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Mass Effect 3 Extended Cut DLC Coming June 26


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#326
AngryFrozenWater

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Oops. Deleted. Wrong thread. ;)

Modifié par AngryFrozenWater, 23 juin 2012 - 01:57 .


#327
sparkyo42

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Sphynxian wrote...

I am hoping beyond all reasonable hope that they included a confrontation with Harbinger in this somehow. 1.9 gigs is a pretty hefty update.

For comparison: Lair of the Shadow Broker was 1.52 gigs.


AS they've already said its just 10 minutes spread through the Earth mission and the StarBrat for each playthrough, no extra combat and theres been no mention of Harbinger.

LOTSB was gameplay, this isn't.

#328
deljohn

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Looking forward to this DLC. So I need to roll back to the attack on the Cerberes HQ in order to get the full effect?

#329
Blueprotoss

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iakus wrote...

Citation needed.  I don't recall any articles stating that.  Quite the opposite, they insisted that there was no single player content that required multiplayer to achieve.  Which turned out to be, umm, "less than accurate" 

Machinima, IGN, Kotaku, Game Informer, Gametrailers, and xbox360acheivements.org had those articles talking about playing ME's MP to get the full EMS.

iakus wrote... 

Re:  apps And having to spend more money to gain access to content in a game I already bought and paid for is...yeah, that can't be descibed in a way that the mods would appreciate...;)

You don't need to buy Infiltrator or ME3's Datapad if you don't want, but if people want to have extra experiences then  they can.

iakus wrote...

As to the breath scene, if they didn't "expand" that into a full fledged ending, then Bioware really has completely lost touch with it's customers.

Its Bioware's decision while if you're mad then its better to move on instead of getting angry. 

Modifié par Blueprotoss, 23 juin 2012 - 02:28 .


#330
Iakus

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[quote]Blueprotoss wrote...

[quote]iakus wrote...

Citation needed.  I don't recall any articles stating that.  Quite the opposite, they insisted that there was no single player content that required multiplayer to achieve.  Which turned out to be, umm, "less than accurate" 

[/quote]Machinima, IGN, Kotaku, Game Informer, Gametrailers, and xbox360acheivements.org had those articles talking about playing ME's MP to get the full EMS.[/quote]

That's not the same thing.  Every interview, every article I've seen have said that multiplayer was nothing but an "alternate method" of raising EMS.  That you could get the exact same content by doing a thorough single player run.  If you know of any articles taht say otherwise, I'd like to see them.

[quote]iakus wrote... 

Re:  apps And having to spend more money to gain access to content in a game I already bought and paid for is...yeah, that can't be descibed in a way that the mods would appreciate...;)

[/quote]You don't need to buy Infiltrator or ME3's Datapad if you don't want, but if people want to have extra experiences then  they can.
[/quote]

This isn't a couple of extra lines from Ish, this is another ending.  One which many consider the true "optimal" ending.  Which you have to pay extra for, either as an app or a gold account or just a time sink..  Not cool

#331
Blueprotoss

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Terror_K wrote...

It's pretty damn clear from almost everything they've done in the past two years that they have. Or... at least with regards to a good portion of their long-time customers (some of which are now former customers). Dragon Age 2 and ME3 alone should be proof of that if nothing else. It's all about the mainstream gamer now. BioWare don't want to make proper RPGs any more. Heck... they don't even want players to be able to roleplay at all. They just want to make story-driven, cinematic action games. The amount of RPG features that have been dumbed down or simply removed to facilitate their cinematic storytelling that's oh-so-important now is proof of that.

You can't survive without only focusing the casula or hardcore gamer anymore while the example that showed us with Bioware on that was with ME2, but every game performs that balancing act.  You could easily say that Fallout 3, Oblivion, Kingdom Hearts, and WoW dumbed down things while RPGs are just evolving just like any other genre in video games.

PolBear wrote...

Did you complain this much on the super mario ending as well ?

It seems like ME must be the only video game series based on this rage. 

