Modifié par Spicen, 20 juin 2012 - 08:29 .
Do you want your DA 3 protagonist to be a seeker?
#26
Posté 20 juin 2012 - 08:24
#27
Posté 20 juin 2012 - 08:28
Faerunner wrote...
Differing religious beliefs and levels of devotion? Awesome.
Having said religious beliefs and levels of devotion pre-determined exclusively by race? Not so much.
EDIT: I like that your ideas are open to different races though! ^-^
Yeah, you're probably right. Didn't make much effort to utter the thought though... And I'm guessing the guys at BW do have such dilemmas in their minds.
But a two-way-branching story-line that does have options for being anti and pro in the course of the STORY, is a swell one, I think. You know, you start off as a renegade-chantry guy, but make decisions pro chantry and stuff.
Also, one must hold in mind the lore, so Kossith should probably stay anti-chantry. And why not a non-renegade exlusively human, if he/she has many different choices within that "story-line"?
Modifié par eroeru, 20 juin 2012 - 08:29 .
#28
Posté 20 juin 2012 - 08:30
Spicen wrote...
*post deleted*
Post the link. I believe you, I am relieved, but it would help others to be relieved.
#29
Posté 20 juin 2012 - 08:40
#30
Posté 20 juin 2012 - 08:45
#31
Guest_Faerunner_*
Posté 20 juin 2012 - 08:49
Guest_Faerunner_*
eroeru wrote...
But a two-way-branching story-line that does have options for being anti and pro in the course of the STORY, is a swell one, I think. You know, you start off as a renegade-chantry guy, but make decisions pro chantry and stuff.
Also, one must hold in mind the lore, so Kossith should probably stay anti-chantry. And why not a non-renegade exlusively human, if he/she has many different choices within that "story-line"?
I don't know. A two-way-branching storyline seems way too contricting. Having the option to express varying degrees of devotion to your order (the way Wardens could be anywhere from extatic to mildly happy to neutral, to indifferent to hateful of the Grey Warden order, or mages could have whatever view of the Circle Tower, Templars, Andraste, etc) seems fine. Being restricted to a "renegade"/paragon system of extreme goodness/order or extreme hostility/chaos a la Mass Effect? Eh...
I donlt see why personal beliefs need to be restricted based on race. A kossith might believe in the Maker or the Chantry, you never know. And a human might not believe in the Maker for whatver reason. That's for the role-player to decide for ther characters.
Modifié par Faerunner, 20 juin 2012 - 08:52 .
#32
Posté 20 juin 2012 - 08:54
This would allow for a Kossith in the "renegade" story, and for much replayability.
Also, in no way did I mean (paragon/)renegade in the meaning of mass effect. I hated that game.
Modifié par eroeru, 20 juin 2012 - 08:55 .
#33
Guest_Faerunner_*
Posté 20 juin 2012 - 09:20
Guest_Faerunner_*
eroeru wrote...
Nono. What I meant is that you start off as either anti-chantry char, or pro-chantry. Then you have different choices within the two very different story-lines/frameworks.
This would allow for a Kossith in the "renegade" story, and for much replayability.
Also, in no way did I mean (paragon/)renegade in the meaning of mass effect. I hated that game.
I'm sorry, but I still don't understand how one starts out as strickly pro-Chantry or anti-Chantry. Do you mean that one joins willingly while the other is dragged in against their will and later they can change their minds about the Chantry? Or...?
I'm still not sold on this bipartisan story idea. Truth be told, I don't understand it. When you mention it, I just think of DA2 where the character sided strongly with either mages or templars, with little room for neutrality or varrying degrees of loyalty to whatever side. (Well, as much as a passive character like Hawke would allow.) Having only two distinct stories doesn't sound very diverse in the replay department either. Much like DA2, you could play Mage Hawke to get Carver and Non-mage Hawke to get Bethany, and you could side with the mages or templars, but otherwise...? It might not be what you mean, but it's what it seems like to me.
#34
Posté 20 juin 2012 - 09:28
#35
Posté 20 juin 2012 - 09:43
Aha. That can mean that Cassandra is intended as a companion. No surprise there. I like her well enough, but I'm not necessarily a fan. A lot of people are.Spicen wrote...
http://www.eurogamer...-age-3-concepts
In general, I tend to be turned off by female NPCs unless they demonstrate that they are likable. When they are empowering and support a female PC the way Aveline and Isabela do, I like them. When they perpetuate sterotypes like Aerie, Jaheira, and Viconia, I don't like them at all. Maybe BioWare is learning. I find their more recent female characters more appealing than their older ones. Except for Dynaheir (although my perception is largely based off of the BG1 NPC Project, which Domi wrote, not BioWare). Dynaheir ("For the right! And I always am!) totally rocks in my book.
Back to the point, it is unlikely that Cassandra will not be a companion. Signs and portents, don't you know.
#36
Posté 20 juin 2012 - 09:57
Faerunner wrote...
As long as the Seeker can be of different races (elf, dwarf, kossith), then I'll be happy.
If we have to get saddled with another human protagonist again because of "story," I quit.
This or Dalish.
Modifié par Truth, 20 juin 2012 - 10:00 .
#37
Posté 20 juin 2012 - 10:02
Faerunner wrote...
eroeru wrote...
Nono. What I meant is that you start off as either anti-chantry char, or pro-chantry. Then you have different choices within the two very different story-lines/frameworks.
This would allow for a Kossith in the "renegade" story, and for much replayability.
Also, in no way did I mean (paragon/)renegade in the meaning of mass effect. I hated that game.
