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#176
KotorEffect3

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jpraelster93 wrote...

KotorEffect3 wrote...

jpraelster93 wrote...

KotorEffect3 wrote...

jpraelster93 wrote...

Collectors will be added if bioware wants the online to keep going facing the same 3 is boring



Why does it have to be collectors?  Why not some indoctrinated Batarians?  They were the first ones hit right out of the gate afterall


Just batarians doesnt sound like anything special collectors have many different enemies 


And collectors are so varied?  I only remember taking on regular drones, assasins armed with particle beams, and the harbinger controlled collectors.  You could easily make different classes for batarians.  Hell there are already two different batarian classes you could play as.


A batarian is still a single enemy and what about the big things you fought and the pratorieans or however you spell it


abominations, scions, and pratoereans would be in the reaper faction if they were in any faction since they are just husks and variants of husks.  Once again you saw them with the collectors because for all intensive purposes the collectors were part of the reaper faction in ME 2.  They are basically prothean husks.  So in the end you just want to add more to the reaper faction.  I am all for bringing back scions and pratoreans and I am kind of puzzled as to why they are not in ME 3.  But they would be part of the reaper faction.

#177
Daveros

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KotorEffect3 wrote...

There are a few aspects about Vega's story that doesn't make sense to me.  One of them that there was a ceberus agent there aiding the collectors.  In ME 2 cerberus was working with Shepard to take down the collectors.  Sure TIM had his own agenda but I do think he did legitmately want to stop the collectors (btw anyone that is familiar with me knows I have always hated cerberus with a passion but I do think they were legit in ME 2).  I am assuming Vega's run in with the collectors took place in the same time period that Shepard was working with TIM to take the collectors down.

I never picked up on the Cerberus agent. Was that an allusion to Shepard, perhaps? They misconstrued his actions? I don't know.

If not, it points to more than one group of Collectors, I think.

#178
jpraelster93

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KotorEffect3 wrote...

jpraelster93 wrote...

KotorEffect3 wrote...

jpraelster93 wrote...

KotorEffect3 wrote...

jpraelster93 wrote...

Collectors will be added if bioware wants the online to keep going facing the same 3 is boring



Why does it have to be collectors?  Why not some indoctrinated Batarians?  They were the first ones hit right out of the gate afterall


Just batarians doesnt sound like anything special collectors have many different enemies 


And collectors are so varied?  I only remember taking on regular drones, assasins armed with particle beams, and the harbinger controlled collectors.  You could easily make different classes for batarians.  Hell there are already two different batarian classes you could play as.


A batarian is still a single enemy and what about the big things you fought and the pratorieans or however you spell it


abominations, scions, and pratoereans would be in the reaper faction if they were in any faction since they are just husks and variants of husks.  Once again you saw them with the collectors because for all intensive purposes the collectors were part of the reaper faction in ME 2.  They are basically prothean husks.  So in the end you just want to add more to the reaper faction.  I am all for bringing back scions and pratoreans and I am kind of puzzled as to why they are not in ME 3.  But they would be part of the reaper faction.


They aided the collectors and they would be in the collector faction bioware should add collectors and if you dont want to play against the collectors then dont just ignore them

#179
KotorEffect3

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Daveros wrote...

KotorEffect3 wrote...

There are a few aspects about Vega's story that doesn't make sense to me.  One of them that there was a ceberus agent there aiding the collectors.  In ME 2 cerberus was working with Shepard to take down the collectors.  Sure TIM had his own agenda but I do think he did legitmately want to stop the collectors (btw anyone that is familiar with me knows I have always hated cerberus with a passion but I do think they were legit in ME 2).  I am assuming Vega's run in with the collectors took place in the same time period that Shepard was working with TIM to take the collectors down.

I never picked up on the Cerberus agent. Was that an allusion to Shepard, perhaps? They misconstrued his actions? I don't know.

If not, it points to more than one group of Collectors, I think.



I am pretty sure Vega mentioned a cerberus agent.  I havn't played ME 3 for a while and right now I am in the early stages of an ME 2 run so I won't be hitting ME 3 again at least until next week but I am pretty sure Vega mentioned a cerberus agent.

