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Mass Effect 3 Extended Cut DLC Coming June 26


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#2776
johnj1979

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Ezlo86 wrote...

johnj1979 wrote...

Ezlo86 wrote...

johnj1979 wrote...

So it is a case of the needs of the many outweigh the needs of the few, but then why have that path because isn’t Shepard fighting for all life no matter what form it takes.


Indeed he is, but that doesn't mean everyone will escape unharmed. The geth can be rebuild, and if Shepard is really alive at end of the Destroy ending, the whole galaxy will want to know what happened up there, so he'll tell people to treat synthetics properly for now on. That's what I think, anyway.

The only "bad" ending in my opinion is the Synthesis one, which to me is an abomination, a lobotomized atrocity that I will reject forever. Those Reapers f*ckers will die, or do exactly as I say, that little brat will never decide what is best for the galaxy ever again.



But the player doesn't know that the Geth and EDI programs survive the destruction and Shepard surviving is yet another unknown because the player doesn’t know what happens after the breath.


EDI and the geth don't survive, they die. EDI is not around on the Normandy, and you don't see any geth in the epilogue. But, in exchange for their sacrifice, now everybody is finally free, and I think that's ok. They can be rebuild, and people will start treating synthetics with respect now, thanks to Shepard. As for the breath scene, well, he gasps for air, he's alive alright. I don't think you need everything completely spelled out for you, especially in science fiction.


yeah but wouldn't the EDI and the Geth be in their computer program forms and not in their mobile forms. If there is no EDI how does the Normandy fly off the planet.

#2777
Massamo

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ship can fly without EDI

#2778
HBC Dresden

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Hitoyurri wrote...

4a. This one feels like a huge FU to anyone thats still hates the endings, new or old. Still, I will always shoot that bugger in the face. This is the one I went with. Still would have preffered the Dark energy ending.


Really? Drew said the finale choice would be to go with the Reaper plan or destroy the Reapers and hope for the best to fix the dark energy crisis. This would be a terrible choice for the ending. I would pick destroy every time; better than to bow down to the Reapers. Personally, this alternative motive for the Reapers is even less satisfying than the one we got.

#2779
nat facker

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Thought the extended ending was fine - less bleak, there's a bit more hope, and more importantly, more possibilities for a sequel!!! Would be good if we could move on, and see more of the ME universe as it has to rebuild.

#2780
niko2756

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great job guys. ending much, much better

#2781
Mackan8910

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yeah but wouldn't the EDI and the Geth be in their computer program forms and not in their mobile forms. If there is no EDI how does the Normandy fly off the planet.


EDI is the AI of the ship, the Normandy is still "a ship" with or without AI

The Geth gained "souls" by Legion thus not just "software" anymore, no "We are Geth" anymore but "I am a Geth"

Modifié par Mackan8910, 01 juillet 2012 - 07:47 .


#2782
cydoniawarrior

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Ending pre EC was rather depressing, now I've seen the EC I feel like the story is now complete, yeah, the explanation for the reapers could have been better, but that doesn't detract from what is otherwise an excellent series.

#2783
Darth Raknoor

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I like the new ending. I do however want to know if we get anymore background story on what happened to the other characters in the series? If we do will it be more DLC or will it be made into novels?

#2784
Caenis

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Same here, Pre EC was very depressing, the new EC makes me feel like the story is complete and made it easier to begin the process of letting my Shepard go. I also would love to know if we get any background story on what happens to the other characters post-Shepard in terms of DLC format. But Urban Commando's question sums it up nicely.

Beautiful job Bioware.

#2785
BlueStorm83

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--- The EC did a masterful job of fixing broken endings. That said, I still think that this is kinda a **** way to end a videogame, since people play games to win, and none of the endings actually feel like a win unless you're a Renegade who's doesn't believe that AI is really a life form.

#2786
AlanC9

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Hitoyurri wrote...

 I have seen the new endings and they explain themselves thourghly, give closure, and wrap everything up. I just found them horriffiying. I am wondering if I am reading to much into this or if there are any others that feel the way I do? This is how I came to understand the endings.


