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A Look at the Infiltrator: Jack of All Trades, Master of All


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#201
DeathOsiris

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90% of the time I play as a GE (Just a heads up, incase people think that I'm just an infiltraitor thats complaining )

What would be the communities reaction if they made it so that you decloak when activating the 4 consoles, or reviving (Unless the duration and extra power options were taken)? But because of the loss of utility, they increased the rank 4 damage by 20% and changed the rank 6 damage from 40% to 75%.
A lot of people say something akin to "It's not fair that they can revive, solo the objective and have great damage"

Honestly I think most people throw lines like that out because they don't like a class they aren't currently playing to do more damage than their class.
Do the non-infiltraitors want to go and complete the 4 console objectives, and go revive the team mate who got surrounded by enemies?

IMO the only 2 things tha should happen to TC are:
1. grenades break cloak. (Doesn't feel right to me that they don't )
2. a power shouldn't be able to be used before shooting without the rank 6a upgrade.

Modifié par DeathOsiris, 25 juin 2012 - 06:18 .


#202
greghorvath

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Article 5. of the BSN rules: "No Spam. Spamming can be defined as posting multiple times about the same thing, starting multiple topics about the same thing, posting off-topic posts in other people’s discussion threads or topics, or providing links that have nothing to do with the forum, topic or subject at hand, or taking existing discussions off of intended topic. Spam will be deleted without warning. Posting single images or animated .gifs instead of discussion is considered spam and is not wanted here. What  constitutes Spam is up to the discretion of staff and moderators."

Why is this thread necessary? Again and again and again?

Modifié par greghorvath, 25 juin 2012 - 06:20 .


#203
Manuel La Bor

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greghorvath wrote...

Article 5. of the BSN rules: "No Spam. Spamming can be defined as posting multiple times about the same thing, starting multiple topics about the same thing, posting off-topic posts in other people’s discussion threads or topics, or providing links that have nothing to do with the forum, topic or subject at hand, or taking existing discussions off of intended topic. Spam will be deleted without warning. Posting single images or animated .gifs instead of discussion is considered spam and is not wanted here. What  constitutes Spam is up to the discretion of staff and moderators."

Why is this thread necessary? Again and again and again?


This is the only thread he has started that is solely about infiltrators. Ever. 

If the mods had considered this spam, don't you think they would have closed it by now? 

Modifié par Manuel La Bor, 25 juin 2012 - 05:35 .


#204
GodlessPaladin

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The irony is that greghorvath's posts could be considered spam by the description he quoted (taking existing discussions off of the intended topic), while the post he is addressing cannot.  Next Greg will say that my balance thread should be closed because people have suggested balance suggestions before, or that my gameplay video threads should be closed because people have posted solos / speedruns before.  :lol:

Modifié par GodlessPaladin, 25 juin 2012 - 06:51 .


#205
nicethugbert

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What bothers me the most about infiltrators is tactical cloak and what bothers me the most about tactical cloak is aggro dumping, I think Tactical cloak should be less effective in all it's functions, especially aggro dumping, the more infiltrators there are in the match such that it is 1/n effective with n infiltrators present in a match.

#206
Seifer006

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*sigh*

IMO, leave Infiltrators as is (as with most weapons/classes)

so what if their OP. Honestly who cares. If a player is that worried about topping the scoreboards, then start using rockets during the game (rarely do I see missles use during public Gold servers)

Also, it's nice to have at least one player who is an Infiltrator to revive ( I speaking of my experience on Gold)
and to have the Infiltrator nef'd would only mean disaster, I know right now, many won't use the class anymore. That's just the way it'll turn out.

In my experience, I rarely use the Inflitratror class. It's normally usage of players who don't want to learn any other classes. I normally stick with Vorcha, QME, Krogan Battlemaster, Turian Soldier (sometimes Sentinel) getting into the Justicar with the Paladin IV

anyway, I stand by what I said: Leave classes as is. Most weapons are fine (though be nice to have the Paladin back to 4clips instead of 3 since it's an Ultra-Rare Weapon)

#207
InfamousResult

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Seifer006 wrote...

so what if their OP. Honestly who cares.


Bioware.

Also probably the people on these forums since we keep bringing it up I mean I'm just saying you already know the answer to that question.

#208
Hakuthehedgehog

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GodlessPaladin wrote...

Lucius Aelius wrote...