#180
KotorEffect3

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jpraelster93 wrote...

KotorEffect3 wrote...

jpraelster93 wrote...

KotorEffect3 wrote...

jpraelster93 wrote...

KotorEffect3 wrote...

jpraelster93 wrote...

Collectors will be added if bioware wants the online to keep going facing the same 3 is boring



Why does it have to be collectors?  Why not some indoctrinated Batarians?  They were the first ones hit right out of the gate afterall


Just batarians doesnt sound like anything special collectors have many different enemies 


And collectors are so varied?  I only remember taking on regular drones, assasins armed with particle beams, and the harbinger controlled collectors.  You could easily make different classes for batarians.  Hell there are already two different batarian classes you could play as.


A batarian is still a single enemy and what about the big things you fought and the pratorieans or however you spell it


abominations, scions, and pratoereans would be in the reaper faction if they were in any faction since they are just husks and variants of husks.  Once again you saw them with the collectors because for all intensive purposes the collectors were part of the reaper faction in ME 2.  They are basically prothean husks.  So in the end you just want to add more to the reaper faction.  I am all for bringing back scions and pratoreans and I am kind of puzzled as to why they are not in ME 3.  But they would be part of the reaper faction.


They aided the collectors and they would be in the collector faction bioware should add collectors and if you dont want to play against the collectors then dont just ignore them


Everything the collectors used was given to them by the reapers.  All their tech was reaper tech.  This isn't halo kid lore matters.

#181
Daveros

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jpraelster93 wrote...

They aided the collectors and they would be in the collector faction bioware should add collectors and if you dont want to play against the collectors then dont just ignore them

See, I don't think this helps. If BioWare add the Collectors without so much as an explanation, even I would be upset. I don't see KotorEffect arguing against their inclusion if they fit the lore, but at this point they don't fit the lore without explanation. A nice, lore making, paid single-player DLC out at the same time a nice free multi-player DLC is released, that includes the Collectors, a couples of weapons/characters and some maps would be the best solution.

Modifié par Daveros, 25 juin 2012 - 11:21 .


#182
jpraelster93

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Daveros wrote...

jpraelster93 wrote...

They aided the collectors and they would be in the collector faction bioware should add collectors and if you dont want to play against the collectors then dont just ignore them

See, I don't think this helps. If BioWare add the Collectors without so much as an explanation, even I would be upset. I don't see KotorEffect arguing against their inclusion if they fit the lore, but at this point they don't fit the lore. A nice, lore making, paid single-player DLC out at the same time a nice free multi-player DLC is released, that includes the Collectors, a couples of weapons/characters and some maps would be the best solution.


they could just say more pockets of them were discovered no sp dlc is need

#183
KotorEffect3

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Daveros wrote...

jpraelster93 wrote...

They aided the collectors and they would be in the collector faction bioware should add collectors and if you dont want to play against the collectors then dont just ignore them

See, I don't think this helps. If BioWare add the Collectors without so much as an explanation, even I would be upset. I don't see KotorEffect arguing against their inclusion if they fit the lore, but at this point they don't fit the lore. A nice, lore making, paid single-player DLC out at the same time a nice free multi-player DLC is released, that includes the Collectors, a couples of weapons/characters and some maps would be the best solution.


Now that is something I could probably work with.  If they find a way to not make the Suicide Mission obsolete and include an explanation in SP DLC then I can consider it.  But just adding them to MP for the sake of adding them to MP is the wrong way to go.

#184
Daveros

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jpraelster93 wrote...

they could just say more pockets of them were discovered no sp dlc is need

They could, and it might suffice. I'm not so sure.

A story based paid multi-player DLC, where we have to assault the last few pockets of Collector resistance might work. But we have to remember that this is a story driven game, and in a story driven game the story should drive the game.

#185
KotorEffect3

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jpraelster93 wrote...

Daveros wrote...

jpraelster93 wrote...

