The original experience of the game was meant to reward players who did extra work (multiplayer, importing a save, playing the iOS games, etc) with greater levels of success in the end, which is appropriate to a story about a war that needs every possible advantage in order to win. But now that we are moving to a post-launch period and have additional content for the endings, we wanted to make it easier for all players to experience even the best-cast endings. Playing multiplayer is just one component is a sea of variables that can affect your ending. If you don't play MP, you have to find other ways raise to raise your EMS before attempting to retake Earth, including a comprehensive single player play through. Likewise if you suffered some blows to your EMS prior to assaulting Earth, MP is a great way to raise your score high enough for the final assault.
Keep in mind that the results of having a very low EMS rating can have distinct effects on the outcome of the game in teh same way having a high EMS can.
EDIT: Moderator adding a post from Michael Gamble - 6/25/12 -
Michael Gamble wrote...
If you replay (as suggested) from
before the attack on Cerberus Base, i believe the required EMS is ~3100
to see all the scenes. That should allow you to see everything even
without MP (6200 Assets@ 50% readiness rating)
That should answer the question on the thread.
Modifié par Chris Priestly, 25 juin 2012 - 06:48 .





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