Kronner wrote...
nicethugbert wrote...
What bothers me the most about infiltrators is tactical cloak and what bothers me the most about tactical cloak is aggro dumping, I think Tactical cloak should be less effective in all it's functions, especially aggro dumping, the more infiltrators there are in the match such that it is 1/n effective with n infiltrators present in a match.
There is no aggro dumping unless the Infiltrator flat out sucks. A good Infiltrator will kill/disable the aggro he "dumped" (i.e. the enemies that were focused on him before he cloaked) on the team quicker than they have a chance to attack the non-Infiltrators.
There is aggro dumping mechanics in this game that tactical cloak uses. It's just a proven, easily demonstable, fact. What you are actually saying is that the infiltrator that does not flat out suck kills the enemy whose aggro he just dumped. This implies that there is an aggro dumping mechanism but that some players trivialize it by thier actions. It also implies quite a high bar for not sucking as an Infiltrator, a highly fantastic high bar I would say, when you consider all the enemies that cannot be one shotted or how fast one would have to eliminate a swarm of lower grade mobs.
Having to rely on magical skill presumably held by the tinest percentage of players to resolve the unfairness of aggro dump means no resolution is available by your suggestion.





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