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Do you want your DA 3 protagonist to be a seeker?


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#176
mp911

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TheShadowWolf911 wrote...

mp911 wrote...

a seeker that find a terrible secret concerning the chantrie/templar/darkspaw/hawke/grey warden.. and found himself leaving the seeker guild to search for the true and being hunted for it as a traitor

that could lead to an interesting story line while giving an answer to the questions of the 2 first episodes


not the most original idea for a story, but its still a good one........would be quite interesting.

that being said, would anyone really call them seeker if they are branded a traitor?

he'd still had the background, some people of the order still trusting/helping him while having to fight former friends leading to heavy emotionnal issues, trusting issues...thus possibilities for very deep characters,
his quest for the true could start a rebellion, create factions,....
and what more suitable for a seeker than  to seek for the truth no matter his belief and preconcive ideas or orders
the idea is not the most original but if well written could be great, some kind of crossing between da vinci code/game of thrones/ dragon age

#177
Jormundgander

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Definitely NOT. "Seekers" didn't happen, for me.
I want the Grey Wardens back.

#178
WardenWade

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Sorry to necro this thread a bit...

Learning more about the Seekers would be interesting.  The linked article appears to indicate, as others have said, that Bioware is likely considering a Seeker companion (and perhaps a Gray Warden companion), so at this point the choice to be one or not seems not to be forced on the players.  If it is an "option," however, perhaps being a Warden again will also be an option to choose in the next game.

Hopefully whatever the protagonist is or isn't in DA3, playable races are back.  The story Bioware appears to want to tell in DA3 is very important, and not just to humans (or nobles or commoners, mages or non-mages and so on, for example...).  IMO everyone will have to share equally in the repurcussions of the current Chantry conflict, as well as the ripples from Orlais, etc. 

Modifié par WardenWade, 09 juillet 2012 - 06:23 .


#179
sevalaricgirl

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Why would the protagonist not have the choice to lead the templars or the mages. It makes no sense to force a protagonist. Alienation of their atheist supporters is not something that Bioware is going to do (I hope, not that I'm atheist, but I believe in freedom of worship.)

#180
ianvillan

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sevalaricgirl wrote...

Why would the protagonist not have the choice to lead the templars or the mages. It makes no sense to force a protagonist. Alienation of their atheist supporters is not something that Bioware is going to do (I hope, not that I'm atheist, but I believe in freedom of worship.)


David Gaider stated in another thread that there is no such thing as atheism and everyone beleves in the maker, so it seems more likely that you will have to be a seeker in the next game.

#181
berelinde

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DG uses "atheism" to mean "never heard of the Maker or any other form of religion". He also said that there is nothing to prevent a human protagonist from rejecting, doubting, or otherwise disbelieving in the Maker, and that he envisioned situations where non-humans would be free to state their adherence to another belief system. BioWare is very good about not inflicting a predetermined set of morals and beliefs upon the protagonist. DG assures me that this trend will continue.

I know this because I specifically asked and was reassured that we would not be forced to play as believers. Which means "No Seeker."

If you're going to quote WoG, you should read all of it, not just the parts you like.

Modifié par berelinde, 10 juillet 2012 - 07:06 .


#182
Eternal Phoenix

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Who said the protagonist would be forced to believe if they were a Seeker? Who is to say that the Seekers aren't accepting help from mercenaries? The whole of Thedas is in turmoil, I think they would be accepting help from nearly anyone who offers. I mean if they accept Kossiths, then perhaps they accept those who don't believe but just don't make them official members.

Posted Image 

You could be hired help and your task is to resolve the conflict between mages and templars. Who you ultimately side with (templar or mage) is up to you though.

#183
berelinde

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There is a *world* of difference between "hireling of" and "card-carrying member of".

And before you get too excited about that kossith guy with the eyeball on his breastplate, you could check the other thread where I posted concept art of Meredith with a tame saarebas on a leash. Concept art exists, but that doesn't mean that it was ever implemented in game. It's most likely just armor design.

#184
ianvillan

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berelinde wrote...

DG uses "atheism" to mean "never heard of the Maker or any other form of religion". He also said that there is nothing to prevent a human protagonist from rejecting, doubting, or otherwise disbelieving in the Maker, and that he envisioned situations where non-humans would be free to state their adherence to another belief system. BioWare is very good about not inflicting a predetermined set of morals and beliefs upon the protagonist. DG assures me that this trend will continue.

I know this because I specifically asked and was reassured that we would not be forced to play as believers. Which means "No Seeker."

If you're going to quote WoG, you should read all of it, not just the parts you like.