Finaldeath1689 wrote...

Also, something should be done about the person impersonating Casey on the youtube video comments.

This is a new and surprising low especially when most of the SC2 ragers don't throw Chris Metzen under the bus like that. 

jon1991 wrote...

Agree totally. Bioware isn't a RPG developer anymore in my opinion. Don't hold out much hope for this, it seems like that stupid starkid and everything that doesn't make sense will stay, don't know how they're going to explain those satisfactorily. 

Whether or not you like it but Bioware is still making RPGs while they are Action RPGs just like how the ME series is a fine example. 

Sphynxian wrote...

I am hoping beyond all reasonable hope that they included a confrontation with Harbinger in this somehow. 1.9 gigs is a pretty hefty update.

For comparison: Lair of the Shadow Broker was 1.52 gigs.

The Shadow Broker was mostly gameplay and I'm sure that  at least half of the EC is cut scene based, which video does eat up a lot of memory. 

Modifié par Blueprotoss, 23 juin 2012 - 02:43 .


#332
Blueprotoss

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iakus wrote...

That's not the same thing.  Every interview, every article I've seen have said that multiplayer was nothing but an "alternate method" of raising EMS.  That you could get the exact same content by doing a thorough single player run.  If you know of any articles taht say otherwise, I'd like to see them.

The irony here that  you must not read that many gaming related articles, which that is okay, but you can't be crying wolf when Machinima, IGN, Kotaku, Game Informer, Gametrailers, and xbox360acheivements.org had those articles talking about playing ME's MP to get the full EMS.  Btw you only need to play a couple MP matches to get that EMS, which isn't that hard to do.

iakus wrote... 

This isn't a couple of extra lines from Ish, this is another ending.  One which many consider the true "optimal" ending.  Which you have to pay extra for, either as an app or a gold account or just a time sink..  Not cool

Yet the EC is just an extension on the current ending just like Brotherhood of Steel extended on Fallout 3's ending.  You also forget that you aren't tied to a specific ending while I'm surprised that you're complaining over a very minor thing.  The problem here is if you don't got XBL Gold then you can only blame yourself based on how its not that hard to get a 12 month card for $30.  You should also know that game aren't developed or designed based a small group of individuals and you need to get out of that mindset.

Modifié par Blueprotoss, 23 juin 2012 - 02:54 .


#333
Iakus

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Blueprotoss wrote...
The irony here that  you must not read that many gaming related articles, which that is okay, but you can't be crying wolf when Machinima, IGN, Kotaku, Game Informer, Gametrailers, and xbox360acheivements.org had those articles talking about playing ME's MP to get the full EMS.  Btw you only need to play a couple MP matches to get that EMS, which isn't that hard to do.


Perhaps it's ironic.  I don't know.  I've yet to see any of these apparantly numerous articles you claim I've missed that said any content would be restricted due to lack of multiplayer/iOS participation.

iakus wrote... 
Yet the EC is just an extension on the current ending just like Brotherhood of Steel extended on Fallout 3's ending.  You also forget that you aren't tied to a specific ending while I'm surprised that you're complaining over a very minor thing.  The problem here is if you don't got XBL Gold then you can only blame yourself based on how its not that hard to get a 12 month card for $30.  You should also know that game aren't developed or designed based a small group of individuals and you need to get out of that mindset.


EC doesn't look like it's going to be a Brotherhood of Steel by any means.

And my "complaint" is that a game should be a game, whole and complete, out of the box.  Nothing should be restricted to some elite group that buys peripherals.  No "tiers" of endings for those with a smartphone or a broadband connection.  "Didn't play our Facebook game?  Sorry, no Dark Ritual for you"  "Buy our books and get the double secret probation ending"

#334
Terror_K

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Blueprotoss wrote...

Terror_K wrote...

