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On the EMS and the Extended Cut


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#1
Chris Priestly

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People have been asking about the EMS and how it changes in the Extended Cut DLC.

The original experience of the game was meant to reward players who did extra work (multiplayer, importing a save, playing the iOS games, etc) with greater levels of success in the end, which is appropriate to a story about a war that needs every possible advantage in order to win.  But now that we are moving to a post-launch period and have additional content for the endings, we wanted to make it easier for all players to experience even the best-cast endings.  Playing multiplayer is just one component is a sea of variables that can affect your ending.  If you don't play MP, you have to find other ways raise to raise your EMS before attempting to retake Earth, including a comprehensive single player play through.  Likewise if you suffered some blows to your EMS prior to assaulting Earth, MP is a great way to raise your score high enough for the final assault.

Keep in mind that the results of having a very low EMS rating can have distinct effects on the outcome of the game in teh same way having a high EMS can.



:devil:

EDIT:  Moderator adding a post from Michael Gamble - 6/25/12 -

Michael Gamble wrote...

If you replay (as suggested) from
before the attack on Cerberus Base, i believe the required EMS is ~3100
to see all the scenes. That should allow you to see everything even
without MP (6200 Assets@ 50% readiness rating)

That should answer the question on the thread.


Modifié par Chris Priestly, 25 juin 2012 - 06:48 .


#2
Taboo

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YES! YES!

#3
darkchief10

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my galactic scale is stil at 84 percent so i have no issues

#4
thesnake777

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....This is Good.

#5
OdanUrr

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Does this mean that SP EMS has been fixed?

#6
shepskisaac

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So is it finally possible to achieve 4000 EMS at 50% Readiness rating in singleplayer-only (no MP, no iOS)?

#7
lordnyx1

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So is the halving of your ems if you haven't done mp still in or not?

#8
LadyMalstroem

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 ...So, you finally fixed it? Good, very good.

#9
felipejiraya

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This is good news.

#10
tomcplotts

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good to see the MP deceit's being backpedaled.

#11
Chris Priestly

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OdanUrr wrote...

Does this mean that SP EMS has been fixed?


That would be one way to phrase it.



:devil:

#12
JennDragonAge

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Thank you for addressing this! Just to clarify, can we get our Galactic readiness to 100 with only single player gaming? In addition, do we need to start the game over for this to take effect?

#13
Catamantaloedis

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Very vague.

#14
Hicks233

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So editing the saves again then?

Okies...

#15
insomniac13

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Does this mean i can get the Perfect Ending without multiplayer now? I refuse to pay Micro$oft for Multiplayer just to see the ending!

#16
OMEGAlomaniac

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Catamantaloedis wrote...

Very vague.


Vague, but somewhat encouraging.

#17
Mafia_Steve

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My N7 squad asset is more powerful than the Krogan, Turian, and Asari combined........Somehow.

#18
robdunnhill

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woo hoo cant wait

#19
Tyrannosaurus Rex

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Chris Priestly wrote...

OdanUrr wrote...

Does this mean that SP EMS has been fixed?


That would be one way to phrase it.



:devil:


Have you fixed the fact that you cannot get 4000 EMS without any kind of assistance from external media/Multiplayer?

#20
crimzontearz

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what is the new threshold?

#21
Der Bibliothekar

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I'd like definite numbers, as you might remember, we were told (nearly) the same before ME3.

#22
Dawson14

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Chris Priestly wrote...


Keep in mind that the results of having a very low EMS rating can have distinct effects on the outcome of the game in teh same way having a high EMS can.



Distinct effects like what color we experience the end game explosion? Or REAL distinct effects. I don't want to be trolled by you guys again.

#23
Necrotron

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Yay!!!

#24
Omega Torsk

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Chris Priestly wrote...

OdanUrr wrote...

Does this mean that SP EMS has been fixed?


That would be one way to phrase it.



:devil:

Thank you, sir! I can't wait to experience it!

#25
LadyMalstroem

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Chris Priestly wrote...

OdanUrr wrote...

Does this mean that SP EMS has been fixed?


That would be one way to phrase it.



:devil:


And what other ways would there be to phrase it? This is all a bit vague for an issue that people have been complaining about ever since the game came out. Some numbers would be nice.

But by all means, if this means that people who don't play multiplayer can finally get over 4000 EMS then thanks, I guess.