@GodlessPaladin

Yeah but that thread is about all the things, I was thinking about a concise list just about TC which pulls together all the thoughts and ideas we can mostly agree on about nerfing it somewhere short of oblivion, something the developers can read now and take into account when making the changes in a couple of days. They asked for feedback after all, I'd just like them to get it without a headache thrown into the mix, hence my suggestion of concise (and that's one thing that thread is definitely not).


We have a thread just about Tactical Cloak (and indeed a separate thread about just about every individual aspect of the larger public forum post) in our discussion group, which Eric Fagnan has posted on.  *Shrug*

I can invite you to the group if you like.  *Sent*


I would also like to see the group if possible. Can I?

#209
Longhammer808

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Gaming Over-Analysis 601:

Students will be expected to critically analyze the content of a widely-played multiplayer videogame. Over the duration of the course, students will be expected to find copious and significant flaws with the game and create essays thouroughly detailing these flaws, primarily in the form of complaints. Based upon no instructor feedback, students will then produce detailed lists of "fixes" to the game, defending their subjective choices with their own brilliance. Disdain of those who appear to enjoy the game as-is is strongly encouraged but not strictly necessary. Finally, successful completetion of the course depends on subsequent criticism of the alterations to the game made by the developers that did not correspond with the student's own detailed fix lists.

#210
Seifer006

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InfamousResult wrote...

Seifer006 wrote...

so what if their OP. Honestly who cares.


Bioware.

Also probably the people on these forums since we keep bringing it up I mean I'm just saying you already know the answer to that question.


I hear ya but who's really complaining? I don't see skilled players complaining of Infiltrators or anything else for that matter?

It seems that it's people who are unskilled, lack of wanting to learn anythng new from other classes and alien races. How many times you hear Turian Soldier OP? If you have the Turian Soldier build right, he can be one powerful character. I use the Hurricane on him, mod it right with AP ammo, and I can take down an Atlas or Banshee in no time.

or how about Human Soldier, Vorcha, Krogan Battlemaster? If a gamer knows how to build them right, and successfully use them, they themsevles are OP.

It's not hard logic. It's common sense

#211
Ektogamut

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Seifer006 wrote...

InfamousResult wrote...

Seifer006 wrote...

so what if their OP. Honestly who cares.


Bioware.

Also probably the people on these forums since we keep bringing it up I mean I'm just saying you already know the answer to that question.


I hear ya but who's really complaining? I don't see skilled players complaining of Infiltrators or anything else for that matter?

It seems that it's people who are unskilled, lack of wanting to learn anythng new from other classes and alien races. How many times you hear Turian Soldier OP? If you have the Turian Soldier build right, he can be one powerful character. I use the Hurricane on him, mod it right with AP ammo, and I can take down an Atlas or Banshee in no time.

or how about Human Soldier, Vorcha, Krogan Battlemaster? If a gamer knows how to build them right, and successfully use them, they themsevles are OP.

It's not hard logic. It's common sense


That is untrue.  Godless himself and others have posted solo gold videos, and are therefore skilled.  This seems like an accurate statement.  However, they are also noting how strong some infiltrators are.  Lastly, "successful use" of a class doesn't mean its overpowered. 

#212
Pitznik

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Seifer006 wrote...

InfamousResult wrote...

Seifer006 wrote...

so what if their OP. Honestly who cares.


Bioware.

Also probably the people on these forums since we keep bringing it up I mean I'm just saying you already know the answer to that question.


I hear ya but who's really complaining? I don't see skilled players complaining of Infiltrators or anything else for that matter?

It seems that it's people who are unskilled, lack of wanting to learn anythng new from other classes and alien races. How many times you hear Turian Soldier OP? If you have the Turian Soldier build right, he can be one powerful character. I use the Hurricane on him, mod it right with AP ammo, and I can take down an Atlas or Banshee in no time.

or how about Human Soldier, Vorcha, Krogan Battlemaster? If a gamer knows how to build them right, and successfully use them, they themsevles are OP.

It's not hard logic. It's common sense

Bioware thinks that having 33% Infiltrators on gold might hurt the game in the long run. People who don't want to play Infiltrator might feel forced to play one to succeed, or grow bored of their own character when seeing how much they contribute compared to Infiltrators (yes, that is visible on scoreboard, but not only). That would also make people bored of the whole game, since game with 5 viable builds is less fun than game with 20 viable builds, don't you think? There is a reason why people play so many Infiltrators on Gold and why Infiltrator is the class most used in speedruns. People who play Infiltrators themselves might feel bored because of game lacking challenge.

