Aller au contenu

Photo

On the EMS and the Extended Cut


722 réponses à ce sujet

#426
BlueStorm83

BlueStorm83
  • Members
  • 499 messages

Jonata wrote...

BlueStorm83 wrote...

ed87 wrote...

That was a very vague way of saying 'we finally fixed the issue where you have to play MP to get the best SP result'


They fixed the need to play multiplayer, but they did NOT fix the need to have a broadband connection, since you still need to download the patch, and this screws the less afluent console owner.  Complete Product out of the box?  Nope!


Who needs a broadband connection? I'll dial-in with my 500k internet key and enjoy my 12 hours of download while I do something else.


No dial-up connections for the Xbox 360.  Not sure how the PS3 does it, but I doubt it's dial-up supported.

And to Landon- not saying that only the poor don't have broadband.  But I am saying that of the people who don't have broadband, their reasons also may include being poor.  No local support (My family lives in Pennsylvania, in the freaking WOODS.  Cost them WAY too much to have cable run to the house, there was no DSL or FioS support there either,) stingy parents, there can be many reasons.

But the biggest problem was that this just confirms that an out of the box, bought in a physical store copy of Mass Effect 3 does not now, nor will it EVER, contain the possibility of getting the "best" ending unless you have some sort of connection to the internet.

#427
BlueStorm83

BlueStorm83
  • Members
  • 499 messages

ajaxbr wrote...

Is it just me or isn't the multiplayer fun and easy enough to outweigh a player's aversion to standard multiplayer games? Its not my usual fare, but it is a great addition to the game. The multiplayer gives you a chance to step out of Shepard's N7 shoes and into a grunt's boots. I know some people think that the "Best Possible Ending" is difficult to get without Multiplayer, but its getting the best possible ending should be difficult. I mean my War Assets in my 5 careers are all over 5,000 before Multiplayer, and let me tell you it's not easy. I think a EMS overhaul is not necessary.


I agree 100%, the Multiplayer is fun and easy.  It is a great ADDITION to the game.

The problem is that the Best Possible Ending isn't DIFFICULT to get without Multiplayer- it's IMPOSSIBLE.  Using my Full Paragon, all sidequests done, imported all the way from ME1, all the assets found in ME3 (even the ones you can miss out on) my Military Score was around 7500.  That's over the 5000 minimum for the Gasp scene, hooray!

But then you have to multiply that by your multiplayer Galactic Readiness.  Without Multiplayer, your Galactic Readiness is at 50%.  There is no way to increase it in the Single Player.  That means that my not too shabby 7500 actually transforms into 3750.  That's short of the 5000 mark for the Gasp Scene.  If I understand correctly, that's STILL short of the new 4000 goal.

After swearing up and down that Multiplayer wasn't needed for the best ending, BioWare released a game where Multiplayer was needed for the best ending.  When we tried to explain to them WHY it was needed, they said, "Wow, that's a strange bug.  Let us look into that."  Then they explained "Wait a second, we lied again.  It's not a bug, it was intended.  NOW we're lowering it, so even though you still need that internet connection, and a broadband one at that for the console crowd, you don't have to play Multiplayer anymore to get the best ending."  But, as I've just shown you the numbers, it turns out that we STILL DO.

I am continually ASTOUNDED at how BioWare has been speaking to (or refraining from speaking to) their LOYAL CUSTOMERS throughout the continuous, constant, and ever evolving debacles surrounding this game.  I would mail them a twenty dollar bill if they'd come out and say, "You know what?  We ****ed up a couple times here.  We're sorry, and we've learned from it.  It won't happen again."

#428
Lookout1390

Lookout1390
  • Members
  • 1 692 messages
I just wish something special would happen for those who picked destroy in our 4000+ EMS games.

Seeing as how our Shepard's survived...

#429
Forsythia

Forsythia
  • Members
  • 932 messages
BlueStorm, you can get the breathe ending with 4000 EMS, no need for 5000.

#430
Xeranx

Xeranx
  • Members
  • 2 255 messages

snakesalvation wrote...

The ME3 Datapad app for iOS has helped me stay at 100% since I first beat the game. Easy to keep your readiness up, just takes a little micromanaging!


