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Mass Effect 3 Extended Cut DLC Coming June 26


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#401
Michael Gamble

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iHorizons wrote...

Maybe it's 1.9 GB because there is that rumored MP DLC in there


There's no MP DLC in the package. It's all Extended Cut.

#402
Abraham_uk

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Michael Gamble wrote...

iHorizons wrote...

Maybe it's 1.9 GB because there is that rumored MP DLC in there


There's no MP DLC in the package. It's all Extended Cut.



How long is 1.9 GB?

People keep telling me that 10 minutes of video footage. But that is a lot of space for only 10 minutes.

Since you're a reliable source of intel, could you tell us how long the ending scenes will be?

#403
Didact2401

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Michael Gamble wrote...

iHorizons wrote...

Maybe it's 1.9 GB because there is that rumored MP DLC in there


There's no MP DLC in the package. It's all Extended Cut.


Does the EC fix the plot inconsistences (Hacket's inexplicable last call to Shep for example) or are those left untouched? Does it provide further dialogue options to account for the fact that what is said during your last conversation (about synthetics and organics) is complete and utter doohicky based on your actions (if you've played your cards right) yet you can't be the Sheperd you've always been and ARGUE the point?

Modifié par Didact2401, 24 juin 2012 - 07:16 .


#404
Gosia

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If it's again EMS dependent I'm not holding my breath. What should be important is how I played all 3 parts but I guess it isn't.

#405
Michael Gamble

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Abraham_uk wrote...

Michael Gamble wrote...

iHorizons wrote...

Maybe it's 1.9 GB because there is that rumored MP DLC in there


There's no MP DLC in the package. It's all Extended Cut.



How long is 1.9 GB?

People keep telling me that 10 minutes of video footage. But that is a lot of space for only 10 minutes.

Since you're a reliable source of intel, could you tell us how long the ending scenes will be?


1.9 GB is a lot of extra scenes and a lot of content. Again, it's difficult to spell out exactly how long it is for each person. Remember, we had to build the extended cut for many different scenarios, plot states and ranges of EMS.

#406
Abraham_uk

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Thanks man. I'm looking forward to it.

#407
Grubas

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@Michael
Is this content you wanted to put into the game in the first place, but couldn't because of time constraints?

#408
I-AM-KROGAN

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I hope it adds the ME2 LI for the flashbacks when you pick your endings.

#409
SwitchN7

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Michael Gamble wrote...

Abraham_uk wrote...

Michael Gamble wrote...

iHorizons wrote...

Maybe it's 1.9 GB because there is that rumored MP DLC in there


There's no MP DLC in the package. It's all Extended Cut.



How long is 1.9 GB?

People keep telling me that 10 minutes of video footage. But that is a lot of space for only 10 minutes.

Since you're a reliable source of intel, could you tell us how long the ending scenes will be?


1.9 GB is a lot of extra scenes and a lot of content. Again, it's difficult to spell out exactly how long it is for each person. Remember, we had to build the extended cut for many different scenarios, plot states and ranges of EMS.


No matter how long or short the experience will be for each person i'm pretty confident it's gonna improve the ending a lot otherwise it wouldn't be out of Bio's gates.Thank you very much,looking forward to it.

#410
jpraelster93

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1.9 gb of cutscenes IS NOT THAT MUCH

#411
JKA_Nozyspy

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jpraelster93 wrote...

1.9 gb of cutscenes IS NOT THAT MUCH


Its quite a lot, the entire Lair of the Shadow Broker was only 1.51 gb! The size of it is so far the only thing that even gives me the least bit of confidence that this is going to be any good. My confidence in Bioware has been shattered that badly.

#412
Abraham_uk

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JKA_Nozyspy wrote...

jpraelster93 wrote...

1.9 gb of cutscenes IS NOT THAT MUCH


Its quite a lot, the entire Lair of the Shadow Broker was only 1.51 gb! The size of it is so far the only thing that even gives me the least bit of confidence that this is going to be any good. My confidence in Bioware has been shattered that badly.


My laptop can hold 750 Giga Bytes. So surely 1.9 GB is quite a bit.


I wanted a Reapers win ending though. Shepard is killed by laser, no one reaches the Citadel. Crucible is destroyed.

You see a montage of Reapers destroying various worlds.

Then you hear some sad music in the credits.


WHERE IS THE REAPERS WIN ENDING?

#413
Robhuzz

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WHERE IS THE REAPERS WIN ENDING?

It was in there all along, it's called synthesis;)

Modifié par Robhuzz, 24 juin 2012 - 10:38 .


#414
Moounas

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Thank you and thank you for making it a free DLC.
I am one of the players who felt depressed,sad and hopeless after the original ending(s) (no "inspiring and uplifting" feeling for me)- it left me in an emotianal state i do not want to live through again.
And it sadly ruined the franchise for me.
I am glad to hear from Mr Hudson that at least it was not intended to be so depressing ...
Bioware made a mistake and is trying to make it right this time- i can live with that,we are all human after all.
But honestly - I am reluctant and maybe scared to try out the EC DLC - the negative emotional impact of the first impression was too deep.

