On the EMS and the Extended Cut
#376
Posté 24 juin 2012 - 10:58
#377
Posté 24 juin 2012 - 11:37
Michael Gamble wrote...
In other words, if you have a pretty comprehensive SP playthrough (like most of you probably do) - you don't need to spend the weekend battling it out in MP to raise your EMS. Cool?
No. The dismissive attitude and denial of the issue for weeks on end combined with a mealy mouthed 'we fixed what wasn't an issue in the first place' attitude that the OP represents mean we are not cool. I appreciate you fixing the issue but this continual lack of grace in conceding it was an issue in the first place still sticks in my throat.
#378
Posté 24 juin 2012 - 12:15
Michael Gamble wrote...
In other words, if you have a pretty comprehensive SP playthrough (like most of you probably do) - you don't need to spend the weekend battling it out in MP to raise your EMS. Cool?
Alleluja !!
Screw copy & paste MP matches
#379
Posté 24 juin 2012 - 12:20
#380
Posté 24 juin 2012 - 12:31
Michael Gamble wrote...
In other words, if you have a pretty comprehensive SP playthrough (like most of you probably do) - you don't need to spend the weekend battling it out in MP to raise your EMS. Cool?
So first we're lied to, then we're ignored when pointing out that MP is neccesary for the best ending for three and a half months and finally you say you are fixing the issue without any sort of acknowledgment that you lied to us(Chris flat out admitting that you've always been just lying) and you expect us to be cool?
I have no idea what you've done with the EC but I know that it had better be the most amazing piece of gaming story ever seen or BioWare will lose a lot of customers starting with me. My patience for all this PR BS trying to cover flat out lies and enormous failures is starting to wear out.
The thing that bothers me the most right now is the fact that Casey Hudson and Mac Walters are the first people we hear talk about the EC.....it was their responsibility to ensure the game was good to begin with and not only did they fail but took it upon themselves to create and ruin the ending without team input. Why are they still around? Are they somehow expecting any praise if the EC turns out great? Are they forgetting all the lies they told about the ending to fool us into buying the game in the first place? Any other BioWare dev/employee I can forgive because they just make the game and aren't responsible for the marketing and the PR and the BS that goes along and only do their part....it's the job of the leads to ensure all the bits and pieces come together propperly. Now mistakes and failures happen, I get that and most fans I suspect get it as well but the real problem is that you didn't come clean, honest and up-front about it. You lied to us over and over and over again.....all you had to say was "Hey everybody, due to deadlines/mistakes/whatever we were not able to implement a propper ending to ME3 but we are working on DLC that will fix this and it'll be free. We appologize and appreciate your patience, thank you." That wold have been cool....everyone would have had the chance to buy the game without feeling deceived and expecting the ending to be bad right off the bat would have diminished our negative feelings.
And after lying to us you made things even worse by failing to admit fault and attacking us.....remember "artistic integrity"? Not to mention throwing all your industry thralls(ie all the reviewers in EA's pocket) at us? All the same ones that rated the game on metacritic 9.5 and 10 and so on with IGN not being the least of them....IGN, the company that you bothered to develop a character for in the game yet somehow you are expecting us to believe this doesn't compromise their reviews?
#381
Posté 24 juin 2012 - 12:39
Michael Gamble wrote...
In other words, if you have a pretty comprehensive SP playthrough (like most of you probably do) - you don't need to spend the weekend battling it out in MP to raise your EMS. Cool?
Not even close. Like many others have said here, this is something that shouldn't have been an issue in the first place because Mass Effect has always been a single player game. This whole EMS debacle smack as "Let them eat cake too!" attitude. I get you all want to make money, but I think you need lessons on how to do it in a customer friendly way.
#382
Posté 24 juin 2012 - 12:41
Exactly. Michael, you're ignoring the elephant in the room. It's not cool when Bioware spends months lying to us and then pretends nothing happened. Are you really okay with this? Am I really supposed to conclude that this is standard practice for Bioware now? This isn't right and you know it! I can't and won't support a company that I can no longer trust. Feel free to continue ignoring this, but know that your silence speaks volumes about how Bioware treats their fans now.TK EL wrote...