They aided the collectors and they would be in the collector faction bioware should add collectors and if you dont want to play against the collectors then dont just ignore them

See, I don't think this helps. If BioWare add the Collectors without so much as an explanation, even I would be upset. I don't see KotorEffect arguing against their inclusion if they fit the lore, but at this point they don't fit the lore. A nice, lore making, paid single-player DLC out at the same time a nice free multi-player DLC is released, that includes the Collectors, a couples of weapons/characters and some maps would be the best solution.


they could just say more pockets of them were discovered no sp dlc is need


So far everything in the MP has it's roots back in the SP.  Adding something that goes against the lore established in SP to MP would ****** alot of people off.  There is a reason why the MP is called galaxy at war.  Besides SP needs some DLC.

#186
Father Giliam

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My thoughts on this matter: (didnt read past first page, forgive me if this was said earlier)

According to the lore the Reapers have been harvesting for many cycles, as such, they will have "collected" many species not yet mentioned so far. Its possible they can litterally just make up multiple races, say they were never discovered, but were collected cycles ago by the Reapers.

Bam, new enemies, lore is not broken.

Modifié par Father Giliam, 25 juin 2012 - 11:27 .


#187
GGW KillerTiger

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People that say all the collectors were destroyed are dumb as hell. I mean do you seriously think every last collector was in that base? That they didn't have more than 1 ship going through space? If BioWare wants to they can make it happen. If they want to keep the gameplay from being lame repetitive and boring as **** they will do it as to keep players.

#188
GGW KillerTiger

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Father Giliam wrote...

My thoughts on this matter: (didnt read past first page, forgive me if this was said earlier)

According to the lore the Reapers have been harvesting for many cycles, as such, they will have "collected" many species not yet mentioned so far. Its possible they can litterally just make up multiple races, say they were never discovered, but were collected cycles ago by the Reapers.

Bam, new enemies, lore is not broken.

This idea = win

#189
Daveros

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Father Giliam wrote...

My thoughts on this matter: (didnt read past first page, forgive me if this was said earlier)

According to the lore the Reapers have been harvesting for many cycles, as such, they will have "collected" many species not yet mentioned so far. Its possible they can litterally just make up multiple races, say they were never discovered, but were collected cycles ago by the Reapers.

Bam, new enemies, lore is not broken.

Correct me if I am wrong, but the Protheans were unable to be harvested for some reason, which is why we got the Collectors? I don't see other races working if that is the case.

#190
Anagorrax

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I'm sorry but the Collectors are so last cycle, Darling. The Reapers have moved on, we've got new material to convert into minions, why bother harvesting all these new shiny species and then making crusty old collectors. I'm sorry but harbinger needs new kittens not dirty old Prothy-kitties!

Something new that would tie in with a new DLC single player mission would be good.

#191
Anagorrax

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Daveros wrote...

Correct me if I am wrong, but the Protheans were unable to be harvested for some reason, which is why we got the Collectors? I don't see other races working if that is the case.


Collectors = harvested Protheans.

#192
KotorEffect3

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GGW KillerTiger wrote...

People that say all the collectors were destroyed are dumb as hell. I mean do you seriously think every last collector was in that base? That they didn't have more than 1 ship going through space? If BioWare wants to they can make it happen. If they want to keep the gameplay from being lame repetitive and boring as **** they will do it as to keep players.



Way to be a douchebag. Why is it in ME 2 that only one colony was hit at any given time?  Why is it that collector sightings in general were very rare?  There was not that many of them.  I still believe that all of the collectors got wiped out when we took out the base and if not all of them no more than maybe 5% of the collector population was left alive (if you can call them that)

#193
Daveros

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Anagorrax wrote...

Daveros wrote...

Correct me if I am wrong, but the Protheans were unable to be harvested for some reason, which is why we got the Collectors? I don't see other races working if that is the case.


Collectors = harvested Protheans.

I mean, harvested as in sludged and turned into a capital ship? There aint no Prothean Reaper in the galaxy, from what I recall?

#194
KotorEffect3

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Anagorrax wrote...

I'm sorry but the Collectors are so last cycle, Darling. The Reapers have moved on, we've got new material to convert into minions, why bother harvesting all these new shiny species and then making crusty old collectors. I'm sorry but harbinger needs new kittens not dirty old Prothy-kitties!

Something new that would tie in with a new DLC single player mission would be good.