For now I am not sure what to do ...

#415
Washell

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Dear ME3 team. Your colleagues working on SWTOR will be patching the servers on the 26th, estimated downtime 4 hours. Would be awfully nice if could download this ending DLC before that and have something to do. ;)

#416
RocketManSR2

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Moounas wrote...

Thank you and thank you for making it a free DLC.
I am one of the players who felt depressed,sad and hopeless after the original ending(s) (no "inspiring and uplifting" feeling for me)- it left me in an emotianal state i do not want to live through again.
And it sadly ruined the franchise for me.
I am glad to hear from Mr Hudson that at least it was not intended to be so depressing ...
Bioware made a mistake and is trying to make it right this time- i can live with that,we are all human after all.
But honestly - I am reluctant and maybe scared to try out the EC DLC - the negative emotional impact of the first impression was too deep.

For now I am not sure what to do ...


Just do what others like me are going to do, watch it on Youtube. If it sucks, it isn't your Shepard. It won't affect you as much.

Modifié par RocketManSR2, 24 juin 2012 - 12:47 .


#417
Sir Fluffykins

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Proper ending and not some quick junk will be appreciated, showing EMS as an entity and not a pointless number crunch will be a plus, having anything to complete the Rachni story will be good, epilogue showing the affect of Shepards choices and that the universe didn't die in a space-magic explosion will be a given and appreciated, adding something showing Harbinger and I'll give Bioware a Gold Star

#418
Guest_magnetite_*

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Michael Gamble wrote...
1.9 GB is a lot of extra scenes and a lot of content. Again, it's difficult to spell out exactly how long it is for each person. Remember, we had to build the extended cut for many different scenarios, plot states and ranges of EMS.


Not sure what resolution the cutscenes are rendered at, but for even DVD quality, 2 GB of footage works out to be around 45 minutes or so of good quality video. Of course, to have it fit onto an XBox, they'd probably need to compress it. Either way, should be good.

Modifié par magnetite, 24 juin 2012 - 01:06 .


#419
Terror_K

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magnetite wrote...

Michael Gamble wrote...
1.9 GB is a lot of extra scenes and a lot of content. Again, it's difficult to spell out exactly how long it is for each person. Remember, we had to build the extended cut for many different scenarios, plot states and ranges of EMS.


Not sure what resolution the cutscenes are rendered at, but for even DVD quality, 2 GB of footage works out to be around 45 minutes or so of good quality video. Of course, to have it fit onto an XBox, they'd probably need to compress it. Either way, should be good.


That's kid of irrelevant considering most of the new cutscenes will probably be in-engine rather than pre-rendered. In which case it'll be the additional dialogue that'll probably add more to the file size than the cutscenes themselves.

#420
BENIIICHAT

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can't wait to see more dialogue/cut screen/explanation/romance(not sex) scene/ and reunite scene

but... what about Kaidan in EC Wallpaper. :?

please add him to this wallpaper (or New EC Wallpaper).

#421
Blueprotoss

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BaladasDemnevanni wrote...

I paid attention, hence why I can point to you where Bioware said that we would not need multiplayer to access the full single-player experience, which has also been done by others. You have yet to produce a counter-point released by Bioware, so as of now you're just kicking sand.

If you really did pay attention then you wouldn't being blaming Bioware especially when it comes to the optional "perefct" endings.

BaladasDemnevanni wrote... 
There were no shops which served hot coffee in 1997? Image IPB

I guess you missed that most people didn't offer iced coffee around that time, which means someone really couldn't make an excuse on hot coffee.

BaladasDemnevanni wrote... 

A non-sensical argument since my point is that Bioware's statement contradicted reality. Fast food chains label their coffee "Hot Coffee". Lo and behold, the coffee is hot, just as they said it was. It is the woman's fault because she didn't follow her experiences or read the label...right on top of the coffee. Bioware told us that everything which is possible to obtain in multiplayer can also be obtained only through the single-player. This is not true. I'm not sure why this is so complicated for you.

Yet you're using a straw-mann and a red herring just like the "hot" coffee woman.

BaladasDemnevanni wrote... 

Again, your lack of reading comprehension is not my responsibility. When Dragon Age II launched on consoles, Bioware claimed that there would be an autoattack feature with both versions of the game. This turned out not to be the case, for the console version that they had "forgotten" to include it.  I did not, at any point, claim that the autoattack feature was a bad thing. Do some research before you open your mouth.

Insulting people won't help and you're still jumping the gn like usual, which means you should practice what you preach.

BaladasDemnevanni wrote...  

I love watching you backpedal. But it seems you ignored the part where I told you to reread the statement, so I'll post it for you:

I'm not backpedaling at all and it seems like you forget that some people don't like specific endings like how a small group of people don't like most of the ME3 endings.

BaladasDemnevanni wrote...   

"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information,"

 You don't need to play MP whileyou'll make up excuses based on your anger, which means you choose to blame Bioware while you should be playing yourself based on your misunderstanding.

BaladasDemnevanni wrote...   

Last I checked, we don't get all the same endings. A lie.

We do get the same framework and half of the same content but there are a lot of small variables in the endings..

