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Mass Effect 3 Extended Cut DLC Coming June 26


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#2651
falconlord5

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Armymedic75 wrote...

"Ah. I understand. You're one of those people, who think 'listens to' means 'do it exactly as we say'. Which we were told upfront wasn't gonna happen, seeing as at least some of the demands required a complete revision of the ending (i.e. no Catalyst).

And again, do you speak for every fan? Many on these forums seem to think otherwise, that their concerns were indeed adressed"

No that was not what I was saying. What im saying is that they needed to stay true to the established lore that was developed in the first two games. My own personal opinion is that the game could have ended when Anderson and Shep were bleeding out looking out over earth, and it would have made more sense than what we got. So in other words you are saying that Bioware has the right to give us a crappy ending as long as it fulfills their "artistic vision". Do I as a consumer not have a right to expect a decent product for my money? I dont care about the IT I dont care about reuniting wirh my LI what I do care about is an ending that actually fits with established lore.


Here we go. Now we get to what you want, and not vague statements about 'fan concerns'.

Personally, I thought the ending made a great deal of sense. You're facing an unbeatable force. Obviously, you need a superweapon. The superweapon will work through Video Game Physics (a sub-trope of Comic Book Physics) and destroy the enemy. For added value, you get to choose the conflict resolution: Boom, Godhood, or Transhumanism. Voila, the end.

Bit predictable, but what ending isn't?

#2652
Archangel_

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I loved the new endings. It proved to me that Garrus and my Shepard lived. (And the team) And that's all I ever wanted. Maybe something will be released to show that Garrus and Shepard reunited? The part were Garrus hung Shepard's name on the memorial wall made me cry. My Shepard wasnt dead, she had lived, but Garrus didnt know that. I like to think that they do reunite, but there is always that little voice in the back of my mind.
Great Job Bioware! You've always did a wonderful job, with or without the DLC. I love the game & of course the characters! I will be looking forward to a new ME story with Shepard & Garrus, I would hate to see a wonderful game die away.

#2653
Armymedic75

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falconlord5 wrote...

Armymedic75 wrote...

"Ah. I understand. You're one of those people, who think 'listens to' means 'do it exactly as we say'. Which we were told upfront wasn't gonna happen, seeing as at least some of the demands required a complete revision of the ending (i.e. no Catalyst).

And again, do you speak for every fan? Many on these forums seem to think otherwise, that their concerns were indeed adressed"

No that was not what I was saying. What im saying is that they needed to stay true to the established lore that was developed in the first two games. My own personal opinion is that the game could have ended when Anderson and Shep were bleeding out looking out over earth, and it would have made more sense than what we got. So in other words you are saying that Bioware has the right to give us a crappy ending as long as it fulfills their "artistic vision". Do I as a consumer not have a right to expect a decent product for my money? I dont care about the IT I dont care about reuniting wirh my LI what I do care about is an ending that actually fits with established lore.


Here we go. Now we get to what you want, and not vague statements about 'fan concerns'.

Personally, I thought the ending made a great deal of sense. You're facing an unbeatable force. Obviously, you need a superweapon. The superweapon will work through Video Game Physics (a sub-trope of Comic Book Physics) and destroy the enemy. For added value, you get to choose the conflict resolution: Boom, Godhood, or Transhumanism. Voila, the end.

Bit predictable, but what ending isn't?


Maybe im being unreasonable but I just found the whole artistic vision excuse a Cop out.  I do know that im not the only one to feel this way about the endings, that much I can honestly say but the difference between me and some fans is that I actually explain the flaws in the endings.  Hey you may think im just a entitled whiner and you may think that way about all anti enders but that isnt the case in my regards

#2654
falconlord5

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Armymedic75 wrote...

falconlord5 wrote...

Armymedic75 wrote...

"Ah. I understand. You're one of those people, who think 'listens to' means 'do it exactly as we say'. Which we were told upfront wasn't gonna happen, seeing as at least some of the demands required a complete revision of the ending (i.e. no Catalyst).

And again, do you speak for every fan? Many on these forums seem to think otherwise, that their concerns were indeed adressed"

No that was not what I was saying. What im saying is that they needed to stay true to the established lore that was developed in the first two games. My own personal opinion is that the game could have ended when Anderson and Shep were bleeding out looking out over earth, and it would have made more sense than what we got. So in other words you are saying that Bioware has the right to give us a crappy ending as long as it fulfills their "artistic vision". Do I as a consumer not have a right to expect a decent product for my money? I dont care about the IT I dont care about reuniting wirh my LI what I do care about is an ending that actually fits with established lore.


