I still like the game from levels 1-49, but GW2 does everything so much better and without the almost cynical attempts to try and keep players playing.
Modifié par Morroian, 14 septembre 2012 - 04:31 .
Modifié par Morroian, 14 septembre 2012 - 04:31 .
Morroian wrote...
Some examples: class balancing, time and credit sinks, the deliberate grindiness of the end game which is continuing in 1.4. I still like the game from levels 1-49, but GW2 does everything so much better and without the almost cynical attempts to try and keep players playing.
Modifié par Elhanan, 14 septembre 2012 - 05:48 .
Elhanan wrote...
But after watching the trailers, reading reviews, seeing beta reports, etc, GW2 offers no appeal to me at all; looks to be a step away from more Panda's to me.And while you and others may hop that the new kid offers something different, to me, it ain't.
Modifié par Skelter192, 14 septembre 2012 - 07:12 .
Skelter192 wrote...
My problem with Bioware and their current content schedule is that they are just adding more of the same. Where is the sandbox style space exploration/combat people want? I would resub again for SWG space combat. Instead of adding the same old boring content how about something new? How about some housing or spaceship customization? There is alot they could add that isn't necessarily Pve/pvp content that could make people happy.
Modifié par LTD, 14 septembre 2012 - 09:39 .
LTD wrote...
They are slaves of their engine I'm sure. Hero could never handle any ambitious sandbox features such as housing.
Modifié par Cutlass Jack, 14 septembre 2012 - 12:27 .
Skelter192 wrote...
LTD wrote...
They are slaves of their engine I'm sure. Hero could never handle any ambitious sandbox features such as housing.
Another thing that I can't believe is this.
“It’s not productized yet,” we told Gordon. “There are whole sections of code that is only roughed in and not optimized for performance or security. And there are very few comments and very little documentation.”
He didn’t care. “We are going to have tons of engineers. We can finish it ourselves. We’re going to want to modify your source code for our special project anyway.”.
Look at all the problems of the engine especially the performance. The game's framerate just drops when too many people are near each other another frustating thing about the engine are the load times. My god are they long. I guess Bioware did finish the engine up on their own but if they did well clearly it's not a very good job. Look at Zenimax they are using the Hero Engine as a "whiteboard" because they are making their own inhouse engine. Why did such a large project not have it's own engine?
Modifié par KDD-0063, 14 septembre 2012 - 02:36 .
Mystic dream wrote...
What's this about GW 2 not sold digitally anymore? Do I actually have to move and go buy it from my local game shop? x.x
Elhanan wrote...
Yes; the GW2 Forums appear to be calm and complaint free.....
Have fun! As for me, will wait for more space msissions, more stories, and more solo activities.
Elhanan wrote...
While I agree that class balancing is frustrating (at least from a PvE player POV), what are the other MMO's that have had better implementations?
.
FieryDove wrote...
Jumping in here sorry...
City of Heroes/Villains. Powers work differently in PvP than they do in PvE or not at all. Duel specs too for switching classes depening on what you want to do. This is what Tor needs but anyone left won't listen to me. Fine, drive the rest of the pve players away as they seem want to do.
Now losing my main server to a huge merge and the mess that goes with that...I am not pleased. I think its time I bail...again. I don't see any improvements coming soon .
Elhanan wrote...
But the server transfers mean little to me as I play solo. As long as admin continues to strive and restrict griefing, then I am OK with all of this. But for now, I wait to get more Space Missions and solo materials in the next major update.
Skelter192 wrote...
@FieryDove really if you want better writing I really think The Secret World if for you. Have you ever played the Dreamfall series? Same writer for those two games worked on TSW.