Btw, do you consider GodlessPaladin unskilled? You might want to check some of his videos, and then correct your statement.

#213
capn233

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greghorvath wrote...

Article 5. of the BSN rules: "No Spam. Spamming can be defined as posting multiple times about the same thing, starting multiple topics about the same thing, posting off-topic posts in other people’s discussion threads or topics, or providing links that have nothing to do with the forum, topic or subject at hand, or taking existing discussions off of intended topic. Spam will be deleted without warning. Posting single images or animated .gifs instead of discussion is considered spam and is not wanted here. What  constitutes Spam is up to the discretion of staff and moderators."

Why is this thread necessary? Again and again and again?

I don't think GP has made multiple threads about the same thing, even if the first post of this thread is near identical to a post in his balance thread.  Spam is if one person makes a bunch of threads about the same thing over and over.  Yes there have been an over-abundance of threads about infiltrators, but it isn't spam because it is a multitude of individuals that want to create their own topic.  I would assume the other piece of evidence would be that this thread was not closed or edited by the moderators.  That last sentence you quoted is indeed the most important one.

In any event, we will see what BW does.  Probably just a small adjustment to general purpose damage and maybe a slight tweak to cooldown.

Modifié par capn233, 25 juin 2012 - 06:13 .


#214
rmccowen

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Seifer006 wrote...

I hear ya but who's really complaining? I don't see skilled players complaining of Infiltrators or anything else for that matter?

It seems that it's people who are unskilled, lack of wanting to learn anythng new from other classes and alien races. How many times you hear Turian Soldier OP? If you have the Turian Soldier build right, he can be one powerful character. I use the Hurricane on him, mod it right with AP ammo, and I can take down an Atlas or Banshee in no time.

There are a lot of powerful characters, and yet somehow a third of Gold players are Infiltrators. (That means there's an 80% chance that any Gold match includes at least one Infiltrator.

It's not hard logic. It's common sense

It's common sense that every single person who thinks a rebalance of the Infiltrator class is reasonable--including the BioWare production/dev team--is motivated by a simultaneous lack of both skill and curiosity?

#215
Manuel La Bor

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Seifer006 wrote...

InfamousResult wrote...

Seifer006 wrote...

so what if their OP. Honestly who cares.


Bioware.

Also probably the people on these forums since we keep bringing it up I mean I'm just saying you already know the answer to that question.


I hear ya but who's really complaining? I don't see skilled players complaining of Infiltrators or anything else for that matter?

It seems that it's people who are unskilled, lack of wanting to learn anythng new from other classes and alien races. How many times you hear Turian Soldier OP? If you have the Turian Soldier build right, he can be one powerful character. I use the Hurricane on him, mod it right with AP ammo, and I can take down an Atlas or Banshee in no time.

or how about Human Soldier, Vorcha, Krogan Battlemaster? If a gamer knows how to build them right, and successfully use them, they themsevles are OP.

It's not hard logic. It's common sense


Throwing out the unskilled label on people that you have no idea of their skill level. Hmm. 
 
Now I play all of the classes except vanguard pretty much equally, I don't go more than a match or two without switching it up. But for a while though all I'd play was gethfiltrator with a claymore, and comparing that to any of my other classes he is severely OP. 

That class outstrips any other in raw damage output and utility. Being able to spam an over 1k damage proxy mine that also debuffs enemies every 3 seconds is one of the most laughable things in this game. 

Longhammer808 wrote...

Gaming Over-Analysis 601:

Students will be expected to critically analyze the content of a widely-played multiplayer videogame. Over the duration of the course, students will be expected to find copious and significant flaws with the game and create essays thouroughly detailing these flaws, primarily in the form of complaints. Based upon no instructor feedback, students will then produce detailed lists of "fixes" to the game, defending their subjective choices with their own brilliance. Disdain of those who appear to enjoy the game as-is is strongly encouraged but not strictly necessary. Finally, successful completetion of the course depends on subsequent criticism of the alterations to the game made by the developers that did not correspond with the student's own detailed fix lists.


Quite possibly one of the most condescending things I have ever read in my life. 

Modifié par Manuel La Bor, 25 juin 2012 - 06:19 .


#216
Kronner

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nicethugbert wrote...

What bothers me the most about infiltrators is tactical cloak and what bothers me the most about tactical cloak is aggro dumping, I think Tactical cloak should be less effective in all it's functions, especially aggro dumping, the more infiltrators there are in the match such that it is 1/n effective with n infiltrators present in a match.


