On the EMS and the Extended Cut
#301
Posté 23 juin 2012 - 04:05
#302
Posté 23 juin 2012 - 04:17
#303
Posté 23 juin 2012 - 04:24
hornedfrog87 wrote...
So can someone explain to me how the SP EMS was fixed? It doesn't bother me as I've promoted 18 characters and have 100% readiness, but I'm curious.
All we've heard is 4000 is no longer the minimum. Likely have to wait for release to get the new number.
#304
Posté 23 juin 2012 - 04:28
Thanksdekkerd wrote...
hornedfrog87 wrote...
So can someone explain to me how the SP EMS was fixed? It doesn't bother me as I've promoted 18 characters and have 100% readiness, but I'm curious.
All we've heard is 4000 is no longer the minimum. Likely have to wait for release to get the new number.
#305
Posté 23 juin 2012 - 04:33
#306
Posté 23 juin 2012 - 04:35
#307
Posté 23 juin 2012 - 04:40
#308
Posté 23 juin 2012 - 05:00
IsaacShep wrote...
So is it finally possible to achieve 4000 EMS at 50% Readiness rating in singleplayer-only (no MP, no iOS)?
I accomplished that without playing Multiplayer many-a-times. But I never got the "secret ending" until I got 5000 EMS.
#309
Posté 23 juin 2012 - 05:23
#310
Posté 23 juin 2012 - 05:27
SlyTF1 wrote...
IsaacShep wrote...
So is it finally possible to achieve 4000 EMS at 50% Readiness rating in singleplayer-only (no MP, no iOS)?
I accomplished that without playing Multiplayer many-a-times. But I never got the "secret ending" until I got 5000 EMS.
No, you didn't. But as we do for everyone that claims that, we ask for a screenshot of 8000 TMS(4000 EMS) open to the alliance tab to verify no n7 promotions.
#311
Posté 23 juin 2012 - 05:43
#312
Posté 23 juin 2012 - 05:58
Thanks for your contribution!
#313
Posté 23 juin 2012 - 06:03
happy that it's getting "fixed" but the whole attitude they are talking has certainly coloured my views on any future games they put out.
#314
Posté 23 juin 2012 - 06:05
#315
Posté 23 juin 2012 - 06:09
Fiery Phoenix wrote...
I'm still not entirely sure how they're going to "fix" this. Is it, like, we will finally be able to have 100% Galactic Readiness through the single player alone? Because otherwise, I wouldn't call this a fix.
All we know is 4000 is no longer required.
#316
Posté 23 juin 2012 - 06:20
#317
Posté 23 juin 2012 - 06:20
Modifié par Sylux177, 23 juin 2012 - 06:21 .
#318
Posté 23 juin 2012 - 07:08
I hereby crown you the King of the Terminus Systems. Congratulations on your crown, your Grace.Sylux177 wrote...
dont you interrupt me only i interrupt me
#319
Posté 23 juin 2012 - 07:21
The breath better get notice, though. It would be a real douche move to not bother with it or have Shepard die or something after it.
I'm not looking for a Tolkien Appendix that describes everything that happened after the story with everyone (which is nice in a way). But after three epic games, we need closure, not just a conclusion.
#320
Posté 23 juin 2012 - 07:45
Chris Priestly wrote...
People have been asking about the EMS and how it changes in the Extended Cut DLC.
The original experience of the game was meant to reward players who did extra work (multiplayer, importing a save, playing the iOS games, etc) with greater levels of success in the end, which is appropriate to a story about a war that needs every possible advantage in order to win. But now that we are moving to a post-launch period and have additional content for the endings, we wanted to make it easier for all players to experience even the best-cast endings. Playing multiplayer is just one component is a sea of variables that can affect your ending. If you don't play MP, you have to find other ways raise to raise your EMS before attempting to retake Earth, including a comprehensive single player play through. Likewise if you suffered some blows to your EMS prior to assaulting Earth, MP is a great way to raise your score high enough for the final assault.
Keep in mind that the results of having a very low EMS rating can have distinct effects on the outcome of the game in teh same way having a high EMS can.
First, you people tell me that the ending was divorced from the rest of the series by design.
Now you tell me that the EMS was a problem, as well, by design?
This is completely, utterly, inherently, and in totality mindboggling.
#321
Posté 23 juin 2012 - 08:06
#322
Posté 23 juin 2012 - 08:08
#323
Posté 23 juin 2012 - 08:16
Yeah, you're a little late to the party, man:Darth Spike wrote...
Just to let all of you guys know. My friends in the Czech HOLD THE LINE movement told me that EC was announced to come out on the 26 of June. I don't know if they mean June for them or June for us. I just though you guys should know that.
http://social.biowar...ndex/12690832/1
#324
Posté 23 juin 2012 - 08:20
#325
Posté 23 juin 2012 - 08:23





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