Why should you be micramanaging a single-player game to begin with?  Star Wars Galxies (an MMO) had some micromanaging in it, but it wasn't to the level of the galactic readiness in ME3.  Add to that the fact you paid a monthly fee for SWG so would want to get your money's worth anyway.  

The level of micromanagement requested/required to keep galactic readiness up is on the level of work.  I feel I should be paid to do it.

#431
BlueStorm83

BlueStorm83
  • Members
  • 499 messages

Forsythia wrote...

BlueStorm, you can get the breathe ending with 4000 EMS, no need for 5000.


Ah, my mistake.

Fact remains that at the moment, at least, you can't reach an EMS of 4000 without raising your Galactic Readiness, which can only be done in Multiplayer.  Which means that an off-the-shelf copy of ME3 will also never be able to show the breath, unless that person can somehow download the Extended Cut.

#432
DarthSliver

DarthSliver
  • Members
  • 3 335 messages
my galactic readiness was ready to go i believe in Act 2 of the game, way before the Cerberus Base or the thing with Miranda and that was because I was doing SP and MP at the same time. I believe by the time i actually started the end sequence it was at 8k or pretty damn close to that. I know my Galactic Readiness read 100% for awhile there since i was doing MP here and there, usually when all my friends were on wanting to do MP i hopped over to it.

#433
jakenou

jakenou
  • Members
  • 3 856 messages

Chris Priestly wrote...

The original experience of the game was
meant to reward players who did extra work (multiplayer, importing a
save, playing the iOS games, etc) with greater levels of success in the
end, which is appropriate to a story about a war that needs every
possible advantage in order to win.  But now that we are moving to a
post-launch period and have additional content for the endings, we
wanted to make it easier for all players to experience even the
best-cast endings.  Playing multiplayer is just one component is a sea
of variables that can affect your ending.  If you don't play MP, you
have to find other ways raise to raise your EMS before attempting to
retake Earth, including a comprehensive single player play through. 
Likewise if you suffered some blows to your EMS prior to assaulting
Earth, MP is a great way to raise your score high enough for the final
assault.

Keep in mind that the results of having a very low EMS
rating can have distinct effects on the outcome of the game in teh same
way having a high EMS can.


I posted earlier about how Chris's statement here is a little confusing and conflicts with other publisher comments on how maximum success can be achieved in SP alone, but I think I need to retract in a way. Don't wanna put words in his mouth but what I think the implied meaning is that using MP and external apps was meant to make it "easier" to achieve the best case scenario in the end. I'm just hoping he omited the word "easier".

An EMS somewhere in the 3000 range will still give you all 3 ending colors, so "success" in this case is arguable (as to whether it is better to use external content) since those 3 endings are the same no matter what -- unless you hedge over 4000 EMS, in which you'll get the special blip, and only in the case of one of the 3 endings.

I don't expect Chris to address whether the EMS system was glitched or not. In fact it sounds more like he's gotta skirt any definite statements either way, so we'll just have to wait and see what they're doing to fix or alter the EMS issue. I'm wondering if it will apply to a current playthrough... whatever "it" is.

#434
Tleining

Tleining
  • Members
  • 1 394 messages

jkthunder wrote...

I posted earlier about how Chris's statement here is a little confusing and conflicts with other publisher comments on how maximum success can be achieved in SP alone, but I think I need to retract in a way. Don't wanna put words in his mouth but what I think the implied meaning is that using MP and external apps was meant to make it "easier" to achieve the best case scenario in the end. I'm just hoping he omited the word "easier".

An EMS somewhere in the 3000 range will still give you all 3 ending colors, so "success" in this case is arguable (as to whether it is better to use external content) since those 3 endings are the same no matter what -- unless you hedge over 4000 EMS, in which you'll get the special blip, and only in the case of one of the 3 endings.

I don't expect Chris to address whether the EMS system was glitched or not. In fact it sounds more like he's gotta skirt any definite statements either way, so we'll just have to wait and see what they're doing to fix or alter the EMS issue. I'm wondering if it will apply to a current playthrough... whatever "it" is.


uh, yeah, except that the "Breath-Scene" CAN'T be achieved with SP alone. So "easier" wouldn't really make sense.