You've pretty much got it right, except that Control isn't really a Paragon ending. If anything, Refuse is the Paragon ending.

#2787
r36956

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I guess this is a right topic to say great thanks to everyone who was working on Mass Effect 1-2-3 for all these years. That was the only game out of many that got my personal involvement into the story.

Now that ME3 has a conclusion the whole series is just great for me. It was 99.9999% great for me before but the ending made me feel the story remained incomplete. Today I've just finished fresh ME-3 replay out of ME-2 save and the story did finally end.

And one more thing. With EC I personally got the ending I wanted. Not that it was fully shown in game but there was clear indication of happy end left to imagination. No spoilers in this forum, just hint: Destroy/Highest EMS/Liara. Thanks for that too.

Modifié par r36956, 01 juillet 2012 - 09:41 .


#2788
achegal

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While I think the basic idea of the ending and the war assets is quite brilliant they really dropped the ball there imo.
There´s so much potential in it especially if you refuse to use the Crucible depending on your EMS there should be several different outcomes,
like you are utterly defeated, you put up a really good fight hurt the Reapers really bad but in the end you loose and if you found like 99% of the
assets and have a really high EMS you manage to actually defeat the with barely anything left of the fleet and the civilisation but enough to rebuild everything.

Even so it´s really foolish and won´t happen, I still hope Bioware continues to "modify" the ending and add new stuff, to use the starchild´s words "create new possibilities" with future SP DLC.

#2789
Shadowvalker

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Okay - I'll answer with another link:

www.youtube.com/watch

Partly thanks - Bioware

#2790
Poleaxe

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First, I can't be assed to combine my BW and Origin accounts. Please fix that BS.

Second, the ending is much better. Invoking artistic integrity is pompous and silly, but I do give you credit for having the just plain integrity to fix it for free. Whether you wanted to or not...

#2791
Vistav

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Played through the game for the 2nd time, left a better impression on me with the extended ending, finally understood what that holographic kid was babbling about. Something actually makes sense now.

#2792
Artiston

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Absolutely Wonderful the complete endings! Great great great great work Bioware. This history couldn't end in another way! It was an absolute pleasure watch the extended cut. Thank You so much!

#2793
Tankred

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Damn good job, that kind of old fashioned epilogue is exactly what most of us long time fans of yours wanted. This is exactly how it should have been released from the start.
You did even implement the "screw you all you stupid machine squids" option, which is on it´s own highly remarkable.
I remember me and some others remarking something like "before we blow up half the galaxy , we´d better die with dignity" months ago, and guess what, you have even implemented the suicide option, like in the good weird old Planescape Torment days.

Never again say somethin´bad about Bioware ignoring their Hardcore supporters.

#2794
rag3ous

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Loved extended cut. The synthesis ending in particular feels so much stronger now.

#2795
Garrick Alan

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Well guys, it's out, it's played and it is stupendous. You
did exactly what you needed to do. Bravo. 


 

My wife, my daughter and I cried watching the synthesis
ending this weekend with mingled joy and sadness. (On my birthday as a matter
of fact. What a great birthday gift guys!)

 

These games are not just games, but interactive novels we
get to play a part in, a part we as the player get to choose. What a concept! It’s
more than a game, it’s a triumph of artistic expression in science fiction.





I've loved each of these games. I remember playing the first
game on my friend's Xbox, and I fell so deeply in love with it, that I went out
and bought a box and a copy for myself. 1 was great. 2 was better, and 3 … a
crowing glory.





I heard all the angry controversy about the ending, and your
announcement that there was to be an extended ending before I had played it for
myself. Regrettable, but that's how the world is. When I got to the end myself
I understood why people were upset, but wasn't truly upset myself.  Dare I say
it, but I had faith that the extended cut ending you had announced would
make it all right. I could tell there was genuine love for your work in these
games… it showed.


 

Some of the criticisms I saw were intelligent and made
cogent points, others were just vitriol from people too nearsighted to see past
their computer screens. I’m glad to see that you took the good from it all and
not the bad, and went back to the plate ready and swinging.