I dont think you have to have devout beliefs to be a seeker just that you believe, and if there is no atheism and 99% of humans believe in the maker it fits the premise of the main character being a seeker.

#185
MisterJB

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berelinde wrote...

There is a *world* of difference between "hireling of" and "card-carrying member of".

And before you get too excited about that kossith guy with the eyeball on his breastplate, you could check the other thread where I posted concept art of Meredith with a tame saarebas on a leash. Concept art exists, but that doesn't mean that it was ever implemented in game. It's most likely just armor design.


The Grey Wardens don't exactly believe the Archdemons are the Old Gods of legend that the Maker imprisioned beneath the earth as punishment. But that does not affect the fact Darkspawn are incredibly dangerous and someone has to stop them thus, people join the Grey Wardens.
The protagonist could join the Seekers of Truth simply because s/he believes mages are dangerous and the Chantry being in power is good for the people without actually believing in the Maker. 

#186
berelinde

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ianvillan wrote...

berelinde wrote...

DG uses "atheism" to mean "never heard of the Maker or any other form of religion". He also said that there is nothing to prevent a human protagonist from rejecting, doubting, or otherwise disbelieving in the Maker, and that he envisioned situations where non-humans would be free to state their adherence to another belief system. BioWare is very good about not inflicting a predetermined set of morals and beliefs upon the protagonist. DG assures me that this trend will continue.

I know this because I specifically asked and was reassured that we would not be forced to play as believers. Which means "No Seeker."

If you're going to quote WoG, you should read all of it, not just the parts you like.



I dont think you have to have devout beliefs to be a seeker just that you believe, and if there is no atheism and 99% of humans believe in the maker it fits the premise of the main character being a seeker.

He said that we would continue to have the option to disbelieve. He also said that personal beliefs are not going to be in focus in the next thing any more than they have been in previous games.

If you are a Seeker, it means that you were hand-picked by the Divine to police the templars, among other duties. She *might* hire somebody to do a mission or two, but that's about it. She got Wynne to run a quest for her, but she didn't make Wynne a Seeker.

No, I don't see BioWare reversing two decades of player agency to force us to roleplay something a significant portion of their fan base actively does not want. It would be financial suicide, but worse, it would irreparably damage their reputation.

Edit: Many of the potential protagonists who would refuse to join the Seekers on moral grounds are also mages. That would present a problem with the "mages are dangerous" excuse. Not a workable option.

Modifié par berelinde, 10 juillet 2012 - 07:47 .


#187
ianvillan

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berelinde wrote...

ianvillan wrote...

berelinde wrote...

DG uses "atheism" to mean "never heard of the Maker or any other form of religion". He also said that there is nothing to prevent a human protagonist from rejecting, doubting, or otherwise disbelieving in the Maker, and that he envisioned situations where non-humans would be free to state their adherence to another belief system. BioWare is very good about not inflicting a predetermined set of morals and beliefs upon the protagonist. DG assures me that this trend will continue.

I know this because I specifically asked and was reassured that we would not be forced to play as believers. Which means "No Seeker."

If you're going to quote WoG, you should read all of it, not just the parts you like.



I dont think you have to have devout beliefs to be a seeker just that you believe, and if there is no atheism and 99% of humans believe in the maker it fits the premise of the main character being a seeker.

He said that we would continue to have the option to disbelieve. He also said that personal beliefs are not going to be in focus in the next thing any more than they have been in previous games.

If you are a Seeker, it means that you were hand-picked by the Divine to police the templars, among other duties. She *might* hire somebody to do a mission or two, but that's about it. She got Wynne to run a quest for her, but she didn't make Wynne a Seeker.

No, I don't see BioWare reversing two decades of player agency to force us to roleplay something a significant portion of their fan base actively does not want. It would be financial suicide, but worse, it would irreparably damage their reputation.

Edit: Many of the potential protagonists who would refuse to join the Seekers on moral grounds are also mages. That would present a problem with the "mages are dangerous" excuse. Not a workable option.


Your probably right and I hope you are, Its just that people in this thread were saying that the main character would'nt be a seeker because there character would be an atheist, but if there are no atheists and we can only have a human protagonist alot of the restrictions from being a seeker go away, the only one left is a mage and there could be made a good reason for a mage to be a seeker.

#188
Melca36

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berelinde wrote...

There is a *world* of difference between "hireling of" and "card-carrying member of".

And before you get too excited about that kossith guy with the eyeball on his breastplate, you could check the other thread where I posted concept art of Meredith with a tame saarebas on a leash. Concept art exists, but that doesn't mean that it was ever implemented in game. It's most likely just armor design.