Here we go. Now we get to what you want, and not vague statements about 'fan concerns'.

Personally, I thought the ending made a great deal of sense. You're facing an unbeatable force. Obviously, you need a superweapon. The superweapon will work through Video Game Physics (a sub-trope of Comic Book Physics) and destroy the enemy. For added value, you get to choose the conflict resolution: Boom, Godhood, or Transhumanism. Voila, the end.

Bit predictable, but what ending isn't?


Maybe im being unreasonable but I just found the whole artistic vision excuse a Cop out.  I do know that im not the only one to feel this way about the endings, that much I can honestly say but the difference between me and some fans is that I actually explain the flaws in the endings.  Hey you may think im just a entitled whiner and you may think that way about all anti enders but that isnt the case in my regards


To be completely honest, I think that about all fans, even the ones I agree with.

But that wasn't my problem here. No, my issue was getting you to espouse exactly what your problem with the endings were, as opposed to relying on that vast, neboulous, and constantly at war... community that is the fandom. This makes discussion much, much easier.

#2655
Drewton

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greggm2000 wrote...

Drewton wrote...

Is there no way to play the EC on first playthrough?


Sure you can. If you have the EC installed, it'll use it.

Do buy and install "From Ashes" DLC as well, if you haven't already.


OK great, I recalled hearing you couldn't play it without a "Legendary" save created after completing the game. Think I should play the original endings first anyway?

Yeah I did. It added a lot to the game IMO.

Modifié par Drewton, 28 juin 2012 - 08:47 .


#2656
greggm2000

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Drewton wrote...

greggm2000 wrote...

Drewton wrote...

Is there no way to play the EC on first playthrough?


Sure you can. If you have the EC installed, it'll use it.

Do buy and install "From Ashes" DLC as well, if you haven't already.


OK great, I recalled hearing you couldn't play it without a "Legendary" save created after completing the game. Think I should play the original endings first anyway?

Yeah I did. It added a lot to the game IMO.


No, don't play the original endings... imagine you've never had alcohol, but want to.. and a friend points you to two drinks, one that he says won't give you a hangover, and one that'll give you a bad one. Do you really want to experience that hangover for yourself, just to see how bad it could possibly be?...... I didn't think so :)

I hadn't heard that rumor, and I can't say 100% positively for certain that I'm right (since I did complete it once), but it wouldn't make sense for them to require that, and I haven't seen anything from them that says that's so.

#2657
greggm2000

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greggm2000 wrote...

Drewton wrote...

greggm2000 wrote...

Drewton wrote...

Is there no way to play the EC on first playthrough?


Sure you can. If you have the EC installed, it'll use it.

Do buy and install "From Ashes" DLC as well, if you haven't already.


OK great, I recalled hearing you couldn't play it without a "Legendary" save created after completing the game. Think I should play the original endings first anyway?

Yeah I did. It added a lot to the game IMO.


No, don't play the original endings... imagine you've never had alcohol, but want to.. and a friend points you to two drinks, one that he says won't give you a hangover, and one that'll give you a bad one. Do you really want to experience that hangover for yourself, just to see how bad it could possibly be?...... I didn't think so :)

I hadn't heard that rumor, and I can't say 100% positively for certain that I'm right (since I did complete it once), but it wouldn't make sense for them to require that, and I haven't seen anything from them that says that's so.


Oh, and take your LI with you as a squad member once you reach London. You won't regret it.

#2658
M920CAIN

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greggm2000 wrote...

greggm2000 wrote...

Drewton wrote...

greggm2000 wrote...

Drewton wrote...

Is there no way to play the EC on first playthrough?


Sure you can. If you have the EC installed, it'll use it.

Do buy and install "From Ashes" DLC as well, if you haven't already.


OK great, I recalled hearing you couldn't play it without a "Legendary" save created after completing the game. Think I should play the original endings first anyway?

Yeah I did. It added a lot to the game IMO.


No, don't play the original endings... imagine you've never had alcohol, but want to.. and a friend points you to two drinks, one that he says won't give you a hangover, and one that'll give you a bad one. Do you really want to experience that hangover for yourself, just to see how bad it could possibly be?...... I didn't think so :)

I hadn't heard that rumor, and I can't say 100% positively for certain that I'm right (since I did complete it once), but it wouldn't make sense for them to require that, and I haven't seen anything from them that says that's so.


