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Collectors as NEW enemy


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#151
mrcanada

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xtorma wrote...

CrissRiot wrote...

Here's the thing. Collector's are just two races: Prothean clones (by now anyways) and Humans. If we go by ME2 and Mordin, i which he states they've gone through cloning generations after cloning generations, while we mighta wiped out MOST of them in ME2 (base), there's probably remnant ships or something floating around that the Reapers hung onto, and certainly enough humans to huskify into Scions and such.

Want to introduce them into multiplayer? "Reward" us. Set it up so we (N7/Galaxy), are making enough headway into the war that the Reapers decide to toywith us and unleash whats left of the Collector forces. We don't have to assume they were sent everywhere in the millions, but small, efficient forces.

To me, it is not stomping all over canon/story/lore/blahblah because saying we killed ALL Collector's by destroying one base is kinda silly when the Batarian homeworld was destroyed and OMFG there's a Batarian in multiplayer. Add in the fact would greatly increase multiplayer fun-factor AND bring back the insanely-well-designed enemies and not let tem linger in single-player-solitude is a bonus.

An exception would be, again, the actual Prothean race as Javik is confirmed 100% to be the last, that's it. Game Over Protheans. But again this has been discussed roughly 2,303,321 times now.


your speculation that some survived is no more provable then someone speculating they were all killed in the collector ship, and base. Colonies in me2 were hit one at a time. That to me is a pretty solid indicator that there was just one base , with one ship. Otherwise the collectors would have been hitting multiple worlds simultaneously. The narritive went out of it's way to let shepard know that the collector ship he visited to get information was the same ship he encountered on horizon, and the same ship that killed him.

could there have been another ship out there? certianly there could have been, but the lore does not support it. That does not mean they can't just make some lore up though, and there is really no reason not to, unless it is a question of them wanting to stay true to thier story. That is entirely up to bioware.

As far as protheans are concerned, it is no less plausable that there is a planet out there with protheans in stasis on it.


Actually it isn't.  Read the Miracle on Palaven codex again.

#152
A Wild Snorlax

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Yes to collectors and lots of ''great'' lines starring harbinger.

#153
KotorEffect3

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mrcanada wrote...

xtorma wrote...

CrissRiot wrote...

Here's the thing. Collector's are just two races: Prothean clones (by now anyways) and Humans. If we go by ME2 and Mordin, i which he states they've gone through cloning generations after cloning generations, while we mighta wiped out MOST of them in ME2 (base), there's probably remnant ships or something floating around that the Reapers hung onto, and certainly enough humans to huskify into Scions and such.

Want to introduce them into multiplayer? "Reward" us. Set it up so we (N7/Galaxy), are making enough headway into the war that the Reapers decide to toywith us and unleash whats left of the Collector forces. We don't have to assume they were sent everywhere in the millions, but small, efficient forces.

To me, it is not stomping all over canon/story/lore/blahblah because saying we killed ALL Collector's by destroying one base is kinda silly when the Batarian homeworld was destroyed and OMFG there's a Batarian in multiplayer. Add in the fact would greatly increase multiplayer fun-factor AND bring back the insanely-well-designed enemies and not let tem linger in single-player-solitude is a bonus.

An exception would be, again, the actual Prothean race as Javik is confirmed 100% to be the last, that's it. Game Over Protheans. But again this has been discussed roughly 2,303,321 times now.


your speculation that some survived is no more provable then someone speculating they were all killed in the collector ship, and base. Colonies in me2 were hit one at a time. That to me is a pretty solid indicator that there was just one base , with one ship. Otherwise the collectors would have been hitting multiple worlds simultaneously. The narritive went out of it's way to let shepard know that the collector ship he visited to get information was the same ship he encountered on horizon, and the same ship that killed him.

could there have been another ship out there? certianly there could have been, but the lore does not support it. That does not mean they can't just make some lore up though, and there is really no reason not to, unless it is a question of them wanting to stay true to thier story. That is entirely up to bioware.

As far as protheans are concerned, it is no less plausable that there is a planet out there with protheans in stasis on it.


Actually it isn't.  Read the Miracle on Palaven codex again.


If you are referring to seeker swarms where do you think the collectors got that technology?  Here is an idea, it might just be reaper tech.

#154
I Forgot My Pants Again

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This argument is stupid.

Bioware has not specifically stated in or outside the games whether all the Collectors are wiped out or not. Therefore, arguing about the status of their existence is LITERALLY pointless and there is no way to win the argument. There is NO CORRECT ANSWER to the question "Are there still Collectors?"

Collectors would be fun to play against. Let's just leave it at that and leave the juvenile bickering for another topic.

#155
Mendelevosa

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Don't know exactly why people are so concerned with MP staying true to the lore. Bioware already broke the lore multiple times.

#156
Funky_D_Luffy

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Mendelevosa wrote...

Don't know exactly why people are so concerned with MP staying true to the lore. Bioware already broke the lore multiple times.



At this point... I wouldn't care if they armed the Darkspawn with Avengers, and threw them into the mix.

Hmm... Genlock, Hurlock, Ogre... Brood Mother on wave 7. I may be on to something, here!

