3DandBeyond wrote...
*snipped*
What I'm saying is it doesn't matter if the star kid did not create the choices offered to Shepard. What matters is he set up the no-win scenario that is responsible for the creation of the choices. He proposes that a conflict that does not exist, exists. And choices built to address a flawed artificial conflict can never be valid. The reject option is not only a rejection of the choices, but of the whole illogical concept they were made to address. The kid was created as a solution to something that does not exist in Shepard's vision. But, it also sets up the necessity for a solution to deal with the kid and his solution, but not any original problem. You have to choose because the kid is stuck on stupid. And reject does not fix the problem which is the kid.
Many people say Control is just great. Well it's the same thing it always was and more. Now people actually are shown accepting that mass murderers can become the policemen of the galaxy. And a humble human can become an artificial god that owns them.
And Synthesis sets up the ultimate solution to a false idea. People do not seek perfection. But if given perfection they are advanced beyond what they are ready to be. And though it cannot be forced upon people, as the kid says, it is forced upon people. And why is this so, because the kid says people seek perfection through technology. NO, NO THEY DON'T. This indicates that at the core people just hate being people. People seek happiness. Perfection does not equal happiness. Advancement for that sake does not create happiness and in fact introduces problems.
I just guess I still have the same problems with the choices as ever, but probably even more so now.
--- Yep, Starboy still puts forward a "problem" that's not really a problem. To everyone but him: so what if there's no harmony between Organics and Synthetics? To him: My programmed Goal is the only thing that matters, everyone who tells me that it's stupid is clearly wrong, life is no more than the sum of its parts and can easily be reduced and stored, either as a Reaper Monstrosity or as a Reaper full of data on a civilization that I wiped out because they couldn't be totally preserved.
Yes, Starboy is still The Villian of the series. The only concession that I'll give him is that now he's CRIMINALLY insane, and not just "bounce off the walls, contradict myself left and right, la la la la la, the Geth aren't friends with the Quarrians now, la la la!" Now he's more "Yeah, they're friends NOW, but in ym experience this won't last, and I need to preserve a non-conflicting state FOREVER, nothing else matters." He's the maintenance man who kills people who work in the office, because if there's no people to leave coffee cups and cake wrappers and energy bar crumbs around, then the office will be clean and he'll have done his job.
I can also give the concession that with any of the 3 choices, at least the war is over now. Control erases the Starboy. COULD Shepard become just like him one day? Possibly, but since Starboy never changed from the literalistic stupid AI he was all along, there's also a chance that Shepard could stay Shepard forever. Synthesis gives in to his flawed logic that Organics and Synthetics even NEED a constant harmony, but with his purpose fulfilled, he's done. Much rather kill him, but he'd never exterminate anyone again. Destroy... honestly, I still don't know why this option is there at all. Well, okay, it's a new possibility that Starboy never considered. Totally removing any and all Synthetics, including himself. Yes, again, it gives in to his logic; as long as there's no Synthetics, there will be no conflict-state between them and Organics.
Then there's the Reject Option. Total and Ultimate Sacrifice. CAN Shepard make this call for everyone? Yeah. SHOULD he? Honestly, I don't know. By refusing to accept Starboy's goal as all-important, all Shepard is doing is allowing Natural Selection to continue. As cold and unfeeling as it sounds, if Humanity can't stand on its own two feet and survive, then it doesn't deserve to. Liara's explaining that they built the Crucible, but it didn't work, gave me the impression that the forewarning that they gave to the next cycle, along with all of the information and technological data they left behind, allowed them to be ready for the Reapers when they showed up, and not need the Crucible at all. I may be wrong, and that would suck. Well, it would suck more than the current bad endings.
--- But you thought that I liked the endings now! Nah. I don't "like" them. Well, that's not true: I like the way they play out, but I still think that necessitating the four choices is a **** situation. Good as a coherent experience. Good as a "work of art" whatever the HELL that means. But still bad from the perspective that this is a videogame, and we play videogames to overcome incredible odds and save the day.
Look at that last statement. SAVE the DAY. Save it. THIS day, right now. Refusal saves SOME day. Synthesis CHANGES the day. Destroy saves afternoon and night, but destroys a morning we already thought we saved. Control... Well, control saves the day with the horrible possibility of one day, maybe, the sun will never rise on another day. I don't think that it WILL backfire, based on the Sheaper Epilogue and his insistence on remembering and being guided by the sacrifices of Legion (individuality and self determination) Thane (Redemption and spirituality) and Mordin (Kindness and sacrifice,) but it could. None of them are perfect endings.
Is there ever a Perfect Ending? No. I've never beaten a game and haven't thought that I couldn't do better. Would these endings have removed around 98% of the complaints that we all had and even still have, had they been there from the begining? Yeah. I think that if we weren't already picking apart the previous blatantly broken endings even the most angry of us would have gone, "Wait, that's the ending? Man, I wanted more." Then shrugged and gone on with our lives.
But do I think that you can still keep the "integrity" of the current endings while also including a SUPER ending? Yes, I do. Like I keep saying. Give us Leviathan. Give us retaking Omega. Give us opening a new relay and finding some new kind of ally. Give us some new kind of secret Cerberus project to build their own Anti-Reaper that we can go and steal. And then cap it all off with the Final Cut DLC that I'm dreaming of, where we can reject and fight and win. Make it tough as hell to get that perfect ending, make us need 30,000 EMS, I don't care. And when I say to "give" us those DLCs, I mean to SELL them to us. If those things we do can contribute to an even better ending, I think that most of us would be willing to buy. BioWare has brought many many incensed customers back to a state of neutrality.
--- But don't you dare think that you can get away with making games with **** endings in the future on purpose, to then capitalize with paid DLC. Mass Effect is a special case. A one time only.
Modifié par BlueStorm83, 28 juin 2012 - 02:54 .