Michael Gamble wrote...
In other words, if you have a pretty comprehensive SP playthrough (like most of you probably do) - you don't need to spend the weekend battling it out in MP to raise your EMS. Cool?
Not cool Mike. It's not been cool for 3.5 months
Modifié par -Draikin-, 24 juin 2012 - 12:56 .
#383
Posté 24 juin 2012 - 12:47
#384
Posté 24 juin 2012 - 01:04
Michael Gamble wrote...
Cool?
No. Here's why:
You lied to us when you said
''Of course you don’t have to play multiplayer, you can choose to play all the side-quests in single-player and do all that stuff you’ll still get all the same endings and same information, it’s just a totally different way of playing.''
and we can prove it.
Jarrett Lee lied to us when he posted that stickied, locked post that got unstickied by elves or whatever the excuse was, and we can prove it.
Thomas Abram lied to us when he said he was going to look into it and after a few weeks of questions he replied with a short "I managed to do it" PM, and we can prove it.
Chris Priestly lied to us when he continually locked down threads about this, shifted them to various forums and said "no-one is lying", and we can prove it.
It is not cool.
Modifié par freler31, 24 juin 2012 - 01:33 .
#385
Posté 24 juin 2012 - 01:25
In truth that post wasn't deleted at all, it was unstickied but it still exists:freler31 wrote...
Jared Lee lied to us when he posted that stickied, locked post that got whisk away by elves or whatever the excuse was, and we can prove it.
http://social.biowar...-9665384-1.html
So it wasn't deleted by a forum "hickup". Someone intentionally unstickied it, conveniently around the time when the community started to figure out what Bioware was saying wasn't true.
Modifié par -Draikin-, 24 juin 2012 - 01:26 .
#386
Posté 24 juin 2012 - 01:28
Modifié par freler31, 24 juin 2012 - 01:32 .
#387
Posté 24 juin 2012 - 01:34
Darth_Trethon wrote...
I have no idea what you've done with the EC but I know that it had better be the most amazing piece of gaming story ever seen or BioWare will lose a lot of customers starting with me. My patience for all this PR BS trying to cover flat out lies and enormous failures is starting to wear out.
This sums it up perfectly. I hate the ending, I hate the 734982+ (retailer/region exclusive) promotions with every new BioWare release, I hate the dumbing down of the games to appeal to a larger crowd, I hate that the multiplayer had to be shoehorned in the final part of a singleplayer trilogy, but this is the worst. I simply don't like being lied to and the constant condescending tone of (some) BioWare employees doesn't make it any better.
If I didn't love the universe and the characters of this series so much, I would've been done with BioWare much sooner.
Modifié par Forsythia, 24 juin 2012 - 01:35 .
#388
Posté 24 juin 2012 - 01:34
#389
Posté 24 juin 2012 - 01:37
It was a slight-of-hand maneuver IMHO since ME1/2 did not do this and almost nobody expected it. (Let's face it: EA bet on microtransaction sales of MP so they tried to force people to do it -- essentially, strongly urging people to pay more so they could enjoy the "complete" game that they already bought, even if it wasn't "required" to pay real money for MP.)
Bad form, EA. Really bad form.
#390
Posté 24 juin 2012 - 01:41
What if I am not good at/do not like multiplayer? Will my readiness rating go down?Chris Priestly wrote...
People have been asking about the EMS and how it changes in the Extended Cut DLC.
The original experience of the game was meant to reward players who did extra work (multiplayer, importing a save, playing the iOS games, etc) with greater levels of success in the end, which is appropriate to a story about a war that needs every possible advantage in order to win. But now that we are moving to a post-launch period and have additional content for the endings, we wanted to make it easier for all players to experience even the best-cast endings. Playing multiplayer is just one component is a sea of variables that can affect your ending. If you don't play MP, you have to find other ways raise to raise your EMS before attempting to retake Earth, including a comprehensive single player play through. Likewise if you suffered some blows to your EMS prior to assaulting Earth, MP is a great way to raise your score high enough for the final assault.