#435
panamakira

panamakira
  • Members
  • 2 751 messages
Nice! Well My MP readiness is low again and I really don't mind jumping in there to raise my EMS to get ready for this extended cut DLC~

#436
coolbeans

coolbeans
  • Members
  • 557 messages

Tleining wrote...

jkthunder wrote...

I posted earlier about how Chris's statement here is a little confusing and conflicts with other publisher comments on how maximum success can be achieved in SP alone, but I think I need to retract in a way. Don't wanna put words in his mouth but what I think the implied meaning is that using MP and external apps was meant to make it "easier" to achieve the best case scenario in the end. I'm just hoping he omited the word "easier".

An EMS somewhere in the 3000 range will still give you all 3 ending colors, so "success" in this case is arguable (as to whether it is better to use external content) since those 3 endings are the same no matter what -- unless you hedge over 4000 EMS, in which you'll get the special blip, and only in the case of one of the 3 endings.

I don't expect Chris to address whether the EMS system was glitched or not. In fact it sounds more like he's gotta skirt any definite statements either way, so we'll just have to wait and see what they're doing to fix or alter the EMS issue. I'm wondering if it will apply to a current playthrough... whatever "it" is.


uh, yeah, except that the "Breath-Scene" CAN'T be achieved with SP alone. So "easier" wouldn't really make sense.


Exactly and that makes a lie of Mikes statement that ALL SP content can be accessed through SP alone,  also whilst it is a short scene, some would argue that the only ending which even hints at the protagonist surviving is a fairly major one and shouldn't be restricted to those able/willing to play MP

#437
The Revolut

The Revolut
  • Members
  • 113 messages

coolbeans wrote...

Exactly and that makes a lie of Mikes statement that ALL SP content can be accessed through SP alone,  also whilst it is a short scene, some would argue that the only ending which even hints at the protagonist surviving is a fairly major one and shouldn't be restricted to those able/willing to play MP


And what a shame it is that all of this was by intentional design, to reward players for their feats in multiplayer.

#438
Massa FX

Massa FX
  • Members
  • 1 930 messages
I'd prefer to not play MP because I'm rubbish at it. I'd rather attain max EMS from SP quests and exploration, even if I have to visit every planet in every system.

#439
jakenou

jakenou
  • Members
  • 3 856 messages

Tleining wrote...


uh, yeah, except that the "Breath-Scene" CAN'T be achieved with SP alone. So "easier" wouldn't really make sense.


That's not the context I was referring to with "easier". It makes sense (to me lol) if you take into account that the EMS system was supposed to work like that (but after the release we found out it didn't). I was retracting from the points I made in my earlier post (not that I expected you to have read that) -- point A being that there are no actual varying degrees of "success" that are dependent on whether you play MP/apps. You can get all 3 endings either way. Point B being that IF the EMS system for SP worked as advertised (best possible ending achievable), the "Breathe Scene" would also be attainable in SP alone, but it is a known issue that this is not the case, and it has been acknowledged that the problem exists by devs/BioEA reps (at least I'm under the impression that it's been acknowledged post-release).

In any event, if EMS actually worked in SP, then playing the external content would make SP easier in the sense that you wouldn't have to work so hard to build EMS, (because your higher TMS would make up for it), therefore being your "reward" for playing the external content. Thusly, if EMS worked, and you chose only to play SP, you would have to work harder (i.e. play SP more thoroughly) to gain enough EMS for all 3 endings, and you would still be able to get the "Breathe Scene".

That's what I mean by the word "easier" being injected into  Chris's statement somewhere would have been a little less confusing, less severe and less downright offensive (to a lot of people me thinks), even if he still didn't acknowledge that the EMS system was borked (but I don't beleive he's in a position to make any statements about that either way). Thinking of the "Breathe Scene" as the reward for playing the external content really irked me, but I don't beleive that's what Chris meant as being rewarded.

;)

Modifié par jkthunder, 24 juin 2012 - 08:50 .


#440
Metalunatic

Metalunatic
  • Members
  • 1 056 messages
This is the first question that came to mind when I heard the EC is releasing soon. Thanks for clearing this up.

