Aller au contenu

Photo

ANNOUNCING: The Return of NeverwinterConnections.com


  • Veuillez vous connecter pour répondre
23 réponses à ce sujet

#1
ehye_khandee

ehye_khandee
  • Members
  • 855 messages
DUPLICATE POST - but this is of particular importance to the multiplayer NWN Community, so without further ado....

Fellow NeverwinterNights Enthusiasts, PLAYERs, DMs, Builders and Admins
of NWN1 and NWN2, it is with great pleasure that I announce the
re-opening of neverwinterconnections.com



This is PHASE ONE - ready for a full public test. This PHASE ONE release
includes MEMBER LOGIN, MEMBER PROFILE TOOLS, SERVER CREATE/EDIT, EVENT
SCHEDULING AND SIGN-UP. We ask all you NWC Members to please visit neverwinterconnections.com
and login. Use the available services there to participate in scheduled
events and/or schedule some of your own. While we tested the new NWC as
much as we could (with limited availability of hardware locally to us,
we enlisted a fine group of BETA TESTERS - and have thus far found the
new NWC design robust and useful. Still, we have not been able to test
with all hardware, operating system and browser combinations - so
please, if you should spy something that looks amiss, take a screenie
(screen capture) and send it to us along with any narrative, specify
your operating system and browser too in your message. You can contact
me via this forum and I'll share my email address in response to your
inquiry so you can send me the screenies and such. WE NEED YOUR HELP to
find any errors that may remain in the PHASE ONE features. Please take
some time to login and have a look at the NEW DESIGN -
neverwinterConnections.com awaits, and the re-build team welcomes your
feedback.



While we allow NWC Members to access the features of PHASE ONE online,
Eriniel and I will be working to complete material for the PHASE TWO
release. PHASE TWO will include FORUMS, NEWS, HALL OF FAME, and more.



The re-build team.[smilie]../../../images/forum/emoticons/wizard.png[/smilie]

#2
acomputerdood

acomputerdood
  • Members
  • 219 messages
i couldn't find a way to create a user, so i just tried to log in.

then it gave me the error log in page and told me to try again (but only gave a name login box, not a name and password box).

i clicked on the "sign up now link" and it told me it couldn't detect my timezone and that the manual selection was not implemented yet.

#3
Baaleos

Baaleos
  • Members
  • 1 329 messages
Yeah - didnt work for me either.
UK Here - did find my time-zone, just said not ready though.

#4
ehye_khandee

ehye_khandee
  • Members
  • 855 messages
At the moment PREVIOUSLY EXISTING ACCOUNTS are functional - we will review the NEW MEMBER SIGNUP system today - should be available for new users within 24 hours (we wanted experienced users to get in there first as they would be best at spotting discrepancies).

In short, if you did not have an account before, you will be able to make one tomorrow, if you have an account already, login and have a look. My apologies for the confusion to new members - we'll get this modified later today.

#5
ehye_khandee

ehye_khandee
  • Members
  • 855 messages

Baaleos wrote...

Yeah - didnt work for me either.
UK Here - did find my time-zone, just said not ready though.


I take it you did sign in with an account? Or did it get your time zone without a login?

#6
henesua

henesua
  • Members
  • 3 863 messages
I am impressed with the new website. 
The old data appears to be in good shape. Very nice work. You and Eriniel (and whoever else worked on this) deserve a round on the house.

I was able to sign in with my old account, and create a new game. It had my previous settings. I put the word out to my players. We'll see how it works for sign up etc....
http://neverwinterco...w_game&id=32907

Stuff to look at:.
  • The time is a little wonky and seems to change around if you edit the page. I think it converts from your time zone to GMT, then uses the GMT time as your time when you edit etc.... Not sure. But take a look.
  • I hope it doesn't email your dms everytime you edit the game.
  • In the calendar, the current day is brightly highlighted as yellow, while the game day is greyed out. I think this should be reversed.
  • The link color (perhaps this is a visited link) is the same color as the background. Links should always contrast with the background. This is more important than visited and unvisited links being differentiated (which is of little to no value for a site like this)
  • The kind of game played displays larger than the name of the game. This should be reversed - at least. The type of game should be relatively small, and the name of the game should read as a heading.
  • Other formatting could be improved, but its no biggee at this time. (If you need help with this, send me a PM and I'll see if I can spare some time to do some tweaking to your files (I assume this is a LAMP setup))


#7
ehye_khandee

ehye_khandee
  • Members
  • 855 messages

henesua wrote...

I am impressed with the new website. 
The old data appears to be in good shape. Very nice work. You and Eriniel (and whoever else worked on this) deserve a round on the house.

I was able to sign in with my old account, and create a new game. It had my previous settings. I put the word out to my players. We'll see how it works for sign up etc....
http://neverwinterco...w_game&id=32907

Stuff to look at:.