Oh, and take your LI with you as a squad member once you reach London. You won't regret it.


If you have low EMS, you'll regret it :o for the rest of your Shepard's short existance! :bandit:

#2659
Exozze

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Thank you BioWare for creating this. The endings are much better, and I can replay ME3 without feeling depressed. You listend to the fans, something that not many developers do (I would still love to see that reunion with Tali tough!).

Thank you for theese amazing years. Mass Effect is the greatest series I've ever gotten the pleasure to enjoy. I can't wait to see what the future for the universe holds.Thank you.

#2660
greggm2000

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M920CAIN wrote...

greggm2000 wrote...

greggm2000 wrote...

Drewton wrote...

greggm2000 wrote...

Drewton wrote...

Is there no way to play the EC on first playthrough?


Sure you can. If you have the EC installed, it'll use it.

Do buy and install "From Ashes" DLC as well, if you haven't already.


OK great, I recalled hearing you couldn't play it without a "Legendary" save created after completing the game. Think I should play the original endings first anyway?

Yeah I did. It added a lot to the game IMO.


No, don't play the original endings... imagine you've never had alcohol, but want to.. and a friend points you to two drinks, one that he says won't give you a hangover, and one that'll give you a bad one. Do you really want to experience that hangover for yourself, just to see how bad it could possibly be?...... I didn't think so :)

I hadn't heard that rumor, and I can't say 100% positively for certain that I'm right (since I did complete it once), but it wouldn't make sense for them to require that, and I haven't seen anything from them that says that's so.


Oh, and take your LI with you as a squad member once you reach London. You won't regret it.


If you have low EMS, you'll regret it :o for the rest of your Shepard's short existance! :bandit:


Hehe, good point! Fortunately, they fixed the bug that mandated multiplayer to get the best ending. Now it's a very reasonable and achievable EMS. I didn't even have to resort to my edited savegame to see it, either! :)

#2661
pace675

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greggm2000 wrote...

Hehe, good point! Fortunately, they fixed the bug that mandated multiplayer to get the best ending. Now it's a very reasonable and achievable EMS. I didn't even have to resort to my edited savegame to see it, either! :)


So what is the new EMS number?

#2662
phillip100

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pace675 wrote...

greggm2000 wrote...

Hehe, good point! Fortunately, they fixed the bug that mandated multiplayer to get the best ending. Now it's a very reasonable and achievable EMS. I didn't even have to resort to my edited savegame to see it, either! :)


So what is the new EMS number?


The new EMS number required to get the best ending is 3100+.

#2663
Mavqt

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*JUST IN CASE SPOILER ALERT*

The "New" endings are great, in my opinion. But i can't believe or dont want to blieve that they we leave Sheps story there(especially destroy). Also one thing i have trouble getting my head around is how long was Shep dead/unconscience on the citedel, im guessing is wasnt long. Unless there was some defib install when Ceberus resurrected Shep(silly idead i know), because i doubt it was the ish time in which in took to repair the Normandy, but then again it didnt seem as damage in the EC then it did before hand. Maybe they have some DLC or something planned in which the Normandy Crew or those left in the Sol system search the citedel and find Shep, since Hecket mentions that they will rebuild.

Sorry for my rant/dibble :(

#2664
Lord Jaric

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I guess my only real beef with the EC is that we still can't challenge the Catalyst on its logic of organics vs synthetics. It did say it attempted to bring peace between them in the beginning but failed. However Shepard can succeed with the Quarians and Geth. It could have made a good fifth ending. The reapers leave Shepard lives.

#2665
greggm2000

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mavqt wrote...

*JUST IN CASE SPOILER ALERT*

The "New" endings are great, in my opinion. But i can't believe or dont want to blieve that they we leave Sheps story there(especially destroy). Also one thing i have trouble getting my head around is how long was Shep dead/unconscience on the citedel, im guessing is wasnt long. Unless there was some defib install when Ceberus resurrected Shep(silly idead i know), because i doubt it was the ish time in which in took to repair the Normandy, but then again it didnt seem as damage in the EC then it did before hand. Maybe they have some DLC or something planned in which the Normandy Crew or those left in the Sol system search the citedel and find Shep, since Hecket mentions that they will rebuild.