It's pretty damn clear from almost everything they've done in the past two years that they have. Or... at least with regards to a good portion of their long-time customers (some of which are now former customers). Dragon Age 2 and ME3 alone should be proof of that if nothing else. It's all about the mainstream gamer now. BioWare don't want to make proper RPGs any more. Heck... they don't even want players to be able to roleplay at all. They just want to make story-driven, cinematic action games. The amount of RPG features that have been dumbed down or simply removed to facilitate their cinematic storytelling that's oh-so-important now is proof of that.

You can't survive without only focusing the casula or hardcore gamer anymore while the example that showed us with Bioware on that was with ME2, but every game performs that balancing act.  You could easily say that Fallout 3, Oblivion, Kingdom Hearts, and WoW dumbed down things while RPGs are just evolving just like any other genre in video games.


It's not evolving when we're gradually giving up the very factors that make a rolepaying game what it is. RPGs being watered down to become cinematic action games for the sake of pandering to a mainstream audience is not evolution. Not every trend that gets followed is a positive one just because the majority lap it up. This is the same reason we get mindless action movies and "reality" shows more than we get high quality, intelligent entertainment. Saying that what BioWare are doing is a natural evolution and spinning it in a positive light like this would be like like saying it's a good thing to slowly eliminate quantum physics in favour of basic science because far too many common everyday people find it too complex.

No, what BioWare are doing is a devolution of the genre, not an evolution. If anybody is evolving it's those actually adding more complexity, customisation, choice, depth and roleplaying elements to the action genre in original ways... not BioWare with it's watering the genre down for the sake of mass appeal and/or being "more cinematic" with everything. Being "more cinematic" and action-oriented is responsible for most of what's wrong with Dragon Age 2, and it's pretty clear from comments from the dev team that they haven't learned a damn thing and are just going to make the same mistakes with DA3. Their blind stubbornness on the voiced protagonist issue illustrates that by itself.

Constructive criticism is lost on BioWare these days, especially if it goes against their vision and mindset lately. This is just another clear sign illustrating their high-and-mighty superiority complex and the fact they simply don't care about those who got them where they are today. They just care about their new audience and branching out to the casual, mainstream market. What's the point in even offering advice and telling them where they went wrong when they refuse to listen and pull the wool over their own eyes? Because it's pretty damn clear from almost every comment made in that podcast and everything list on that FAQ that that's exactly what's going on.

#335
Anthadlas

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Blueprotoss wrote...

The irony here that  you must not read that many gaming related articles, which that is okay, but you can't be crying wolf when Machinima, IGN, Kotaku, Game Informer, Gametrailers, and xbox360acheivements.org had those articles talking about playing ME's MP to get the full EMS.  Btw you only need to play a couple MP matches to get that EMS, which isn't that hard to do.


Quit spouting random articles as evidence, Links to these articles or i call bull ****

A bioware dev claimed that you could achieve over the 4000 EMS required with 50% Galactic Readiness
After this was proved impossible by dataminers this thread mysteriously disappeared
Chris has now confirmed that they have fixed the problem


Chris Priestly wrote...

OdanUrr wrote...

Does this mean that SP EMS has been fixed?


That would be one way to phrase it.



:devil:


ps. Heres my article, wheres yours?
gamepolitics.com/2012/03/06/mass-effect-3039s-ending-tied-forced-multiplayer-participation

Modifié par Wraith 02, 23 juin 2012 - 03:34 .


#336
Blueprotoss

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iakus wrote...

Perhaps it's ironic.  I don't know.  I've yet to see any of these apparantly numerous articles you claim I've missed that said any content would be restricted due to lack of multiplayer/iOS participation.

Thats fine while it sounds like you aren't from the US, which that is perfectly fine.

iakus wrote... 

EC doesn't look like it's going to be a Brotherhood of Steel by any means.

And my "complaint" is that a game should be a game, whole and complete, out of the box.  Nothing should be restricted to some elite group that buys peripherals.  No "tiers" of endings for those with a smartphone or a broadband connection.  "Didn't play our Facebook game?  Sorry, no Dark Ritual for you"  "Buy our books and get the double secret probation ending"

The EC is an extension just like Brotherhood, but the EC will be based around cut scens/dialogue unlike how Bortherhood was gameplay based.

