Cayse wrote...
Kenadian wrote...
To me a nerf is a reduction in what it
is supposed to be able to do. Being able to use Energy Drain AND shoot
your Valiant two or three times before the cloak goes is not working as
designed. Working as designed would be if you did that with the rank 6
evolution that is supposed to allow that. That's an exploit.
And fixing it would be a nerf.
People are already lining up to abandon the class because they think absolutely any change is going to gut the class.
Fixing
the way the cooldown interacts with weight would make it function like
any other power, and wouldn't have a noticeable effect on most
infiltrators, but it would be a nerf.
Lowering the damage bonus from 90% to 85% would be a nerf.
It's like the word itself causes people to freak out.
Nerf!
Then it's a personal distinction I guess. While you're right, I still view a nerf as making a gun/power as worthwhile as using a Nerf gun. TC going from 90 to 80% damage wouldn't bother me. Fixing the exploit with the powers and such wouldn't bug me. Increasing cooldown to match weight or lowering base duration wouldn't bother me. I just don't want it to have unwarranted afects like the HM nerf did. Necessary for the GI, not the GE.





Retour en haut




