Liam wrote...
I think it is somewhat obvious why people use Inf's on Gold. Cloak is essential for both rezzing people that go down (which happens more on gold, obviously) as well as the ubiquitous hack missions, which are best done by a lone Inf with the remaining team pulling away the enemy. To me, that is an example of a decent use of tactics, and not something that should be nerfed to force an artificial even distribution. Why give characters different abilities if they cannot be used to their full advantage?
liam you are failing to realize the infiltrator is the reason for more deaths in the first place....
dumping aggro off yourself and the enemies immediately turn to the other members of the squad, and if theres one more than inf, they ALL do. which is why they are getting raised. one of the reasons other classes are kicked on gold is infiltrators deem them inferior, when if they werent infiltrators the other classes would take a much smaller % of enemy fire, instead of everything on the map looking for them.
Modifié par darkpassenger2342, 22 juin 2012 - 06:51 .