Sorry for my rant/dibble :(


Shep has already come back to life more than once in ME3. I see no reason why it wouldn't happen a 3rd time when she's laying there on the Citadel, amidst the rubble, like we saw.

#2666
Mavqt

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greggm2000 wrote...

mavqt wrote...

*JUST IN CASE SPOILER ALERT*

The "New" endings are great, in my opinion. But i can't believe or dont want to blieve that they we leave Sheps story there(especially destroy). Also one thing i have trouble getting my head around is how long was Shep dead/unconscience on the citedel, im guessing is wasnt long. Unless there was some defib install when Ceberus resurrected Shep(silly idead i know), because i doubt it was the ish time in which in took to repair the Normandy, but then again it didnt seem as damage in the EC then it did before hand. Maybe they have some DLC or something planned in which the Normandy Crew or those left in the Sol system search the citedel and find Shep, since Hecket mentions that they will rebuild.

Sorry for my rant/dibble :(


Shep has already come back to life more than once in ME3. I see no reason why it wouldn't happen a 3rd time when she's laying there on the Citadel, amidst the rubble, like we saw.



I just remembered that my Li (Liara in this case) didnt put the Shepard on the memorial wall, so hopefully we get a reunion sometime in a cutscene in some future dlc or whatever.

FIngers Crossed.

#2667
KevShep

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For BioWare and the people that play ME...

Mass Effect was one of the series that had the opportunity to go out with such a big bang with the Indoc Theory that it would have been an all too perfect ending.

I expected my Shep to face indoc at...SOME...point in the series, my Shep just had to. Indoctrination is as big as the reapers themselves so it would be stupid to not have Shep face it at some point. Sadly that did not happen.

Instead the series ended with a wimper and a sigh! They had the perfect chance to do somthing that no one else has ever done..."raise the bar" of what a dev can do and pull the player themselves into the game by indoctrinating them along side your own Shep.

Instead of raising the bar and adding to the evolution of games they down graded it to games like Deus Ex rather then being unique and original, I mean Hell, Mass Effect was destined to greatness and evolve the way we played games and it failed.

Everything pointed to an indoc attempt by the reapers in the game that made us believe that we are in for one hell of a ride. The dreams seemed so dark and sinister that I was at awe with it and its creativity of what I thought the devs were doing(reaper indoc of Shep). Think about it, indoc is to break down your mental barriers and that is what is happing to shep.Sadly the dreams meant absolutely nothing.

The Games ending is completely forgetable and will go down as one of the games that will not stand out with great evolutional games like Elder Scrolls for example. "Some writers" cant see potential starring them in the face and are scared to challange what is not the norm for a game and shock and awe us.

Modifié par KevShep, 28 juin 2012 - 11:07 .


#2668
Mavqt

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KevShep wrote...

For BioWare and the people that play ME...

Mass Effect was one of the series that had the opportunity to go out with such a big bang with the Indoc Theory that it would have been an all too perfect ending.

I expected my Shep to face indoc at...SOME...point in the series, my Shep just had to. Indoctrination is as big as the reapers themselves so it would be stupid to not have Shep face it at some point. Sadly that did not happen.

Instead the series ended with a wimper and a sigh! They had the perfect chance to do somthing that no one else has ever done..."raise the bar" of what a dev can do and pull the player themselves into the game by indoctrinating them along side your own Shep.

Instead of raising the bar and adding to the evolution of games they down graded it to games like Deus Ex rather then being unique and original, I mean Hell, Mass Effect was destined to greatness and evolve the way we played games and it failed.

Everything pointed to an indoc attempt by the reapers in the game that made us believe that we are in for one hell of a ride. The dreams seemed so dark and sinister that I was at awe with it and its creativity of what I thought the devs were doing(reaper indoc of Shep). Think about it, indoc is to break down your mental barriers and that is what is happing to shep.Sadly the dreams meant absolutely nothing.

The Games ending is completely forgetable and will go down as one of the games that will not stand out with great evolutional games like Elder Scrolls for example. "Some writers" cant see potential starring them in the face and are scared to challange what is not the norm for a game and shock and awe us.


You're opinion has presidence, but the kid in the "Tutourial" mission could be seen as real and if he is, I guess he just got in Sheps head, seeing a kid dying like that would mentally scar anyone with a heart. Also in the game someone refers to indoc as "oily shadows" I believe its the Rachni queen that says it. So if shep subconsciene put two and two together you just get a nightmare really. but yeah I agree it just fell through :( but then again no one has overcome indoc (i think) so if shep did get indoc'ed then that mite explain a renegage control ending and thats about it.