Exactly, now that the reapers are in the galaxy themselves the collectors would be borderline useless to them anyway.  The collectors were used for experimenting and harvesting that is it.  If anything losing the base was a bigger blow to the reapers than having the collectors wiped out.

Modifié par KotorEffect3, 25 juin 2012 - 11:36 .


#195
Tain87

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Daveros wrote...

Father Giliam wrote...

My thoughts on this matter: (didnt read past first page, forgive me if this was said earlier)

According to the lore the Reapers have been harvesting for many cycles, as such, they will have "collected" many species not yet mentioned so far. Its possible they can litterally just make up multiple races, say they were never discovered, but were collected cycles ago by the Reapers.

Bam, new enemies, lore is not broken.

Correct me if I am wrong, but the Protheans were unable to be harvested for some reason, which is why we got the Collectors? I don't see other races working if that is the case.


I could see  it happen, how many cycles has there been protheans couldn't have been the only race this has happened to maybe this is how the keepers came about as well.

#196
Riot Inducer

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KotorEffect3 wrote...

Daveros wrote...

KotorEffect3 wrote...

It would have to be in a way that the Suicide Mission isn't rendered obsolete.  Maybe if there was a way that Harbinger had kept some on board the reaper in stasis or something it might work.  Of course I would rather see that in the way in SP dlc before they bring them to MP.

Those Collectors that Vega faced off against, are they the same ones Shepard faced? The Alliance did seem to be doing something with trying to deal with them, but I'm not sure how much. If they were fighting a front of Collectors on a few differing colonies, who then retreated (and went into a Keeper state) when the CG exploded, that'd be your forces right there.



There are a few aspects about Vega's story that doesn't make sense to me.  One of them that there was a ceberus agent there aiding the collectors.  In ME 2 cerberus was working with Shepard to take down the collectors.  Sure TIM had his own agenda but I do think he did legitmately want to stop the collectors (btw anyone that is familiar with me knows I have always hated cerberus with a passion but I do think they were legit in ME 2).  I am assuming Vega's run in with the collectors took place in the same time period that Shepard was working with TIM to take the collectors down.


It was during Shepard's time with Cerberus in ME2. The colony in question was Ferris Feilds, which was mentioned by several Normandy crewmen in ME2.

I don't remember Vega's exact dialogue about the Cerberus agent there but Ashley/Kaiden was on Horizon because TIM was purpousely spreading rumors that Cerberus was involved with the colony attacks and that Shepard was working with Cerberus (it's also the same reason Aria was aware of Shepard the moment he/she arrived in the Terminus systems). All of which was part of a ruse to draw out the Collectors by using Shepard and his/her former allies as bait.

Given TIM's rumor mongering in ME2 I rather doubt Cerberus' was actually working with the Collectors and have a feeling Vega (and his team) were working under the false impression that the Cerberus agent was helping the Collectors.

At any rate given the sheer size of the Collector Cruiser in ME2 all it would take would be one of those ships being unaccounted for to justify a Collector ground force large enough to populate multiplayer.

#197
wes60620

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jpraelster93 wrote...

BlackoutOmega wrote...

Funky_D_Luffy wrote...

KotorEffect3 wrote...
The collectors were only using tech that was provided to them by the reapers.  Oculus drones also made an appearence in ME 3 and we fought one during the SM.  Just because the reapers are using tech the collectors used doesn't mean the collectors are still around.  Especialy considering the tech the collectors were using was just reaper tech anyway



Collectors are clones derived from the stock of a huge galactic empire. You really think they were all on a single space base, and Shep blew them all up? Really?!

We know for a fact Collector swarms are still around. There is no reason to believe the Collectors are extinct like the Rachni... Oops!


An empire that was completley irradicated. 
Idiot.

It was also believed the rachni were extinct all bioware has to do is change their mind and say hey they arent all dead just like they did with javik


It doesnt matter how many Collectors survived.  They were abandoned by the Reapers as failures. When Harvenger released control of the primary collector, it was lights out for any motivation. Without any means of reproduction, I dont see any threat from them at all.
 

#198
KotorEffect3

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Riot Inducer wrote...

KotorEffect3 wrote...

Daveros wrote...

KotorEffect3 wrote...

