On the EMS and the Extended Cut
#451
Posté 24 juin 2012 - 09:59
#452
Posté 24 juin 2012 - 10:00
Szuli wrote...
Plus, putting in the only possibility of Shepard being alive as an Easter Egg for MP players only? How nice.
Yeah, there's no WAY that people would consider THE ONLY ENDING IN WHICH THEIR CHARACTER SURVIVES as the most desirable outcome. *rolls eyes*
#453
Posté 24 juin 2012 - 10:00
coolbeans wrote...
JamieCOTC wrote...
Ambeth wrote...
Actually, -Draikin-, Bioware never said 'all', just 'best' and you and Bioware simply have a different definition of 'best'. From what I can see, Bioware sincerely believes that the Synthesis ending is the best. Shepard-takes-a-breath is just flavor, to them. Obviously, to you, Shep having a chance of still being alive is 'best'.
Bingo.
from the leaked scriptShepard must now make his final decision - to control the Reapers, to destroy the Reapers, or if they had a perfect game to become one with the Reapers.
The Shepard breath scene is an easter egg.
All Content, Gamble himself said it.
www.nowgamer.com/features/1229983/mass_effect_3_developer_interview_shepard_coop_story_details.html
"Of course you don’t have to
play multiplayer, you can choose to play all the side-quests in
single-player and do all that stuff you’ll still get all the same
endings and same information, it’s just a totally different way of
playing."
And come on, the only hint of the protagonist surviving an "easter egg" thats some pretty **** story telling right there.
*edit*
ARGH Szuli get out of my head:blink:
LOL - or maybe
#454
Posté 24 juin 2012 - 10:04
Alright chaps, lay your bets on the end result of this thread:
LOCKDOWN (3-1)
Server Hiccup (2-1)
Chris or Mike actually answer (500-1)
#455
Posté 24 juin 2012 - 10:07
#456
Posté 24 juin 2012 - 10:10
#457
Posté 24 juin 2012 - 10:10
aryon69 wrote...
So what was the reason for this thread anyways? You didn't say anything we already didn't know nor that anything was fixed.
I think Chris just wanted to lob a handgrenade of vagueness into the forums before heading of on vacation.
It did confirm that Bioware did lie to us about the need for MP to access all the SP content, which is nice for people who have registered complaints about the issue with the advertising standards authority:mellow:
#458
Posté 24 juin 2012 - 10:14
coolbeans wrote...
That crap was uncanny right there
Alright chaps, lay your bets on the end result of this thread:
LOCKDOWN (3-1)
Server Hiccup (2-1)
Chris or Mike actually answer (500-1)
My money's on lockdown.
#459
Posté 24 juin 2012 - 10:14
snakesalvation wrote...
The ME3 Datapad app for iOS has helped me stay at 100% since I first beat the game. Easy to keep your readiness up, just takes a little micromanaging!
That's awesome! Let me just fire up my PC and... oh wait I don't own Apple products.
iOS does not come with my ME3 copy.
#460
Posté 24 juin 2012 - 10:17
coolbeans wrote...
That crap was uncanny right there
Alright chaps, lay your bets on the end result of this thread:
LOCKDOWN (3-1)
Server Hiccup (2-1)
Chris or Mike actually answer (500-1)
I think they might wait until the EC is out then - LOCKDOWN. After all, the issue is resolved! No need to complain anymore!
#461
Posté 24 juin 2012 - 10:20
jkthunder wrote...
, but it is a known issue that this is not the case, and it has been acknowledged that the problem exists by devs/BioEA reps (at least I'm under the impression that it's been acknowledged post-release).
No you are wrong this issue has not been officially acknowledged by any Bioware dev. That has been the main problem.