  • The time is a little wonky and seems to change around if you edit the page. I think it converts from your time zone to GMT, then uses the GMT time as your time when you edit etc.... Not sure. But take a look.
  • I hope it doesn't email your dms everytime you edit the game.
  • In the calendar, the current day is brightly highlighted as yellow, while the game day is greyed out. I think this should be reversed.
  • The link color (perhaps this is a visited link) is the same color as the background. Links should always contrast with the background. This is more important than visited and unvisited links being differentiated (which is of little to no value for a site like this)
  • The kind of game played displays larger than the name of the game. This should be reversed - at least. The type of game should be relatively small, and the name of the game should read as a heading.
  • Other formatting could be improved, but its no biggee at this time. (If you need help with this, send me a PM and I'll see if I can spare some time to do some tweaking to your files (I assume this is a LAMP setup))


*bows* I thank you for the kind words and I will pass this on to Eriniel - it was just the two of us working the code, she did the entire back-end (she is honestly, the most amazing person and deserving of the community gratitude most of all) - I handled the CSS, HTML and marketing/engines aspects.

If you and the rest of the visitors would be so kind as to just keep the reports of any perceived 'strangeness' we will handle the code edits BUT THANK YOU FOR YOUR KIND OFFER OF HELP - what remains mostly (I think) are getting as many operating system/browser combos on it as possible, and to get the feedback from the eyeballs behind them. :D   Fresh eyes on a project usually flush out the last of the bugs and errors. WE ARE COUNTING ON YOU NICE NWC MEMBERS FOR THAT - so 'thank you' too!!!

To answer your question, yes, it was done entirely in a LAMP setup (to ensure that any future migration would be easy and largely cost free).

Please keep the feedback flowing in, we much appreciate your time and effort to put a last bit of polish on our beloved NWC!!!

#8
henesua

henesua
  • Members
  • 3 863 messages
No, problem. The main issue is setting the time for an event. Its a bit tricky and I was unable to get it to work. I'm not sure if my settings are bad, or what. But the time did change every time I edited the scheduled game. And despite my efforts to get it right... its still wrong according to one of my players.

I'll provide more feedback the next time I get a chance to play with it. Maybe I'll give you a rough mockup of how I would prefer the Scheduled game to read. Its a little rough now and could use some polish.

[edit]
Forgot to mention the real reason for my post...
a player was able to sign up and so that appears to be working well.

Modifié par henesua, 20 juin 2012 - 07:17 .


#9
ehye_khandee

ehye_khandee
  • Members
  • 855 messages
Eriniel informs me: Its best to goto 'My Preferences' when you first login and set your timezone. Then log out... and log back in to be sure it takes. From then on all timezones should be local.

:D

Please keep the feedback coming in! Many thanks!

#10
henesua

henesua
  • Members
  • 3 863 messages
Weird... so I did as you suggested, adjusting my time preference, and now the time appears to be correct. And when I edit the game, the time doesn't shift around. Something is odd there. But I don't know what it is. I anticipate that you'll encounter it again. So stay sharp. :)

#11
Baaleos

Baaleos
  • Members
  • 1 329 messages

ehye_khandee wrote...

Baaleos wrote...

Yeah - didnt work for me either.
UK Here - did find my time-zone, just said not ready though.


I take it you did sign in with an account? Or did it get your time zone without a login?




I have no account, when I click join, aka - make an account,
I get





Found a Time Zone match to Country code



Posted ImageFound a Time Zone match to Country code
Followed by

Not ready yetSorry about big text  - copied and pasted from webpage.

#12
Urk

Urk
  • Members
  • 232 messages
I just logged in and it worked like a charm. All my stats were preserved (except my DM HOF :( ) and my buddy list was alive and well. She ain't much to look at yet, but she WORKS! Great job!

#13
ehye_khandee

ehye_khandee
  • Members
  • 855 messages
Thanks Urk, Baaleos and everyone. Yes, the HALL OF FAME data is still there, but not yet plugged in, along with points score and such. We're trying to test this in phases. I think today we'll get the NEW MEMBER SIGNUP linked in so later, folks without prior accounts on NWC will be able to open new accounts.

Please stay tuned to this thread for more information as it becomes available.

#14
Karvon

Karvon
  • Members
  • 243 messages
As the player in question in henesua's game, I can attest that the local time calculation seems to be broken. The game is supposed to be at 10 AM JST, but I've seen it fluctuate from 6 PM the previous day to 3 AM of the same day as he's played with his time settings. In my preference settings, I've got my time zone selected, but the place to enter the current time was blank and doesn't seem to save and keep the current time displayed like it used to, so I've no idea really what time NWC considers it to be in my time zone.

#15
ehye_khandee

ehye_khandee
  • Members
  • 855 messages
Karvon, after setting the time zone, did you log out and log back? What results were shown when you log back in the time zone?

Many thanks.

Be well. Game on.
GM_ODA

#16
henesua

henesua
  • Members
  • 3 863 messages
Weird... when creating a game it tells me to enter time as in my own time zone.
Yet my scheduled game page says time is listed in GMT and yet the time is identical to what I entered for my own timezone. My time zone is GMT-8.

My preferences are correctly set to GMT-8.

Example from edit game page:

Please enter your local time, not GMT.
Unless our systems misread your location,
your current time is:
YYYY MM DD MM YYYY
2012:Jun:21:18:51 UTC
I.P Address of Server

My local time is 11:51am.