But other then that I have Loved the Mass effect universe so far, only a couple of thing stand out to me, but that because the employees bioware are only human give them a break, not everyone can be pleased.

Modifié par mavqt, 28 juin 2012 - 11:19 .


#2669
greggm2000

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KevShep wrote...

For BioWare and the people that play ME...

Mass Effect was one of the series that had the opportunity to go out with such a big bang with the Indoc Theory that it would have been an all too perfect ending.

I expected my Shep to face indoc at...SOME...point in the series, my Shep just had to. Indoctrination is as big as the reapers themselves so it would be stupid to not have Shep face it at some point. Sadly that did not happen.

Instead the series ended with a wimper and a sigh! They had the perfect chance to do somthing that no one else has ever done..."raise the bar" of what a dev can do and pull the player themselves into the game by indoctrinating them along side your own Shep.

Instead of raising the bar and adding to the evolution of games they down graded it to games like Deus Ex rather then being unique and original, I mean Hell, Mass Effect was destined to greatness and evolve the way we played games and it failed.

Everything pointed to an indoc attempt by the reapers in the game that made us believe that we are in for one hell of a ride. The dreams seemed so dark and sinister that I was at awe with it and its creativity of what I thought the devs were doing(reaper indoc of Shep). Think about it, indoc is to break down your mental barriers and that is what is happing to shep.Sadly the dreams meant absolutely nothing.

The Games ending is completely forgetable and will go down as one of the games that will not stand out with great evolutional games like Elder Scrolls for example. "Some writers" cant see potential starring them in the face and are scared to challange what is not the norm for a game and shock and awe us.


One could make a case for them doing that for ME4, revealing it at the start of the game in the prologue.. but I think the chance of them actually doing that is about as good as me winning millions in a lottery tomorrow... which is to say: nonzero probability, but I would be truly be SHOCKED if they did. For them to go in that direction now is almost inconceivable.

#2670
Mavqt

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greggm2000 wrote...

KevShep wrote...

For BioWare and the people that play ME...

Mass Effect was one of the series that had the opportunity to go out with such a big bang with the Indoc Theory that it would have been an all too perfect ending.

I expected my Shep to face indoc at...SOME...point in the series, my Shep just had to. Indoctrination is as big as the reapers themselves so it would be stupid to not have Shep face it at some point. Sadly that did not happen.

Instead the series ended with a wimper and a sigh! They had the perfect chance to do somthing that no one else has ever done..."raise the bar" of what a dev can do and pull the player themselves into the game by indoctrinating them along side your own Shep.

Instead of raising the bar and adding to the evolution of games they down graded it to games like Deus Ex rather then being unique and original, I mean Hell, Mass Effect was destined to greatness and evolve the way we played games and it failed.

Everything pointed to an indoc attempt by the reapers in the game that made us believe that we are in for one hell of a ride. The dreams seemed so dark and sinister that I was at awe with it and its creativity of what I thought the devs were doing(reaper indoc of Shep). Think about it, indoc is to break down your mental barriers and that is what is happing to shep.Sadly the dreams meant absolutely nothing.

The Games ending is completely forgetable and will go down as one of the games that will not stand out with great evolutional games like Elder Scrolls for example. "Some writers" cant see potential starring them in the face and are scared to challange what is not the norm for a game and shock and awe us.


One could make a case for them doing that for ME4, revealing it at the start of the game in the prologue.. but I think the chance of them actually doing that is about as good as me winning millions in a lottery tomorrow... which is to say: nonzero probability, but I would be truly be SHOCKED if they did. For them to go in that direction now is almost inconceivable.


In ME2. When you're getting the "IFF" WOULD'VE been a good time to do it, either you or one of the crew getting indoc'ed. But that's just my opinion

Modifié par mavqt, 28 juin 2012 - 11:26 .


#2671
greggm2000

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greggm2000 wrote...

KevShep wrote...

The Games ending is completely forgetable and will go down as one of the games that will not stand out with great evolutional games like Elder Scrolls for example. "Some writers" cant see potential starring them in the face and are scared to challange what is not the norm for a game and shock and awe us.


One could make a case for them doing that for ME4, revealing it at the start of the game in the prologue.. but I think the chance of them actually doing that is about as good as me winning millions in a lottery tomorrow... which is to say: nonzero probability, but I would be truly be SHOCKED if they did. For them to go in that direction now is almost inconceivable.