For over 3 months myself and many other BSN users have been posting about this problem. These are some of the threads and this has been Biowre'sr response over the 3 months.
http://social.biowar.../index/11763105
http://social.biowar...3881/1#12534009
http://social.biowar...10481662-1.html
http://social.biowar.../index/10288735
http://social.biowar.../index/10775764
http://social.biowar.../index/11868937
http://social.biowar.../index/11505865
http://social.biowar.../index/11505865
http://social.biowar.../index/11654728
http://social.biowar.../index/11655054
http://social.biowar.../index/10514797
Bioware's response,
''We are not lying''
Lockdown
Jarrett Lees Post saying how multiplayer does not affect the single player game, then suddenly it is unsticked and we are told the reason for the post to be unsticked ''There was a hiccup in the matrix''
''This is a bug you must post in the tech forums''
Lockdown
''As someone has posted Mike Gamble said on his titter that he was looking into it''
Lockdown
These are some of the threads we've started and then have been locked for no other reason than Bioware not wanting us to carry on the thread because they lied about multiplayer not affecting the single player game at all.
Just to remind you this is what Mike Gamble said before the release of the game.
"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"
http://www.nowgamer....ry_details.html
Can't you see the bigger issue here. If they get away with this on ME3, which remeber the first two games where single player only, then just think in their next games.'' Hey we got away with the breath scene, lets maybe have an extra 10 minutes of gameplay as a reward for playing multiplayer''
The whole approach from Bioware on this issue has been extemely antagonistic with the constent LOCKDOWNS
Modifié par Gtacatalina, 24 juin 2012 - 10:23 .
#462
Posté 25 juin 2012 - 12:06
#463
Posté 25 juin 2012 - 12:15
#464
Posté 25 juin 2012 - 12:25
JamieCOTC wrote...
Ambeth wrote...
Actually, -Draikin-, Bioware never said 'all', just 'best' and you and Bioware simply have a different definition of 'best'. From what I can see, Bioware sincerely believes that the Synthesis ending is the best. Shepard-takes-a-breath is just flavor, to them. Obviously, to you, Shep having a chance of still being alive is 'best'.
Bingo.
from the leaked scriptShepard must now make his final decision - to control the Reapers, to destroy the Reapers, or if they had a perfect game to become one with the Reapers.
The Shepard breath scene is an easter egg.
--- Why in the **** would Shepard willingly CHOOSE to become "one with the Reapers?" Makes no goddamn sense.
#465
Posté 25 juin 2012 - 12:37
Gtacatalina wrote...
No you are wrong this issue has not been officially acknowledged by any Bioware dev. That has been the main problem.
For over 3 months myself and many other BSN users have been posting about this problem. These are some of the threads and this has been Biowre'sr response over the 3 months.
~snip~
The whole approach from Bioware on this issue has been extemely antagonistic with the constent LOCKDOWNSand with no official post on BSN about the issue. Except of course with Mr Priestly's post on this thread which proves to me they lied from the beginning on this issue.
Thanks for clarifying. I thought I recalled a sticky topic by someone from BW stating that they were looking into it, but it must've have been extreme wishful thinking on my part.
#466
Posté 25 juin 2012 - 01:01
Szuli wrote...
Plus, putting in the only possibility of Shepard being alive as an Easter Egg for MP players only? How nice.
Makes sense when you think about how only the MP players are the ones who have been loyal fans since the first game and been invested in the story while developing their Shepard.
Wait. That seems backward for some reason
#467
Posté 25 juin 2012 - 01:43
jkthunder wrote...
Gtacatalina wrote...
No you are wrong this issue has not been officially acknowledged by any Bioware dev. That has been the main problem.
Thanks for clarifying. I thought I recalled a sticky topic by someone from BW stating that they were looking into it, but it must've have been extreme wishful thinking on my part.
For those who may be new to this issue (or those who have not read past EMS threads):
Here's a bit of background, Bioware's response (or lack thereof), the major points of contention with emphasis placed on what the "real" issue is...
I posted this about three weeks ago in this forum's EMS thread which was locked down once this thread was created.
7isMagic wrote...
Bringing this into focus:
We have had numerous threads on this "invisible" issue - a great many locked down over the course of these past few months. We keep going around in circles on this issue each and every time an EMS thread is created:
1. Folks pop in and tell us that reaching 4,000 EMS is possible without multiplayer or other modes of play though it has been proven there simply aren't enough War Assets in the game to support this assertion. No one, as far as I know, has ever proven 4K is reachable with SP alone. Most likely, folks are getting EMS and TMS confused.