I'm going to get a good laugh once DA:3 comes out and it turns out there is NO Kossith Seeker.

#189
Melca36

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MisterJB wrote...

berelinde wrote...

There is a *world* of difference between "hireling of" and "card-carrying member of".

And before you get too excited about that kossith guy with the eyeball on his breastplate, you could check the other thread where I posted concept art of Meredith with a tame saarebas on a leash. Concept art exists, but that doesn't mean that it was ever implemented in game. It's most likely just armor design.


The Grey Wardens don't exactly believe the Archdemons are the Old Gods of legend that the Maker imprisioned beneath the earth as punishment. But that does not affect the fact Darkspawn are incredibly dangerous and someone has to stop them thus, people join the Grey Wardens.
The protagonist could join the Seekers of Truth simply because s/he believes mages are dangerous and the Chantry being in power is good for the people without actually believing in the Maker. 


Sorry...I would NOT buy the game if it was biased in that one direction. And it will NEVER happen anyway. People enjoy playing mages and there could NEVER be a mage Seeker.

There will be a Seeker Companion but don't expect the protagonist to be one. They want the game to ***sell***.

#190
MisterJB

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I did not intend to suggest that Bioware should force the protagonist to have a certain viewpoint of the world other than what is strictly necessary like "The DA3 protagonist wants to end the war."
All I was trying to say is that even should you be given an option to play as a Seeker, that wouldn't necessarely limit your RPG options to that of a believer in the Maker.

All I want is an option  to be a Seeker, really. By Origin or choice during the game.

Modifié par MisterJB, 10 juillet 2012 - 09:27 .


#191
Master Shiori

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I doubt we'll be a Seeker.

Working with the Seekers? Yes.

Full member of the organization: No.

#192
Eternal Phoenix

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berelinde wrote...

There is a *world* of difference between "hireling of" and "card-carrying member of".

And before you get too excited about that kossith guy with the eyeball on his breastplate, you could check the other thread where I posted concept art of Meredith with a tame saarebas on a leash. Concept art exists, but that doesn't mean that it was ever implemented in game. It's most likely just armor design.


Or perhaps it was going to be implemented but due to the rushed development, ended up not making it into the game. This doesn't mean it won't be in DA3 and this shows that Bioware have even considered it.

#193
LobselVith8

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ianvillain wrote...

David Gaider stated in another thread that there is no such thing as atheism and everyone believes in the maker, so it seems more likely that you will have to be a seeker in the next game.


The Warden could be atheist. The Cousland Warden can say, explicitly, that he doesn't believe in the Maker. Morrigan tells Leliana that she doesn't believe in the Maker, and that she believes in no higher power. Gaider is incorrect to claim that atheism doesn't exist in Thedas - it clearly does. Even the philosophy of the Qun doesn't seem to have the Qunari worship any deities, but follow a particular way of life.

Simply because Gaider wants to prevent the protagonist of Dragon Age III from having the option to be atheist because of his own personal views doesn't mean that atheism doesn't exist in Thedas. If the protagonist is going to be forced to be Andrastian again - in addition to the return of the terrible paraphrasing, the auto-lines, the mandatory companion attire - I'm not seeing much of a reason to put myself through another headache with a game that is going to repeat the same flaws that were abundant with Dragon Age II.

#194
Vilegrim

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Hell no. If there's a templar/mage war, I will make the templars BURN, then the faith that spawned them can burn. (I wonder how far you would get if you had a priest/templar burning at the stake every 50 yeards down a road, before you ran out....)

Modifié par Vilegrim, 13 juillet 2012 - 03:55 .


#195
Uccio

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Again, NO.

#196
Guest_Puddi III_*

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Do we all get to vote several times? Ye-es.

#197
themikefest

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having cassandra being a seeker in my squad or party would be cool.
I like to have my femhawke return

#198
SafetyShattered

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NO!!!!!!!!!!!!!! Having a seeker in my party is fine. But forcing the protagonist to be one is complete crap.

#199
macrocarl

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Seekers are kind of cool. I liked their order and how bizzaro hard core they are in the Dawn of The Seeker movie. Might be fun so long as I can play sarcastic again :P

#200
terdferguson123

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I think they should add Seeker as an option for an origin type story. But not make it mandatory. Afterall, if they went that route there would be no mages. I do believe that Bioware will bring back origin stories considering how much the majority of fans enjoyed them in DA:O and cursed DA2 for not having them. If that is the case, an option for a human/elf warrior or rogue to be a seeker seems to make a lot of sense.

Modifié par terdferguson123, 16 juillet 2012 - 05:02 .