Mostly I agree, though I think the N7 weapons are overvalued apart from the Eagle which seems to be at best a "meh" piece of equipment. The Valiant is fine but there are plenty of sniper rifles to nearly every taste; the Crusader is at least interesting in its execution being a sniper rifle in the shotgun slot; and the Hurricane is a fantastic weapon but remains fantastic even if it never advances beyond level I.CmnDwnWrkn wrote...
neurovore wrote...
"Easily"? If there is an operation every week, and you get 2 promotional weapons every operation, you'll still need to play the game for 5 months. Make that 1 operation per 2 weeks, and it's 10 months. Make that 1 weapon per 2 weeks, and it's 20 months. And that's discounting the fact that there is absolutely NOTHING you can do to increase your chances of getting the weapon you really want. You tell me if you've ever played a game for 5 months, and still being unable to complete what you'd like to, not because you're not good enough, not because your friends are good enough, but just because you have bad luck.CmnDwnWrkn wrote...
It doesn't literally have to be getting the weapons to X. I just think that making the N7s so easily obtainable and upgradable would be bad for the game.
That's not my point. I'm arguing that there SHOULD be a challenge involved in unlocking the weapons. There are weapons that you can unlock the more you play and that's the Ultra-Rares. The precedent for N7 weapons is that you can get them every two weeks by completing a challenge. Again, I have no problem with 2 N7s every week if at least one of the challenges is difficult. The challenge two weeks ago was a giveaway. What allure do the weapons have if everyone can access them by completing some easy challenge?
Bad News Guys: According to Chris Priestly, the Operation Savage Victory Pack WILL NOT Contain an N7 Weapon :-(
#76
Posté 20 juin 2012 - 09:27
#77
Posté 20 juin 2012 - 09:32
NinthGeorgesw wrote...
MWaHa wrote...
Would you have really increased the number of games you play if there were an N7 in the victory pack?
Yes. Wouldn't you?
No. It just seems so obvious that the condition will be met even if everyone just plays normally. If this were like banshee weekend, where it looked like the success of the mission were in doubt, sure I would incease the number of games I played (if there was an N7 in the pack). But when the success of the mission is essentially guaranteed, it seems silly to change how much you play based on the size of the reward.
#78
Posté 20 juin 2012 - 09:33
#79
Posté 20 juin 2012 - 09:34
#80
Posté 20 juin 2012 - 09:34
MWaHa wrote...
NinthGeorgesw wrote...
MWaHa wrote...
Would you have really increased the number of games you play if there were an N7 in the victory pack?
Yes. Wouldn't you?
No. It just seems so obvious that the condition will be met even if everyone just plays normally. If this were like banshee weekend, where it looked like the success of the mission were in doubt, sure I would incease the number of games I played (if there was an N7 in the pack). But when the success of the mission is essentially guaranteed, it seems silly to change how much you play based on the size of the reward.
Except people playing a different game might return to ME3 for the weekend to guarantee 2 N7 weapons. That's what I did last time, and it's what I would have done this weekend, but now I'll only go on for the Squad challenge, then go play something else.
#81
Posté 20 juin 2012 - 09:34
saxybeast418 wrote...
I sent Chris Priestly a PM asking if this week's Victory Pack would contain an N7 weapon like Operation Mastiff's Victory Pack did (assuming that we meet the goal, of course).
He quickly responded and said that unfortunately, this week's Victory Pack will not contain an N7 weapon.
I was inclined to believe that Operation Mastiff's Victory Pack would become the norm. This latest development is disappointing to say the least.
To everyone else who made this assumption, I feel your pain.
It probably goes without saying, but the Commendation Packs will still include a random N7 weapon like they usually do.
Would be nice if it have at least a rare weapon or gear. Only consumables is lame, must come with something.
#82
Posté 20 juin 2012 - 09:37
CmnDwnWrkn wrote...
This is probably best this way. Otherwise, everybody would soon have Valiant X and Hurricane X and there would be some balance problems. Might still get to that point eventually, just at a slower pace. Even so, most of the N7's are useable at Level I, so it's not that bad.
Define "most"...
#83
Posté 20 juin 2012 - 09:37
NinthGeorgesw wrote...
MWaHa wrote...
NinthGeorgesw wrote...
MWaHa wrote...
Would you have really increased the number of games you play if there were an N7 in the victory pack?
Yes. Wouldn't you?
No. It just seems so obvious that the condition will be met even if everyone just plays normally. If this were like banshee weekend, where it looked like the success of the mission were in doubt, sure I would incease the number of games I played (if there was an N7 in the pack). But when the success of the mission is essentially guaranteed, it seems silly to change how much you play based on the size of the reward.
Except people playing a different game might return to ME3 for the weekend to guarantee 2 N7 weapons. That's what I did last time, and it's what I would have done this weekend, but now I'll only go on for the Squad challenge, then go play something else.
It just doesn't seem remotely possible that we woulnd't complete this mission even if those players didn't come back. The number (7 million) just seems preposterously low. Is there really a chance we won't complete this?
#84
Posté 20 juin 2012 - 09:38
#85
Posté 20 juin 2012 - 09:38
Mojenator12345 wrote...
CmnDwnWrkn wrote...