It is whole and complete, but a little amount of MP shouldn't hurt anyone.  Btw buying ME : Infiltrator or the Datapad app really isn't a negative if you wanted to know a little bit more of the ME Universe that also interacts with ME3's story.  I never used those apps while I don't see anything wrong with them.

#337
Blueprotoss

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Terror_K wrote...

It's pretty damn clear from almost everything they've done in the past two years that they have. Or... at least with regards to a good portion of their long-time customers (some of which are now former customers). Dragon Age 2 and ME3 alone should be proof of that if nothing else. It's all about the mainstream gamer now. BioWare don't want to make proper RPGs any more. Heck... they don't even want players to be able to roleplay at all. They just want to make story-driven, cinematic action games. The amount of RPG features that have been dumbed down or simply removed to facilitate their cinematic storytelling that's oh-so-important now is proof of that.


It's not evolving when we're gradually giving up the very factors that make a rolepaying game what it is. RPGs being watered down to become cinematic action games for the sake of pandering to a mainstream audience is not evolution. Not every trend that gets followed is a positive one just because the majority lap it up. This is the same reason we get mindless action movies and "reality" shows more than we get high quality, intelligent entertainment. Saying that what BioWare are doing is a natural evolution and spinning it in a positive light like this would be like like saying it's a good thing to slowly eliminate quantum physics in favour of basic science because far too many common everyday people find it too complex.

It seems like you're trying to protest the modern RPG just like how people did with "pen and paper" play or the text based dungeon crawlers on the early PCs.  RPGs have been eveloving a lot over years like Fallout, Baldur's Gate, Diablo,  Ultima, Morrowind, FF7, Deus Ex, Everquest, Kingdom Hearts, KotOR, WoW, Fallout 3, Bioshock,  and ME1 are a few examples of that evolution. 

Terror_K wrote... 

No, what BioWare are doing is a devolution of the genre, not an evolution. If anybody is evolving it's those actually adding more complexity, customisation, choice, depth and roleplaying elements to the action genre in original ways... not BioWare with it's watering the genre down for the sake of mass appeal and/or being "more cinematic" with everything. Being "more cinematic" and action-oriented is responsible for most of what's wrong with Dragon Age 2, and it's pretty clear from comments from the dev team that they haven't learned a damn thing and are just going to make the same mistakes with DA3. Their blind stubbornness on the voiced protagonist issue illustrates that by itself.

Thats a lie while I see that you don't like your RPGs changing, which makes you show a lot of bias.

Terror_K wrote... 

Constructive criticism is lost on BioWare these days, especially if it goes against their vision and mindset lately. This is just another clear sign illustrating their high-and-mighty superiority complex and the fact they simply don't care about those who got them where they are today. They just care about their new audience and branching out to the casual, mainstream market. What's the point in even offering advice and telling them where they went wrong when they refuse to listen and pull the wool over their own eyes? Because it's pretty damn clear from almost every comment made in that podcast and everything list on that FAQ that that's exactly what's going on.

If you really were any kind of fan then you would provide contructive crtiticism wheter you liked or hated something, which makes you should like a casual gamer that the people that you seem to hate for no real reason.

#338
Blueprotoss

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Wraith 02 wrote...

Quit spouting random articles as evidence, Links to these articles or i call bull ****

A bioware dev claimed that you could achieve over the 4000 EMS required with 50% Galactic Readiness
After this was proved impossible by dataminers this thread mysteriously disappeared
Chris has now confirmed that they have fixed the problem

 Yet you're the using opinion as fact, which shows how much you really know.

Yet thats a lie and Chris never mentioned the specifics.

OdanUrr wrote...

ps. Heres my article, wheres yours?
gamepolitics.com/2012/03/06/mass-effect-3039s-ending-tied-forced-multiplayer-participation

Yet you provided the same basic information, which makes you look like a hypocrite.