Though, you know, if a miracle happens and you win the Powerball, I bet you could offer enough money to certain key Bioware people to get them to change their minds. Would spending 10 or 20 million be worth it? I'm sure the rest of us would thank you, if so :)

#2672
KevShep

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mavqt wrote...

KevShep wrote...

For BioWare and the people that play ME...

Mass Effect was one of the series that had the opportunity to go out with such a big bang with the Indoc Theory that it would have been an all too perfect ending.

I expected my Shep to face indoc at...SOME...point in the series, my Shep just had to. Indoctrination is as big as the reapers themselves so it would be stupid to not have Shep face it at some point. Sadly that did not happen.

Instead the series ended with a wimper and a sigh! They had the perfect chance to do somthing that no one else has ever done..."raise the bar" of what a dev can do and pull the player themselves into the game by indoctrinating them along side your own Shep.

Instead of raising the bar and adding to the evolution of games they down graded it to games like Deus Ex rather then being unique and original, I mean Hell, Mass Effect was destined to greatness and evolve the way we played games and it failed.

Everything pointed to an indoc attempt by the reapers in the game that made us believe that we are in for one hell of a ride. The dreams seemed so dark and sinister that I was at awe with it and its creativity of what I thought the devs were doing(reaper indoc of Shep). Think about it, indoc is to break down your mental barriers and that is what is happing to shep.Sadly the dreams meant absolutely nothing.

The Games ending is completely forgetable and will go down as one of the games that will not stand out with great evolutional games like Elder Scrolls for example. "Some writers" cant see potential starring them in the face and are scared to challange what is not the norm for a game and shock and awe us.


You're opinion has presidence, but the kid in the "Tutourial" mission could be seen as real and if he is, I guess he just got in Sheps head, seeing a kid dying like that would mentally scar anyone with a heart. Also in the game someone refers to indoc as "oily shadows" I believe its the Rachni queen that says it. So if shep subconsciene put two and two together you just get a nightmare really. but yeah I agree it just fell through :( but then again no one has overcome indoc (i think) so if shep did get indoc'ed then that mite explain a renegage control ending and thats about it.

But other then that I have Loved the Mass effect universe so far, only a couple of thing stand out to me, but that because the employees bioware are only human give them a break, not everyone can be pleased.


I respect your opinoin but I have to say that the devs have a responsiblity to make us a game that we deserve and they need to NOT accept anything less.

Our hope is in them and OUR series so they need to deliver.

#2673
SirPetrakus

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greggm2000 wrote...
Oh, and take your LI with you as a squad member once you reach London. You won't regret it.



Provided he/she is a squadmate ...<_<

Yes, I romanced Jack and remained faithful to her throughout ME3, because the romance may only have been 6 minutes long, but they were glorious. Oh, and screw you Courtney Taylor! I watched Rubber because of you!

It was like a David Lynch directed comedy and I liked it very much.

Anyway, still have a lot of gripes, but somewhat content. I mean, EDI gets circuit boards in her circuit boards for the synth ending. Is there even a way that this won't turn into an Xzibit meme joke?

"Yo dawg, I heard you liked synthetics, so we put circuit boards in your LI's circuit boards so you can copulate while you compute"

... Or something like that.

Still, nowhere near as mad as I used to be. Little Krogan babies really made me happy.

Modifié par SirPetrakus, 28 juin 2012 - 11:31 .


#2674
RiddlerU

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Just finished with EC one time. Well, it certainly fits some things together better than they were before, but I still don't get what do those almost two gigabytes of 1s and 0s of this DLC consist of. There's not so much CGs and surely VO and still images don't take that much...

#2675
greggm2000

greggm2000
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RiddlerU wrote...

Just finished with EC one time. Well, it certainly fits some things together better than they were before, but I still don't get what do those almost two gigabytes of 1s and 0s of this DLC consist of. There's not so much CGs and surely VO and still images don't take that much...


Maybe the movies vary depending on EMS and other choices? I have no idea, but it seems reasonable.. if you have several variables, not just the one of which choice you make, and each leads to a different vid, the space could get eaten up quick.

If there's something hidden, and major, that's linked to unrevealed content*, I'm sure some enterprising person will find it and post about it on the forums

(* I don't mean "Leviathan", which is a bit of text, even though that may point to an unreleased DLC... that takes up very little room)