This is probably best this way. Otherwise, everybody would soon have Valiant X and Hurricane X and there would be some balance problems. Might still get to that point eventually, just at a slower pace. Even so, most of the N7's are useable at Level I, so it's not that bad.
Define "most"...
I think he meant "all". You can use all at I, but the Hurricane and Valiant are the only ones to be widely accepted as "GRRRRRREAT!"
#86
Posté 20 juin 2012 - 09:40
MWaHa wrote...
It just doesn't seem remotely possible that we woulnd't complete this mission even if those players didn't come back. The number (7 million) just seems preposterously low. Is there really a chance we won't complete this?
7 million is actually quite a lot. It won't be as bad as the Banshee/ Silencer, but I would imagine even less people are playing ME3 now.
#87
Posté 20 juin 2012 - 09:43
#88
Posté 20 juin 2012 - 09:44
saxybeast418 wrote...
As it stands, if Bioware were to continue giving out N7's in Victory packs, the earliest anyone could get those 4 weapons to level X (at least legitimately) would be February.
Sure, some lucky people would end up with Hurricane or Valient at X within the next few months, but it would still take a while even with up to 2 N7's per two weeks. Now, it's going to take so long that I start to have doubts as to whether or not the multiplayer will still be around for 32 more events.
Edit: Mistyped "2 n7's per week", fixed
That was my thought. I was under the impression victory packs would now have N7s in them to make up for the fact that they pulled back to only doing one event every other week. And if the concern is really that people will max out the N7 guns "too fast" why not add some of the other pre-order guns to the packs so there's more variety?
Either way I'd prefer victory packs not be quite so pathetic as they were before.
#89
Posté 20 juin 2012 - 09:45
NinthGeorgesw wrote...
MWaHa wrote...
It just doesn't seem remotely possible that we woulnd't complete this mission even if those players didn't come back. The number (7 million) just seems preposterously low. Is there really a chance we won't complete this?
7 million is actually quite a lot. It won't be as bad as the Banshee/ Silencer, but I would imagine even less people are playing ME3 now.
But how many mooks are there on a gold round? Well over 100, certainly. Compared to how many banshees per round? Under 30, certainly. Under 20, even?
#90
Posté 20 juin 2012 - 09:52
#91
Posté 20 juin 2012 - 09:54
Squad goal is the only goal worth it.
If I could I would go out of my way not to kill the mooks now.
#92
Posté 20 juin 2012 - 09:56
MWaHa wrote...
NinthGeorgesw wrote...
MWaHa wrote...
NinthGeorgesw wrote...
MWaHa wrote...
Would you have really increased the number of games you play if there were an N7 in the victory pack?
Yes. Wouldn't you?
No. It just seems so obvious that the condition will be met even if everyone just plays normally. If this were like banshee weekend, where it looked like the success of the mission were in doubt, sure I would incease the number of games I played (if there was an N7 in the pack). But when the success of the mission is essentially guaranteed, it seems silly to change how much you play based on the size of the reward.
Except people playing a different game might return to ME3 for the weekend to guarantee 2 N7 weapons. That's what I did last time, and it's what I would have done this weekend, but now I'll only go on for the Squad challenge, then go play something else.
It just doesn't seem remotely possible that we woulnd't complete this mission even if those players didn't come back. The number (7 million) just seems preposterously low. Is there really a chance we won't complete this?
The kills apparently only count with a team of all Krogan/Vorcha/Batarian. If it were just 7 million with a random team, then it would be very easy. But I'm not so sure with the character requirement.
#93
Posté 20 juin 2012 - 09:56
#94
Posté 20 juin 2012 - 09:57
I wonder how many people will bother with the allied goal now.
#95
Posté 20 juin 2012 - 09:57
#96
Posté 20 juin 2012 - 09:59
#97
Posté 20 juin 2012 - 09:59
#98
Posté 20 juin 2012 - 10:01
zeal.assassin wrote...
Victory packs should contain at least one rare or ultra rare not N7 weapons.
Why not? Victory packs had N7 weapons during the last operation and that was fine. And if victory packs had one rare or ultra rare you'll probably just get a character card. However, if you were guaranteed an Ultra Rare, then victory packs would be worth it.
#99
Posté 20 juin 2012 - 10:01
CmnDwnWrkn wrote...
This is probably best this way. Otherwise, everybody would soon have Valiant X and Hurricane X and there would be some balance problems. Might still get to that point eventually, just at a slower pace. Even so, most of the N7's are useable at Level I, so it's not that bad.
I would love to have a Valiant I. Instead I have Eagle III, Hurricane II and Claymore II.
#100
Posté 20 juin 2012 - 10:03
Master Xanthan wrote...
zeal.assassin wrote...
Victory packs should contain at least one rare or ultra rare not N7 weapons.
Why not? Victory packs had N7 weapons during the last operation and that was fine. And if victory packs had one rare or ultra rare you'll probably just get a character card. However, if you were guaranteed an Ultra Rare, then victory packs would be worth it.
I would LOVE an assured Ultra Rare.
But it will never happen, you know... Frustrating store and stuff.
Plus, since it's given to every player, wow, some may not have the luck to deserve it!
We may have rares however, aka already maxed characters.
Modifié par Aethyl, 20 juin 2012 - 10:04 .





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