#339
Iakus

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Blueprotoss wrote...

iakus wrote...

Perhaps it's ironic.  I don't know.  I've yet to see any of these apparantly numerous articles you claim I've missed that said any content would be restricted due to lack of multiplayer/iOS participation.

Thats fine while it sounds like you aren't from the US, which that is perfectly fine.


Okay, let me be direct:  Show the class these articles you claim exist.  I don't seem to be the only one who missed them.

iakus wrote... 

It is whole and complete, but a little amount of MP shouldn't hurt anyone.  Btw buying ME : Infiltrator or the Datapad app really isn't a negative if you wanted to know a little bit more of the ME Universe that also interacts with ME3's story.  I never used those apps while I don't see anything wrong with them.


And you shouldn't have to play MP to access any single player content at all.  Full stop.  No buying apps or peripheral games isn't a bad thing.  I'm not against learning more about the universe of Mass Effect.  But it becomes a bad thing when not playing that game arbitrarilly blocks off content in ME3 to "encourage" purchases.

#340
Blueprotoss

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iakus wrote...

Okay, let me be direct:  Show the class these articles you claim exist.  I don't seem to be the only one who missed them.

The previous comment had one and you'll find out from that article PC Gamer had one as well.  Either you can't deny articles existing.

iakus wrote... 

And you shouldn't have to play MP to access any single player content at all.  Full stop.  No buying apps or peripheral games isn't a bad thing.  I'm not against learning more about the universe of Mass Effect.  But it becomes a bad thing when not playing that game arbitrarilly blocks off content in ME3 to "encourage" purchases.

Multiplayer ist still part of the game and its not that hard to play a couple matches to get a better EMS.  Btw those apps and the other game is just additional content, which you don't have to buy them if you don't want too.

#341
Vostranoid

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wait...is god child our savior still in the game?...yes...?.....

.."walks away in tears"...

#342
BaladasDemnevanni

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Blueprotoss wrote...

]The previous comment had one and you'll find out from that article PC Gamer had one as well.  Either you can't deny articles existing.


And yet, it doesn't have quite the effect that you want it to, given the context. That article was released the same day as ME3, was not provided by Bioware, and if anything has a negative connotation to it.

Here's the simple facts:

1) Bioware claimed multiplayer would not be necessary to unlock single-player content. You can find multiple sources for this claim.

2) Multiplayer is necessary to unlock single-player content.

3) Bioware lied.

#343
Iakus

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Blueprotoss wrote...

iakus wrote...

Okay, let me be direct:  Show the class these articles you claim exist.  I don't seem to be the only one who missed them.

The previous comment had one and you'll find out from that article PC Gamer had one as well.  Either you can't deny articles existing.


That article is post release.  Pre release it was all "Multiplayer is simply an alternate method to raise EMS"  I should know.  I was here.  I doubted it then and was laughed at for my skepticism.


iakus wrote... 
Multiplayer ist still part of the game and its not that hard to play a couple matches to get a better EMS.  Btw those apps and the other game is just additional content, which you don't have to buy them if you don't want too.



Multiplayer was always promoted as an optional part of the game, unecessary for playing and getting the best endings.  At least, that's how it was promoted when we couldn't yet prove it was untrue. 

How hard it is to play matches is irrelevant.  It should never have been a requirement in the first place.  Same fro the apps.  To see all the single player content in ME3, you should only be required to play the single player content.

#344
Blueprotoss

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BaladasDemnevanni wrote...

And yet, it doesn't have quite the effect that you want it to, given the context. That article was released the same day as ME3, was not provided by Bioware, and if anything has a negative connotation to it.

 
Either way it does have a similar affect based on how that article and nobody can't cry wolf especially with the date.

BaladasDemnevanni wrote... 

Here's the simple facts:

1) Bioware claimed multiplayer would not be necessary to unlock single-player content. You can find multiple sources for this claim.

2) Multiplayer is necessary to unlock single-player content.