Keep in mind that the results of having a very low EMS rating can have distinct effects on the outcome of the game in teh same way having a high EMS can.
- ME3 is a story about a war against overwhelming force where the
most you can hope for us survival. The more you do to fight that war,
the more you can change that story into a more optimistic one. - You can reach the highest levels of success in the single player
experience alone, but Galaxy at War gives you alternative ways to get
there. - It's about choice, and allowing players to find their own ways to stay immersed in the Mass Effect universe.
- We aren't going into any specifics on numbers right now.
#391
Posté 24 juin 2012 - 01:48
I agree with the sentiment that we are not "cool" after being lied to for months. Is it so hard to say "we're sorry guys, you were right from the beginning"? Or should it be "we're sorry guys, but we really wanted to force you into microtransactions and iOS apps"?
#392
Posté 24 juin 2012 - 02:33
Modifié par 7isMagic, 24 juin 2012 - 04:26 .
#393
Posté 24 juin 2012 - 02:35
#394
Posté 24 juin 2012 - 02:36
MegaSovereign wrote...
It's fixed now. I don't think this ****storm is necessary.
On the contrary, it IS necessary, since EA deliberately tried to push people into multiplayer to get more profit via microtransactions...
#395
Posté 24 juin 2012 - 02:44
I am tired. This has been a tragedy. To imagine that Mass Effect 3 could have been their (Casey Hudson and Mac Walters) finest hour. That they could be strolling down the red carpet straight into every GOTY award by the end of the year. And here we are. ME3 has become a punchline in the gaming industry, and the whole public relations process a demonstration of everything that can be done wrong when dealing with your audience. The EMS issue is the perfect example.
Mass Effect has been my favorite game series for five years. I have loved these games and replayed them times on end. ME3, I have played only once. I don't even know if I have the energy in me to replay it once more, unless the EC actually transforms the entire perception of the ending, both rationally and emotionally. But most of all, I am on the brink of letting go, to abandon this series and never play it again, hoping that in time I will remember fondly of the exciting times I had playing Mass Effect 1 and 2, and how we had it great, if only for a while...
We'll see how it all goes this Tuesday...
#396
Posté 24 juin 2012 - 02:50
Apfelweinbrauer wrote...
MegaSovereign wrote...
It's fixed now. I don't think this ****storm is necessary.
On the contrary, it IS necessary, since EA deliberately tried to push people into multiplayer to get more profit via microtransactions...
I didn't want an apology. I wanted a fix.
#397
Posté 24 juin 2012 - 02:54
Michael Gamble wrote...
In other words, if you have a pretty comprehensive SP playthrough (like most of you probably do) - you don't need to spend the weekend battling it out in MP to raise your EMS. Cool?
Very cool
#398
Posté 24 juin 2012 - 02:58
MegaSovereign wrote...
Apfelweinbrauer wrote...
MegaSovereign wrote...
It's fixed now. I don't think this ****storm is necessary.
On the contrary, it IS necessary, since EA deliberately tried to push people into multiplayer to get more profit via microtransactions...
I didn't want an apology. I wanted a fix.
I just want to be treated like a paying customer, with respect. Bioware treats their customers like idiots and whining kids, and this particular issue proves this splendidly. This is what irritates me most. I can't imagine similar condescending approach to customers in any other service or entertainment industry.
#399
Posté 24 juin 2012 - 03:00
Michael Gamble wrote...
In other words, if you have a pretty comprehensive SP playthrough (like most of you probably do) - you don't need to spend the weekend battling it out in MP to raise your EMS. Cool?
Not cool. Several Bioware employees confirmed that it would not be necessary to play multiplayer to get the best ending. Yet you didn't keep this promise in the first place, then ignored the issue for 3 months.
You released two, or was it more, Multiplayer DLCs, yet no one was able to fix this EMS thing. I'm sorry, but that's disappointing.
#400
Posté 24 juin 2012 - 03:04
MegaSovereign wrote...
I didn't want an apology. I wanted a fix.
Well if you are content with a fix after more then three months of this shameless scam, that's cool for you, I definately am NOT content.





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