Mesonak wrote...
I'd be down with barrier. Don't think that would be too OP, and it'd give you a reason to play him over the vanguard.
This...
Mesonak wrote...
I'd be down with barrier. Don't think that would be too OP, and it'd give you a reason to play him over the vanguard.
Eric Fagnan wrote...
We also think that Singularity is a lackluster power in many situations right now, but we have plans to address that in the future, and I think players will be very happy with the changes.
Eric Fagnan wrote...
The change will make singularity a decent damage dealing power with the ability to set up biotic combos, even on shielded enemies.
Eric Fagnan wrote...
The change will make singularity a decent damage dealing power with the ability to set up biotic combos, even on shielded enemies.
DeadeyeCYclops78 wrote...
so singularity is gonna become a stationary lash... yeah that'd be cool but then you would need to buff lash ... or something... i just do not have faith as i once did in this game.. change this cause it sux, change that cause its not right... bioware you guys really ... need to just scrap this and make a me3.5 that is only MP, and fix all the broken **** b4 you put it out....
Eric Fagnan wrote...
The change will make singularity a decent damage dealing power with the ability to set up biotic combos, even on shielded enemies.
Modifié par Charmile, 26 septembre 2012 - 12:38 .
I imagine that means blue shields. Not armor based enemies.Charmile wrote...
Eric Fagnan wrote...
The change will make singularity a decent damage dealing power with the ability to set up biotic combos, even on shielded enemies.
Does this count armored shield, because that's the block for many of the gravity-based Biotic Powers, mostly because they can't setup
capn233 wrote...
I imagine that means blue shields. Not armor based enemies.Charmile wrote...
Eric Fagnan wrote...
The change will make singularity a decent damage dealing power with the ability to set up biotic combos, even on shielded enemies.
Does this count armored shield, because that's the block for many of the gravity-based Biotic Powers, mostly because they can't setup
Eric Fagnan wrote...
The change will make singularity a decent damage dealing power with the ability to set up biotic combos, even on shielded enemies.
Modifié par AresKeith, 26 septembre 2012 - 12:45 .
Modifié par Yajuu Omoi, 26 septembre 2012 - 12:43 .
Eric Fagnan wrote...
DeadeyeCYclops78 wrote...
so singularity is gonna become a stationary lash... yeah that'd be cool but then you would need to buff lash ... or something... i just do not have faith as i once did in this game.. change this cause it sux, change that cause its not right... bioware you guys really ... need to just scrap this and make a me3.5 that is only MP, and fix all the broken **** b4 you put it out....
Well it still won't be able to CC shielded enemies, which Lash can do.
Modifié par DeadeyeCYclops78, 26 septembre 2012 - 01:00 .
Eric Fagnan wrote...
The change will make singularity a decent damage dealing power with the ability to set up biotic combos, even on shielded enemies.
Would one of the buffs for damage dealing happen to be a change that you get the detonate effect of evolution 6 every time the Singularity field dies, instead of only when it expires on it's own? Because right now that evolution is one of the most useless things ever.Eric Fagnan wrote...
The change will make singularity a decent damage dealing power with the ability to set up biotic combos, even on shielded enemies.
Modifié par Influ, 26 septembre 2012 - 01:14 .
Eric Fagnan wrote...
The change will make singularity a decent damage dealing power with the ability to set up biotic combos, even on shielded enemies.
Eric Fagnan wrote...
We also think that Singularity is a lackluster power in many situations right now, but we have plans to address that in the future, and I think players will be very happy with the changes.
The change will make singularity a decent damage dealing power with the ability to set up biotic combos, even on shielded enemies.
Modifié par silencekills, 26 septembre 2012 - 02:42 .
Eric Fagnan wrote...
The change will make singularity a decent damage dealing power with the ability to set up biotic combos, even on shielded enemies.
Modifié par SushiSquid, 26 septembre 2012 - 04:25 .
Eric Fagnan wrote...
We also think that Singularity is a lackluster power in many situations right now, but we have plans to address that in the future, and I think players will be very happy with the changes.