3) Bioware lied.


Yet those are actually opinions since you can use ME : Infiltrator with a number of apps including the ME3 Datapad to unlock more EMS.

#345
dekkerd

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I'll just leave this here.

Mike Gamble (Associate Producer) 02/02/12

"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"

http://www.nowgamer....ry_details.html

EMS thread is here
http://social.biowar...ndex/12695580/1

#346
BaladasDemnevanni

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Blueprotoss wrote...


Either way it does have a similar affect based on how that article and nobody can't cry wolf especially with the date.


Actually, yes they can. If I can't trust word of mouth from the developers, I'm going to stop purchasing from those developers. It's a fairly straightforward deal.

Yet those are actually opinions since you can use ME : Infiltrator with a number of apps including the ME3 Datapad to unlock more EMS.


I don't recall Bioware informing me that the alternative to multiplayer was playing ME: Infiltrator. If they want to play these games, fine. But they will be playing them without me.

#347
BaladasDemnevanni

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dekkerd wrote...

I'll just leave this here.

Mike Gamble (Associate Producer) 02/02/12

"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"

http://www.nowgamer....ry_details.html

EMS thread is here
http://social.biowar...ndex/12695580/1


For emphasis.

#348
Blueprotoss

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iakus wrote...

That article is post release.  Pre release it was all "Multiplayer is simply an alternate method to raise EMS"  I should know.  I was here.  I doubted it then and was laughed at for my skepticism.

Release dates are subjective based on how most countries or areas don't do simultaneous releases on the same day.  Either way everyone was warned and I highly doubt that most people finished ME3 is one day/sitting.

iakus wrote... 

Multiplayer was always promoted as an optional part of the game, unecessary for playing and getting the best endings.  At least, that's how it was promoted when we couldn't yet prove it was untrue. 

MP is optional just like how the "perfect" ending for an game is optional. 

iakus wrote... 

How hard it is to play matches is irrelevant.  It should never have been a requirement in the first place.  Same fro the apps.  To see all the single player content in ME3, you should only be required to play the single player content.

That isn't irrelevant even if you pirated ME3.  Btw the apps are just as optional as the MP and "perfect" ending(s) for any game.

#349
Blueprotoss

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BaladasDemnevanni wrote...

Actually, yes they can. If I can't trust word of mouth from the developers, I'm going to stop purchasing from those developers. It's a fairly straightforward deal.

I don't recall Bioware informing me that the alternative to multiplayer was playing ME: Infiltrator. If they want to play these games, fine. But they will be playing them without me. 

Thats pretty sad since you're blaming them for you not pay attention thats like the woman that spilt hot coffee on herself and didn't know that the coffee was hot, which that was a real court case and she won against McDonald's.  It seems like some people while always blame someone else before blaming themselves.

BaladasDemnevanni wrote...

For emphasis. 

Yet you're contradicting yourself.

Modifié par Blueprotoss, 23 juin 2012 - 04:25 .


#350
BaladasDemnevanni

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Blueprotoss wrote...

Thats pretty sad since you're blaming them for you not pay attention thats like the woman that spilt hot coffee on herself and didn't know that the coffee was hot, which that was a real court case and she won against McDonald's.  It seems like some people while always blame someone else before blaming themselves.


Cut the crap. None of your BS alters the fact that this was information released post-release from everyone but Bioware. If Bioware knew it and chose not to say anything, they are untrustworthy. If they didn't know about it, they are incompetent, similar to the affair with DA2's autoattack on consoles. People tend to avoid purchasing products from either faction. There is no "blame" to consider. Bioware can do what they want in advertising. My response to their efforts is entirely up to me.

Yet you're contradicting yourself.


Bioware told us we didn't need multiplayer, several times, prior to release. Therefore, at some point, prior to release, I also expect Bioware to inform me the situation has changed. Got any more of those wonderful links to show?

Modifié par BaladasDemnevanni, 23 juin 2012 - 04:31 .