#157
Cuddlezarro

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if the reapers are willing to create a new rachni queen from scratch if you killed the one in me1 I dont see why they cant use collectors as mp cannon fodder (which doesn't always correspond to SP any way since the geth/quarians can be dead)

#158
KotorEffect3

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People keep forgetting that the crazy reaper cloned rachni turns on you if you recruit her while the Noveria rachni doesn't turn on you. With that said I think that mission should have only been available for people that saved the queen on noveria. They should have cooked up a different mission involving Grunt for people that killed the queen on noveria.

#159
icecoldkilla78

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have been a fan of the series since ME1. i know it doesnt fit the lore of the series, but neither does MP in general. i would love to see the collectors as a new enemy. i appreciate bioware for giving us 4 frees maps to date, but adding a new enemy will be a wonderful addition and the collectors will need the least explanation.

#160
icecoldkilla78

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KotorEffect3 wrote...

People keep forgetting that the crazy reaper cloned rachni turns on you if you recruit her while the Noveria rachni doesn't turn on you. With that said I think that mission should have only been available for people that saved the queen on noveria. They should have cooked up a different mission involving Grunt for people that killed the queen on noveria.


i agree 100%, was just talking to some friends about this yesterday

#161
Daveros

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KotorEffect3 wrote...

Daveros wrote...

Collectors would be a great addition to multi-player, and a great piece of DLC for single-player, too. I have my fingers crossed.



How would you implement them without making the suicde mission from ME 2 irrelevant?   The collectors were a great enemy for ME 2 and I loved fighting them in ME 2.  I loved exploring the collector cruiser and infiltrating the collector base.  But in the end the collector's are ME 2's baby.  For the sake of ME 2 keep the collectors out of ME 3 with the exception being a flashback sequence (such as was the case with Javik)

I don't think a small Collector force left after the destruction of their base is such an unworkable idea. I had assumed to see Collectors in ME3 already, now part of the Reaper's forces, as it didn't occur to me that they would have been completely wiped out. I was sure they had more than one ship, for instance, as the Normandy carved one of them into butter and I thought there would be more than just one. Being directly controlled by Harbinger does throw a but of doubt onto the whole thing, but as I say, I don't think it's unworkable.

It might have been interesting if it were the Collectors who had swarmed Omega and taken it from Aria, after regrouping from their defeat, rather than the already thinly streched Cerberus. They could launch offensives from there, even. Scattered to the winds when Shepard does finaly take back Omega.

#162
KotorEffect3

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Daveros wrote...

KotorEffect3 wrote...

Daveros wrote...

Collectors would be a great addition to multi-player, and a great piece of DLC for single-player, too. I have my fingers crossed.



How would you implement them without making the suicde mission from ME 2 irrelevant?   The collectors were a great enemy for ME 2 and I loved fighting them in ME 2.  I loved exploring the collector cruiser and infiltrating the collector base.  But in the end the collector's are ME 2's baby.  For the sake of ME 2 keep the collectors out of ME 3 with the exception being a flashback sequence (such as was the case with Javik)

I don't think a small Collector force left after the destruction of their base is such an unworkable idea. I had assumed to see Collectors in ME3 already, now part of the Reaper's forces, as it didn't occur to me that they would have been completely wiped out. I was sure they had more than one ship, for instance, as the Normandy carved one of them into butter and I thought there would be more than just one. Being directly controlled by Harbinger does throw a but of doubt onto the whole thing, but as I say, I don't think it's unworkable.

It might have been interesting if it were the Collectors who had swarmed Omega and taken it from Aria, after regrouping from their defeat, rather than the already thinly streched Cerberus. They could launch offensives from there, even. Scattered to the winds when Shepard does finaly take back Omega.



The thing is the collectors were being  controlled by Harbinger who was always in control of the Collector General and that ceased when Harbinger released his hold over the CG just before the CG's death.  So any remaining collectors that for whatever were not in the galactic core (highly doubtful) would be kind of useless without reaper supervision.

Modifié par KotorEffect3, 25 juin 2012 - 10:40 .


#163
Daveros

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KotorEffect3 wrote...

The thing is the collectors were being  controlled by Harbinger who was always in control of the Collector General and that ceased when Harbinger released his hold over the CG just before the CG's death.  So any remaining collectors that for whatever were not in the galactic core (highly doubtful) would be kind of useless without reaper supervision.

Whilst, yes, you're right, I still don't think it's too much of a push to work something out. There are Reapers all over the place, for instance - I don't even think they'd need to send a capital ship to round up the Collectors (whom, without supervision, may even default to a state much like the Keepers and have been quietly sorting themselves out) a Destroyer could probably do it, and that's if they just handwave it.

I'm sure BioWare could work it all out to your satisfaction, but I'm also sure it's a moot point.

#164
jpraelster93

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Collectors will be added if bioware wants the online to keep going facing the same 3 is boring

#165
KotorEffect3

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Daveros wrote...

KotorEffect3 wrote...

The thing is the collectors were being  controlled by Harbinger who was always in control of the Collector General and that ceased when Harbinger released his hold over the CG just before the CG's death.  So any remaining collectors that for whatever were not in the galactic core (highly doubtful) would be kind of useless without reaper supervision.

