Ok... DLC is out... Played it... Here are my thoughts:
You fixed some of the worst letdowns and plotholes (where did my team mates, go (why did venen my LI leave me, why is the Normandy leaving the battle, Normandy parts do not blow off before crash landing and so takes off again soon, mass relais only damaged instead of destroyed, fleet not sentenced to starve etc). If this were the endings that have been presented from the start I doubt that they the outcry would have been that big. Somewhat more closure through adittional dialogs and scenes...
But after the ending debacle I'm still somewhat dissapointed. Not to an extend that I say I will never buy a Bioware or EA game again. But I will most probably never ever preorder. I will wait before more people played it through and gave positive feedback.
To be honest: I would still have preferred if the game did end before elevator scene with Hackets message coming in "the crucibel IS firing"... This would really have left space for imagination and a more even positive outcome fore the people that would have loved such (as me).
Still think that killing the hero of a video game is not creative, not artistic but just a lame try...It's overdone lately - I'm SICK of it...
But since this is your answer to the outcry:
Nice try. I appreciate you trying it. But... Well... I'm still dissapointed - you should have never screwed the ending(s) as you did in the firstplace... I will still remember ME3 as the game that did ruin a great franchise to me. It will be the reason why "artistic integrity" will always be a word that will get me upset because you used it as a cheap excuse. So from feeling like I have taken a hit to my b*lls - I just feel a little numb now... So... Yes... Thanks for trying... It did ease the pain but it still does not turn my mood from sad to happy.... "Just" from "very very sad" to "still a little sad"... I 'm not even sure if this is really because of the EC DLC or just because time is a healer...
And as a side note:
Videos have been edited so badly one can almost see where they have been editet - edited like "photoshoped" - it's clearly visible the original render videos have been modified very cheaply. Regarding the time this took and
the insane gigabyte(s) to download I really wonder where that efforts went... Why didn't you use ingame (engine) rendered cutcenes ?
Modifié par Psythorn, 30 juin 2012 - 06:46 .