2. Others simply say "Engage in a little MP to get to 4K EMS, what's the big deal?" Sure, MP may be fun but not everyone has access to MP - lack of an internet connection or a connection that is too slow to support MP. Some simply do not want to engage in that particular mode of play.
3. Others ask 'Why does it matter?" What's all the fuss?" It's just a short breath scene - YouTube it and be done with it. Do we, as gamers, know - really know - what that breath scene truly represents? What if it has significant impact on future DLC or even the upcoming EC? One cannot discount its significance quite yet. As such, shouldn't everyone be able to reach that scene no matter the mode of play?
4. Others, myself included, wondering why this issue came to rear its ugly head in the first place. Speculation abound: Bug or intentional?
These have been the four main lines of discussion within this and similar EMS threads that have popped up here over the past few months (only to be locked down one after the other).
At the end of the day, it all boils down to one simple fact: We were promised an SP experience supplemented with MP and other modes of play. SP was not going to be affected by MP in any way. That was the premise upon which I bought the game - and I expect a great many more worldwide also believed this was the case. I placed my trust in Bioware to hold to this - they didn't. That's the REAL issue here.
Adding salt to the wound, Bioware's apparent unwillingness to honestly and openly address this issue in an official manner. Reprehensible.
What has happened since I wrote this: As evidenced by this thread's OP, Bioware released its first official statement about this issue more than 3 months after the game's release - but it was written in a vague, cryptic manner. It was a response devoid of the aforementioned "honesty and openness" we, as paying customers expect and deserve - leaving many frustrated and outraged BSN members with more questions than answers prior to the EC's release.
Modifié par 7isMagic, 25 juin 2012 - 04:18 .
#468
Posté 25 juin 2012 - 02:37
Because Bioware is arrogant now?
Why we have to be treated like this?
After all of this, I have to refer Bioware as liar. And, this is not disgrace but a statement of the truth.
#469
Posté 25 juin 2012 - 03:05
AsteroidBlues wrote...
Szuli wrote...
Plus, putting in the only possibility of Shepard being alive as an Easter Egg for MP players only? How nice.
Makes sense when you think about how only the MP players are the ones who have been loyal fans since the first game and been invested in the story while developing their Shepard.
Wait. That seems backward for some reason
I guess I'm devil's advocate here, because i've been what you described as a loyal fan, but i also highly enjoy MP.
It lets me enjoy the Mass effect combat system without getting sick of the story over and over, plus playing as an Asari or a Krogan is fantastic.
That being sad, I still wish they would have just kept them both separate and not had the MP tie into your EMS score and affecting the ending. It's not fair to people who don't have gold subs on xbox, or for people who just don't have internet connection available to them.
#470
Posté 25 juin 2012 - 03:34
But I beat the single player before even TOUCHING Multiplayer. And I was denied Shep Survival. Or Torsogasp. Because that might not even be Shep. All we saw was N7.
MAYBE that was the Humanity's Greatest Soldier, Ennworth Sevensborogh! Or, as his friends call him, Enn Seven.
--- Personally, I think that playing Multiplayer should have unlocked not a best ending, but Alternate Endings. Like, Multiplayer Specific Endings. Maybe when you promote enough squads, or get everyone to level 20, or whatever, we could be treated to a montage of our squads all together charging into Reaper areas, saving civilians, reclaiming lost bases, things like that, while some Victory music plays in the background. Sure, the EMS still COULD help Single Player, but there should never ever ever ever ever ever ever EVER been any lack of EMS in the Single Player. Single Player EMS maxes out at around 3750, even with continued experiences from the first two games, and we just totally 100% needed over 4k to get the Torsogasp. And that's a damn shame.
#471
Posté 25 juin 2012 - 03:39
Michael Gamble wrote...
In other words, if you have a pretty comprehensive SP playthrough (like most of you probably do) - you don't need to spend the weekend battling it out in MP to raise your EMS. Cool?
Hmmm..... Did anyone actually notice this was posted on a SUNDAY (Bioware time)? A day that is usually reserved for religious obligations and/or family? Or just a day OFF WORK?
For the record: I can't get into MP since I have always ended up alone, and therefore dead within about 1 minute. Where's the fun in that? Tell me: WHERE?
