memorysquid wrote...
Why are people so crazy bitter about this? So you wanted to rub Harbinger's face in it and found out that all the clues in the game leading up to the Reapers actually being some form of preservation was true and that they weren't even independent but controlled by the Catalyst. That's the story; I presume that's been the story probably since the word go. Rather than being some sadistic freaks or galaxy devouring vampires, the Reapers turn out to be the indoctrinated, triage style life preservers of a fairly emotionless shackled AI. So that's the story they wanted to tell; all in all, they did a good job, if not so good at all in the very end.
The problem is most of the "hints" as to this never took place anywhere but in ME3 and where they existed they were so subtle and so overwhelmed by every other piece of evidence to the contrary, that it makes the ending almost laughable-but someone seriously thought it made sense. Everything we are told from the get go is that the reapers are there to destroy organic life-Sovereign and Harbinger say that. Even the star kid doesn't fully deny it. And all those goo pots and smudge vats full of people goop indicate dead people. I don't see that as preservation at all and nothing within the story prepared people for Shepard actually believing any of this garbage. And no, that wasn't the story for the word go. Get the Final Hours app. Read up on interviews the devs gave about ME1 and ME2.
You think the reapers are not sadistic freaks or galaxy devouring vampires, but that's exactly what they are. The scene on the Collector base when one of the Horizon "survivors" gets the goo sucked out of her would probably agree with that. And there are actually many more references that point to the "harvesting" of organics as nourishment for reproduction than for any preservation.
And no, it wasn't done at all well. The story you see was not a story told all along through 3 games--how many of them did you play?