#441
The Revolut

The Revolut
  • Members
  • 113 messages

Metalunatic wrote...

This is the first question that came to mind when I heard the EC is releasing soon. Thanks for clearing this up.


What did they clear up, exactly?

#442
Dartack

Dartack
  • Members
  • 132 messages
Good that mp wont be forced on use.

#443
In Exile

In Exile
  • Members
  • 28 738 messages

Michael Gamble wrote...

In other words, if you have a pretty comprehensive SP playthrough (like most of you probably do) - you don't need to spend the weekend battling it out in MP to raise your EMS. Cool?


To see the "Shepard lives" teaser (or teaser equivalent, as may have been altered by the EC)? 

#444
JamieCOTC

JamieCOTC
  • Members
  • 6 342 messages

Ambeth wrote...

Actually, -Draikin-, Bioware never said 'all', just 'best' and you and Bioware simply have a different definition of 'best'. From what I can see, Bioware sincerely believes that the Synthesis ending is the best. Shepard-takes-a-breath is just flavor, to them. Obviously, to you, Shep having a chance of still being alive is 'best'.


Bingo.

from the leaked script

Shepard must now make his final decision - to control the Reapers, to destroy the Reapers, or if they had a perfect game to become one with the Reapers.


The Shepard breath scene is an easter egg.
    

#445
Flyprdu

Flyprdu
  • Members
  • 281 messages
I don't appreciate how much multiplayer counts for. You could literally skip 40% of the single player story and come out with the same EMS as someone who played it cover-to-cover.

It's not even close to being equal. 5 Rounds on Multiplayer is not the equivalent of a complete playthrough.

#446
Flyprdu

Flyprdu
  • Members
  • 281 messages

JamieCOTC wrote...

Ambeth wrote...

Actually, -Draikin-, Bioware never said 'all', just 'best' and you and Bioware simply have a different definition of 'best'. From what I can see, Bioware sincerely believes that the Synthesis ending is the best. Shepard-takes-a-breath is just flavor, to them. Obviously, to you, Shep having a chance of still being alive is 'best'.


Bingo.

from the leaked script

Shepard must now make his final decision - to control the Reapers, to destroy the Reapers, or if they had a perfect game to become one with the Reapers.


The Shepard breath scene is an easter egg.
    

An easter egg in the final moments of a series.  classy.

Image IPB
Bioware might as well have put this at the end.

Modifié par Flyprdu, 24 juin 2012 - 09:28 .


#447
Cribbian

Cribbian
  • Members
  • 1 307 messages
They said all. Look through this thread and you will find the quote.

#448
Szuli

Szuli
  • Members
  • 246 messages

Cribbian wrote...

They said all. Look through this thread and you will find the quote.


Here you go.

Mike Gamble (Associate Producer)
http://www.nowgamer....ry_details.html


"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"

#449
Szuli

Szuli
  • Members
  • 246 messages
Plus, putting in the only possibility of Shepard being alive as an Easter Egg for MP players only? How nice.

#450
coolbeans

coolbeans
  • Members
  • 557 messages

JamieCOTC wrote...

Ambeth wrote...

Actually, -Draikin-, Bioware never said 'all', just 'best' and you and Bioware simply have a different definition of 'best'. From what I can see, Bioware sincerely believes that the Synthesis ending is the best. Shepard-takes-a-breath is just flavor, to them. Obviously, to you, Shep having a chance of still being alive is 'best'.


Bingo.

from the leaked script

Shepard must now make his final decision - to control the Reapers, to destroy the Reapers, or if they had a perfect game to become one with the Reapers.


The Shepard breath scene is an easter egg.
    


All Content, Gamble himself said it.
www.nowgamer.com/features/1229983/mass_effect_3_developer_interview_shepard_coop_story_details.html

"Of course you don’t have to
play multiplayer, you can choose to play all the side-quests in
single-player and do all that stuff you’ll still get all the same
endings and same information, it’s just a totally different way of
playing."

And come on, the only hint of the protagonist surviving an "easter egg" thats some pretty **** story telling right there.

*edit*

ARGH Szuli  get out of my head:blink:

Modifié par coolbeans, 24 juin 2012 - 09:59 .