I'm sorry, but I still don't understand how one starts out as strickly pro-Chantry or anti-Chantry. Do you mean that one joins willingly while the other is dragged in against their will and later they can change their minds about the Chantry? Or...?
I'm still not sold on this bipartisan story idea. Truth be told, I don't understand it. When you mention it, I just think of DA2 where the character sided strongly with either mages or templars, with little room for neutrality or varrying degrees of loyalty to whatever side. (Well, as much as a passive character like Hawke would allow.) Having only two distinct stories doesn't sound very diverse in the replay department either. Much like DA2, you could play Mage Hawke to get Carver and Non-mage Hawke to get Bethany, and you could side with the mages or templars, but otherwise...? It might not be what you mean, but it's what it seems like to me.
War is often bipartisan.
Anyway, what I meant is a different approach to the blank slate character. He/she should be emotionally and motivationally blank-slate, but it's interesting to be given a story, or a different narrative.
When I talked "story" I didn't mean any motivationals nor character-definition. Just a parallel story-line/narrative (that makes for more specific role-playing options, e.g. a pro-chantry to-this-point-renegade, and a anti-chantry seeker (spy)).
edit: it's kinda like origins, only that it would shape the narrative farther, making the different narratives/origins more important and unique.
Modifié par eroeru, 20 juin 2012 - 10:09 .
#38
Posté 20 juin 2012 - 11:49
#39
Posté 20 juin 2012 - 12:01
Spicen wrote...
In a recent interview Mr. Laid law has said that he kind of wants the protagonist to be a Seeker.
He said, " What we want is a seeker, you know a SEEKER." So, it kind of says that DA 3's hero might be a seeker.
The quote in the article, and from the PAX panel, is this:
"So, suppose in your party you had a Grey Warden, let's say," said Laidlaw, with a pause and a smile, "and suppose you had a Seeker... You know... A Seeker..."
Nothing about that says that your PC would be a Seeker, but that maybe, just maybe, there would be a Seeker party member/companion.
Perhaps the player will have the opportunity to join the Seekers, or infiltrate their ranks somehow - perhaps that will be a direction/path that you could choose. But nothing as of yet indicates that the protagnist is going to be tied to that elusive order.
#40
Posté 20 juin 2012 - 02:01
#41
Posté 20 juin 2012 - 02:04
I probably won't be getting that in DA3.
#42
Guest_Faerunner_*
Posté 20 juin 2012 - 04:52
Guest_Faerunner_*
If one voice can fit different faces for Hawke, then one voice can fit different races for the next protagonist. It would be a blow to lose races too, since classes and races are both vital parts of (good) classic fantasy RPG's. With some minor tweaking and adjustments, they should all be able to be included in the next game. (If they allow a mage Seeker, they should include non-human Seekers. If they're going to break the rules anyway. might as well go all out.)Arthur Cousland wrote...
I wouldn't mind playing as a Seeker, but I don't want that to rule out playing as a mage. It's likely that the main protagonist will once again be human only in DA3, due to them being voiced, but it would blow to be also forced to be either a warrior or rogue. However, I don't see this happening: somehow either the main character won't be a Seeker, or they'll be allowed to be a mage Seeker.
#43
Posté 20 juin 2012 - 05:24
Having a Seeker companion would make more sense, rather than the hero being one. There are too many restrictions otherwise, and that would certainly rule out playing as a blood mage.whykikyouwhy wrote...
Spicen wrote...
In a recent interview Mr. Laid law has said that he kind of wants the protagonist to be a Seeker.
He said, " What we want is a seeker, you know a SEEKER." So, it kind of says that DA 3's hero might be a seeker.
The quote in the article, and from the PAX panel, is this:
"So, suppose in your party you had a Grey Warden, let's say," said Laidlaw, with a pause and a smile, "and suppose you had a Seeker... You know... A Seeker..."
Nothing about that says that your PC would be a Seeker, but that maybe, just maybe, there would be a Seeker party member/companion.
Perhaps the player will have the opportunity to join the Seekers, or infiltrate their ranks somehow - perhaps that will be a direction/path that you could choose. But nothing as of yet indicates that the protagnist is going to be tied to that elusive order.
#44
Posté 20 juin 2012 - 05:27
#45
Posté 20 juin 2012 - 05:33
Second, I like playing mages. I always play mages. My first run through every game is a mage. It will be interesting to see how they allow me to be a mage while also forcing me to be a Seeker.
#46
Posté 20 juin 2012 - 06:45
^ same here, I allways play as a mage.
Modifié par Ukki, 20 juin 2012 - 06:48 .
#47
Posté 20 juin 2012 - 07:21
Before you say anything: I consider DAII to be setting up the character of Hawke. You get where he comes from, and have an influence in his development. DAII is an extended version of the Origin-part of DA:O. Now, I want to know where he goes next. They called him the most influencial character of Thedas: i want to see him make that come true.
#48
Posté 20 juin 2012 - 07:33
If you want to play an almighty god over all the lore, you can always try the God of War franchise. Or numerous others...
#49
Posté 20 juin 2012 - 08:21
You're talking to me?eroeru wrote...
^^ Why?
If you want to play an almighty god over all the lore, you can always try the God of War franchise. Or numerous others...
If so: I'm not saying Hawke should be God of the Lore. Bioware said so. But I want to see Hawke's story continue. Personally, I liked him. (and I loved Paragon Hawke x Merrill, and I want to see more of that.
#50
Posté 20 juin 2012 - 08:33





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