I've created a new creature (human female rogue with some skills and talents), placed it in the area (this seems to be necessary?) and added her to my party with:
object oFollower = GetObjectByTag("crea_nystame");
UT_HireFollower(oFollower, TRUE);
Works fine, except that now she is a warrior without any skills or talents. Am I missing something?
Added party member becomes a warrior?
Débuté par
AnTeevY
, déc. 13 2009 07:32
#1
Posté 13 décembre 2009 - 07:32
#2
Posté 14 décembre 2009 - 01:25
Any help?
Another problem is that while
Chargen_SelectCoreclass(oFollower,class_ROGUE);
works fine, all skills and talents are gone/there are some default ones.
Functions like
AddAbility(oFollower, ABILITY_SKILL_TRAPS_1);
or the like don't work at all, not even those adding attribute points. I just want to add a follower to my party which has specific abilities, this can't be impossible?
Another problem is that while
Chargen_SelectCoreclass(oFollower,class_ROGUE);
works fine, all skills and talents are gone/there are some default ones.
Functions like
AddAbility(oFollower, ABILITY_SKILL_TRAPS_1);
or the like don't work at all, not even those adding attribute points. I just want to add a follower to my party which has specific abilities, this can't be impossible?
#3
Posté 15 décembre 2009 - 01:41
Anyone? Shouldn't be that hard...





Retour en haut