It would have to be in a way that the Suicide Mission isn't rendered obsolete.  Maybe if there was a way that Harbinger had kept some on board the reaper in stasis or something it might work.  Of course I would rather see that in the way in SP dlc before they bring them to MP.

Those Collectors that Vega faced off against, are they the same ones Shepard faced? The Alliance did seem to be doing something with trying to deal with them, but I'm not sure how much. If they were fighting a front of Collectors on a few differing colonies, who then retreated (and went into a Keeper state) when the CG exploded, that'd be your forces right there.



There are a few aspects about Vega's story that doesn't make sense to me.  One of them that there was a ceberus agent there aiding the collectors.  In ME 2 cerberus was working with Shepard to take down the collectors.  Sure TIM had his own agenda but I do think he did legitmately want to stop the collectors (btw anyone that is familiar with me knows I have always hated cerberus with a passion but I do think they were legit in ME 2).  I am assuming Vega's run in with the collectors took place in the same time period that Shepard was working with TIM to take the collectors down.


It was during Shepard's time with Cerberus in ME2. The colony in question was Ferris Feilds, which was mentioned by several Normandy crewmen in ME2.

I don't remember Vega's exact dialogue about the Cerberus agent there but Ashley/Kaiden was on Horizon because TIM was purpousely spreading rumors that Cerberus was involved with the colony attacks and that Shepard was working with Cerberus (it's also the same reason Aria was aware of Shepard the moment he/she arrived in the Terminus systems). All of which was part of a ruse to draw out the Collectors by using Shepard and his/her former allies as bait.

Given TIM's rumor mongering in ME2 I rather doubt Cerberus' was actually working with the Collectors and have a feeling Vega (and his team) were working under the false impression that the Cerberus agent was helping the Collectors.

At any rate given the sheer size of the Collector Cruiser in ME2 all it would take would be one of those ships being unaccounted for to justify a Collector ground force large enough to populate multiplayer.



It is possible that Vega may have been confused given the situation, but Ferris Fields (which was mentioned in ME 2) was hit after Freedom's Progress but before Horizon which implies that the colonies were still only being hit one at a time and the fact that Shepard kept running into the same collector cruiser implies that is all they had (I may be wrong about there just being one cruiser) but either way the collectors had very finite resources if they could not make multiple hits on colonies at the same time which implies the collectors were destroyed during the SM.  And either way Harbinger stopped controlling them anyway.

#199
Anagorrax

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KotorEffect3 wrote...

Anagorrax wrote...

I'm sorry but the Collectors are so last cycle, Darling. The Reapers have moved on, we've got new material to convert into minions, why bother harvesting all these new shiny species and then making crusty old collectors. I'm sorry but harbinger needs new kittens not dirty old Prothy-kitties!

Something new that would tie in with a new DLC single player mission would be good.



Exactly, now that the reapers are in the galaxy themselves the collectors would be borderline useless to them anyway.  The collectors were used for experimenting and harvesting that is it.  If anything losing the base was a bigger blow to the reapers than having the collectors wiped out.


Well if Shep hadn't toasted their base and/ or there had been other Collectors why did we not see another humanoid reaper terror weapon like the ones the Collectors were building?

#200
KotorEffect3

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Anagorrax wrote...

KotorEffect3 wrote...

Anagorrax wrote...

I'm sorry but the Collectors are so last cycle, Darling. The Reapers have moved on, we've got new material to convert into minions, why bother harvesting all these new shiny species and then making crusty old collectors. I'm sorry but harbinger needs new kittens not dirty old Prothy-kitties!

Something new that would tie in with a new DLC single player mission would be good.



Exactly, now that the reapers are in the galaxy themselves the collectors would be borderline useless to them anyway.  The collectors were used for experimenting and harvesting that is it.  If anything losing the base was a bigger blow to the reapers than having the collectors wiped out.


Well if Shep hadn't toasted their base and/ or there had been other Collectors why did we not see another humanoid reaper terror weapon like the ones the Collectors were building?


I am in agreement with you.  The collector threat died after the SM.  Though I wouldn't be suprised if the reapers were building another human reaper on the citadel after they moved it to earth.