Acceptable.
IMHO, Bioware violated the pooch by NOT making this ending in the first place, and regardless of if it was an oversight by the devs or a deliberate ploy for attention, they will pay a price for it in the future.
Okay, the whole red/blue/green thing and blatant Deus Ex ripoff can be debated as a bad ending by itself, but as it's hard to have a truly "original" ending in any game, my issue always was less about the "unimaginative" ending(s) and more about the massive plot holes and poor storytelling at the end that left you wondering what on Earth Bioware/EA was thinking when they came up with the stock ending. In the EC, they fill in the blanks adequately so that their stock ending bears plausibility. They changed things that everyone knew posed an issue (e.g., exploding relays supposedly destroy star systems...so instead of explode they only "break").
While not the way I would have chosen to end ME3 (I would have had 3 variants of the Control ending based on if you were more P, R or equally both), I must admit that when I accepted the premise that Bioware/EA was not going to radically rewrite the ending, what the EC produced was very much in line with what I would have done to "fix" the problems with the stock ending.
Other than the oddity of the Normandy landing in a hot zone right in front of a Reaper to pick up the wounded so they could explain how your squadmates get out of there (in any combat situation, it would make more sense to use the smaller Kodiak to do that and then have it ferry the wounded to the rear for extraction), the new ending (sans "space magic") is rather plausible as far as ending options, and they even give you the option to reject all options...leaving the solution to the Reaper threat to a future cycle to solve.
Some would say that it is a lame plot element that the creators of the Reapers couldn't find a better solution than what they did. I don't agree. You make the best choice you can with what you have at hand. In fact, I chuckled on the inside when the Catalyst commented that his creators were the first converted into Reaper form and that it wasn't something they had agreed to, but rather it was forced up on them....Very "Frankenstein's monster" and somewhat fitting given the story. However, why wouldn't the Catalyst realize a better solution is possible after hundreds of thousands (or maybe millions) of years?
So, if Bioware/EA had done this ending as the original, I would have thought ME3 had a decent ending for the trilogy as a whole work. Maybe not the "ideal" or "perfect" ending, but certainly not something that would have made me hesitant to ever buy another Bioware/EA title. Sadly, by having to release the EC to salvage the trilogy from having an abysmal ending, I only have two conclusions....
1. Bioware/EA was incompetent when it decided the stock ending was a good idea.
2. Bioware/EA deliberatly packaged the stock ending to get publicity (sorry..."any publicity is good publicity" IS NOT a smart marketing move).
In either case, by doing this Bioware/EA not only put me off EVER rushing to buy another work they produce until long after other gamers have vetted the content for quality, but they have convinced me it is folly to EVER pre-order another title from anyone on the anticipation that it will be worth the full retail price.
I'm sure I'm not alone in this assessment, and I can only hope that Bioware/EA and other game developers learn this lesson....consumers DO CARE about quality. You aren't making money off of the used game marketplace....give people a reason to rush out and pre-order or buy your games at full retail price.
Modifié par zer0netgain, 27 juin 2012 - 03:17 .




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