So I altered the values of the war assets, and end up with about 4500 EMS. And therefore gain the Gasp scene.
#472
Posté 25 juin 2012 - 04:42
#473
Posté 25 juin 2012 - 05:28
Michael Gamble wrote...
In other words, if you have a pretty comprehensive SP playthrough (like most of you probably do) - you don't need to spend the weekend battling it out in MP to raise your EMS. Cool?
So what EMS number do we need to get now so we don't lose out on any special ending content? Do we just have to fill the deceptive green bar? Tell me that, and make the number reasonable (say 3000 or so) and then we're cool.
#474
Posté 25 juin 2012 - 05:49
Michael Gamble wrote...
In other words, if you have a pretty comprehensive SP playthrough (like most of you probably do) - you don't need to spend the weekend battling it out in MP to raise your EMS. Cool?
Very Cool! Thank you for taking the time to fix this!
Modifié par Jilinna, 25 juin 2012 - 05:50 .
#475
Posté 25 juin 2012 - 06:03
Gtacatalina wrote...
jkthunder wrote...
, but it is a known issue that this is not the case, and it has been acknowledged that the problem exists by devs/BioEA reps (at least I'm under the impression that it's been acknowledged post-release).
No you are wrong this issue has not been officially acknowledged by any Bioware dev. That has been the main problem.
For over 3 months myself and many other BSN users have been posting about this problem. These are some of the threads and this has been Biowre'sr response over the 3 months.
http://social.biowar.../index/11763105
http://social.biowar...3881/1#12534009
http://social.biowar...10481662-1.html
http://social.biowar.../index/10288735
http://social.biowar.../index/10775764
http://social.biowar.../index/11868937
http://social.biowar.../index/11505865
http://social.biowar.../index/11505865
http://social.biowar.../index/11654728
http://social.biowar.../index/11655054
http://social.biowar.../index/10514797
Bioware's response,
''We are not lying''
Lockdown
Jarrett Lees Post saying how multiplayer does not affect the single player game, then suddenly it is unsticked and we are told the reason for the post to be unsticked ''There was a hiccup in the matrix''
''This is a bug you must post in the tech forums''
Lockdown
''As someone has posted Mike Gamble said on his titter that he was looking into it''
Lockdown
These are some of the threads we've started and then have been locked for no other reason than Bioware not wanting us to carry on the thread because they lied about multiplayer not affecting the single player game at all.
Just to remind you this is what Mike Gamble said before the release of the game.
"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"
http://www.nowgamer....ry_details.html
Can't you see the bigger issue here. If they get away with this on ME3, which remeber the first two games where single player only, then just think in their next games.'' Hey we got away with the breath scene, lets maybe have an extra 10 minutes of gameplay as a reward for playing multiplayer''
The whole approach from Bioware on this issue has been extemely antagonistic with the constent LOCKDOWNSand with no official post on BSN about the issue. Except of course with Mr Priestly's post on this thread which proves to me they lied from the beginning on this issue.
Excellent comprehensive post, Gtacatalina!
Yes, the 'fight' has been going on for some time now... and we'll see if we finally 'won' in a few days.
Unfortunately, the attitude and lack of communication we've recieved after all this time has turned any 'victory' to ashes in my mouth, to be honest.
For what it's worth, here's an exact quote from Thomas Abram regarding Jarrett Lee's sticky suddenly going missing...
Thomas Abram wrote...
Jarrett's post wasn't removed by anyone - We had a what I believe to be a
server hiccup that accidentally removed a handful of posts.
I still have the message in my inbox. Funny... we never did identify the other handful of posts that the server hiccup removed. *shrug*
Oh well... I learned a lot from this whole experience and I think I'm now a much wiser and discriminating buyer.
For example, I won't buy games based on company or 'brand' names anymore. Instead, I'll follow specific developers and writers of whom I know will make games I enjoy.
(It's so sad that Drew Karpyshyn isn't writing for games anymore.... *sigh*)
I will also not purchase another EA (or EA subsidiary) developed game ever again.
I wish no one who works for them any ill will and I wish them the best in their future endeavers.





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