a heads up :
You are posting at a speedrun thread that was done by xbox 360 users.
Which is a console.
Not a pc.
#218
Posté 20 juin 2012 - 01:08
Same health and damage on all platformsRinShepard wrote...
KoJotP wrote...
quite the contrary - due to superiority of PC controls, mobs on PC have more hp and damage. And since they were aoeing everything with Krysae/grenades, autoaim was surely helpful instead of hindrance
Do console mobs really have less HP and damage? I thought they just had worse AI. If it's just AI, it shouldn't really matter, since everything was melting instantly right as they spawned.
#219
Posté 20 juin 2012 - 01:13
PDHoops wrote...
Is there any reason all these superfast runs are always on PC? Ive played gold with some damn good teams on PS3 and not got remotely near these times.
Yeah, it would help if every time you were trying to run or revive someone, you would be able to do so without going into cover first. I would love to see a speed run with someone on ps3 like this, but it doesn't seem possible.
#220
Posté 20 juin 2012 - 01:19
Mandalore313 wrote...
PDHoops wrote...
Is there any reason all these superfast runs are always on PC? Ive played gold with some damn good teams on PS3 and not got remotely near these times.
Just a heads up :
You are posting at a speedrun thread that was done by xbox 360 users.
Which is a console.
Not a pc.
Sorry my mistake, id been looking at most of the speed runs on you-tube previously and most were PC. My point is more to do with why it seems so hard to get even close to this on PS3 - or has anyone?
#221
Posté 20 juin 2012 - 01:21
#222
Posté 20 juin 2012 - 01:39
#223
Posté 20 juin 2012 - 01:43
this speedrun says alot about the class and weapons used.
#224
Posté 20 juin 2012 - 01:49
#225
Posté 20 juin 2012 - 02:11
DayusMakhina wrote...
I must say, seeing the competitive 'banter' between some of you guys with regards to setting times on PC or console is hilarious. Serious cats be serious an all that.
ho - ho - ho.
You're gonna love our reply when we do reply then ;P





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