Can Bioware please fix the collision detection issues regarding Geth and Atlas rockets and Banshee plasma balls that seem to penetrate walls regularly? I also get irritated when my own biotic power ignite on the wall in front of me when there is clearly enough room for it to go over.
Also, How is it possible for Geth Primes plasma shots to 'bend' and track your movements. Rockets that track are one thing, but pure energy that tracks is lame (possibly applies to Banshee plasma attach also). Whats the point of putting a dodge feature in the game if it never works?
Collision Detection Issues
Débuté par
Pain Train
, juin 21 2012 02:11
#1
Posté 21 juin 2012 - 02:11





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