greggm2000 wrote...
KevShep wrote...
For BioWare and the people that play ME...
Mass Effect was one of the series that had the opportunity to go out with such a big bang with the Indoc Theory that it would have been an all too perfect ending.
I expected my Shep to face indoc at...SOME...point in the series, my Shep just had to. Indoctrination is as big as the reapers themselves so it would be stupid to not have Shep face it at some point. Sadly that did not happen.
Instead the series ended with a wimper and a sigh! They had the perfect chance to do somthing that no one else has ever done..."raise the bar" of what a dev can do and pull the player themselves into the game by indoctrinating them along side your own Shep.
Instead of raising the bar and adding to the evolution of games they down graded it to games like Deus Ex rather then being unique and original, I mean Hell, Mass Effect was destined to greatness and evolve the way we played games and it failed.
Everything pointed to an indoc attempt by the reapers in the game that made us believe that we are in for one hell of a ride. The dreams seemed so dark and sinister that I was at awe with it and its creativity of what I thought the devs were doing(reaper indoc of Shep). Think about it, indoc is to break down your mental barriers and that is what is happing to shep.Sadly the dreams meant absolutely nothing.
The Games ending is completely forgetable and will go down as one of the games that will not stand out with great evolutional games like Elder Scrolls for example. "Some writers" cant see potential starring them in the face and are scared to challange what is not the norm for a game and shock and awe us.
One could make a case for them doing that for ME4, revealing it at the start of the game in the prologue.. but I think the chance of them actually doing that is about as good as me winning millions in a lottery tomorrow... which is to say: nonzero probability, but I would be truly be SHOCKED if they did. For them to go in that direction now is almost inconceivable.
That would make a neat premise for ME4, if shepard gets caught and indoced in london, the whole citadel/catalyst ending is an indoc dream/nightmare. They could make your choice of ending define what role you end up with in the 4th game during the reaper campaigns of conquest.
blue, coopts a reaper to use in fighting the invasion.
red, reaper destroyed and alliance uses salvaged reaper tech to fight off invasion.
green, reaper joins good guys and fights former comrades willingly(alternately paints itself with hippy flowers and trys to spread a message of peace and free love to all synthetics and organics of the universe).
refusal, shepard is rescuded from blown up hulk and revived from catatonic state at great cost to allies.




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