#422
Blueprotoss

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OrangeLazarus86 wrote...

They announced it would be free because of the stink we made. Where have you been? Under a rock in Tuchanka?

And you're welcome.[smilie]http://social.bioware.com/images/forum/emoticons/cool.png[/smilie]

Yet the MP packs are for free and they're making a small fortune off of the Online.  It seems like you're living under the rock based on the EC was being produced and developed before ME3's launch.  Btw if they did listen to you then a new ending would have been created instead of an extension.

Abraham_uk wrote...

Oh my goodness. Are we quoting obsure posts from really old threads now?

Why would I do that when something like that is in the public knowledge from 10-15 years ago.  I recent comparison could be some overwieght peopel suing fast food chains for unhealthy food consumption over the years.

Wraith 02 wrote...

Link your articles or your just talking crap

Yet you provided some of the evidence yourself based on Day 1 release articles and insulting people still won't help you. 

Modifié par Blueprotoss, 24 juin 2012 - 02:31 .


#423
vivanto

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Michael Gamble wrote...
Remember, we had to build the extended cut for many different scenarios, plot states and ranges of EMS.


At least I can assume from that 1.9g that all those different plot variables and EMS now affect a tad bit more than color tint.

#424
Blueprotoss

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Terror_K wrote...

How are they listening? Most fans felt the ending was bad. Adding more to it and condescending us with this silly "it wasn't bad, you just didn't get it so we'll explain it more" EC is just an insult more than anything. That's the same BS I heard from the people behind the third Matrix film. Yes... I did get it, thank you very much. It's just bad writing, so stop being pretentious about it, BioWare.

It seems like you need to look up what feedback is based on with the different changes between Me1 to ME2 and ME2 to ME3.  Actually most of the fans didn't hate the ending and you're better off not listening to polls based on controversaries.  Btw the Wachowski Brothers ran their own show with the Matrix series and you act as if most of the Movie Industry takes feedback, which isn't the case.

Terror_K wrote... 

And again, so you defend BioWare and say all this stuff, but you merely saying it doesn't make it so. How did our choices matter in ME3? How did the game provide as much as the previous two given it's autodialogue, long periods of cutscenes with no interaction, as many Charm/Indimidate opportunities in the entire game as ME1 had in Port Hanshan alone, and only two dialogue choices most of the time? How are they as much an RPG developer as ever when the games they are producing now have far less choice, customisation, variety, scope and length, dialogue, and non-combat abilities? How were pathetic side-quests that were either repetitive listen-in fetch quests or repurposed multiplayer maps where you just fight hordes of Cerberus troopers better? How was turning our companions into what so many complained about with Zaeed and Kasumi 90% of the time better? How was making all our decisions irrelevant by railroading us at every turn an improvement, be it the Rachni Queen or  Council decisions, or simply who lived and died on the Suicide Mission? How was keeping the VS out of half the game just so they didn't have to deal with writing for them too much a good thing? How was forcing us to do each main quest in the same exact order as opposed to the open galactic freedom of ME1 and ME2 better?

It seems like you're complaining just to complain while I'm surprised you're not complaining about the differences between ME1 and ME2.

Terror_K wrote...

Honestly... what did ME3 actually improve aside from combat and a few things ME2 removed from ME1 that never should have gone in the first place, like weapon-modding, progressive XP, etc?

There's was a lot of content added to ME3 especially when we're talking about RPG elements and level design.

Terror_K wrote...

How can you not see that at this rate, BioWare's future games will just be clones of Assassin's Creed, Uncharted and the Batman Arkham games in a year or so? ME3 is basically Gears of War with Metal Gear Solid/Final Fantasy XIII over-cutscene syndrome. You people keep saying "Bioware are evolving RPGs, not killing them" or "BioWare are as strong as ever at making RPGs" or "BioWare aren't abandoning their old fans" but provide no actual concrete argument to back it up. You just state it as if a fact, despite all the evidence that is shoved in your faces.

Yet you forget that each Assassin's Creed, Uncharted, Batman, and etc keep on changing year while you act as there's something wrong keeping a similar core gameplay throughout their series.  If you really think that AC3 is the same as Revelations then you really need to do some research.  ME3 is just an Action RPG with guns and magic without 15-30 minute long cut scenes.    Bioware is evolving ME just like how most video game based companies are evolving their IPs just like whats happening with Metal Gear Rising, Resident Evil 6, Borderlands 2, Hitman : Absolution,  Splinter Cell : Black List, DMC, Bioshock : Infinite, Tomb Raider, Halo 4, and Balck Ops 2 are just a few examples.

Terror_K wrote...

That's kid of irrelevant considering most of the new cutscenes will probably be in-engine rather than pre-rendered. In which case it'll be the additional dialogue that'll probably add more to the file size than the cutscenes themselves.

You're better off waiting based on how you could be contradicting yourself when you play the EC, which you should hold off assumptions just in case since this is the Internet.

Modifié par Blueprotoss, 24 juin 2012 - 02:58 .


#425
forza_juve44

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Would I be okay if I loaded up my save from Horizon?