There is no aggro dumping unless the Infiltrator flat out sucks. A good Infiltrator will kill/disable the aggro he "dumped" (i.e. the enemies that were focused on him before he cloaked) on the team quicker than they have a chance to attack the non-Infiltrators.

#217
capn233

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I am the worst player in the history of Mass Effect and I think that infiltrator practical sustained DPS is a bit out of line, especially for the Salarian and Geth ones. But my opinion is not important, because as I said I am the worst player ever.

#218
Seifer006

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Pitznik wrote...

Seifer006 wrote...

InfamousResult wrote...

Seifer006 wrote...

so what if their OP. Honestly who cares.


Bioware.

Also probably the people on these forums since we keep bringing it up I mean I'm just saying you already know the answer to that question.


I hear ya but who's really complaining? I don't see skilled players complaining of Infiltrators or anything else for that matter?

It seems that it's people who are unskilled, lack of wanting to learn anythng new from other classes and alien races. How many times you hear Turian Soldier OP? If you have the Turian Soldier build right, he can be one powerful character. I use the Hurricane on him, mod it right with AP ammo, and I can take down an Atlas or Banshee in no time.

or how about Human Soldier, Vorcha, Krogan Battlemaster? If a gamer knows how to build them right, and successfully use them, they themsevles are OP.

It's not hard logic. It's common sense

Btw, do you consider GodlessPaladin unskilled? You might want to check some of his videos, and then correct your statement.


No. I don't think he's unskilled. I'm the one who added him. Because I've seen his Vids. Plus he actually contributes to the community so that's reason #2 why I added him.

My question wasn't pointed to Godless Paladin since I didn't reply to him, but made a general statement post on this thread.

Also, If what you say is true

Pitznik wrote...
Bioware thinks that having 33% Infiltrators on gold might hurt the game in the long run


then my apologies. I didn't know this was such a serious thing. I don't get on BSN as much as others, plus I see less productive posts on here as their used to be. So that's another reason why I don't get on here.

but I hope they do then fix the issue, my concern is, will the Inflitrator be destroyed...cause this can go bad. And I've seen problems not fix but worse when comes to "rebalance" in most cases *sadly*

#219
Seifer006

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Manuel La Bor wrote...
Throwing out the unskilled label on people that you have no idea of their skill level. Hmm.


yeah why not?

a person who gets on BSN and starts ranting and raving about something where it's clearly shown he has no idea what he's talking about. I can make a pretty **** good judgment of if he's skilled or not.

#220
PluralAces

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the damage is because of tactical cloak not because of the infiltrator class...

#221
Ektogamut

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Seifer006 wrote...

Also, If what you say is true

Pitznik wrote...
Bioware thinks that having 33% Infiltrators on gold might hurt the game in the long run


then my apologies. I didn't know this was such a serious thing. I don't get on BSN as much as others, plus I see less productive posts on here as their used to be. So that's another reason why I don't get on here.

but I hope they do then fix the issue, my concern is, will the Inflitrator be destroyed...cause this can go bad. And I've seen problems not fix but worse when comes to "rebalance" in most cases *sadly*

My god someone who changed their mind in the face of evidence!  Bless your heart. 

Your concern for ineffective or over nerfing is common, hence this thread.  How do you think you would adjust the infiltrator to be more in line with the rest of the classes?

#222
Manuel La Bor

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Seifer006 wrote...

Manuel La Bor wrote...
Throwing out the unskilled label on people that you have no idea of their skill level. Hmm.


yeah why not?

a person who gets on BSN and starts ranting and raving about something where it's clearly shown he has no idea what he's talking about. I can make a pretty **** good judgment of if he's skilled or not.


But who here is ranting or raving?  For the most part in this thread everyone has been pretty concise and clear in their discussions.  

#223
Ektogamut

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PluralAces wrote...

the damage is because of tactical cloak not because of the infiltrator class...


Tactical cloak is exclusive to infiltrator.

#224
GodlessPaladin

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*Shrug* I'm surprised it took so many pages for all of the really senseless trolls to crawl out of the woodwork. 

Modifié par GodlessPaladin, 25 juin 2012 - 06:49 .


#225
PluralAces

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Ektogamut wrote...

PluralAces wrote...

the damage is because of tactical cloak not because of the infiltrator class...


Tactical cloak is exclusive to infiltrator.


duh...its the ability that makes them overpowered...if you lower the damage bonuses in the ability the infiltrator is no longer overpowered...