Whilst, yes, you're right, I still don't think it's too much of a push to work something out. There are Reapers all over the place, for instance - I don't even think they'd need to send a capital ship to round up the Collectors (whom, without supervision, may even default to a state much like the Keepers and have been quietly sorting themselves out) a Destroyer could probably do it, and that's if they just handwave it.

I'm sure BioWare could work it all out to your satisfaction, but I'm also sure it's a moot point.



It would have to be in a way that the Suicide Mission isn't rendered obsolete.  Maybe if there was a way that Harbinger had kept some on board the reaper in stasis or something it might work.  Of course I would rather see that in the way in SP dlc before they bring them to MP.

#166
jpraelster93

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Also bioware made a dumb call by connecting the mp and sp to begin with SO STUPID

#167
KotorEffect3

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jpraelster93 wrote...

Collectors will be added if bioware wants the online to keep going facing the same 3 is boring



Why does it have to be collectors?  Why not some indoctrinated Batarians?  They were the first ones hit right out of the gate afterall

#168
jpraelster93

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KotorEffect3 wrote...

jpraelster93 wrote...

Collectors will be added if bioware wants the online to keep going facing the same 3 is boring



Why does it have to be collectors?  Why not some indoctrinated Batarians?  They were the first ones hit right out of the gate afterall


Just batarians doesnt sound like anything special collectors have many different enemies 

#169
Daveros

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KotorEffect3 wrote...

It would have to be in a way that the Suicide Mission isn't rendered obsolete.  Maybe if there was a way that Harbinger had kept some on board the reaper in stasis or something it might work.  Of course I would rather see that in the way in SP dlc before they bring them to MP.

Those Collectors that Vega faced off against, are they the same ones Shepard faced? The Alliance did seem to be doing something with trying to deal with them, but I'm not sure how much. If they were fighting a front of Collectors on a few differing colonies, who then retreated (and went into a Keeper state) when the CG exploded, that'd be your forces right there.

#170
jpraelster93

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Daveros wrote...

KotorEffect3 wrote...

It would have to be in a way that the Suicide Mission isn't rendered obsolete.  Maybe if there was a way that Harbinger had kept some on board the reaper in stasis or something it might work.  Of course I would rather see that in the way in SP dlc before they bring them to MP.

Those Collectors that Vega faced off against, are they the same ones Shepard faced? The Alliance did seem to be doing something with trying to deal with them, but I'm not sure how much. If they were fighting a front of Collectors on a few differing colonies, who then retreated (and went into a Keeper state) when the CG exploded, that'd be your forces right there.

Pretty much this no way the collectors are all dead

#171
KotorEffect3

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jpraelster93 wrote...

KotorEffect3 wrote...

jpraelster93 wrote...

Collectors will be added if bioware wants the online to keep going facing the same 3 is boring



Why does it have to be collectors?  Why not some indoctrinated Batarians?  They were the first ones hit right out of the gate afterall


Just batarians doesnt sound like anything special collectors have many different enemies 


And collectors are so varied?  I only remember taking on regular drones, assasins armed with particle beams, and the harbinger controlled collectors.  You could easily make different classes for batarians.  Hell there are already two different batarian classes you could play as.

#172
jpraelster93

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KotorEffect3 wrote...

jpraelster93 wrote...

KotorEffect3 wrote...

jpraelster93 wrote...

Collectors will be added if bioware wants the online to keep going facing the same 3 is boring



Why does it have to be collectors?  Why not some indoctrinated Batarians?  They were the first ones hit right out of the gate afterall


Just batarians doesnt sound like anything special collectors have many different enemies 


And collectors are so varied?  I only remember taking on regular drones, assasins armed with particle beams, and the harbinger controlled collectors.  You could easily make different classes for batarians.  Hell there are already two different batarian classes you could play as.


A batarian is still a single enemy and what about the big things you fought and the pratorieans or however you spell it

#173
KotorEffect3

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Daveros wrote...

KotorEffect3 wrote...

It would have to be in a way that the Suicide Mission isn't rendered obsolete.  Maybe if there was a way that Harbinger had kept some on board the reaper in stasis or something it might work.  Of course I would rather see that in the way in SP dlc before they bring them to MP.

Those Collectors that Vega faced off against, are they the same ones Shepard faced? The Alliance did seem to be doing something with trying to deal with them, but I'm not sure how much. If they were fighting a front of Collectors on a few differing colonies, who then retreated (and went into a Keeper state) when the CG exploded, that'd be your forces right there.



There are a few aspects about Vega's story that doesn't make sense to me.  One of them that there was a ceberus agent there aiding the collectors.  In ME 2 cerberus was working with Shepard to take down the collectors.  Sure TIM had his own agenda but I do think he did legitmately want to stop the collectors (btw anyone that is familiar with me knows I have always hated cerberus with a passion but I do think they were legit in ME 2).  I am assuming Vega's run in with the collectors took place in the same time period that Shepard was working with TIM to take the collectors down.

#174
Legendaryred

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How about, no.

#175
jpraelster93

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Bioware more people are for collectors then against so go with the majority please