#17
ehye_khandee

ehye_khandee
  • Members
  • 855 messages
WE NEED YOUR HELP!!!

If you are a regular on a NWN server, WE NEED YOUR HELP. We are in need of a few screen captures from NWN 2 to be featured on NeverwinterConnections.com - what we need:

Group PC images that include
A dwarf
An elf
A gnome
A human
A half-orc

The screenie should be staged to have all PCs facing generally toward the "4th wall" (e.g. looking out at the viewer)... no helmets so we can see the face and thereby KNOW the race better.

The need is rather urgent so the sooner you can make and send us the screen captures the better. MANY THANKS IN ADVANCE!!!

PM me to let me know you have images for me and I'll PM you my email addy to send them.

Be well. Game on!
GM_ODA

#18
Karvon

Karvon
  • Members
  • 243 messages

ehye_khandee wrote...

Karvon, after setting the time zone, did you log out and log back? What results were shown when you log back in the time zone?

Many thanks.

Be well. Game on.
GM_ODA


Yeah, I tried that.  The last report was after doing that.

Karvon

#19
ehye_khandee

ehye_khandee
  • Members
  • 855 messages
Thank you all again for your observations and input. We are troubleshooting the time zone script at this time and you may see a debug message on login. Please continue to provide us details of your experiences with your combination of browser and OS - this is very helpful and we appreciate your efforts too!

Be well. Game ON!
GM_ODA

#20
Urk

Urk
  • Members
  • 232 messages
I've given the NWC Facebook page a facelift. Don't forget to add "Like" "tweet" and "G+" buttons to the index page. ;)
http://www.facebook....165446900171025

Modifié par Urk, 27 juin 2012 - 03:09 .


#21
Baaleos

Baaleos
  • Members
  • 1 329 messages
Can I suggest something for the site?

On the
http://neverwinterco...de=find_server#

Find a Server page, it lists 130 pages of servers
130??

I suspect alot of those are years old.
Perhaps some automatic pruning is in order?

You can use a php script to send a server status request to the connection details for each server.
If it is offline - either hide it from the search results, or remove from database.

It might be the most efficient way of pruning all the old servers, while retaining ones that have genuinely not changed IP Address.

Too much information 'can' be a bad thing - especially if it is out of date.


Note - I dont recommend doing the server status query as part of your website, instead have a cronjob running in the background, that will work its way through the database, one server at a time, maybe once a minute etc
That way, its not taxxing on your website, and you still end up with a clean up to date server list.

Modifié par Baaleos, 27 juin 2012 - 04:03 .


#22
ehye_khandee

ehye_khandee
  • Members
  • 855 messages
Baaleos, This is very akin to what we plan on doing (using custom scripts to poll server by IP and offer a version then that is 'filtered for inactive servers') - tho this will likely not get added for a few weeks yet.

Urk, we will be adding an OPTION in member preferences section to opt-in to our 'social networking' version - activating this will insert facebook, google and other link/icons on the pages offered, but by default we will not be offering these on anyone's pages. The reason we will make it opt-in is that just having those links on your page means that the related site is TRACKING EVERYONE WHO LOADS YOUR PAGES. I'm a big fan of privacy so we make being tracked (and seeing the facebook, google, etc links) a choice the member must make for themselves. Maybe you'd be kind enough to gather the code snippets for those on our behalf URK? I don't visit any of those sites so don't have access to it atm.

Be well. Game on!
GM_ODA

#23
henesua

henesua
  • Members
  • 3 863 messages
 A couple things I noticed:
When you go to My Scheduled Games. At the bottom of the calendar is a synopsis of your games. The number of players is bugged.


Your Events For 30th June 2012, Times in GMT
EventStart TimeEnd TimeDM'ing or Playing?# of players
 In Pursuit of the Frogmen18:0021:00HOST DM10 of 6deleteInvite Another

I have three players and myself  "signed up" on NWC. It looks like that number was added to my max number of players to get the 10of6 figure.


"Preferences" is misspelled throughout the site as "My Preferances"

I'm not sure if the messages work. I've got a new player I am trying to communicate with and have sent a message, but got nothing back. I suspect that messages are not being forwarded to your email address.

Also, when I log in for the first time, it always tells me that I entered the wrong information, but then I enter the same name and password a second time, and it lets me in. For awhile I thought I was making a mistake, but the consistency of the error suggests to me that something else is going on.

Time is still changing when I edit a game. After readjusting my time zone in Preferences a week back, I haven't had to change that again. My time preference reads correctly. But everytime I edit my game, the time changes, so I have to consciously reset the time. The way this happens is that when I enter "edit" mode on the scheduled game it changes the time in the game time fields. Then if I forget to readjust these, the time in these fields is recorded as the new game time.

Modifié par henesua, 30 juin 2012 - 04:09 .


#24
ehye_khandee

ehye_khandee
  • Members
  • 855 messages
Many thanks for the feedback, I'm filing the report in our system now. Will attend these issues post haste.

Be well. Game on!
GM_ODA