Bottom of the ninth, your team didn’t just nail the game
winning home run, you didn’t just knock it out of the park, you drove
the ball clear into outer space where it hit the Mass Relay and sailed from
one side of the galaxy to another.

 

So in short, loved the trilogy, loved the story, loved the
action, loved it all! 











The idealism juxtaposed against the horrors of war, the sense of adventure, the bloody teeth gritting combat, and the search in
story for what it truly means to be human with all our faults, the best and
worst of our souls… I gladdens my heart that you guys exist, and that you see
what you see, write what you write, believe what you believe, and do what you
do. Keep doing it.

#2796
samurai crusade

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Thanks bioware. I enjoyed the additional scenes and giving shep the abilIty to question in the end. And for answering my questions.

Can't wait for more dlc.... And more harbinger please!

#2797
I. C. Wiener

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The EC desperately needs a "From the wreckage" scene like Mass Effect I. I know you can die in 3 out of the 4 endings but I feel that High EMS Destroy should have done a "from the wreckage."

#2798
Untonic

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johnj1979 wrote...

Ezlo86 wrote...

johnj1979 wrote...

Ezlo86 wrote...

johnj1979 wrote...

So it is a case of the needs of the many outweigh the needs of the few, but then why have that path because isn’t Shepard fighting for all life no matter what form it takes.


Indeed he is, but that doesn't mean everyone will escape unharmed. The geth can be rebuild, and if Shepard is really alive at end of the Destroy ending, the whole galaxy will want to know what happened up there, so he'll tell people to treat synthetics properly for now on. That's what I think, anyway.

The only "bad" ending in my opinion is the Synthesis one, which to me is an abomination, a lobotomized atrocity that I will reject forever. Those Reapers f*ckers will die, or do exactly as I say, that little brat will never decide what is best for the galaxy ever again.



But the player doesn't know that the Geth and EDI programs survive the destruction and Shepard surviving is yet another unknown because the player doesn’t know what happens after the breath.


EDI and the geth don't survive, they die. EDI is not around on the Normandy, and you don't see any geth in the epilogue. But, in exchange for their sacrifice, now everybody is finally free, and I think that's ok. They can be rebuild, and people will start treating synthetics with respect now, thanks to Shepard. As for the breath scene, well, he gasps for air, he's alive alright. I don't think you need everything completely spelled out for you, especially in science fiction.


yeah but wouldn't the EDI and the Geth be in their computer program forms and not in their mobile forms. If there is no EDI how does the Normandy fly off the planet.


 Just putting my 2 cents in, I think Synthesis is a beautiful ending, sure it's "inorganic" to our standards but come to think of it... the Reapers weren't bad. 

 Reapers themselves were civilizations harvested by the Starchild, the Starchild's race built the Reapers for a purpose: to protect life by harvesting.

 The Reapers are merely tools, Synthesis just reconnects them back to the galaxy with the current cycle and destroys the control from the Starchild. It's like us hating guns or something, but it's not their fault it's the person using it. ;)

#2799
SandMan2012

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Ending was/is still incredibly open ended. Remember that tweet that hinted this wasn't the end for Commander Shepard? I'm starting to think they were dropping a large hint. After seeing the EC destroy ending, I believe that even more. Have yet to check out synthesis and control, but that could change my opinion.

Wouldn't it be interesting for the next game that if someones particular Shepard was alive they could still play him/her, but if not, have a new character for other or those who are new to the series?

Endings left many possibilities for future content/games.

#2800
Psythorn

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AlanC9 wrote...

Psythorn wrote...

Still think that killing the hero of a video game is not creative, not artistic but just a lame try...It's overdone lately - I'm SICK of it...


I don't play enough games, I guess. The last one I played where the hero dies was DA:O, and that's only by the player's own free choice.

What recent games have the protagonist dying?


*spoiler warning*
Allan Wake (well he might not be exactly dead - it's worse...), Deus Ex, LA Noire, Fallout 3... these are the first coming to my mind... 

Also some films and books...
Let's put it this way: Most of the games with a darker setting pull this off in a way just to underline the ... darker setting...

Modifié par Psythorn, 02 juillet 2012 - 09:39 .